//===- DSNode.h - Node definition for datastructure graphs ------*- C++ -*-===//
//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
// Data structure graph nodes and some implementation of DSNodeHandle.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DSNODE_H
#define LLVM_ANALYSIS_DSNODE_H
-#include "llvm/Analysis/DSSupport.h"
+#include "llvm/Analysis/DataStructure/DSSupport.h"
+#include "llvm/ADT/hash_map"
+
+namespace llvm {
template<typename BaseType>
class DSNodeIterator; // Data structure graph traversal iterator
+class TargetData;
//===----------------------------------------------------------------------===//
/// DSNode - Data structure node class
/// that this node really is. When nodes get folded together, the node to be
/// eliminated has these fields filled in, otherwise ForwardNH.getNode() is
/// null.
+ ///
DSNodeHandle ForwardNH;
+ /// Next, Prev - These instance variables are used to keep the node on a
+ /// doubly-linked ilist in the DSGraph.
+ ///
+ DSNode *Next, *Prev;
+ friend struct ilist_traits<DSNode>;
+
/// Size - The current size of the node. This should be equal to the size of
/// the current type record.
///
AllocaNode = 1 << 0, // This node was allocated with alloca
HeapNode = 1 << 1, // This node was allocated with malloc
GlobalNode = 1 << 2, // This node was allocated by a global var decl
- UnknownNode = 1 << 3, // This node points to unknown allocated memory
+ UnknownNode = 1 << 3, // This node points to unknown allocated memory
Incomplete = 1 << 4, // This node may not be complete
Modified = 1 << 5, // This node is modified in this context
DEAD = 1 << 8, // This node is dead and should not be pointed to
//#endif
- Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode,
+ Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode
};
-
+
/// NodeType - A union of the above bits. "Shadow" nodes do not add any flags
/// to the nodes in the data structure graph, so it is possible to have nodes
/// with a value of 0 for their NodeType.
unsigned short NodeType;
public:
+ /// DSNode ctor - Create a node of the specified type, inserting it into the
+ /// specified graph.
+ ///
DSNode(const Type *T, DSGraph *G);
- DSNode(const DSNode &, DSGraph *G);
+
+ /// DSNode "copy ctor" - Copy the specified node, inserting it into the
+ /// specified graph. If NullLinks is true, then null out all of the links,
+ /// but keep the same number of them. This can be used for efficiency if the
+ /// links are just going to be clobbered anyway.
+ ///
+ DSNode(const DSNode &, DSGraph *G, bool NullLinks = false);
~DSNode() {
dropAllReferences();
///
unsigned getSize() const { return Size; }
- // getType - Return the node type of this object...
+ /// getType - Return the node type of this object...
+ ///
const Type *getType() const { return Ty; }
+
bool isArray() const { return NodeType & Array; }
/// hasNoReferrers - Return true if nothing is pointing to this node at all.
void setParentGraph(DSGraph *G) { ParentGraph = G; }
+ /// getTargetData - Get the target data object used to construct this node.
+ ///
+ const TargetData &getTargetData() const;
+
/// getForwardNode - This method returns the node that this node is forwarded
/// to, if any.
+ ///
DSNode *getForwardNode() const { return ForwardNH.getNode(); }
+
+ /// isForwarding - Return true if this node is forwarding to another.
+ ///
+ bool isForwarding() const { return !ForwardNH.isNull(); }
+
+ /// stopForwarding - When the last reference to this forwarding node has been
+ /// dropped, delete the node.
+ ///
void stopForwarding() {
- assert(!ForwardNH.isNull() &&
- "Node isn't forwarding, cannot stopForwarding!");
- ForwardNH.setNode(0);
+ assert(isForwarding() &&
+ "Node isn't forwarding, cannot stopForwarding()!");
+ ForwardNH.setTo(0, 0);
+ assert(ParentGraph == 0 &&
+ "Forwarding nodes must have been removed from graph!");
+ delete this;
}
/// hasLink - Return true if this memory object has a link in slot #LinkNo
}
/// getLink - Return the link at the specified offset.
+ ///
DSNodeHandle &getLink(unsigned Offset) {
assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
"Pointer offset not aligned correctly!");
///
unsigned getNumLinks() const { return Links.size(); }
+ /// edge_* - Provide iterators for accessing outgoing edges. Some outgoing
+ /// edges may be null.
+ typedef std::vector<DSNodeHandle>::iterator edge_iterator;
+ typedef std::vector<DSNodeHandle>::const_iterator const_edge_iterator;
+ edge_iterator edge_begin() { return Links.begin(); }
+ edge_iterator edge_end() { return Links.end(); }
+ const_edge_iterator edge_begin() const { return Links.begin(); }
+ const_edge_iterator edge_end() const { return Links.end(); }
+
+
/// mergeTypeInfo - This method merges the specified type into the current
/// node at the specified offset. This may update the current node's type
/// record if this gives more information to the node, it may do nothing to
/// also marks the node with the 'G' flag if it does not already have it.
///
void addGlobal(GlobalValue *GV);
- const std::vector<GlobalValue*> &getGlobals() const { return Globals; }
+
+ /// removeGlobal - Remove the specified global that is explicitly in the
+ /// globals list.
+ void removeGlobal(GlobalValue *GV);
+
+ void mergeGlobals(const std::vector<GlobalValue*> &RHS);
+ void clearGlobals() { std::vector<GlobalValue*>().swap(Globals); }
+
+ /// getGlobalsList - Return the set of global leaders that are represented by
+ /// this node. Note that globals that are in this equivalence class but are
+ /// not leaders are not returned: for that, use addFullGlobalsList().
+ const std::vector<GlobalValue*> &getGlobalsList() const { return Globals; }
+
+ /// addFullGlobalsList - Compute the full set of global values that are
+ /// represented by this node. Unlike getGlobalsList(), this requires fair
+ /// amount of work to compute, so don't treat this method call as free.
+ void addFullGlobalsList(std::vector<GlobalValue*> &List) const;
+
+ /// addFullFunctionList - Identical to addFullGlobalsList, but only return the
+ /// functions in the full list.
+ void addFullFunctionList(std::vector<Function*> &List) const;
+
+ /// globals_iterator/begin/end - Provide iteration methods over the global
+ /// value leaders set that is merged into this node. Like the getGlobalsList
+ /// method, these iterators do not return globals that are part of the
+ /// equivalence classes for globals in this node, but aren't leaders.
+ typedef std::vector<GlobalValue*>::const_iterator globals_iterator;
+ globals_iterator globals_begin() const { return Globals.begin(); }
+ globals_iterator globals_end() const { return Globals.end(); }
+
/// maskNodeTypes - Apply a mask to the node types bitfield.
///
NodeType &= Mask;
}
+ void mergeNodeFlags(unsigned RHS) {
+ NodeType |= RHS;
+ }
+
/// getNodeFlags - Return all of the flags set on the node. If the DEAD flag
/// is set, hide it from the caller.
+ ///
unsigned getNodeFlags() const { return NodeType & ~DEAD; }
bool isAllocaNode() const { return NodeType & AllocaNode; }
DSNode *setIncompleteMarker() { NodeType |= Incomplete; return this; }
DSNode *setModifiedMarker() { NodeType |= Modified; return this; }
DSNode *setReadMarker() { NodeType |= Read; return this; }
+ DSNode *setArrayMarker() { NodeType |= Array; return this; }
void makeNodeDead() {
Globals.clear();
void dropAllReferences() {
Links.clear();
- if (!ForwardNH.isNull())
- ForwardNH.setNode(0);
+ if (isForwarding())
+ ForwardNH.setTo(0, 0);
}
/// remapLinks - Change all of the Links in the current node according to the
/// specified mapping.
+ ///
void remapLinks(hash_map<const DSNode*, DSNodeHandle> &OldNodeMap);
/// markReachableNodes - This method recursively traverses the specified
/// DSNodes, marking any nodes which are reachable. All reachable nodes it
/// adds to the set, which allows it to only traverse visited nodes once.
///
- void markReachableNodes(hash_set<DSNode*> &ReachableNodes);
+ void markReachableNodes(hash_set<const DSNode*> &ReachableNodes) const;
private:
friend class DSNodeHandle;
static void MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH);
};
+//===----------------------------------------------------------------------===//
+// Define the ilist_traits specialization for the DSGraph ilist.
+//
+template<>
+struct ilist_traits<DSNode> {
+ static DSNode *getPrev(const DSNode *N) { return N->Prev; }
+ static DSNode *getNext(const DSNode *N) { return N->Next; }
+
+ static void setPrev(DSNode *N, DSNode *Prev) { N->Prev = Prev; }
+ static void setNext(DSNode *N, DSNode *Next) { N->Next = Next; }
+
+ static DSNode *createSentinel() { return new DSNode(0,0); }
+ static void destroySentinel(DSNode *N) { delete N; }
+ //static DSNode *createNode(const DSNode &V) { return new DSNode(V); }
+
+
+ void addNodeToList(DSNode *NTy) {}
+ void removeNodeFromList(DSNode *NTy) {}
+ void transferNodesFromList(iplist<DSNode, ilist_traits> &L2,
+ ilist_iterator<DSNode> first,
+ ilist_iterator<DSNode> last) {}
+};
+
+template<>
+struct ilist_traits<const DSNode> : public ilist_traits<DSNode> {};
//===----------------------------------------------------------------------===//
// Define inline DSNodeHandle functions that depend on the definition of DSNode
//
inline DSNode *DSNodeHandle::getNode() const {
- assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
- !N->ForwardNH.isNull()) && "Node handle offset out of range!");
- if (!N || N->ForwardNH.isNull())
+ // Disabling this assertion because it is failing on a "magic" struct
+ // in named (from bind). The fourth field is an array of length 0,
+ // presumably used to create struct instances of different sizes.
+ // In a variable length struct, Offset could exceed Size when getNode()
+ // is called before such a node is folded. In this case, the DS Analysis now
+ // correctly folds this node after calling getNode.
+ /* assert((!N ||
+ N->isNodeCompletelyFolded() ||
+ (N->Size == 0 && Offset == 0) ||
+ (int(Offset) >= 0 && Offset < N->Size) ||
+ (int(Offset) < 0 && -int(Offset) < int(N->Size)) ||
+ N->isForwarding()) && "Node handle offset out of range!");
+ */
+ if (N == 0 || !N->isForwarding())
return N;
return HandleForwarding();
}
-inline void DSNodeHandle::setNode(DSNode *n) {
- assert(!n || !n->getForwardNode() && "Cannot set node to a forwarded node!");
- if (N) N->NumReferrers--;
+inline void DSNodeHandle::setTo(DSNode *n, unsigned NewOffset) const {
+ assert(!n || !n->isForwarding() && "Cannot set node to a forwarded node!");
+ if (N) getNode()->NumReferrers--;
N = n;
+ Offset = NewOffset;
if (N) {
N->NumReferrers++;
if (Offset >= N->Size) {
}
assert(!N || ((N->NodeType & DSNode::DEAD) == 0));
assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
- !N->ForwardNH.isNull()) && "Node handle offset out of range!");
+ N->isForwarding()) && "Node handle offset out of range!");
}
inline bool DSNodeHandle::hasLink(unsigned Num) const {
getNode()->setLink(Off+Offset, NH);
}
-/// addEdgeTo - Add an edge from the current node to the specified node. This
+/// addEdgeTo - Add an edge from the current node to the specified node. This
/// can cause merging of nodes in the graph.
///
inline void DSNodeHandle::addEdgeTo(unsigned Off, const DSNodeHandle &Node) {
/// mergeWith - Merge the logical node pointed to by 'this' with the node
/// pointed to by 'N'.
///
-inline void DSNodeHandle::mergeWith(const DSNodeHandle &Node) {
- if (N != 0)
+inline void DSNodeHandle::mergeWith(const DSNodeHandle &Node) const {
+ if (!isNull())
getNode()->mergeWith(Node, Offset);
- else // No node to merge with, so just point to Node
- *this = Node;
+ else { // No node to merge with, so just point to Node
+ Offset = 0;
+ DSNode *NN = Node.getNode();
+ setTo(NN, Node.getOffset());
+ }
}
+} // End llvm namespace
+
#endif