//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include <algorithm>
#include <ostream>
+namespace llvm {
+
template<typename T>
static void RemoveFromVector(std::vector<T*> &V, T *N) {
typename std::vector<T*>::iterator I = std::find(V.begin(), V.end(), N);
V.erase(I);
}
-namespace llvm {
-
class DominatorTree;
class LoopInfo;
class PHINode;
class Instruction;
template<class N> class LoopInfoBase;
+template<class N> class LoopBase;
+
+typedef LoopBase<BasicBlock> Loop;
//===----------------------------------------------------------------------===//
-/// LoopBase class - Instances of this class are used to represent loops that are
-/// detected in the flow graph
+/// LoopBase class - Instances of this class are used to represent loops that
+/// are detected in the flow graph
///
template<class BlockT>
class LoopBase {
LoopBase<BlockT> *ParentLoop;
- std::vector<LoopBase<BlockT>*> SubLoops; // Loops contained entirely within this one
- std::vector<BlockT*> Blocks; // First entry is the header node
+ // SubLoops - Loops contained entirely within this one.
+ std::vector<LoopBase<BlockT>*> SubLoops;
+
+ // Blocks - The list of blocks in this loop. First entry is the header node.
+ std::vector<BlockT*> Blocks;
LoopBase(const LoopBase<BlockT> &); // DO NOT IMPLEMENT
- const LoopBase<BlockT> &operator=(const LoopBase<BlockT> &); // DO NOT IMPLEMENT
+ const LoopBase<BlockT>&operator=(const LoopBase<BlockT> &);// DO NOT IMPLEMENT
public:
/// Loop ctor - This creates an empty loop.
LoopBase() : ParentLoop(0) {}
~LoopBase() {
- for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
+ for (size_t i = 0, e = SubLoops.size(); i != e; ++i)
delete SubLoops[i];
}
+ /// getLoopDepth - Return the nesting level of this loop. An outer-most
+ /// loop has depth 1, for consistency with loop depth values used for basic
+ /// blocks, where depth 0 is used for blocks not inside any loops.
unsigned getLoopDepth() const {
- unsigned D = 0;
- for (const LoopBase<BlockT> *CurLoop = this; CurLoop;
+ unsigned D = 1;
+ for (const LoopBase<BlockT> *CurLoop = ParentLoop; CurLoop;
CurLoop = CurLoop->ParentLoop)
++D;
return D;
BlockT *getHeader() const { return Blocks.front(); }
LoopBase<BlockT> *getParentLoop() const { return ParentLoop; }
- /// contains - Return true of the specified basic block is in this loop
+ /// contains - Return true if the specified basic block is in this loop
///
bool contains(const BlockT *BB) const {
return std::find(Blocks.begin(), Blocks.end(), BB) != Blocks.end();
/// that is outside of the current loop.
///
bool isLoopExit(const BlockT *BB) const {
- for (succ_const_iterator SI = succ_begin(BB), SE = succ_end(BB);
- SI != SE; ++SI) {
+ typedef GraphTraits<BlockT*> BlockTraits;
+ for (typename BlockTraits::ChildIteratorType SI =
+ BlockTraits::child_begin(const_cast<BlockT*>(BB)),
+ SE = BlockTraits::child_end(const_cast<BlockT*>(BB)); SI != SE; ++SI) {
if (!contains(*SI))
return true;
}
unsigned NumBackEdges = 0;
BlockT *H = getHeader();
- for (pred_iterator I = pred_begin(H), E = pred_end(H); I != E; ++I)
+ typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
+ for (typename InvBlockTraits::ChildIteratorType I =
+ InvBlockTraits::child_begin(const_cast<BlockT*>(H)),
+ E = InvBlockTraits::child_end(const_cast<BlockT*>(H)); I != E; ++I)
if (contains(*I))
++NumBackEdges;
/// isLoopInvariant - Return true if the specified value is loop invariant
///
- bool isLoopInvariant(Value *V) const {
+ inline bool isLoopInvariant(Value *V) const {
if (Instruction *I = dyn_cast<Instruction>(V))
return !contains(I->getParent());
return true; // All non-instructions are loop invariant
SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
std::sort(LoopBBs.begin(), LoopBBs.end());
+ typedef GraphTraits<BlockT*> BlockTraits;
for (typename std::vector<BlockT*>::const_iterator BI = Blocks.begin(),
BE = Blocks.end(); BI != BE; ++BI)
- for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I)
+ for (typename BlockTraits::ChildIteratorType I =
+ BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
+ I != E; ++I)
if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) {
// Not in current loop? It must be an exit block.
ExitingBlocks.push_back(*BI);
SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end());
std::sort(LoopBBs.begin(), LoopBBs.end());
+ typedef GraphTraits<BlockT*> BlockTraits;
for (typename std::vector<BlockT*>::const_iterator BI = Blocks.begin(),
BE = Blocks.end(); BI != BE; ++BI)
- for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I)
+ for (typename BlockTraits::ChildIteratorType I =
+ BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
+ I != E; ++I)
if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
// Not in current loop? It must be an exit block.
ExitBlocks.push_back(*I);
BlockT *current = *BI;
switchExitBlocks.clear();
- for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) {
+ typedef GraphTraits<BlockT*> BlockTraits;
+ typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
+ for (typename BlockTraits::ChildIteratorType I =
+ BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
+ I != E; ++I) {
if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
// If block is inside the loop then it is not a exit block.
continue;
-
- pred_iterator PI = pred_begin(*I);
+
+ typename InvBlockTraits::ChildIteratorType PI =
+ InvBlockTraits::child_begin(*I);
BlockT *firstPred = *PI;
// If current basic block is this exit block's first predecessor
// If a terminator has more then two successors, for example SwitchInst,
// then it is possible that there are multiple edges from current block
// to one exit block.
- if (current->getTerminator()->getNumSuccessors() <= 2) {
+ if (std::distance(BlockTraits::child_begin(current),
+ BlockTraits::child_end(current)) <= 2) {
ExitBlocks.push_back(*I);
continue;
}
// Loop over the predecessors of the header node...
BlockT *Header = getHeader();
- for (pred_iterator PI = pred_begin(Header), PE = pred_end(Header);
- PI != PE; ++PI)
+ typedef GraphTraits<BlockT*> BlockTraits;
+ typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
+ for (typename InvBlockTraits::ChildIteratorType PI =
+ InvBlockTraits::child_begin(Header),
+ PE = InvBlockTraits::child_end(Header); PI != PE; ++PI)
if (!contains(*PI)) { // If the block is not in the loop...
if (Out && Out != *PI)
return 0; // Multiple predecessors outside the loop
// Make sure there is only one exit out of the preheader.
assert(Out && "Header of loop has no predecessors from outside loop?");
- succ_iterator SI = succ_begin(Out);
+ typename BlockTraits::ChildIteratorType SI = BlockTraits::child_begin(Out);
++SI;
- if (SI != succ_end(Out))
+ if (SI != BlockTraits::child_end(Out))
return 0; // Multiple exits from the block, must not be a preheader.
- // If there is exactly one preheader, return it. If there was zero, then Out
- // is still null.
+ // If there is exactly one preheader, return it. If there was zero, then
+ // Out is still null.
return Out;
}
/// block.
BlockT *getLoopLatch() const {
BlockT *Header = getHeader();
- pred_iterator PI = pred_begin(Header), PE = pred_end(Header);
+ typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
+ typename InvBlockTraits::ChildIteratorType PI =
+ InvBlockTraits::child_begin(Header);
+ typename InvBlockTraits::ChildIteratorType PE =
+ InvBlockTraits::child_end(Header);
if (PI == PE) return 0; // no preds?
BlockT *Latch = 0;
/// by one each time through the loop. If so, return the phi node that
/// corresponds to it.
///
- PHINode *getCanonicalInductionVariable() const {
+ inline PHINode *getCanonicalInductionVariable() const {
BlockT *H = getHeader();
BlockT *Incoming = 0, *Backedge = 0;
- pred_iterator PI = pred_begin(H);
- assert(PI != pred_end(H) && "Loop must have at least one backedge!");
+ typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
+ typename InvBlockTraits::ChildIteratorType PI =
+ InvBlockTraits::child_begin(H);
+ assert(PI != InvBlockTraits::child_end(H) &&
+ "Loop must have at least one backedge!");
Backedge = *PI++;
- if (PI == pred_end(H)) return 0; // dead loop
+ if (PI == InvBlockTraits::child_end(H)) return 0; // dead loop
Incoming = *PI++;
- if (PI != pred_end(H)) return 0; // multiple backedges?
+ if (PI != InvBlockTraits::child_end(H)) return 0; // multiple backedges?
if (contains(Incoming)) {
if (contains(Backedge))
// Loop over all of the PHI nodes, looking for a canonical indvar.
for (typename BlockT::iterator I = H->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
- if (Instruction *Inc =
- dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
- if (Inc->getOpcode() == Instruction::Add && Inc->getOperand(0) == PN)
- if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
- if (CI->equalsInt(1))
- return PN;
+ if (ConstantInt *CI =
+ dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming)))
+ if (CI->isNullValue())
+ if (Instruction *Inc =
+ dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
+ if (Inc->getOpcode() == Instruction::Add &&
+ Inc->getOperand(0) == PN)
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
+ if (CI->equalsInt(1))
+ return PN;
}
return 0;
}
/// the canonical induction variable value for the "next" iteration of the
/// loop. This always succeeds if getCanonicalInductionVariable succeeds.
///
- Instruction *getCanonicalInductionVariableIncrement() const {
+ inline Instruction *getCanonicalInductionVariableIncrement() const {
if (PHINode *PN = getCanonicalInductionVariable()) {
bool P1InLoop = contains(PN->getIncomingBlock(1));
return cast<Instruction>(PN->getIncomingValue(P1InLoop));
/// of the loop executes N-1 times. If the trip-count cannot be determined,
/// this returns null.
///
- Value *getTripCount() const {
+ inline Value *getTripCount() const {
// Canonical loops will end with a 'cmp ne I, V', where I is the incremented
// canonical induction variable and V is the trip count of the loop.
Instruction *Inc = getCanonicalInductionVariableIncrement();
if (BranchInst *BI = dyn_cast<BranchInst>(BackedgeBlock->getTerminator()))
if (BI->isConditional()) {
if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) {
- if (ICI->getOperand(0) == Inc)
+ if (ICI->getOperand(0) == Inc) {
if (BI->getSuccessor(0) == getHeader()) {
if (ICI->getPredicate() == ICmpInst::ICMP_NE)
return ICI->getOperand(1);
} else if (ICI->getPredicate() == ICmpInst::ICMP_EQ) {
return ICI->getOperand(1);
}
+ }
}
}
return 0;
}
+ /// getSmallConstantTripCount - Returns the trip count of this loop as a
+ /// normal unsigned value, if possible. Returns 0 if the trip count is unknown
+ /// of not constant. Will also return 0 if the trip count is very large
+ /// (>= 2^32)
+ inline unsigned getSmallConstantTripCount() const {
+ Value* TripCount = this->getTripCount();
+ if (TripCount) {
+ if (ConstantInt *TripCountC = dyn_cast<ConstantInt>(TripCount)) {
+ // Guard against huge trip counts.
+ if (TripCountC->getValue().getActiveBits() <= 32) {
+ return (unsigned)TripCountC->getZExtValue();
+ }
+ }
+ }
+ return 0;
+ }
+
+ /// getSmallConstantTripMultiple - Returns the largest constant divisor of the
+ /// trip count of this loop as a normal unsigned value, if possible. This
+ /// means that the actual trip count is always a multiple of the returned
+ /// value (don't forget the trip count could very well be zero as well!).
+ ///
+ /// Returns 1 if the trip count is unknown or not guaranteed to be the
+ /// multiple of a constant (which is also the case if the trip count is simply
+ /// constant, use getSmallConstantTripCount for that case), Will also return 1
+ /// if the trip count is very large (>= 2^32).
+ inline unsigned getSmallConstantTripMultiple() const {
+ Value* TripCount = this->getTripCount();
+ // This will hold the ConstantInt result, if any
+ ConstantInt *Result = NULL;
+ if (TripCount) {
+ // See if the trip count is constant itself
+ Result = dyn_cast<ConstantInt>(TripCount);
+ // if not, see if it is a multiplication
+ if (!Result)
+ if (BinaryOperator *BO = dyn_cast<BinaryOperator>(TripCount)) {
+ switch (BO->getOpcode()) {
+ case BinaryOperator::Mul:
+ Result = dyn_cast<ConstantInt>(BO->getOperand(1));
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ // Guard against huge trip counts.
+ if (Result && Result->getValue().getActiveBits() <= 32) {
+ return (unsigned)Result->getZExtValue();
+ } else {
+ return 1;
+ }
+ }
+
/// isLCSSAForm - Return true if the Loop is in LCSSA form
- bool isLCSSAForm() const {
+ inline bool isLCSSAForm() const {
// Sort the blocks vector so that we can use binary search to do quick
// lookups.
SmallPtrSet<BlockT*, 16> LoopBBs(block_begin(), block_end());
for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) {
BlockT *BB = *BI;
- for (typename BlockT::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
+ for (typename BlockT::iterator I = BB->begin(), E = BB->end(); I != E;++I)
for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
++UI) {
BlockT *UserBB = cast<Instruction>(*UI)->getParent();
UserBB = P->getIncomingBlock(OperandNo/2);
}
- // Check the current block, as a fast-path. Most values are used in the
- // same block they are defined in.
+ // Check the current block, as a fast-path. Most values are used in
+ // the same block they are defined in.
if (UserBB != BB && !LoopBBs.count(UserBB))
return false;
}
/// to the specified LoopInfo object as being in the current basic block. It
/// is not valid to replace the loop header with this method.
///
- void addBasicBlockToLoop(BlockT *NewBB, LoopInfo &LI);
+ void addBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT> &LI);
/// replaceChildLoopWith - This is used when splitting loops up. It replaces
/// the OldChild entry in our children list with NewChild, and updates the
}
};
-typedef LoopBase<BasicBlock> Loop;
-
//===----------------------------------------------------------------------===//
/// LoopInfo - This class builds and contains all of the top level loop
template<class BlockT>
class LoopInfoBase {
// BBMap - Mapping of basic blocks to the inner most loop they occur in
- std::map<BlockT*, Loop*> BBMap;
+ std::map<BlockT*, LoopBase<BlockT>*> BBMap;
std::vector<LoopBase<BlockT>*> TopLevelLoops;
friend class LoopBase<BlockT>;
TopLevelLoops.begin(), E = TopLevelLoops.end(); I != E; ++I)
delete *I; // Delete all of the loops...
- BBMap.clear(); // Reset internal state of analysis
+ BBMap.clear(); // Reset internal state of analysis
TopLevelLoops.clear();
}
///
LoopBase<BlockT> *getLoopFor(const BlockT *BB) const {
typename std::map<BlockT *, LoopBase<BlockT>*>::const_iterator I=
- BBMap.find(const_cast<BasicBlock*>(BB));
+ BBMap.find(const_cast<BlockT*>(BB));
return I != BBMap.end() ? I->second : 0;
}
return getLoopFor(BB);
}
- /// getLoopDepth - Return the loop nesting level of the specified block...
+ /// getLoopDepth - Return the loop nesting level of the specified block. A
+ /// depth of 0 means the block is not inside any loop.
///
unsigned getLoopDepth(const BlockT *BB) const {
- const Loop *L = getLoopFor(BB);
+ const LoopBase<BlockT> *L = getLoopFor(BB);
return L ? L->getLoopDepth() : 0;
}
// isLoopHeader - True if the block is a loop header node
bool isLoopHeader(BlockT *BB) const {
- const Loop *L = getLoopFor(BB);
+ const LoopBase<BlockT> *L = getLoopFor(BB);
return L && L->getHeader() == BB;
}
void removeBlock(BlockT *BB) {
typename std::map<BlockT *, LoopBase<BlockT>*>::iterator I = BBMap.find(BB);
if (I != BBMap.end()) {
- for (Loop *L = I->second; L; L = L->getParentLoop())
+ for (LoopBase<BlockT> *L = I->second; L; L = L->getParentLoop())
L->removeBlockFromLoop(BB);
BBMap.erase(I);
// Internals
- static bool isNotAlreadyContainedIn(Loop *SubLoop, Loop *ParentLoop) {
+ static bool isNotAlreadyContainedIn(LoopBase<BlockT> *SubLoop,
+ LoopBase<BlockT> *ParentLoop) {
if (SubLoop == 0) return true;
if (SubLoop == ParentLoop) return false;
return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop);
}
- void Calculate(DominatorTree &DT) {
+ void Calculate(DominatorTreeBase<BlockT> &DT) {
BlockT *RootNode = DT.getRootNode()->getBlock();
for (df_iterator<BlockT*> NI = df_begin(RootNode),
TopLevelLoops.push_back(L);
}
- LoopBase<BlockT> *ConsiderForLoop(BlockT *BB, DominatorTree &DT) {
+ LoopBase<BlockT> *ConsiderForLoop(BlockT *BB, DominatorTreeBase<BlockT> &DT) {
if (BBMap.find(BB) != BBMap.end()) return 0;// Haven't processed this node?
std::vector<BlockT *> TodoStack;
// Scan the predecessors of BB, checking to see if BB dominates any of
// them. This identifies backedges which target this node...
- for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I)
+ typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
+ for (typename InvBlockTraits::ChildIteratorType I =
+ InvBlockTraits::child_begin(BB), E = InvBlockTraits::child_end(BB);
+ I != E; ++I)
if (DT.dominates(BB, *I)) // If BB dominates it's predecessor...
TodoStack.push_back(*I);
LoopBase<BlockT> *L = new LoopBase<BlockT>(BB);
BBMap[BB] = L;
- BlockT *EntryBlock = &BB->getParent()->getEntryBlock();
+ BlockT *EntryBlock = BB->getParent()->begin();
while (!TodoStack.empty()) { // Process all the nodes in the loop
BlockT *X = TodoStack.back();
if (!L->contains(X) && // As of yet unprocessed??
DT.dominates(EntryBlock, X)) { // X is reachable from entry block?
// Check to see if this block already belongs to a loop. If this occurs
- // then we have a case where a loop that is supposed to be a child of the
- // current loop was processed before the current loop. When this occurs,
- // this child loop gets added to a part of the current loop, making it a
- // sibling to the current loop. We have to reparent this loop.
+ // then we have a case where a loop that is supposed to be a child of
+ // the current loop was processed before the current loop. When this
+ // occurs, this child loop gets added to a part of the current loop,
+ // making it a sibling to the current loop. We have to reparent this
+ // loop.
if (LoopBase<BlockT> *SubLoop =
const_cast<LoopBase<BlockT>*>(getLoopFor(X)))
- if (SubLoop->getHeader() == X && isNotAlreadyContainedIn(SubLoop, L)) {
+ if (SubLoop->getHeader() == X && isNotAlreadyContainedIn(SubLoop, L)){
// Remove the subloop from it's current parent...
assert(SubLoop->ParentLoop && SubLoop->ParentLoop != L);
LoopBase<BlockT> *SLP = SubLoop->ParentLoop; // SubLoopParent
typename std::vector<LoopBase<BlockT>*>::iterator I =
std::find(SLP->SubLoops.begin(), SLP->SubLoops.end(), SubLoop);
- assert(I != SLP->SubLoops.end() && "SubLoop not a child of parent?");
+ assert(I != SLP->SubLoops.end() &&"SubLoop not a child of parent?");
SLP->SubLoops.erase(I); // Remove from parent...
// Add the subloop to THIS loop...
// Normal case, add the block to our loop...
L->Blocks.push_back(X);
-
+
+ typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
+
// Add all of the predecessors of X to the end of the work stack...
- TodoStack.insert(TodoStack.end(), pred_begin(X), pred_end(X));
+ TodoStack.insert(TodoStack.end(), InvBlockTraits::child_begin(X),
+ InvBlockTraits::child_end(X));
}
}
}
// Now that we have a list of all of the child loops of this loop, check to
- // see if any of them should actually be nested inside of each other. We can
- // accidentally pull loops our of their parents, so we must make sure to
+ // see if any of them should actually be nested inside of each other. We
+ // can accidentally pull loops our of their parents, so we must make sure to
// organize the loop nests correctly now.
{
std::map<BlockT*, LoopBase<BlockT>*> ContainingLoops;
MoveSiblingLoopInto(Child, ContainingLoop);
--i; // The loop got removed from the SubLoops list.
} else {
- // This is currently considered to be a top-level loop. Check to see if
- // any of the contained blocks are loop headers for subloops we have
- // already processed.
+ // This is currently considered to be a top-level loop. Check to see
+ // if any of the contained blocks are loop headers for subloops we
+ // have already processed.
for (unsigned b = 0, e = Child->Blocks.size(); b != e; ++b) {
LoopBase<BlockT> *&BlockLoop = ContainingLoops[Child->Blocks[b]];
if (BlockLoop == 0) { // Child block not processed yet...
return L;
}
- /// MoveSiblingLoopInto - This method moves the NewChild loop to live inside of
- /// the NewParent Loop, instead of being a sibling of it.
+ /// MoveSiblingLoopInto - This method moves the NewChild loop to live inside
+ /// of the NewParent Loop, instead of being a sibling of it.
void MoveSiblingLoopInto(LoopBase<BlockT> *NewChild,
LoopBase<BlockT> *NewParent) {
LoopBase<BlockT> *OldParent = NewChild->getParentLoop();
// Remove NewChild from being a child of OldParent
typename std::vector<LoopBase<BlockT>*>::iterator I =
- std::find(OldParent->SubLoops.begin(), OldParent->SubLoops.end(), NewChild);
+ std::find(OldParent->SubLoops.begin(), OldParent->SubLoops.end(),
+ NewChild);
assert(I != OldParent->SubLoops.end() && "Parent fields incorrect??");
OldParent->SubLoops.erase(I); // Remove from parent's subloops list
NewChild->ParentLoop = 0;
InsertLoopInto(NewChild, NewParent);
}
- /// InsertLoopInto - This inserts loop L into the specified parent loop. If the
- /// parent loop contains a loop which should contain L, the loop gets inserted
- /// into L instead.
+ /// InsertLoopInto - This inserts loop L into the specified parent loop. If
+ /// the parent loop contains a loop which should contain L, the loop gets
+ /// inserted into L instead.
void InsertLoopInto(LoopBase<BlockT> *L, LoopBase<BlockT> *Parent) {
BlockT *LHeader = L->getHeader();
- assert(Parent->contains(LHeader) && "This loop should not be inserted here!");
+ assert(Parent->contains(LHeader) &&
+ "This loop should not be inserted here!");
// Check to see if it belongs in a child loop...
- for (unsigned i = 0, e = Parent->SubLoops.size(); i != e; ++i)
+ for (unsigned i = 0, e = static_cast<unsigned>(Parent->SubLoops.size());
+ i != e; ++i)
if (Parent->SubLoops[i]->contains(LHeader)) {
InsertLoopInto(L, Parent->SubLoops[i]);
return;
LoopInfoBase<BasicBlock>* LI;
friend class LoopBase<BasicBlock>;
- LoopInfoBase<BasicBlock>& getBase() { return *LI; }
public:
static char ID; // Pass identification, replacement for typeid
~LoopInfo() { delete LI; }
+ LoopInfoBase<BasicBlock>& getBase() { return *LI; }
+
/// iterator/begin/end - The interface to the top-level loops in the current
/// function.
///
return LI->getLoopFor(BB);
}
- /// getLoopDepth - Return the loop nesting level of the specified block...
+ /// getLoopDepth - Return the loop nesting level of the specified block. A
+ /// depth of 0 means the block is not inside any loop.
///
inline unsigned getLoopDepth(const BasicBlock *BB) const {
return LI->getLoopDepth(BB);
template<class BlockT>
void LoopBase<BlockT>::addBasicBlockToLoop(BlockT *NewBB,
- LoopInfo &LI) {
- assert((Blocks.empty() || LI[getHeader()] == this) &&
+ LoopInfoBase<BlockT> &LIB) {
+ assert((Blocks.empty() || LIB[getHeader()] == this) &&
"Incorrect LI specified for this loop!");
assert(NewBB && "Cannot add a null basic block to the loop!");
- assert(LI[NewBB] == 0 && "BasicBlock already in the loop!");
-
- LoopInfoBase<BasicBlock>& LIB = LI.getBase();
+ assert(LIB[NewBB] == 0 && "BasicBlock already in the loop!");
// Add the loop mapping to the LoopInfo object...
LIB.BBMap[NewBB] = this;
} // End llvm namespace
-// Make sure that any clients of this file link in LoopInfo.cpp
-FORCE_DEFINING_FILE_TO_BE_LINKED(LoopInfo)
-
#endif