//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//
-// This header defines the primative classes that make up a data structure
-// graph.
+// This header defines the data structure graph.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DSGRAPH_H
#define LLVM_ANALYSIS_DSGRAPH_H
-#include <vector>
-#include <map>
-
-class Function;
-class Value;
-class GlobalValue;
-class Type;
-
-class DSNode; // Each node in the graph
-class DSGraph; // A graph for a function
-class DSNodeIterator; // Data structure graph traversal iterator
-
-//===----------------------------------------------------------------------===//
-/// DSNodeHandle - Implement a "handle" to a data structure node that takes care
-/// of all of the add/un'refing of the node to prevent the backpointers in the
-/// graph from getting out of date. This class represents a "pointer" in the
-/// graph, whose destination is an indexed offset into a node.
-///
-class DSNodeHandle {
- DSNode *N;
- unsigned Offset;
-public:
- // Allow construction, destruction, and assignment...
- DSNodeHandle(DSNode *n = 0, unsigned offs = 0) : N(0), Offset(offs) {
- setNode(n);
- }
- DSNodeHandle(const DSNodeHandle &H) : N(0), Offset(H.Offset) { setNode(H.N); }
- ~DSNodeHandle() { setNode((DSNode*)0); }
- DSNodeHandle &operator=(const DSNodeHandle &H) {
- setNode(H.N); Offset = H.Offset;
- return *this;
- }
-
- bool operator<(const DSNodeHandle &H) const { // Allow sorting
- return N < H.N || (N == H.N && Offset < H.Offset);
- }
- bool operator==(const DSNodeHandle &H) const { // Allow comparison
- return N == H.N && Offset == H.Offset;
- }
- bool operator!=(const DSNodeHandle &H) const { return !operator==(H); }
-
- // Allow explicit conversion to DSNode...
- DSNode *getNode() const { return N; }
- unsigned getOffset() const { return Offset; }
-
- inline void setNode(DSNode *N); // Defined inline later...
- void setOffset(unsigned O) { Offset = O; }
-
- void addEdgeTo(unsigned LinkNo, const DSNodeHandle &N);
- void addEdgeTo(const DSNodeHandle &N) { addEdgeTo(0, N); }
-
- /// mergeWith - Merge the logical node pointed to by 'this' with the node
- /// pointed to by 'N'.
- ///
- void mergeWith(const DSNodeHandle &N);
-
- // hasLink - Return true if there is a link at the specified offset...
- inline bool hasLink(unsigned Num) const;
-
- /// getLink - Treat this current node pointer as a pointer to a structure of
- /// some sort. This method will return the pointer a mem[this+Num]
- ///
- inline const DSNodeHandle *getLink(unsigned Num) const;
- inline DSNodeHandle *getLink(unsigned Num);
-
- inline void setLink(unsigned Num, const DSNodeHandle &NH);
-};
-
-
-//===----------------------------------------------------------------------===//
-/// DSNode - Data structure node class
-///
-/// This class represents an untyped memory object of Size bytes. It keeps
-/// track of any pointers that have been stored into the object as well as the
-/// different types represented in this object.
-///
-class DSNode {
- /// Links - Contains one entry for every _distinct_ pointer field in the
- /// memory block. These are demand allocated and indexed by the MergeMap
- /// vector.
- ///
- std::vector<DSNodeHandle> Links;
-
- /// MergeMap - Maps from every byte in the object to a signed byte number.
- /// This map is neccesary due to the merging that is possible as part of the
- /// unification algorithm. To merge two distinct bytes of the object together
- /// into a single logical byte, the indexes for the two bytes are set to the
- /// same value. This fully general merging is capable of representing all
- /// manners of array merging if neccesary.
- ///
- /// This map is also used to map outgoing pointers to various byte offsets in
- /// this data structure node. If this value is >= 0, then it indicates that
- /// the numbered entry in the Links vector contains the outgoing edge for this
- /// byte offset. In this way, the Links vector can be demand allocated and
- /// byte elements of the node may be merged without needing a Link allocated
- /// for it.
- ///
- /// Initially, each each element of the MergeMap is assigned a unique negative
- /// number, which are then merged as the unification occurs.
- ///
- std::vector<signed char> MergeMap;
-
- /// Referrers - Keep track of all of the node handles that point to this
- /// DSNode. These pointers may need to be updated to point to a different
- /// node if this node gets merged with it.
- ///
- std::vector<DSNodeHandle*> Referrers;
-
- /// TypeEntries - As part of the merging process of this algorithm, nodes of
- /// different types can be represented by this single DSNode. This vector is
- /// kept sorted.
- ///
- struct TypeRec {
- const Type *Ty;
- unsigned Offset;
-
- TypeRec() : Ty(0), Offset(0) {}
- TypeRec(const Type *T, unsigned O) : Ty(T), Offset(O) {}
-
- bool operator<(const TypeRec &TR) const {
- // Sort first by offset!
- return Offset < TR.Offset || (Offset == TR.Offset && Ty < TR.Ty);
- }
- bool operator==(const TypeRec &TR) const {
- return Ty == TR.Ty && Offset == TR.Offset;
- }
- bool operator!=(const TypeRec &TR) const { return !operator==(TR); }
- };
-
- std::vector<TypeRec> TypeEntries;
-
- /// Globals - The list of global values that are merged into this node.
- ///
- std::vector<GlobalValue*> Globals;
-
- void operator=(const DSNode &); // DO NOT IMPLEMENT
-public:
- enum NodeTy {
- ShadowNode = 0, // Nothing is known about this node...
- ScalarNode = 1 << 0, // Scalar of the current function contains this value
- AllocaNode = 1 << 1, // This node was allocated with alloca
- NewNode = 1 << 2, // This node was allocated with malloc
- GlobalNode = 1 << 3, // This node was allocated by a global var decl
- Incomplete = 1 << 4, // This node may not be complete
- Modified = 1 << 5, // This node is modified in this context
- Read = 1 << 6, // This node is read in this context
- };
-
- /// NodeType - A union of the above bits. "Shadow" nodes do not add any flags
- /// to the nodes in the data structure graph, so it is possible to have nodes
- /// with a value of 0 for their NodeType. Scalar and Alloca markers go away
- /// when function graphs are inlined.
- ///
- unsigned char NodeType;
-
- DSNode(enum NodeTy NT, const Type *T);
- DSNode(const DSNode &);
-
- ~DSNode() {
-#ifndef NDEBUG
- dropAllReferences(); // Only needed to satisfy assertion checks...
- assert(Referrers.empty() && "Referrers to dead node exist!");
-#endif
- }
-
- // Iterator for graph interface...
- typedef DSNodeIterator iterator;
- typedef DSNodeIterator const_iterator;
- inline iterator begin() const; // Defined in DSGraphTraits.h
- inline iterator end() const;
-
- //===--------------------------------------------------
- // Accessors
-
- /// getSize - Return the maximum number of bytes occupied by this object...
- ///
- unsigned getSize() const { return MergeMap.size(); }
-
- // getTypeEntries - Return the possible types and their offsets in this object
- const std::vector<TypeRec> &getTypeEntries() const { return TypeEntries; }
-
- /// getReferrers - Return a list of the pointers to this node...
- ///
- const std::vector<DSNodeHandle*> &getReferrers() const { return Referrers; }
-
- /// isModified - Return true if this node may be modified in this context
- ///
- bool isModified() const { return (NodeType & Modified) != 0; }
-
- /// isRead - Return true if this node may be read in this context
- ///
- bool isRead() const { return (NodeType & Read) != 0; }
-
-
- /// hasLink - Return true if this memory object has a link at the specified
- /// location.
- ///
- bool hasLink(unsigned i) const {
- assert(i < getSize() && "Field Link index is out of range!");
- return MergeMap[i] >= 0;
- }
-
- DSNodeHandle *getLink(unsigned i) {
- if (hasLink(i))
- return &Links[MergeMap[i]];
- return 0;
- }
- const DSNodeHandle *getLink(unsigned i) const {
- if (hasLink(i))
- return &Links[MergeMap[i]];
- return 0;
- }
-
- int getMergeMapLabel(unsigned i) const {
- assert(i < MergeMap.size() && "MergeMap index out of range!");
- return MergeMap[i];
- }
-
- /// setLink - Set the link at the specified offset to the specified
- /// NodeHandle, replacing what was there. It is uncommon to use this method,
- /// instead one of the higher level methods should be used, below.
- ///
- void setLink(unsigned i, const DSNodeHandle &NH);
-
- /// addEdgeTo - Add an edge from the current node to the specified node. This
- /// can cause merging of nodes in the graph.
- ///
- void addEdgeTo(unsigned Offset, const DSNodeHandle &NH);
-
- /// mergeWith - Merge this node and the specified node, moving all links to
- /// and from the argument node into the current node, deleting the node
- /// argument. Offset indicates what offset the specified node is to be merged
- /// into the current node.
- ///
- /// The specified node may be a null pointer (in which case, nothing happens).
- ///
- void mergeWith(const DSNodeHandle &NH, unsigned Offset);
-
- /// mergeIndexes - If we discover that two indexes are equivalent and must be
- /// merged, this function is used to do the dirty work.
- ///
- void mergeIndexes(unsigned idx1, unsigned idx2) {
- assert(idx1 < getSize() && idx2 < getSize() && "Indexes out of range!");
- signed char MV1 = MergeMap[idx1];
- signed char MV2 = MergeMap[idx2];
- if (MV1 != MV2)
- mergeMappedValues(MV1, MV2);
- }
-
-
- /// addGlobal - Add an entry for a global value to the Globals list. This
- /// also marks the node with the 'G' flag if it does not already have it.
- ///
- void addGlobal(GlobalValue *GV);
- const std::vector<GlobalValue*> &getGlobals() const { return Globals; }
- std::vector<GlobalValue*> &getGlobals() { return Globals; }
-
- void print(std::ostream &O, const DSGraph *G) const;
- void dump() const;
-
- void dropAllReferences() {
- Links.clear();
- }
-
- /// remapLinks - Change all of the Links in the current node according to the
- /// specified mapping.
- void remapLinks(std::map<const DSNode*, DSNode*> &OldNodeMap);
-
-private:
- friend class DSNodeHandle;
- // addReferrer - Keep the referrer set up to date...
- void addReferrer(DSNodeHandle *H) { Referrers.push_back(H); }
- void removeReferrer(DSNodeHandle *H);
-
- /// rewriteMergeMap - Loop over the mergemap, replacing any references to the
- /// index From to be references to the index To.
- ///
- void rewriteMergeMap(signed char From, signed char To) {
- assert(From != To && "Cannot change something into itself!");
- for (unsigned i = 0, e = MergeMap.size(); i != e; ++i)
- if (MergeMap[i] == From)
- MergeMap[i] = To;
- }
-
- /// mergeMappedValues - This is the higher level form of rewriteMergeMap. It
- /// is fully capable of merging links together if neccesary as well as simply
- /// rewriting the map entries.
- ///
- void mergeMappedValues(signed char V1, signed char V2);
-};
-
-
-//===----------------------------------------------------------------------===//
-// Define inline DSNodeHandle functions that depend on the definition of DSNode
-//
-
-inline void DSNodeHandle::setNode(DSNode *n) {
- if (N) N->removeReferrer(this);
- N = n;
- if (N) N->addReferrer(this);
-}
-
-inline bool DSNodeHandle::hasLink(unsigned Num) const {
- assert(N && "DSNodeHandle does not point to a node yet!");
- return N->hasLink(Num+Offset);
-}
-
-
-/// getLink - Treat this current node pointer as a pointer to a structure of
-/// some sort. This method will return the pointer a mem[this+Num]
-///
-inline const DSNodeHandle *DSNodeHandle::getLink(unsigned Num) const {
- assert(N && "DSNodeHandle does not point to a node yet!");
- return N->getLink(Num+Offset);
-}
-inline DSNodeHandle *DSNodeHandle::getLink(unsigned Num) {
- assert(N && "DSNodeHandle does not point to a node yet!");
- return N->getLink(Num+Offset);
-}
-
-inline void DSNodeHandle::setLink(unsigned Num, const DSNodeHandle &NH) {
- assert(N && "DSNodeHandle does not point to a node yet!");
- N->setLink(Num+Offset, NH);
-}
-
-/// addEdgeTo - Add an edge from the current node to the specified node. This
-/// can cause merging of nodes in the graph.
-///
-inline void DSNodeHandle::addEdgeTo(unsigned LinkNo, const DSNodeHandle &Node) {
- assert(N && "DSNodeHandle does not point to a node yet!");
- N->addEdgeTo(LinkNo+Offset, Node);
-}
-
-/// mergeWith - Merge the logical node pointed to by 'this' with the node
-/// pointed to by 'N'.
-///
-inline void DSNodeHandle::mergeWith(const DSNodeHandle &Node) {
- assert(N && "DSNodeHandle does not point to a node yet!");
- N->mergeWith(Node, Offset);
-}
-
+#include "llvm/Analysis/DSNode.h"
//===----------------------------------------------------------------------===//
/// DSGraph - The graph that represents a function.
Function *Func;
std::vector<DSNode*> Nodes;
DSNodeHandle RetNode; // Node that gets returned...
- std::map<Value*, DSNodeHandle> ValueMap;
+ std::map<Value*, DSNodeHandle> ScalarMap;
#if 0
// GlobalsGraph -- Reference to the common graph of globally visible objects.
// call, the second is the function scalar being invoked, and the rest are
// pointer arguments to the function.
//
- std::vector<std::vector<DSNodeHandle> > FunctionCalls;
+ std::vector<DSCallSite> FunctionCalls;
void operator=(const DSGraph &); // DO NOT IMPLEMENT
public:
DSGraph() : Func(0) {} // Create a new, empty, DSGraph.
DSGraph(Function &F); // Compute the local DSGraph
- DSGraph(const DSGraph &DSG); // Copy ctor
+
+ // Copy ctor - If you want to capture the node mapping between the source and
+ // destination graph, you may optionally do this by specifying a map to record
+ // this into.
+ DSGraph(const DSGraph &DSG);
+ DSGraph(const DSGraph &DSG, std::map<const DSNode*, DSNode*> &BUNodeMap);
~DSGraph();
bool hasFunction() const { return Func != 0; }
///
void addNode(DSNode *N) { Nodes.push_back(N); }
- /// getValueMap - Get a map that describes what the nodes the scalars in this
+ /// getScalarMap - Get a map that describes what the nodes the scalars in this
/// function point to...
///
- std::map<Value*, DSNodeHandle> &getValueMap() { return ValueMap; }
- const std::map<Value*, DSNodeHandle> &getValueMap() const { return ValueMap;}
+ std::map<Value*, DSNodeHandle> &getScalarMap() { return ScalarMap; }
+ const std::map<Value*, DSNodeHandle> &getScalarMap() const {return ScalarMap;}
- std::vector<std::vector<DSNodeHandle> > &getFunctionCalls() {
+ std::vector<DSCallSite> &getFunctionCalls() {
return FunctionCalls;
}
- const std::vector<std::vector<DSNodeHandle> > &getFunctionCalls() const {
+ const std::vector<DSCallSite> &getFunctionCalls() const {
return FunctionCalls;
}
/// getNodeForValue - Given a value that is used or defined in the body of the
/// current function, return the DSNode that it points to.
///
- DSNodeHandle &getNodeForValue(Value *V) { return ValueMap[V]; }
+ DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
const DSNodeHandle &getRetNode() const { return RetNode; }
DSNodeHandle &getRetNode() { return RetNode; }
void removeDeadNodes(bool KeepAllGlobals = false, bool KeepCalls = true);
// cloneInto - Clone the specified DSGraph into the current graph, returning
- // the Return node of the graph. The translated ValueMap for the old function
- // is filled into the OldValMap member.
- // If StripScalars (StripAllocas) is set to true, Scalar (Alloca) markers
- // are removed from the graph as the graph is being cloned.
- // If CopyCallers is set to true, the PendingCallers list is copied.
- // If CopyOrigCalls is set to true, the OrigFunctionCalls list is copied.
+ // the Return node of the graph. The translated ScalarMap for the old
+ // function is filled into the OldValMap member. If StripScalars
+ // (StripAllocas) is set to true, Scalar (Alloca) markers are removed from the
+ // graph as the graph is being cloned.
//
DSNodeHandle cloneInto(const DSGraph &G,
std::map<Value*, DSNodeHandle> &OldValMap,
std::map<const DSNode*, DSNode*> &OldNodeMap,
- bool StripScalars = false, bool StripAllocas = false,
- bool CopyCallers = true, bool CopyOrigCalls = true);
+ bool StripScalars = false, bool StripAllocas = false);
#if 0
// cloneGlobalInto - Clone the given global node (or the node for the given
//
DSNode* cloneGlobalInto(const DSNode* GNode);
DSNode* cloneGlobalInto(GlobalValue* GV) {
- assert(!GV || (((DSGraph*) GlobalsGraph)->ValueMap[GV] != 0));
- return GV? cloneGlobalInto(((DSGraph*) GlobalsGraph)->ValueMap[GV]) : 0;
+ assert(!GV || (((DSGraph*) GlobalsGraph)->ScalarMap[GV] != 0));
+ return GV? cloneGlobalInto(((DSGraph*) GlobalsGraph)->ScalarMap[GV]) : 0;
}
#endif