//
//===----------------------------------------------------------------------===//
//
-// Shared implementation of BlockFrequencyInfo for IR and Machine Instructions.
+// Shared implementation of BlockFrequency for IR and Machine Instructions.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PostOrderIterator.h"
-#include "llvm/CodeGen/MachineBasicBlock.h"
-#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/Support/BlockFrequency.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/raw_ostream.h"
#include <string>
#include <vector>
+#include <list>
+#define DEBUG_TYPE "block-freq"
+
+//===----------------------------------------------------------------------===//
+//
+// UnsignedFloat definition.
+//
+// TODO: Make this private to BlockFrequencyInfoImpl or delete.
+//
+//===----------------------------------------------------------------------===//
namespace llvm {
+class UnsignedFloatBase {
+public:
+ static const int32_t MaxExponent = 16383;
+ static const int32_t MinExponent = -16382;
+ static const int DefaultPrecision = 10;
+
+ static void dump(uint64_t D, int16_t E, int Width);
+ static raw_ostream &print(raw_ostream &OS, uint64_t D, int16_t E, int Width,
+ unsigned Precision);
+ static std::string toString(uint64_t D, int16_t E, int Width,
+ unsigned Precision);
+ static int countLeadingZeros32(uint32_t N) { return countLeadingZeros(N); }
+ static int countLeadingZeros64(uint64_t N) { return countLeadingZeros(N); }
+ static uint64_t getHalf(uint64_t N) { return (N >> 1) + (N & 1); }
+
+ static std::pair<uint64_t, bool> splitSigned(int64_t N) {
+ if (N >= 0)
+ return std::make_pair(N, false);
+ uint64_t Unsigned = N == INT64_MIN ? UINT64_C(1) << 63 : uint64_t(-N);
+ return std::make_pair(Unsigned, true);
+ }
+ static int64_t joinSigned(uint64_t U, bool IsNeg) {
+ if (U > uint64_t(INT64_MAX))
+ return IsNeg ? INT64_MIN : INT64_MAX;
+ return IsNeg ? -int64_t(U) : int64_t(U);
+ }
-class BranchProbabilityInfo;
-class BlockFrequencyInfo;
-class MachineBranchProbabilityInfo;
-class MachineBlockFrequencyInfo;
+ static int32_t extractLg(const std::pair<int32_t, int> &Lg) {
+ return Lg.first;
+ }
+ static int32_t extractLgFloor(const std::pair<int32_t, int> &Lg) {
+ return Lg.first - (Lg.second > 0);
+ }
+ static int32_t extractLgCeiling(const std::pair<int32_t, int> &Lg) {
+ return Lg.first + (Lg.second < 0);
+ }
-namespace bfi_detail {
-template <class BlockT> struct TypeMap {};
-template <> struct TypeMap<BasicBlock> {
- typedef BasicBlock BlockT;
- typedef Function FunctionT;
- typedef BranchProbabilityInfo BranchProbabilityInfoT;
+ static std::pair<uint64_t, int16_t> divide64(uint64_t L, uint64_t R);
+ static std::pair<uint64_t, int16_t> multiply64(uint64_t L, uint64_t R);
+
+ static int compare(uint64_t L, uint64_t R, int Shift) {
+ assert(Shift >= 0);
+ assert(Shift < 64);
+
+ uint64_t L_adjusted = L >> Shift;
+ if (L_adjusted < R)
+ return -1;
+ if (L_adjusted > R)
+ return 1;
+
+ return L > L_adjusted << Shift ? 1 : 0;
+ }
};
-template <> struct TypeMap<MachineBasicBlock> {
- typedef MachineBasicBlock BlockT;
- typedef MachineFunction FunctionT;
- typedef MachineBranchProbabilityInfo BranchProbabilityInfoT;
+
+/// \brief Simple representation of an unsigned floating point.
+///
+/// UnsignedFloat is a unsigned floating point number. It uses simple
+/// saturation arithmetic, and every operation is well-defined for every value.
+///
+/// The number is split into a signed exponent and unsigned digits. The number
+/// represented is \c getDigits()*2^getExponent(). In this way, the digits are
+/// much like the mantissa in the x87 long double, but there is no canonical
+/// form, so the same number can be represented by many bit representations
+/// (it's always in "denormal" mode).
+///
+/// UnsignedFloat is templated on the underlying integer type for digits, which
+/// is expected to be one of uint64_t, uint32_t, uint16_t or uint8_t.
+///
+/// Unlike builtin floating point types, UnsignedFloat is portable.
+///
+/// Unlike APFloat, UnsignedFloat does not model architecture floating point
+/// behaviour (this should make it a little faster), and implements most
+/// operators (this makes it usable).
+///
+/// UnsignedFloat is totally ordered. However, there is no canonical form, so
+/// there are multiple representations of most scalars. E.g.:
+///
+/// UnsignedFloat(8u, 0) == UnsignedFloat(4u, 1)
+/// UnsignedFloat(4u, 1) == UnsignedFloat(2u, 2)
+/// UnsignedFloat(2u, 2) == UnsignedFloat(1u, 3)
+///
+/// UnsignedFloat implements most arithmetic operations. Precision is kept
+/// where possible. Uses simple saturation arithmetic, so that operations
+/// saturate to 0.0 or getLargest() rather than under or overflowing. It has
+/// some extra arithmetic for unit inversion. 0.0/0.0 is defined to be 0.0.
+/// Any other division by 0.0 is defined to be getLargest().
+///
+/// As a convenience for modifying the exponent, left and right shifting are
+/// both implemented, and both interpret negative shifts as positive shifts in
+/// the opposite direction.
+///
+/// Exponents are limited to the range accepted by x87 long double. This makes
+/// it trivial to add functionality to convert to APFloat (this is already
+/// relied on for the implementation of printing).
+///
+/// The current plan is to gut this and make the necessary parts of it (even
+/// more) private to BlockFrequencyInfo.
+template <class DigitsT> class UnsignedFloat : UnsignedFloatBase {
+public:
+ static_assert(!std::numeric_limits<DigitsT>::is_signed,
+ "only unsigned floats supported");
+
+ typedef DigitsT DigitsType;
+
+private:
+ typedef std::numeric_limits<DigitsType> DigitsLimits;
+
+ static const int Width = sizeof(DigitsType) * 8;
+ static_assert(Width <= 64, "invalid integer width for digits");
+
+private:
+ DigitsType Digits;
+ int16_t Exponent;
+
+public:
+ UnsignedFloat() : Digits(0), Exponent(0) {}
+
+ UnsignedFloat(DigitsType Digits, int16_t Exponent)
+ : Digits(Digits), Exponent(Exponent) {}
+
+private:
+ UnsignedFloat(const std::pair<uint64_t, int16_t> &X)
+ : Digits(X.first), Exponent(X.second) {}
+
+public:
+ static UnsignedFloat getZero() { return UnsignedFloat(0, 0); }
+ static UnsignedFloat getOne() { return UnsignedFloat(1, 0); }
+ static UnsignedFloat getLargest() {
+ return UnsignedFloat(DigitsLimits::max(), MaxExponent);
+ }
+ static UnsignedFloat getFloat(uint64_t N) { return adjustToWidth(N, 0); }
+ static UnsignedFloat getInverseFloat(uint64_t N) {
+ return getFloat(N).invert();
+ }
+ static UnsignedFloat getFraction(DigitsType N, DigitsType D) {
+ return getQuotient(N, D);
+ }
+
+ int16_t getExponent() const { return Exponent; }
+ DigitsType getDigits() const { return Digits; }
+
+ /// \brief Convert to the given integer type.
+ ///
+ /// Convert to \c IntT using simple saturating arithmetic, truncating if
+ /// necessary.
+ template <class IntT> IntT toInt() const;
+
+ bool isZero() const { return !Digits; }
+ bool isLargest() const { return *this == getLargest(); }
+ bool isOne() const {
+ if (Exponent > 0 || Exponent <= -Width)
+ return false;
+ return Digits == DigitsType(1) << -Exponent;
+ }
+
+ /// \brief The log base 2, rounded.
+ ///
+ /// Get the lg of the scalar. lg 0 is defined to be INT32_MIN.
+ int32_t lg() const { return extractLg(lgImpl()); }
+
+ /// \brief The log base 2, rounded towards INT32_MIN.
+ ///
+ /// Get the lg floor. lg 0 is defined to be INT32_MIN.
+ int32_t lgFloor() const { return extractLgFloor(lgImpl()); }
+
+ /// \brief The log base 2, rounded towards INT32_MAX.
+ ///
+ /// Get the lg ceiling. lg 0 is defined to be INT32_MIN.
+ int32_t lgCeiling() const { return extractLgCeiling(lgImpl()); }
+
+ bool operator==(const UnsignedFloat &X) const { return compare(X) == 0; }
+ bool operator<(const UnsignedFloat &X) const { return compare(X) < 0; }
+ bool operator!=(const UnsignedFloat &X) const { return compare(X) != 0; }
+ bool operator>(const UnsignedFloat &X) const { return compare(X) > 0; }
+ bool operator<=(const UnsignedFloat &X) const { return compare(X) <= 0; }
+ bool operator>=(const UnsignedFloat &X) const { return compare(X) >= 0; }
+
+ bool operator!() const { return isZero(); }
+
+ /// \brief Convert to a decimal representation in a string.
+ ///
+ /// Convert to a string. Uses scientific notation for very large/small
+ /// numbers. Scientific notation is used roughly for numbers outside of the
+ /// range 2^-64 through 2^64.
+ ///
+ /// \c Precision indicates the number of decimal digits of precision to use;
+ /// 0 requests the maximum available.
+ ///
+ /// As a special case to make debugging easier, if the number is small enough
+ /// to convert without scientific notation and has more than \c Precision
+ /// digits before the decimal place, it's printed accurately to the first
+ /// digit past zero. E.g., assuming 10 digits of precision:
+ ///
+ /// 98765432198.7654... => 98765432198.8
+ /// 8765432198.7654... => 8765432198.8
+ /// 765432198.7654... => 765432198.8
+ /// 65432198.7654... => 65432198.77
+ /// 5432198.7654... => 5432198.765
+ std::string toString(unsigned Precision = DefaultPrecision) {
+ return UnsignedFloatBase::toString(Digits, Exponent, Width, Precision);
+ }
+
+ /// \brief Print a decimal representation.
+ ///
+ /// Print a string. See toString for documentation.
+ raw_ostream &print(raw_ostream &OS,
+ unsigned Precision = DefaultPrecision) const {
+ return UnsignedFloatBase::print(OS, Digits, Exponent, Width, Precision);
+ }
+ void dump() const { return UnsignedFloatBase::dump(Digits, Exponent, Width); }
+
+ UnsignedFloat &operator+=(const UnsignedFloat &X);
+ UnsignedFloat &operator-=(const UnsignedFloat &X);
+ UnsignedFloat &operator*=(const UnsignedFloat &X);
+ UnsignedFloat &operator/=(const UnsignedFloat &X);
+ UnsignedFloat &operator<<=(int16_t Shift) { shiftLeft(Shift); return *this; }
+ UnsignedFloat &operator>>=(int16_t Shift) { shiftRight(Shift); return *this; }
+
+private:
+ void shiftLeft(int32_t Shift);
+ void shiftRight(int32_t Shift);
+
+ /// \brief Adjust two floats to have matching exponents.
+ ///
+ /// Adjust \c this and \c X to have matching exponents. Returns the new \c X
+ /// by value. Does nothing if \a isZero() for either.
+ ///
+ /// The value that compares smaller will lose precision, and possibly become
+ /// \a isZero().
+ UnsignedFloat matchExponents(UnsignedFloat X);
+
+ /// \brief Increase exponent to match another float.
+ ///
+ /// Increases \c this to have an exponent matching \c X. May decrease the
+ /// exponent of \c X in the process, and \c this may possibly become \a
+ /// isZero().
+ void increaseExponentToMatch(UnsignedFloat &X, int32_t ExponentDiff);
+
+public:
+ /// \brief Scale a large number accurately.
+ ///
+ /// Scale N (multiply it by this). Uses full precision multiplication, even
+ /// if Width is smaller than 64, so information is not lost.
+ uint64_t scale(uint64_t N) const;
+ uint64_t scaleByInverse(uint64_t N) const {
+ // TODO: implement directly, rather than relying on inverse. Inverse is
+ // expensive.
+ return inverse().scale(N);
+ }
+ int64_t scale(int64_t N) const {
+ std::pair<uint64_t, bool> Unsigned = splitSigned(N);
+ return joinSigned(scale(Unsigned.first), Unsigned.second);
+ }
+ int64_t scaleByInverse(int64_t N) const {
+ std::pair<uint64_t, bool> Unsigned = splitSigned(N);
+ return joinSigned(scaleByInverse(Unsigned.first), Unsigned.second);
+ }
+
+ int compare(const UnsignedFloat &X) const;
+ int compareTo(uint64_t N) const {
+ UnsignedFloat Float = getFloat(N);
+ int Compare = compare(Float);
+ if (Width == 64 || Compare != 0)
+ return Compare;
+
+ // Check for precision loss. We know *this == RoundTrip.
+ uint64_t RoundTrip = Float.template toInt<uint64_t>();
+ return N == RoundTrip ? 0 : RoundTrip < N ? -1 : 1;
+ }
+ int compareTo(int64_t N) const { return N < 0 ? 1 : compareTo(uint64_t(N)); }
+
+ UnsignedFloat &invert() { return *this = UnsignedFloat::getFloat(1) / *this; }
+ UnsignedFloat inverse() const { return UnsignedFloat(*this).invert(); }
+
+private:
+ static UnsignedFloat getProduct(DigitsType L, DigitsType R);
+ static UnsignedFloat getQuotient(DigitsType Dividend, DigitsType Divisor);
+
+ std::pair<int32_t, int> lgImpl() const;
+ static int countLeadingZerosWidth(DigitsType Digits) {
+ if (Width == 64)
+ return countLeadingZeros64(Digits);
+ if (Width == 32)
+ return countLeadingZeros32(Digits);
+ return countLeadingZeros32(Digits) + Width - 32;
+ }
+
+ static UnsignedFloat adjustToWidth(uint64_t N, int32_t S) {
+ assert(S >= MinExponent);
+ assert(S <= MaxExponent);
+ if (Width == 64 || N <= DigitsLimits::max())
+ return UnsignedFloat(N, S);
+
+ // Shift right.
+ int Shift = 64 - Width - countLeadingZeros64(N);
+ DigitsType Shifted = N >> Shift;
+
+ // Round.
+ assert(S + Shift <= MaxExponent);
+ return getRounded(UnsignedFloat(Shifted, S + Shift),
+ N & UINT64_C(1) << (Shift - 1));
+ }
+
+ static UnsignedFloat getRounded(UnsignedFloat P, bool Round) {
+ if (!Round)
+ return P;
+ if (P.Digits == DigitsLimits::max())
+ // Careful of overflow in the exponent.
+ return UnsignedFloat(1, P.Exponent) <<= Width;
+ return UnsignedFloat(P.Digits + 1, P.Exponent);
+ }
};
+
+#define UNSIGNED_FLOAT_BOP(op, base) \
+ template <class DigitsT> \
+ UnsignedFloat<DigitsT> operator op(const UnsignedFloat<DigitsT> &L, \
+ const UnsignedFloat<DigitsT> &R) { \
+ return UnsignedFloat<DigitsT>(L) base R; \
+ }
+UNSIGNED_FLOAT_BOP(+, += )
+UNSIGNED_FLOAT_BOP(-, -= )
+UNSIGNED_FLOAT_BOP(*, *= )
+UNSIGNED_FLOAT_BOP(/, /= )
+UNSIGNED_FLOAT_BOP(<<, <<= )
+UNSIGNED_FLOAT_BOP(>>, >>= )
+#undef UNSIGNED_FLOAT_BOP
+
+template <class DigitsT>
+raw_ostream &operator<<(raw_ostream &OS, const UnsignedFloat<DigitsT> &X) {
+ return X.print(OS, 10);
}
-/// BlockFrequencyInfoImpl implements block frequency algorithm for IR and
-/// Machine Instructions. Algorithm starts with value ENTRY_FREQ
-/// for the entry block and then propagates frequencies using branch weights
-/// from (Machine)BranchProbabilityInfo. LoopInfo is not required because
-/// algorithm can find "backedges" by itself.
-template <class BT>
-class BlockFrequencyInfoImpl {
- typedef typename bfi_detail::TypeMap<BT>::BlockT BlockT;
- typedef typename bfi_detail::TypeMap<BT>::FunctionT FunctionT;
- typedef typename bfi_detail::TypeMap<BT>::BranchProbabilityInfoT
- BranchProbabilityInfoT;
+#define UNSIGNED_FLOAT_COMPARE_TO_TYPE(op, T1, T2) \
+ template <class DigitsT> \
+ bool operator op(const UnsignedFloat<DigitsT> &L, T1 R) { \
+ return L.compareTo(T2(R)) op 0; \
+ } \
+ template <class DigitsT> \
+ bool operator op(T1 L, const UnsignedFloat<DigitsT> &R) { \
+ return 0 op R.compareTo(T2(L)); \
+ }
+#define UNSIGNED_FLOAT_COMPARE_TO(op) \
+ UNSIGNED_FLOAT_COMPARE_TO_TYPE(op, uint64_t, uint64_t) \
+ UNSIGNED_FLOAT_COMPARE_TO_TYPE(op, uint32_t, uint64_t) \
+ UNSIGNED_FLOAT_COMPARE_TO_TYPE(op, int64_t, int64_t) \
+ UNSIGNED_FLOAT_COMPARE_TO_TYPE(op, int32_t, int64_t)
+UNSIGNED_FLOAT_COMPARE_TO(< )
+UNSIGNED_FLOAT_COMPARE_TO(> )
+UNSIGNED_FLOAT_COMPARE_TO(== )
+UNSIGNED_FLOAT_COMPARE_TO(!= )
+UNSIGNED_FLOAT_COMPARE_TO(<= )
+UNSIGNED_FLOAT_COMPARE_TO(>= )
+#undef UNSIGNED_FLOAT_COMPARE_TO
+#undef UNSIGNED_FLOAT_COMPARE_TO_TYPE
+
+template <class DigitsT>
+uint64_t UnsignedFloat<DigitsT>::scale(uint64_t N) const {
+ if (Width == 64 || N <= DigitsLimits::max())
+ return (getFloat(N) * *this).template toInt<uint64_t>();
+
+ // Defer to the 64-bit version.
+ return UnsignedFloat<uint64_t>(Digits, Exponent).scale(N);
+}
+
+template <class DigitsT>
+UnsignedFloat<DigitsT> UnsignedFloat<DigitsT>::getProduct(DigitsType L,
+ DigitsType R) {
+ // Check for zero.
+ if (!L || !R)
+ return getZero();
- DenseMap<const BlockT *, BlockFrequency> Freqs;
+ // Check for numbers that we can compute with 64-bit math.
+ if (Width <= 32 || (L <= UINT32_MAX && R <= UINT32_MAX))
+ return adjustToWidth(uint64_t(L) * uint64_t(R), 0);
- BranchProbabilityInfoT *BPI;
+ // Do the full thing.
+ return UnsignedFloat(multiply64(L, R));
+}
+template <class DigitsT>
+UnsignedFloat<DigitsT> UnsignedFloat<DigitsT>::getQuotient(DigitsType Dividend,
+ DigitsType Divisor) {
+ // Check for zero.
+ if (!Dividend)
+ return getZero();
+ if (!Divisor)
+ return getLargest();
+
+ if (Width == 64)
+ return UnsignedFloat(divide64(Dividend, Divisor));
+
+ // We can compute this with 64-bit math.
+ int Shift = countLeadingZeros64(Dividend);
+ uint64_t Shifted = uint64_t(Dividend) << Shift;
+ uint64_t Quotient = Shifted / Divisor;
+
+ // If Quotient needs to be shifted, then adjustToWidth will round.
+ if (Quotient > DigitsLimits::max())
+ return adjustToWidth(Quotient, -Shift);
+
+ // Round based on the value of the next bit.
+ return getRounded(UnsignedFloat(Quotient, -Shift),
+ Shifted % Divisor >= getHalf(Divisor));
+}
- FunctionT *Fn;
+template <class DigitsT>
+template <class IntT>
+IntT UnsignedFloat<DigitsT>::toInt() const {
+ typedef std::numeric_limits<IntT> Limits;
+ if (*this < 1)
+ return 0;
+ if (*this >= Limits::max())
+ return Limits::max();
- typedef GraphTraits< Inverse<BlockT *> > GT;
+ IntT N = Digits;
+ if (Exponent > 0) {
+ assert(size_t(Exponent) < sizeof(IntT) * 8);
+ return N << Exponent;
+ }
+ if (Exponent < 0) {
+ assert(size_t(-Exponent) < sizeof(IntT) * 8);
+ return N >> -Exponent;
+ }
+ return N;
+}
- static const uint64_t EntryFreq = 1 << 14;
+template <class DigitsT>
+std::pair<int32_t, int> UnsignedFloat<DigitsT>::lgImpl() const {
+ if (isZero())
+ return std::make_pair(INT32_MIN, 0);
- std::string getBlockName(BasicBlock *BB) const {
- return BB->getName().str();
+ // Get the floor of the lg of Digits.
+ int32_t LocalFloor = Width - countLeadingZerosWidth(Digits) - 1;
+
+ // Get the floor of the lg of this.
+ int32_t Floor = Exponent + LocalFloor;
+ if (Digits == UINT64_C(1) << LocalFloor)
+ return std::make_pair(Floor, 0);
+
+ // Round based on the next digit.
+ assert(LocalFloor >= 1);
+ bool Round = Digits & UINT64_C(1) << (LocalFloor - 1);
+ return std::make_pair(Floor + Round, Round ? 1 : -1);
+}
+
+template <class DigitsT>
+UnsignedFloat<DigitsT> UnsignedFloat<DigitsT>::matchExponents(UnsignedFloat X) {
+ if (isZero() || X.isZero() || Exponent == X.Exponent)
+ return X;
+
+ int32_t Diff = int32_t(X.Exponent) - int32_t(Exponent);
+ if (Diff > 0)
+ increaseExponentToMatch(X, Diff);
+ else
+ X.increaseExponentToMatch(*this, -Diff);
+ return X;
+}
+template <class DigitsT>
+void UnsignedFloat<DigitsT>::increaseExponentToMatch(UnsignedFloat &X,
+ int32_t ExponentDiff) {
+ assert(ExponentDiff > 0);
+ if (ExponentDiff >= 2 * Width) {
+ *this = getZero();
+ return;
}
- std::string getBlockName(MachineBasicBlock *MBB) const {
- std::string str;
- raw_string_ostream ss(str);
- ss << "BB#" << MBB->getNumber();
+ // Use up any leading zeros on X, and then shift this.
+ int32_t ShiftX = std::min(countLeadingZerosWidth(X.Digits), ExponentDiff);
+ assert(ShiftX < Width);
- if (const BasicBlock *BB = MBB->getBasicBlock())
- ss << " derived from LLVM BB " << BB->getName();
+ int32_t ShiftThis = ExponentDiff - ShiftX;
+ if (ShiftThis >= Width) {
+ *this = getZero();
+ return;
+ }
+
+ X.Digits <<= ShiftX;
+ X.Exponent -= ShiftX;
+ Digits >>= ShiftThis;
+ Exponent += ShiftThis;
+ return;
+}
- return ss.str();
+template <class DigitsT>
+UnsignedFloat<DigitsT> &UnsignedFloat<DigitsT>::
+operator+=(const UnsignedFloat &X) {
+ if (isLargest() || X.isZero())
+ return *this;
+ if (isZero() || X.isLargest())
+ return *this = X;
+
+ // Normalize exponents.
+ UnsignedFloat Scaled = matchExponents(X);
+
+ // Check for zero again.
+ if (isZero())
+ return *this = Scaled;
+ if (Scaled.isZero())
+ return *this;
+
+ // Compute sum.
+ DigitsType Sum = Digits + Scaled.Digits;
+ bool DidOverflow = Sum < Digits;
+ Digits = Sum;
+ if (!DidOverflow)
+ return *this;
+
+ if (Exponent == MaxExponent)
+ return *this = getLargest();
+
+ ++Exponent;
+ Digits = UINT64_C(1) << (Width - 1) | Digits >> 1;
+
+ return *this;
+}
+template <class DigitsT>
+UnsignedFloat<DigitsT> &UnsignedFloat<DigitsT>::
+operator-=(const UnsignedFloat &X) {
+ if (X.isZero())
+ return *this;
+ if (*this <= X)
+ return *this = getZero();
+
+ // Normalize exponents.
+ UnsignedFloat Scaled = matchExponents(X);
+ assert(Digits >= Scaled.Digits);
+
+ // Compute difference.
+ if (!Scaled.isZero()) {
+ Digits -= Scaled.Digits;
+ return *this;
}
- void setBlockFreq(BlockT *BB, BlockFrequency Freq) {
- Freqs[BB] = Freq;
- DEBUG(dbgs() << "Frequency(" << getBlockName(BB) << ") = ";
- printBlockFreq(dbgs(), Freq) << "\n");
+ // Check if X just barely lost its last bit. E.g., for 32-bit:
+ //
+ // 1*2^32 - 1*2^0 == 0xffffffff != 1*2^32
+ if (*this == UnsignedFloat(1, X.lgFloor() + Width)) {
+ Digits = DigitsType(0) - 1;
+ --Exponent;
+ }
+ return *this;
+}
+template <class DigitsT>
+UnsignedFloat<DigitsT> &UnsignedFloat<DigitsT>::
+operator*=(const UnsignedFloat &X) {
+ if (isZero())
+ return *this;
+ if (X.isZero())
+ return *this = X;
+
+ // Save the exponents.
+ int32_t Exponents = int32_t(Exponent) + int32_t(X.Exponent);
+
+ // Get the raw product.
+ *this = getProduct(Digits, X.Digits);
+
+ // Combine with exponents.
+ return *this <<= Exponents;
+}
+template <class DigitsT>
+UnsignedFloat<DigitsT> &UnsignedFloat<DigitsT>::
+operator/=(const UnsignedFloat &X) {
+ if (isZero())
+ return *this;
+ if (X.isZero())
+ return *this = getLargest();
+
+ // Save the exponents.
+ int32_t Exponents = int32_t(Exponent) - int32_t(X.Exponent);
+
+ // Get the raw quotient.
+ *this = getQuotient(Digits, X.Digits);
+
+ // Combine with exponents.
+ return *this <<= Exponents;
+}
+template <class DigitsT>
+void UnsignedFloat<DigitsT>::shiftLeft(int32_t Shift) {
+ if (!Shift || isZero())
+ return;
+ assert(Shift != INT32_MIN);
+ if (Shift < 0) {
+ shiftRight(-Shift);
+ return;
}
- /// getEdgeFreq - Return edge frequency based on SRC frequency and Src -> Dst
- /// edge probability.
- BlockFrequency getEdgeFreq(BlockT *Src, BlockT *Dst) const {
- BranchProbability Prob = BPI->getEdgeProbability(Src, Dst);
- return getBlockFreq(Src) * Prob;
+ // Shift as much as we can in the exponent.
+ int32_t ExponentShift = std::min(Shift, MaxExponent - Exponent);
+ Exponent += ExponentShift;
+ if (ExponentShift == Shift)
+ return;
+
+ // Check this late, since it's rare.
+ if (isLargest())
+ return;
+
+ // Shift the digits themselves.
+ Shift -= ExponentShift;
+ if (Shift > countLeadingZerosWidth(Digits)) {
+ // Saturate.
+ *this = getLargest();
+ return;
}
- /// incBlockFreq - Increase BB block frequency by FREQ.
- ///
- void incBlockFreq(BlockT *BB, BlockFrequency Freq) {
- Freqs[BB] += Freq;
- DEBUG(dbgs() << "Frequency(" << getBlockName(BB) << ") += ";
- printBlockFreq(dbgs(), Freq) << " --> ";
- printBlockFreq(dbgs(), Freqs[BB]) << "\n");
+ Digits <<= Shift;
+ return;
+}
+
+template <class DigitsT>
+void UnsignedFloat<DigitsT>::shiftRight(int32_t Shift) {
+ if (!Shift || isZero())
+ return;
+ assert(Shift != INT32_MIN);
+ if (Shift < 0) {
+ shiftLeft(-Shift);
+ return;
+ }
+
+ // Shift as much as we can in the exponent.
+ int32_t ExponentShift = std::min(Shift, Exponent - MinExponent);
+ Exponent -= ExponentShift;
+ if (ExponentShift == Shift)
+ return;
+
+ // Shift the digits themselves.
+ Shift -= ExponentShift;
+ if (Shift >= Width) {
+ // Saturate.
+ *this = getZero();
+ return;
}
- // All blocks in postorder.
- std::vector<BlockT *> POT;
+ Digits >>= Shift;
+ return;
+}
- // Map Block -> Position in reverse-postorder list.
- DenseMap<BlockT *, unsigned> RPO;
+template <class DigitsT>
+int UnsignedFloat<DigitsT>::compare(const UnsignedFloat &X) const {
+ // Check for zero.
+ if (isZero())
+ return X.isZero() ? 0 : -1;
+ if (X.isZero())
+ return 1;
+
+ // Check for the scale. Use lgFloor to be sure that the exponent difference
+ // is always lower than 64.
+ int32_t lgL = lgFloor(), lgR = X.lgFloor();
+ if (lgL != lgR)
+ return lgL < lgR ? -1 : 1;
+
+ // Compare digits.
+ if (Exponent < X.Exponent)
+ return UnsignedFloatBase::compare(Digits, X.Digits, X.Exponent - Exponent);
+
+ return -UnsignedFloatBase::compare(X.Digits, Digits, Exponent - X.Exponent);
+}
- // For each loop header, record the per-iteration probability of exiting the
- // loop. This is the reciprocal of the expected number of loop iterations.
- typedef DenseMap<BlockT*, BranchProbability> LoopExitProbMap;
- LoopExitProbMap LoopExitProb;
+template <class T> struct isPodLike<UnsignedFloat<T>> {
+ static const bool value = true;
+};
+}
- // (reverse-)postorder traversal iterators.
- typedef typename std::vector<BlockT *>::iterator pot_iterator;
- typedef typename std::vector<BlockT *>::reverse_iterator rpot_iterator;
+//===----------------------------------------------------------------------===//
+//
+// BlockMass definition.
+//
+// TODO: Make this private to BlockFrequencyInfoImpl or delete.
+//
+//===----------------------------------------------------------------------===//
+namespace llvm {
+
+/// \brief Mass of a block.
+///
+/// This class implements a sort of fixed-point fraction always between 0.0 and
+/// 1.0. getMass() == UINT64_MAX indicates a value of 1.0.
+///
+/// Masses can be added and subtracted. Simple saturation arithmetic is used,
+/// so arithmetic operations never overflow or underflow.
+///
+/// Masses can be multiplied. Multiplication treats full mass as 1.0 and uses
+/// an inexpensive floating-point algorithm that's off-by-one (almost, but not
+/// quite, maximum precision).
+///
+/// Masses can be scaled by \a BranchProbability at maximum precision.
+class BlockMass {
+ uint64_t Mass;
+
+public:
+ BlockMass() : Mass(0) {}
+ explicit BlockMass(uint64_t Mass) : Mass(Mass) {}
+
+ static BlockMass getEmpty() { return BlockMass(); }
+ static BlockMass getFull() { return BlockMass(UINT64_MAX); }
- pot_iterator pot_begin() { return POT.begin(); }
- pot_iterator pot_end() { return POT.end(); }
+ uint64_t getMass() const { return Mass; }
- rpot_iterator rpot_begin() { return POT.rbegin(); }
- rpot_iterator rpot_end() { return POT.rend(); }
+ bool isFull() const { return Mass == UINT64_MAX; }
+ bool isEmpty() const { return !Mass; }
- rpot_iterator rpot_at(BlockT *BB) {
- rpot_iterator I = rpot_begin();
- unsigned idx = RPO.lookup(BB);
- assert(idx);
- std::advance(I, idx - 1);
+ bool operator!() const { return isEmpty(); }
- assert(*I == BB);
- return I;
+ /// \brief Add another mass.
+ ///
+ /// Adds another mass, saturating at \a isFull() rather than overflowing.
+ BlockMass &operator+=(const BlockMass &X) {
+ uint64_t Sum = Mass + X.Mass;
+ Mass = Sum < Mass ? UINT64_MAX : Sum;
+ return *this;
}
- /// isBackedge - Return if edge Src -> Dst is a reachable backedge.
+ /// \brief Subtract another mass.
///
- bool isBackedge(BlockT *Src, BlockT *Dst) const {
- unsigned a = RPO.lookup(Src);
- if (!a)
- return false;
- unsigned b = RPO.lookup(Dst);
- assert(b && "Destination block should be reachable");
- return a >= b;
+ /// Subtracts another mass, saturating at \a isEmpty() rather than
+ /// undeflowing.
+ BlockMass &operator-=(const BlockMass &X) {
+ uint64_t Diff = Mass - X.Mass;
+ Mass = Diff > Mass ? 0 : Diff;
+ return *this;
}
- /// getSingleBlockPred - return single BB block predecessor or NULL if
- /// BB has none or more predecessors.
- BlockT *getSingleBlockPred(BlockT *BB) {
- typename GT::ChildIteratorType
- PI = GraphTraits< Inverse<BlockT *> >::child_begin(BB),
- PE = GraphTraits< Inverse<BlockT *> >::child_end(BB);
+ /// \brief Scale by another mass.
+ ///
+ /// The current implementation is a little imprecise, but it's relatively
+ /// fast, never overflows, and maintains the property that 1.0*1.0==1.0
+ /// (where isFull represents the number 1.0). It's an approximation of
+ /// 128-bit multiply that gets right-shifted by 64-bits.
+ ///
+ /// For a given digit size, multiplying two-digit numbers looks like:
+ ///
+ /// U1 . L1
+ /// * U2 . L2
+ /// ============
+ /// 0 . . L1*L2
+ /// + 0 . U1*L2 . 0 // (shift left once by a digit-size)
+ /// + 0 . U2*L1 . 0 // (shift left once by a digit-size)
+ /// + U1*L2 . 0 . 0 // (shift left twice by a digit-size)
+ ///
+ /// BlockMass has 64-bit numbers. Split each into two 32-bit digits, stored
+ /// 64-bit. Add 1 to the lower digits, to model isFull as 1.0; this won't
+ /// overflow, since we have 64-bit storage for each digit.
+ ///
+ /// To do this accurately, (a) multiply into two 64-bit digits, incrementing
+ /// the upper digit on overflows of the lower digit (carry), (b) subtract 1
+ /// from the lower digit, decrementing the upper digit on underflow (carry),
+ /// and (c) truncate the lower digit. For the 1.0*1.0 case, the upper digit
+ /// will be 0 at the end of step (a), and then will underflow back to isFull
+ /// (1.0) in step (b).
+ ///
+ /// Instead, the implementation does something a little faster with a small
+ /// loss of accuracy: ignore the lower 64-bit digit entirely. The loss of
+ /// accuracy is small, since the sum of the unmodelled carries is 0 or 1
+ /// (i.e., step (a) will overflow at most once, and step (b) will underflow
+ /// only if step (a) overflows).
+ ///
+ /// This is the formula we're calculating:
+ ///
+ /// U1.L1 * U2.L2 == U1 * U2 + (U1 * (L2+1))>>32 + (U2 * (L1+1))>>32
+ ///
+ /// As a demonstration of 1.0*1.0, consider two 4-bit numbers that are both
+ /// full (1111).
+ ///
+ /// U1.L1 * U2.L2 == U1 * U2 + (U1 * (L2+1))>>2 + (U2 * (L1+1))>>2
+ /// 11.11 * 11.11 == 11 * 11 + (11 * (11+1))/4 + (11 * (11+1))/4
+ /// == 1001 + (11 * 100)/4 + (11 * 100)/4
+ /// == 1001 + 1100/4 + 1100/4
+ /// == 1001 + 0011 + 0011
+ /// == 1111
+ BlockMass &operator*=(const BlockMass &X) {
+ uint64_t U1 = Mass >> 32, L1 = Mass & UINT32_MAX, U2 = X.Mass >> 32,
+ L2 = X.Mass & UINT32_MAX;
+ Mass = U1 * U2 + (U1 * (L2 + 1) >> 32) + ((L1 + 1) * U2 >> 32);
+ return *this;
+ }
- if (PI == PE)
- return nullptr;
+ /// \brief Multiply by a branch probability.
+ ///
+ /// Multiply by P. Guarantees full precision.
+ ///
+ /// This could be naively implemented by multiplying by the numerator and
+ /// dividing by the denominator, but in what order? Multiplying first can
+ /// overflow, while dividing first will lose precision (potentially, changing
+ /// a non-zero mass to zero).
+ ///
+ /// The implementation mixes the two methods. Since \a BranchProbability
+ /// uses 32-bits and \a BlockMass 64-bits, shift the mass as far to the left
+ /// as there is room, then divide by the denominator to get a quotient.
+ /// Multiplying by the numerator and right shifting gives a first
+ /// approximation.
+ ///
+ /// Calculate the error in this first approximation by calculating the
+ /// opposite mass (multiply by the opposite numerator and shift) and
+ /// subtracting both from teh original mass.
+ ///
+ /// Add to the first approximation the correct fraction of this error value.
+ /// This time, multiply first and then divide, since there is no danger of
+ /// overflow.
+ ///
+ /// \pre P represents a fraction between 0.0 and 1.0.
+ BlockMass &operator*=(const BranchProbability &P);
- BlockT *Pred = *PI;
+ bool operator==(const BlockMass &X) const { return Mass == X.Mass; }
+ bool operator!=(const BlockMass &X) const { return Mass != X.Mass; }
+ bool operator<=(const BlockMass &X) const { return Mass <= X.Mass; }
+ bool operator>=(const BlockMass &X) const { return Mass >= X.Mass; }
+ bool operator<(const BlockMass &X) const { return Mass < X.Mass; }
+ bool operator>(const BlockMass &X) const { return Mass > X.Mass; }
- ++PI;
- if (PI != PE)
- return nullptr;
+ /// \brief Convert to floating point.
+ ///
+ /// Convert to a float. \a isFull() gives 1.0, while \a isEmpty() gives
+ /// slightly above 0.0.
+ UnsignedFloat<uint64_t> toFloat() const;
- return Pred;
- }
+ void dump() const;
+ raw_ostream &print(raw_ostream &OS) const;
+};
- void doBlock(BlockT *BB, BlockT *LoopHead,
- SmallPtrSet<BlockT *, 8> &BlocksInLoop) {
+inline BlockMass operator+(const BlockMass &L, const BlockMass &R) {
+ return BlockMass(L) += R;
+}
+inline BlockMass operator-(const BlockMass &L, const BlockMass &R) {
+ return BlockMass(L) -= R;
+}
+inline BlockMass operator*(const BlockMass &L, const BlockMass &R) {
+ return BlockMass(L) *= R;
+}
+inline BlockMass operator*(const BlockMass &L, const BranchProbability &R) {
+ return BlockMass(L) *= R;
+}
+inline BlockMass operator*(const BranchProbability &L, const BlockMass &R) {
+ return BlockMass(R) *= L;
+}
+
+inline raw_ostream &operator<<(raw_ostream &OS, const BlockMass &X) {
+ return X.print(OS);
+}
- DEBUG(dbgs() << "doBlock(" << getBlockName(BB) << ")\n");
- setBlockFreq(BB, 0);
+template <> struct isPodLike<BlockMass> {
+ static const bool value = true;
+};
+}
+
+//===----------------------------------------------------------------------===//
+//
+// BlockFrequencyInfoImpl definition.
+//
+//===----------------------------------------------------------------------===//
+namespace llvm {
- if (BB == LoopHead) {
- setBlockFreq(BB, EntryFreq);
- return;
+class BasicBlock;
+class BranchProbabilityInfo;
+class Function;
+class Loop;
+class LoopInfo;
+class MachineBasicBlock;
+class MachineBranchProbabilityInfo;
+class MachineFunction;
+class MachineLoop;
+class MachineLoopInfo;
+
+/// \brief Base class for BlockFrequencyInfoImpl
+///
+/// BlockFrequencyInfoImplBase has supporting data structures and some
+/// algorithms for BlockFrequencyInfoImplBase. Only algorithms that depend on
+/// the block type (or that call such algorithms) are skipped here.
+///
+/// Nevertheless, the majority of the overall algorithm documention lives with
+/// BlockFrequencyInfoImpl. See there for details.
+class BlockFrequencyInfoImplBase {
+public:
+ typedef UnsignedFloat<uint64_t> Float;
+
+ /// \brief Representative of a block.
+ ///
+ /// This is a simple wrapper around an index into the reverse-post-order
+ /// traversal of the blocks.
+ ///
+ /// Unlike a block pointer, its order has meaning (location in the
+ /// topological sort) and it's class is the same regardless of block type.
+ struct BlockNode {
+ typedef uint32_t IndexType;
+ IndexType Index;
+
+ bool operator==(const BlockNode &X) const { return Index == X.Index; }
+ bool operator!=(const BlockNode &X) const { return Index != X.Index; }
+ bool operator<=(const BlockNode &X) const { return Index <= X.Index; }
+ bool operator>=(const BlockNode &X) const { return Index >= X.Index; }
+ bool operator<(const BlockNode &X) const { return Index < X.Index; }
+ bool operator>(const BlockNode &X) const { return Index > X.Index; }
+
+ BlockNode() : Index(UINT32_MAX) {}
+ BlockNode(IndexType Index) : Index(Index) {}
+
+ bool isValid() const { return Index <= getMaxIndex(); }
+ static size_t getMaxIndex() { return UINT32_MAX - 1; }
+ };
+
+ /// \brief Stats about a block itself.
+ struct FrequencyData {
+ Float Floating;
+ uint64_t Integer;
+ };
+
+ /// \brief Data about a loop.
+ ///
+ /// Contains the data necessary to represent represent a loop as a
+ /// pseudo-node once it's packaged.
+ struct LoopData {
+ typedef SmallVector<std::pair<BlockNode, BlockMass>, 4> ExitMap;
+ typedef SmallVector<BlockNode, 4> MemberList;
+ BlockNode Header; ///< Header.
+ bool IsPackaged; ///< Whether this has been packaged.
+ ExitMap Exits; ///< Successor edges (and weights).
+ MemberList Members; ///< Members of the loop.
+ BlockMass BackedgeMass; ///< Mass returned to loop header.
+ BlockMass Mass;
+ Float Scale;
+
+ LoopData(const BlockNode &Header) : Header(Header), IsPackaged(false) {}
+ };
+
+ /// \brief Index of loop information.
+ struct WorkingData {
+ LoopData *Loop; ///< The loop this block is the header of.
+ LoopData *ContainingLoop; ///< The block whose loop this block is inside.
+ BlockMass Mass; ///< Mass distribution from the entry block.
+
+ WorkingData() : Loop(nullptr), ContainingLoop(nullptr) {}
+
+ bool hasLoopHeader() const { return ContainingLoop; }
+ bool isLoopHeader() const { return Loop; }
+
+ BlockNode getContainingHeader() const {
+ if (ContainingLoop)
+ return ContainingLoop->Header;
+ return BlockNode();
}
- if (BlockT *Pred = getSingleBlockPred(BB)) {
- if (BlocksInLoop.count(Pred))
- setBlockFreq(BB, getEdgeFreq(Pred, BB));
- // TODO: else? irreducible, ignore it for now.
- return;
+ /// \brief Has ContainingLoop been packaged up?
+ bool isPackaged() const {
+ return ContainingLoop && ContainingLoop->IsPackaged;
}
+ /// \brief Has Loop been packaged up?
+ bool isAPackage() const { return Loop && Loop->IsPackaged; }
+ };
- bool isInLoop = false;
- bool isLoopHead = false;
-
- for (typename GT::ChildIteratorType
- PI = GraphTraits< Inverse<BlockT *> >::child_begin(BB),
- PE = GraphTraits< Inverse<BlockT *> >::child_end(BB);
- PI != PE; ++PI) {
- BlockT *Pred = *PI;
-
- if (isBackedge(Pred, BB)) {
- isLoopHead = true;
- } else if (BlocksInLoop.count(Pred)) {
- incBlockFreq(BB, getEdgeFreq(Pred, BB));
- isInLoop = true;
- }
- // TODO: else? irreducible.
+ /// \brief Unscaled probability weight.
+ ///
+ /// Probability weight for an edge in the graph (including the
+ /// successor/target node).
+ ///
+ /// All edges in the original function are 32-bit. However, exit edges from
+ /// loop packages are taken from 64-bit exit masses, so we need 64-bits of
+ /// space in general.
+ ///
+ /// In addition to the raw weight amount, Weight stores the type of the edge
+ /// in the current context (i.e., the context of the loop being processed).
+ /// Is this a local edge within the loop, an exit from the loop, or a
+ /// backedge to the loop header?
+ struct Weight {
+ enum DistType { Local, Exit, Backedge };
+ DistType Type;
+ BlockNode TargetNode;
+ uint64_t Amount;
+ Weight() : Type(Local), Amount(0) {}
+ };
+
+ /// \brief Distribution of unscaled probability weight.
+ ///
+ /// Distribution of unscaled probability weight to a set of successors.
+ ///
+ /// This class collates the successor edge weights for later processing.
+ ///
+ /// \a DidOverflow indicates whether \a Total did overflow while adding to
+ /// the distribution. It should never overflow twice. There's no flag for
+ /// whether \a ForwardTotal overflows, since when \a Total exceeds 32-bits
+ /// they both get re-computed during \a normalize().
+ struct Distribution {
+ typedef SmallVector<Weight, 4> WeightList;
+ WeightList Weights; ///< Individual successor weights.
+ uint64_t Total; ///< Sum of all weights.
+ bool DidOverflow; ///< Whether \a Total did overflow.
+ uint32_t ForwardTotal; ///< Total excluding backedges.
+
+ Distribution() : Total(0), DidOverflow(false), ForwardTotal(0) {}
+ void addLocal(const BlockNode &Node, uint64_t Amount) {
+ add(Node, Amount, Weight::Local);
}
+ void addExit(const BlockNode &Node, uint64_t Amount) {
+ add(Node, Amount, Weight::Exit);
+ }
+ void addBackedge(const BlockNode &Node, uint64_t Amount) {
+ add(Node, Amount, Weight::Backedge);
+ }
+
+ /// \brief Normalize the distribution.
+ ///
+ /// Combines multiple edges to the same \a Weight::TargetNode and scales
+ /// down so that \a Total fits into 32-bits.
+ ///
+ /// This is linear in the size of \a Weights. For the vast majority of
+ /// cases, adjacent edge weights are combined by sorting WeightList and
+ /// combining adjacent weights. However, for very large edge lists an
+ /// auxiliary hash table is used.
+ void normalize();
+
+ private:
+ void add(const BlockNode &Node, uint64_t Amount, Weight::DistType Type);
+ };
- if (!isInLoop)
- return;
+ /// \brief Data about each block. This is used downstream.
+ std::vector<FrequencyData> Freqs;
- if (!isLoopHead)
- return;
+ /// \brief Loop data: see initializeLoops().
+ std::vector<WorkingData> Working;
- // This block is a loop header, so boost its frequency by the expected
- // number of loop iterations. The loop blocks will be revisited so they all
- // get this boost.
- typename LoopExitProbMap::const_iterator I = LoopExitProb.find(BB);
- assert(I != LoopExitProb.end() && "Loop header missing from table");
- Freqs[BB] /= I->second;
- DEBUG(dbgs() << "Loop header scaled to ";
- printBlockFreq(dbgs(), Freqs[BB]) << ".\n");
+ /// \brief Indexed information about loops.
+ std::list<LoopData> Loops;
+
+ /// \brief Add all edges out of a packaged loop to the distribution.
+ ///
+ /// Adds all edges from LocalLoopHead to Dist. Calls addToDist() to add each
+ /// successor edge.
+ void addLoopSuccessorsToDist(const BlockNode &LoopHead,
+ const BlockNode &LocalLoopHead,
+ Distribution &Dist);
+
+ /// \brief Add an edge to the distribution.
+ ///
+ /// Adds an edge to Succ to Dist. If \c LoopHead.isValid(), then whether the
+ /// edge is forward/exit/backedge is in the context of LoopHead. Otherwise,
+ /// every edge should be a forward edge (since all the loops are packaged
+ /// up).
+ void addToDist(Distribution &Dist, const BlockNode &LoopHead,
+ const BlockNode &Pred, const BlockNode &Succ, uint64_t Weight);
+
+ LoopData &getLoopPackage(const BlockNode &Head) {
+ assert(Head.Index < Working.size());
+ assert(Working[Head.Index].Loop != nullptr);
+ return *Working[Head.Index].Loop;
}
- /// doLoop - Propagate block frequency down through the loop.
- void doLoop(BlockT *Head, BlockT *Tail) {
- DEBUG(dbgs() << "doLoop(" << getBlockName(Head) << ", "
- << getBlockName(Tail) << ")\n");
+ /// \brief Distribute mass according to a distribution.
+ ///
+ /// Distributes the mass in Source according to Dist. If LoopHead.isValid(),
+ /// backedges and exits are stored in its entry in Loops.
+ ///
+ /// Mass is distributed in parallel from two copies of the source mass.
+ ///
+ /// The first mass (forward) represents the distribution of mass through the
+ /// local DAG. This distribution should lose mass at loop exits and ignore
+ /// backedges.
+ ///
+ /// The second mass (general) represents the behavior of the loop in the
+ /// global context. In a given distribution from the head, how much mass
+ /// exits, and to where? How much mass returns to the loop head?
+ ///
+ /// The forward mass should be split up between local successors and exits,
+ /// but only actually distributed to the local successors. The general mass
+ /// should be split up between all three types of successors, but distributed
+ /// only to exits and backedges.
+ void distributeMass(const BlockNode &Source, const BlockNode &LoopHead,
+ Distribution &Dist);
- SmallPtrSet<BlockT *, 8> BlocksInLoop;
+ /// \brief Compute the loop scale for a loop.
+ void computeLoopScale(const BlockNode &LoopHead);
- for (rpot_iterator I = rpot_at(Head), E = rpot_at(Tail); ; ++I) {
- BlockT *BB = *I;
- doBlock(BB, Head, BlocksInLoop);
+ /// \brief Package up a loop.
+ void packageLoop(const BlockNode &LoopHead);
- BlocksInLoop.insert(BB);
- if (I == E)
- break;
- }
+ /// \brief Finalize frequency metrics.
+ ///
+ /// Unwraps loop packages, calculates final frequencies, and cleans up
+ /// no-longer-needed data structures.
+ void finalizeMetrics();
- // Compute loop's cyclic probability using backedges probabilities.
- BlockFrequency BackFreq;
- for (typename GT::ChildIteratorType
- PI = GraphTraits< Inverse<BlockT *> >::child_begin(Head),
- PE = GraphTraits< Inverse<BlockT *> >::child_end(Head);
- PI != PE; ++PI) {
- BlockT *Pred = *PI;
- assert(Pred);
- if (isBackedge(Pred, Head))
- BackFreq += getEdgeFreq(Pred, Head);
- }
+ /// \brief Clear all memory.
+ void clear();
- // The cyclic probability is freq(BackEdges) / freq(Head), where freq(Head)
- // only counts edges entering the loop, not the loop backedges.
- // The probability of leaving the loop on each iteration is:
- //
- // ExitProb = 1 - CyclicProb
- //
- // The Expected number of loop iterations is:
- //
- // Iterations = 1 / ExitProb
- //
- uint64_t D = std::max(getBlockFreq(Head).getFrequency(), UINT64_C(1));
- uint64_t N = std::max(BackFreq.getFrequency(), UINT64_C(1));
- if (N < D)
- N = D - N;
- else
- // We'd expect N < D, but rounding and saturation means that can't be
- // guaranteed.
- N = 1;
-
- // Now ExitProb = N / D, make sure it fits in an i32/i32 fraction.
- assert(N <= D);
- if (D > UINT32_MAX) {
- unsigned Shift = 32 - countLeadingZeros(D);
- D >>= Shift;
- N >>= Shift;
- if (N == 0)
- N = 1;
- }
- BranchProbability LEP = BranchProbability(N, D);
- LoopExitProb.insert(std::make_pair(Head, LEP));
- DEBUG(dbgs() << "LoopExitProb[" << getBlockName(Head) << "] = " << LEP
- << " from 1 - ";
- printBlockFreq(dbgs(), BackFreq) << " / ";
- printBlockFreq(dbgs(), getBlockFreq(Head)) << ".\n");
+ virtual std::string getBlockName(const BlockNode &Node) const;
+
+ virtual raw_ostream &print(raw_ostream &OS) const { return OS; }
+ void dump() const { print(dbgs()); }
+
+ Float getFloatingBlockFreq(const BlockNode &Node) const;
+
+ BlockFrequency getBlockFreq(const BlockNode &Node) const;
+
+ raw_ostream &printBlockFreq(raw_ostream &OS, const BlockNode &Node) const;
+ raw_ostream &printBlockFreq(raw_ostream &OS,
+ const BlockFrequency &Freq) const;
+
+ uint64_t getEntryFreq() const {
+ assert(!Freqs.empty());
+ return Freqs[0].Integer;
}
+ /// \brief Virtual destructor.
+ ///
+ /// Need a virtual destructor to mask the compiler warning about
+ /// getBlockName().
+ virtual ~BlockFrequencyInfoImplBase() {}
+};
- friend class BlockFrequencyInfo;
- friend class MachineBlockFrequencyInfo;
+namespace bfi_detail {
+template <class BlockT> struct TypeMap {};
+template <> struct TypeMap<BasicBlock> {
+ typedef BasicBlock BlockT;
+ typedef Function FunctionT;
+ typedef BranchProbabilityInfo BranchProbabilityInfoT;
+ typedef Loop LoopT;
+ typedef LoopInfo LoopInfoT;
+};
+template <> struct TypeMap<MachineBasicBlock> {
+ typedef MachineBasicBlock BlockT;
+ typedef MachineFunction FunctionT;
+ typedef MachineBranchProbabilityInfo BranchProbabilityInfoT;
+ typedef MachineLoop LoopT;
+ typedef MachineLoopInfo LoopInfoT;
+};
- BlockFrequencyInfoImpl() { }
+/// \brief Get the name of a MachineBasicBlock.
+///
+/// Get the name of a MachineBasicBlock. It's templated so that including from
+/// CodeGen is unnecessary (that would be a layering issue).
+///
+/// This is used mainly for debug output. The name is similar to
+/// MachineBasicBlock::getFullName(), but skips the name of the function.
+template <class BlockT> std::string getBlockName(const BlockT *BB) {
+ assert(BB && "Unexpected nullptr");
+ auto MachineName = "BB" + Twine(BB->getNumber());
+ if (BB->getBasicBlock())
+ return (MachineName + "[" + BB->getName() + "]").str();
+ return MachineName.str();
+}
+/// \brief Get the name of a BasicBlock.
+template <> inline std::string getBlockName(const BasicBlock *BB) {
+ assert(BB && "Unexpected nullptr");
+ return BB->getName().str();
+}
+}
- void doFunction(FunctionT *fn, BranchProbabilityInfoT *bpi) {
- Fn = fn;
- BPI = bpi;
+/// \brief Shared implementation for block frequency analysis.
+///
+/// This is a shared implementation of BlockFrequencyInfo and
+/// MachineBlockFrequencyInfo, and calculates the relative frequencies of
+/// blocks.
+///
+/// This algorithm leverages BlockMass and UnsignedFloat to maintain precision,
+/// separates mass distribution from loop scaling, and dithers to eliminate
+/// probability mass loss.
+///
+/// The implementation is split between BlockFrequencyInfoImpl, which knows the
+/// type of graph being modelled (BasicBlock vs. MachineBasicBlock), and
+/// BlockFrequencyInfoImplBase, which doesn't. The base class uses \a
+/// BlockNode, a wrapper around a uint32_t. BlockNode is numbered from 0 in
+/// reverse-post order. This gives two advantages: it's easy to compare the
+/// relative ordering of two nodes, and maps keyed on BlockT can be represented
+/// by vectors.
+///
+/// This algorithm is O(V+E), unless there is irreducible control flow, in
+/// which case it's O(V*E) in the worst case.
+///
+/// These are the main stages:
+///
+/// 0. Reverse post-order traversal (\a initializeRPOT()).
+///
+/// Run a single post-order traversal and save it (in reverse) in RPOT.
+/// All other stages make use of this ordering. Save a lookup from BlockT
+/// to BlockNode (the index into RPOT) in Nodes.
+///
+/// 1. Loop indexing (\a initializeLoops()).
+///
+/// Translate LoopInfo/MachineLoopInfo into a form suitable for the rest of
+/// the algorithm. In particular, store the immediate members of each loop
+/// in reverse post-order.
+///
+/// 2. Calculate mass and scale in loops (\a computeMassInLoops()).
+///
+/// For each loop (bottom-up), distribute mass through the DAG resulting
+/// from ignoring backedges and treating sub-loops as a single pseudo-node.
+/// Track the backedge mass distributed to the loop header, and use it to
+/// calculate the loop scale (number of loop iterations).
+///
+/// Visiting loops bottom-up is a post-order traversal of loop headers.
+/// For each loop, immediate members that represent sub-loops will already
+/// have been visited and packaged into a pseudo-node.
+///
+/// Distributing mass in a loop is a reverse-post-order traversal through
+/// the loop. Start by assigning full mass to the Loop header. For each
+/// node in the loop:
+///
+/// - Fetch and categorize the weight distribution for its successors.
+/// If this is a packaged-subloop, the weight distribution is stored
+/// in \a LoopData::Exits. Otherwise, fetch it from
+/// BranchProbabilityInfo.
+///
+/// - Each successor is categorized as \a Weight::Local, a normal
+/// forward edge within the current loop, \a Weight::Backedge, a
+/// backedge to the loop header, or \a Weight::Exit, any successor
+/// outside the loop. The weight, the successor, and its category
+/// are stored in \a Distribution. There can be multiple edges to
+/// each successor.
+///
+/// - Normalize the distribution: scale weights down so that their sum
+/// is 32-bits, and coalesce multiple edges to the same node.
+///
+/// - Distribute the mass accordingly, dithering to minimize mass loss,
+/// as described in \a distributeMass(). Mass is distributed in
+/// parallel in two ways: forward, and general. Local successors
+/// take their mass from the forward mass, while exit and backedge
+/// successors take their mass from the general mass. Additionally,
+/// exit edges use up (ignored) mass from the forward mass, and local
+/// edges use up (ignored) mass from the general distribution.
+///
+/// Finally, calculate the loop scale from the accumulated backedge mass.
+///
+/// 3. Distribute mass in the function (\a computeMassInFunction()).
+///
+/// Finally, distribute mass through the DAG resulting from packaging all
+/// loops in the function. This uses the same algorithm as distributing
+/// mass in a loop, except that there are no exit or backedge edges.
+///
+/// 4. Loop unpackaging and cleanup (\a finalizeMetrics()).
+///
+/// Initialize the frequency to a floating point representation of its
+/// mass.
+///
+/// Visit loops top-down (reverse post-order), scaling the loop header's
+/// frequency by its psuedo-node's mass and loop scale. Keep track of the
+/// minimum and maximum final frequencies.
+///
+/// Using the min and max frequencies as a guide, translate floating point
+/// frequencies to an appropriate range in uint64_t.
+///
+/// It has some known flaws.
+///
+/// - Irreducible control flow isn't modelled correctly. In particular,
+/// LoopInfo and MachineLoopInfo ignore irreducible backedges. The main
+/// result is that irreducible SCCs will under-scaled. No mass is lost,
+/// but the computed branch weights for the loop pseudo-node will be
+/// incorrect.
+///
+/// Modelling irreducible control flow exactly involves setting up and
+/// solving a group of infinite geometric series. Such precision is
+/// unlikely to be worthwhile, since most of our algorithms give up on
+/// irreducible control flow anyway.
+///
+/// Nevertheless, we might find that we need to get closer. If
+/// LoopInfo/MachineLoopInfo flags loops with irreducible control flow
+/// (and/or the function as a whole), we can find the SCCs, compute an
+/// approximate exit frequency for the SCC as a whole, and scale up
+/// accordingly.
+///
+/// - Loop scale is limited to 4096 per loop (2^12) to avoid exhausting
+/// BlockFrequency's 64-bit integer precision.
+template <class BT> class BlockFrequencyInfoImpl : BlockFrequencyInfoImplBase {
+ typedef typename bfi_detail::TypeMap<BT>::BlockT BlockT;
+ typedef typename bfi_detail::TypeMap<BT>::FunctionT FunctionT;
+ typedef typename bfi_detail::TypeMap<BT>::BranchProbabilityInfoT
+ BranchProbabilityInfoT;
+ typedef typename bfi_detail::TypeMap<BT>::LoopT LoopT;
+ typedef typename bfi_detail::TypeMap<BT>::LoopInfoT LoopInfoT;
- // Clear everything.
- RPO.clear();
- POT.clear();
- LoopExitProb.clear();
- Freqs.clear();
+ typedef GraphTraits<const BlockT *> Successor;
+ typedef GraphTraits<Inverse<const BlockT *>> Predecessor;
- BlockT *EntryBlock = fn->begin();
+ const BranchProbabilityInfoT *BPI;
+ const LoopInfoT *LI;
+ const FunctionT *F;
- std::copy(po_begin(EntryBlock), po_end(EntryBlock), std::back_inserter(POT));
+ // All blocks in reverse postorder.
+ std::vector<const BlockT *> RPOT;
+ DenseMap<const BlockT *, BlockNode> Nodes;
- unsigned RPOidx = 0;
- for (rpot_iterator I = rpot_begin(), E = rpot_end(); I != E; ++I) {
- BlockT *BB = *I;
- RPO[BB] = ++RPOidx;
- DEBUG(dbgs() << "RPO[" << getBlockName(BB) << "] = " << RPO[BB] << "\n");
- }
+ typedef typename std::vector<const BlockT *>::const_iterator rpot_iterator;
- // Travel over all blocks in postorder.
- for (pot_iterator I = pot_begin(), E = pot_end(); I != E; ++I) {
- BlockT *BB = *I;
- BlockT *LastTail = nullptr;
- DEBUG(dbgs() << "POT: " << getBlockName(BB) << "\n");
+ rpot_iterator rpot_begin() const { return RPOT.begin(); }
+ rpot_iterator rpot_end() const { return RPOT.end(); }
- for (typename GT::ChildIteratorType
- PI = GraphTraits< Inverse<BlockT *> >::child_begin(BB),
- PE = GraphTraits< Inverse<BlockT *> >::child_end(BB);
- PI != PE; ++PI) {
+ size_t getIndex(const rpot_iterator &I) const { return I - rpot_begin(); }
- BlockT *Pred = *PI;
- if (isBackedge(Pred, BB) && (!LastTail || RPO[Pred] > RPO[LastTail]))
- LastTail = Pred;
- }
+ BlockNode getNode(const rpot_iterator &I) const {
+ return BlockNode(getIndex(I));
+ }
+ BlockNode getNode(const BlockT *BB) const { return Nodes.lookup(BB); }
- if (LastTail)
- doLoop(BB, LastTail);
- }
+ const BlockT *getBlock(const BlockNode &Node) const {
+ assert(Node.Index < RPOT.size());
+ return RPOT[Node.Index];
+ }
- // At the end assume the whole function as a loop, and travel over it once
- // again.
- doLoop(*(rpot_begin()), *(pot_begin()));
+ void initializeRPOT();
+ void initializeLoops();
+ void runOnFunction(const FunctionT *F);
+
+ void propagateMassToSuccessors(const BlockNode &LoopHead,
+ const BlockNode &Node);
+ void computeMassInLoops();
+ void computeMassInLoop(const BlockNode &LoopHead);
+ void computeMassInFunction();
+
+ std::string getBlockName(const BlockNode &Node) const override {
+ return bfi_detail::getBlockName(getBlock(Node));
}
public:
+ const FunctionT *getFunction() const { return F; }
- uint64_t getEntryFreq() { return EntryFreq; }
+ void doFunction(const FunctionT *F, const BranchProbabilityInfoT *BPI,
+ const LoopInfoT *LI);
+ BlockFrequencyInfoImpl() : BPI(0), LI(0), F(0) {}
- /// getBlockFreq - Return block frequency. Return 0 if we don't have it.
+ using BlockFrequencyInfoImplBase::getEntryFreq;
BlockFrequency getBlockFreq(const BlockT *BB) const {
- typename DenseMap<const BlockT *, BlockFrequency>::const_iterator
- I = Freqs.find(BB);
- if (I != Freqs.end())
- return I->second;
- return 0;
+ return BlockFrequencyInfoImplBase::getBlockFreq(getNode(BB));
+ }
+ Float getFloatingBlockFreq(const BlockT *BB) const {
+ return BlockFrequencyInfoImplBase::getFloatingBlockFreq(getNode(BB));
}
- void print(raw_ostream &OS) const {
- OS << "\n\n---- Block Freqs ----\n";
- for (typename FunctionT::iterator I = Fn->begin(), E = Fn->end(); I != E;) {
- BlockT *BB = I++;
- OS << " " << getBlockName(BB) << " = ";
- printBlockFreq(OS, getBlockFreq(BB)) << "\n";
-
- for (typename GraphTraits<BlockT *>::ChildIteratorType
- SI = GraphTraits<BlockT *>::child_begin(BB),
- SE = GraphTraits<BlockT *>::child_end(BB); SI != SE; ++SI) {
- BlockT *Succ = *SI;
- OS << " " << getBlockName(BB) << " -> " << getBlockName(Succ)
- << " = "; printBlockFreq(OS, getEdgeFreq(BB, Succ)) << "\n";
- }
- }
+ /// \brief Print the frequencies for the current function.
+ ///
+ /// Prints the frequencies for the blocks in the current function.
+ ///
+ /// Blocks are printed in the natural iteration order of the function, rather
+ /// than reverse post-order. This provides two advantages: writing -analyze
+ /// tests is easier (since blocks come out in source order), and even
+ /// unreachable blocks are printed.
+ ///
+ /// \a BlockFrequencyInfoImplBase::print() only knows reverse post-order, so
+ /// we need to override it here.
+ raw_ostream &print(raw_ostream &OS) const override;
+ using BlockFrequencyInfoImplBase::dump;
+
+ using BlockFrequencyInfoImplBase::printBlockFreq;
+ raw_ostream &printBlockFreq(raw_ostream &OS, const BlockT *BB) const {
+ return BlockFrequencyInfoImplBase::printBlockFreq(OS, getNode(BB));
}
+};
+
+template <class BT>
+void BlockFrequencyInfoImpl<BT>::doFunction(const FunctionT *F,
+ const BranchProbabilityInfoT *BPI,
+ const LoopInfoT *LI) {
+ // Save the parameters.
+ this->BPI = BPI;
+ this->LI = LI;
+ this->F = F;
+
+ // Clean up left-over data structures.
+ BlockFrequencyInfoImplBase::clear();
+ RPOT.clear();
+ Nodes.clear();
+
+ // Initialize.
+ DEBUG(dbgs() << "\nblock-frequency: " << F->getName() << "\n================="
+ << std::string(F->getName().size(), '=') << "\n");
+ initializeRPOT();
+ initializeLoops();
+
+ // Visit loops in post-order to find thelocal mass distribution, and then do
+ // the full function.
+ computeMassInLoops();
+ computeMassInFunction();
+ finalizeMetrics();
+}
+
+template <class BT> void BlockFrequencyInfoImpl<BT>::initializeRPOT() {
+ const BlockT *Entry = F->begin();
+ RPOT.reserve(F->size());
+ std::copy(po_begin(Entry), po_end(Entry), std::back_inserter(RPOT));
+ std::reverse(RPOT.begin(), RPOT.end());
- void dump() const {
- print(dbgs());
+ assert(RPOT.size() - 1 <= BlockNode::getMaxIndex() &&
+ "More nodes in function than Block Frequency Info supports");
+
+ DEBUG(dbgs() << "reverse-post-order-traversal\n");
+ for (rpot_iterator I = rpot_begin(), E = rpot_end(); I != E; ++I) {
+ BlockNode Node = getNode(I);
+ DEBUG(dbgs() << " - " << getIndex(I) << ": " << getBlockName(Node) << "\n");
+ Nodes[*I] = Node;
}
- // Utility method that looks up the block frequency associated with BB and
- // prints it to OS.
- raw_ostream &printBlockFreq(raw_ostream &OS,
- const BlockT *BB) {
- return printBlockFreq(OS, getBlockFreq(BB));
+ Working.resize(RPOT.size());
+ Freqs.resize(RPOT.size());
+}
+
+template <class BT> void BlockFrequencyInfoImpl<BT>::initializeLoops() {
+ DEBUG(dbgs() << "loop-detection\n");
+ if (LI->empty())
+ return;
+
+ // Visit loops top down and assign them an index.
+ std::deque<const LoopT *> Q;
+ Q.insert(Q.end(), LI->begin(), LI->end());
+ while (!Q.empty()) {
+ const LoopT *Loop = Q.front();
+ Q.pop_front();
+ Q.insert(Q.end(), Loop->begin(), Loop->end());
+
+ // Save the order this loop was visited.
+ BlockNode Header = getNode(Loop->getHeader());
+ assert(Header.isValid());
+
+ Loops.emplace_back(Header);
+ Working[Header.Index].Loop = &Loops.back();
+ DEBUG(dbgs() << " - loop = " << getBlockName(Header) << "\n");
}
- raw_ostream &printBlockFreq(raw_ostream &OS,
- const BlockFrequency &Freq) const {
- // Convert fixed-point number to decimal.
- uint64_t Frequency = Freq.getFrequency();
- OS << Frequency / EntryFreq << ".";
- uint64_t Rem = Frequency % EntryFreq;
- uint64_t Eps = 1;
- do {
- Rem *= 10;
- Eps *= 10;
- OS << Rem / EntryFreq;
- Rem = Rem % EntryFreq;
- } while (Rem >= Eps/2);
- return OS;
+ // Visit nodes in reverse post-order and add them to their deepest containing
+ // loop.
+ for (size_t Index = 0; Index < RPOT.size(); ++Index) {
+ const LoopT *Loop = LI->getLoopFor(RPOT[Index]);
+ if (!Loop)
+ continue;
+
+ // If this is a loop header, find its parent loop (if any).
+ if (Working[Index].isLoopHeader())
+ if (!(Loop = Loop->getParentLoop()))
+ continue;
+
+ // Add this node to its containing loop's member list.
+ BlockNode Header = getNode(Loop->getHeader());
+ assert(Header.isValid());
+ const auto &HeaderData = Working[Header.Index];
+ assert(HeaderData.isLoopHeader());
+
+ Working[Index].ContainingLoop = HeaderData.Loop;
+ HeaderData.Loop->Members.push_back(Index);
+ DEBUG(dbgs() << " - loop = " << getBlockName(Header)
+ << ": member = " << getBlockName(Index) << "\n");
}
+}
-};
+template <class BT> void BlockFrequencyInfoImpl<BT>::computeMassInLoops() {
+ // Visit loops with the deepest first, and the top-level loops last.
+ for (const auto &L : make_range(Loops.rbegin(), Loops.rend()))
+ computeMassInLoop(L.Header);
+}
+
+template <class BT>
+void BlockFrequencyInfoImpl<BT>::computeMassInLoop(const BlockNode &LoopHead) {
+ // Compute mass in loop.
+ DEBUG(dbgs() << "compute-mass-in-loop: " << getBlockName(LoopHead) << "\n");
+
+ Working[LoopHead.Index].Mass = BlockMass::getFull();
+ propagateMassToSuccessors(LoopHead, LoopHead);
+ for (const BlockNode &M : getLoopPackage(LoopHead).Members)
+ propagateMassToSuccessors(LoopHead, M);
+
+ computeLoopScale(LoopHead);
+ packageLoop(LoopHead);
}
+template <class BT> void BlockFrequencyInfoImpl<BT>::computeMassInFunction() {
+ // Compute mass in function.
+ DEBUG(dbgs() << "compute-mass-in-function\n");
+ assert(!Working.empty() && "no blocks in function");
+ assert(!Working[0].isLoopHeader() && "entry block is a loop header");
+
+ Working[0].Mass = BlockMass::getFull();
+ for (rpot_iterator I = rpot_begin(), IE = rpot_end(); I != IE; ++I) {
+ // Check for nodes that have been packaged.
+ BlockNode Node = getNode(I);
+ if (Working[Node.Index].hasLoopHeader())
+ continue;
+
+ propagateMassToSuccessors(BlockNode(), Node);
+ }
+}
+
+template <class BT>
+void
+BlockFrequencyInfoImpl<BT>::propagateMassToSuccessors(const BlockNode &LoopHead,
+ const BlockNode &Node) {
+ DEBUG(dbgs() << " - node: " << getBlockName(Node) << "\n");
+ // Calculate probability for successors.
+ Distribution Dist;
+ if (Node != LoopHead && Working[Node.Index].isLoopHeader())
+ addLoopSuccessorsToDist(LoopHead, Node, Dist);
+ else {
+ const BlockT *BB = getBlock(Node);
+ for (auto SI = Successor::child_begin(BB), SE = Successor::child_end(BB);
+ SI != SE; ++SI)
+ // Do not dereference SI, or getEdgeWeight() is linear in the number of
+ // successors.
+ addToDist(Dist, LoopHead, Node, getNode(*SI), BPI->getEdgeWeight(BB, SI));
+ }
+
+ // Distribute mass to successors, saving exit and backedge data in the
+ // loop header.
+ distributeMass(Node, LoopHead, Dist);
+}
+
+template <class BT>
+raw_ostream &BlockFrequencyInfoImpl<BT>::print(raw_ostream &OS) const {
+ if (!F)
+ return OS;
+ OS << "block-frequency-info: " << F->getName() << "\n";
+ for (const BlockT &BB : *F)
+ OS << " - " << bfi_detail::getBlockName(&BB)
+ << ": float = " << getFloatingBlockFreq(&BB)
+ << ", int = " << getBlockFreq(&BB).getFrequency() << "\n";
+
+ // Add an extra newline for readability.
+ OS << "\n";
+ return OS;
+}
+}
+
+#undef DEBUG_TYPE
+
#endif