namespace llvm {
class TerminatorInst;
+class LLVMContext;
template<> struct ilist_traits<Instruction>
: public SymbolTableListTraits<Instruction, BasicBlock> {
Instruction *ensureHead(Instruction*) const { return createSentinel(); }
static void noteHead(Instruction*, Instruction*) {}
private:
- mutable ILIST_NODE<Instruction> Sentinel;
+ mutable ilist_node<Instruction> Sentinel;
};
/// This represents a single basic block in LLVM. A basic block is simply a
explicit BasicBlock(const std::string &Name = "", Function *Parent = 0,
BasicBlock *InsertBefore = 0);
public:
+ /// getContext - Get the context in which this basic block lives,
+ /// or null if it is not currently attached to a function.
+ LLVMContext *getContext() const;
+
/// Instruction iterators...
typedef InstListType::iterator iterator;
typedef InstListType::const_iterator const_iterator;