//===- CallGraph.h - Build a Module's call graph ----------------*- C++ -*-===//
-//
+//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
//===----------------------------------------------------------------------===//
//
-// This interface is used to build and manipulate a call graph, which is a very
+// This interface is used to build and manipulate a call graph, which is a very
// useful tool for interprocedural optimization.
//
// Every function in a module is represented as a node in the call graph. The
#ifndef LLVM_ANALYSIS_CALLGRAPH_H
#define LLVM_ANALYSIS_CALLGRAPH_H
+#include "llvm/Function.h"
+#include "llvm/Pass.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/STLExtras.h"
-#include "llvm/Pass.h"
+#include "llvm/Support/CallSite.h"
+#include "llvm/Support/ValueHandle.h"
+#include "llvm/Support/IncludeFile.h"
+#include <map>
namespace llvm {
//===----------------------------------------------------------------------===//
// CallGraph class definition
//
-class CallGraph : public Pass {
+class CallGraph {
+protected:
Module *Mod; // The module this call graph represents
typedef std::map<const Function *, CallGraphNode *> FunctionMapTy;
FunctionMapTy FunctionMap; // Map from a function to its node
- // Root is root of the call graph, or the external node if a 'main' function
- // couldn't be found.
- //
- CallGraphNode *Root;
-
- // ExternalCallingNode - This node has edges to all external functions and
- // those internal functions that have their address taken.
- CallGraphNode *ExternalCallingNode;
-
- // CallsExternalNode - This node has edges to it from all functions making
- // indirect calls or calling an external function.
- CallGraphNode *CallsExternalNode;
-
public:
+ static char ID; // Class identification, replacement for typeinfo
//===---------------------------------------------------------------------
- // Accessors...
+ // Accessors.
//
typedef FunctionMapTy::iterator iterator;
typedef FunctionMapTy::const_iterator const_iterator;
- CallGraphNode *getExternalCallingNode() const { return ExternalCallingNode; }
- CallGraphNode *getCallsExternalNode() const { return CallsExternalNode; }
-
- // getRoot - Return the root of the call graph, which is either main, or if
- // main cannot be found, the external node.
- //
- CallGraphNode *getRoot() { return Root; }
- const CallGraphNode *getRoot() const { return Root; }
-
/// getModule - Return the module the call graph corresponds to.
///
Module &getModule() const { return *Mod; }
inline const_iterator begin() const { return FunctionMap.begin(); }
inline const_iterator end() const { return FunctionMap.end(); }
-
// Subscripting operators, return the call graph node for the provided
// function
inline const CallGraphNode *operator[](const Function *F) const {
return I->second;
}
+ /// Returns the CallGraphNode which is used to represent undetermined calls
+ /// into the callgraph. Override this if you want behavioral inheritance.
+ virtual CallGraphNode* getExternalCallingNode() const { return 0; }
+ virtual CallGraphNode* getCallsExternalNode() const { return 0; }
+
+ /// Return the root/main method in the module, or some other root node, such
+ /// as the externalcallingnode. Overload these if you behavioral
+ /// inheritance.
+ virtual CallGraphNode* getRoot() { return 0; }
+ virtual const CallGraphNode* getRoot() const { return 0; }
+
//===---------------------------------------------------------------------
// Functions to keep a call graph up to date with a function that has been
// modified.
return removeFunctionFromModule((*this)[F]);
}
- /// changeFunction - This method changes the function associated with this
- /// CallGraphNode, for use by transformations that need to change the
- /// prototype of a Function (thus they must create a new Function and move the
- /// old code over).
- void changeFunction(Function *OldF, Function *NewF);
-
- //===---------------------------------------------------------------------
- // Pass infrastructure interface glue code...
- //
- CallGraph() : Root(0), CallsExternalNode(0) {}
- ~CallGraph() { destroy(); }
-
- // run - Compute the call graph for the specified module.
- virtual bool run(Module &M);
-
- // getAnalysisUsage - This obviously provides a call graph
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- }
-
- // releaseMemory - Data structures can be large, so free memory aggressively.
- virtual void releaseMemory() {
- destroy();
- }
+ /// getOrInsertFunction - This method is identical to calling operator[], but
+ /// it will insert a new CallGraphNode for the specified function if one does
+ /// not already exist.
+ CallGraphNode *getOrInsertFunction(const Function *F);
- /// Print the types found in the module. If the optional Module parameter is
- /// passed in, then the types are printed symbolically if possible, using the
- /// symbol table from the module.
+ /// spliceFunction - Replace the function represented by this node by another.
+ /// This does not rescan the body of the function, so it is suitable when
+ /// splicing the body of one function to another while also updating all
+ /// callers from the old function to the new.
///
- void print(std::ostream &o, const Module *M) const;
+ void spliceFunction(const Function *From, const Function *To);
- /// dump - Print out this call graph.
- ///
- void dump() const;
-
- // stub - dummy function, just ignore it
- static void stub();
-private:
//===---------------------------------------------------------------------
- // Implementation of CallGraph construction
+ // Pass infrastructure interface glue code.
//
+protected:
+ CallGraph() {}
- // getNodeFor - Return the node for the specified function or create one if it
- // does not already exist.
- //
- CallGraphNode *getNodeFor(Function *F);
+public:
+ virtual ~CallGraph() { destroy(); }
- // addToCallGraph - Add a function to the call graph, and link the node to all
- // of the functions that it calls.
- //
- void addToCallGraph(Function *F);
+ /// initialize - Call this method before calling other methods,
+ /// re/initializes the state of the CallGraph.
+ ///
+ void initialize(Module &M);
+ void print(raw_ostream &o, Module *) const;
+ void dump() const;
+protected:
// destroy - Release memory for the call graph
- void destroy();
+ virtual void destroy();
};
-
//===----------------------------------------------------------------------===//
-// CallGraphNode class definition
+// CallGraphNode class definition.
//
class CallGraphNode {
- Function *F;
- std::vector<CallGraphNode*> CalledFunctions;
+ friend class CallGraph;
+
+ AssertingVH<Function> F;
- CallGraphNode(const CallGraphNode &); // Do not implement
+ // CallRecord - This is a pair of the calling instruction (a call or invoke)
+ // and the callgraph node being called.
+public:
+ typedef std::pair<WeakVH, CallGraphNode*> CallRecord;
+private:
+ std::vector<CallRecord> CalledFunctions;
+
+ /// NumReferences - This is the number of times that this CallGraphNode occurs
+ /// in the CalledFunctions array of this or other CallGraphNodes.
+ unsigned NumReferences;
+
+ CallGraphNode(const CallGraphNode &) LLVM_DELETED_FUNCTION;
+ void operator=(const CallGraphNode &) LLVM_DELETED_FUNCTION;
+
+ void DropRef() { --NumReferences; }
+ void AddRef() { ++NumReferences; }
public:
+ typedef std::vector<CallRecord> CalledFunctionsVector;
+
+
+ // CallGraphNode ctor - Create a node for the specified function.
+ inline CallGraphNode(Function *f) : F(f), NumReferences(0) {}
+ ~CallGraphNode() {
+ assert(NumReferences == 0 && "Node deleted while references remain");
+ }
+
//===---------------------------------------------------------------------
- // Accessor methods...
+ // Accessor methods.
//
- typedef std::vector<CallGraphNode*>::iterator iterator;
- typedef std::vector<CallGraphNode*>::const_iterator const_iterator;
+ typedef std::vector<CallRecord>::iterator iterator;
+ typedef std::vector<CallRecord>::const_iterator const_iterator;
- // getFunction - Return the function that this call graph node represents...
+ // getFunction - Return the function that this call graph node represents.
Function *getFunction() const { return F; }
inline iterator begin() { return CalledFunctions.begin(); }
inline iterator end() { return CalledFunctions.end(); }
inline const_iterator begin() const { return CalledFunctions.begin(); }
inline const_iterator end() const { return CalledFunctions.end(); }
- inline unsigned size() const { return CalledFunctions.size(); }
-
- // Subscripting operator - Return the i'th called function...
+ inline bool empty() const { return CalledFunctions.empty(); }
+ inline unsigned size() const { return (unsigned)CalledFunctions.size(); }
+
+ /// getNumReferences - Return the number of other CallGraphNodes in this
+ /// CallGraph that reference this node in their callee list.
+ unsigned getNumReferences() const { return NumReferences; }
+
+ // Subscripting operator - Return the i'th called function.
//
- CallGraphNode *operator[](unsigned i) const { return CalledFunctions[i];}
+ CallGraphNode *operator[](unsigned i) const {
+ assert(i < CalledFunctions.size() && "Invalid index");
+ return CalledFunctions[i].second;
+ }
/// dump - Print out this call graph node.
///
void dump() const;
- void print(std::ostream &OS) const;
+ void print(raw_ostream &OS) const;
//===---------------------------------------------------------------------
// Methods to keep a call graph up to date with a function that has been
/// removeAllCalledFunctions - As the name implies, this removes all edges
/// from this CallGraphNode to any functions it calls.
void removeAllCalledFunctions() {
- CalledFunctions.clear();
+ while (!CalledFunctions.empty()) {
+ CalledFunctions.back().second->DropRef();
+ CalledFunctions.pop_back();
+ }
+ }
+
+ /// stealCalledFunctionsFrom - Move all the callee information from N to this
+ /// node.
+ void stealCalledFunctionsFrom(CallGraphNode *N) {
+ assert(CalledFunctions.empty() &&
+ "Cannot steal callsite information if I already have some");
+ std::swap(CalledFunctions, N->CalledFunctions);
}
+
- /// addCalledFunction add a function to the list of functions called by this
+ /// addCalledFunction - Add a function to the list of functions called by this
/// one.
- void addCalledFunction(CallGraphNode *M) {
- CalledFunctions.push_back(M);
+ void addCalledFunction(CallSite CS, CallGraphNode *M) {
+ assert(!CS.getInstruction() ||
+ !CS.getCalledFunction() ||
+ !CS.getCalledFunction()->isIntrinsic());
+ CalledFunctions.push_back(std::make_pair(CS.getInstruction(), M));
+ M->AddRef();
}
- /// removeCallEdgeTo - This method removes a *single* edge to the specified
- /// callee function. Note that this method takes linear time, so it should be
- /// used sparingly.
- void removeCallEdgeTo(CallGraphNode *Callee);
-
- /// removeAnyCallEdgeTo - This method removes any call edges from this node to
- /// the specified callee function. This takes more time to execute than
+ void removeCallEdge(iterator I) {
+ I->second->DropRef();
+ *I = CalledFunctions.back();
+ CalledFunctions.pop_back();
+ }
+
+
+ /// removeCallEdgeFor - This method removes the edge in the node for the
+ /// specified call site. Note that this method takes linear time, so it
+ /// should be used sparingly.
+ void removeCallEdgeFor(CallSite CS);
+
+ /// removeAnyCallEdgeTo - This method removes all call edges from this node
+ /// to the specified callee function. This takes more time to execute than
/// removeCallEdgeTo, so it should not be used unless necessary.
void removeAnyCallEdgeTo(CallGraphNode *Callee);
-private: // Stuff to construct the node, used by CallGraph
- friend class CallGraph;
-
- // CallGraphNode ctor - Create a node for the specified function...
- inline CallGraphNode(Function *f) : F(f) {}
+ /// removeOneAbstractEdgeTo - Remove one edge associated with a null callsite
+ /// from this node to the specified callee function.
+ void removeOneAbstractEdgeTo(CallGraphNode *Callee);
+
+ /// replaceCallEdge - This method replaces the edge in the node for the
+ /// specified call site with a new one. Note that this method takes linear
+ /// time, so it should be used sparingly.
+ void replaceCallEdge(CallSite CS, CallSite NewCS, CallGraphNode *NewNode);
+
+ /// allReferencesDropped - This is a special function that should only be
+ /// used by the CallGraph class.
+ void allReferencesDropped() {
+ NumReferences = 0;
+ }
};
-
-
//===----------------------------------------------------------------------===//
// GraphTraits specializations for call graphs so that they can be treated as
-// graphs by the generic graph algorithms...
+// graphs by the generic graph algorithms.
//
// Provide graph traits for tranversing call graphs using standard graph
// traversals.
template <> struct GraphTraits<CallGraphNode*> {
typedef CallGraphNode NodeType;
- typedef NodeType::iterator ChildIteratorType;
+
+ typedef CallGraphNode::CallRecord CGNPairTy;
+ typedef std::pointer_to_unary_function<CGNPairTy, CallGraphNode*> CGNDerefFun;
static NodeType *getEntryNode(CallGraphNode *CGN) { return CGN; }
- static inline ChildIteratorType child_begin(NodeType *N) { return N->begin();}
- static inline ChildIteratorType child_end (NodeType *N) { return N->end(); }
+
+ typedef mapped_iterator<NodeType::iterator, CGNDerefFun> ChildIteratorType;
+
+ static inline ChildIteratorType child_begin(NodeType *N) {
+ return map_iterator(N->begin(), CGNDerefFun(CGNDeref));
+ }
+ static inline ChildIteratorType child_end (NodeType *N) {
+ return map_iterator(N->end(), CGNDerefFun(CGNDeref));
+ }
+
+ static CallGraphNode *CGNDeref(CGNPairTy P) {
+ return P.second;
+ }
+
};
template <> struct GraphTraits<const CallGraphNode*> {
return map_iterator(CG->end(), DerefFun(CGdereference));
}
- static CallGraphNode &CGdereference (std::pair<const Function*,
- CallGraphNode*> P) {
+ static CallGraphNode &CGdereference(PairTy P) {
return *P.second;
}
};
+
template<> struct GraphTraits<const CallGraph*> :
public GraphTraits<const CallGraphNode*> {
static NodeType *getEntryNode(const CallGraph *CGN) {
static nodes_iterator nodes_end (const CallGraph *CG) { return CG->end(); }
};
-// Make sure that any clients of this file link in PostDominators.cpp
-static IncludeFile
-CALLGRAPH_INCLUDE_FILE((void*)&CallGraph::stub);
-
} // End llvm namespace
+// Make sure that any clients of this file link in CallGraph.cpp
+FORCE_DEFINING_FILE_TO_BE_LINKED(CallGraph)
+
#endif