//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Ted Kremenek and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include "llvm/Bitcode/SerializationFwd.h"
namespace llvm {
-
+
/// SerializeTrait - SerializeTrait bridges between the Serializer/Deserializer
/// and the functions that serialize objects of specific types. The default
/// behavior is to call static methods of the class for the object being
struct SerializeTrait {
static inline void Emit(Serializer& S, const T& X) { X.Emit(S); }
static inline void Read(Deserializer& D, T& X) { X.Read(D); }
- static inline T* Materialize(Deserializer& D) { return T::Materialize(D); }
+ static inline T* Create(Deserializer& D) { return T::Create(D); }
+
+ template <typename Arg1>
+ static inline T* Create(Deserializer& D, Arg1& arg1) {
+ return T::Create(D, arg1);
+ }
};
#define SERIALIZE_INT_TRAIT(TYPE)\
SERIALIZE_INT_TRAIT(unsigned int)
SERIALIZE_INT_TRAIT(unsigned long)
+SERIALIZE_INT_TRAIT(signed char)
+SERIALIZE_INT_TRAIT(signed short)
+SERIALIZE_INT_TRAIT(signed int)
+SERIALIZE_INT_TRAIT(signed long)
+
#undef SERIALIZE_INT_TRAIT
-
+
} // end namespace llvm
#endif