#define LLVM_CODEGEN_CALLINGCONVLOWER_H
#include "llvm/ADT/SmallVector.h"
-#include "llvm/CodeGen/ValueTypes.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/IR/CallingConv.h"
+#include "llvm/Target/TargetCallingConv.h"
namespace llvm {
- class TargetRegisterInfo;
- class TargetMachine;
- class CCState;
- class SDNode;
+class CCState;
+class MVT;
+class TargetMachine;
+class TargetRegisterInfo;
/// CCValAssign - Represent assignment of one arg/retval to a location.
class CCValAssign {
Full, // The value fills the full location.
SExt, // The value is sign extended in the location.
ZExt, // The value is zero extended in the location.
- AExt // The value is extended with undefined upper bits.
+ AExt, // The value is extended with undefined upper bits.
+ BCvt, // The value is bit-converted in the location.
+ VExt, // The value is vector-widened in the location.
+ // FIXME: Not implemented yet. Code that uses AExt to mean
+ // vector-widen should be fixed to use VExt instead.
+ FPExt, // The floating-point value is fp-extended in the location.
+ Indirect // The location contains pointer to the value.
// TODO: a subset of the value is in the location.
};
private:
/// ValNo - This is the value number begin assigned (e.g. an argument number).
unsigned ValNo;
-
+
/// Loc is either a stack offset or a register number.
unsigned Loc;
-
+
/// isMem - True if this is a memory loc, false if it is a register loc.
- bool isMem : 1;
-
+ unsigned isMem : 1;
+
+ /// isCustom - True if this arg/retval requires special handling.
+ unsigned isCustom : 1;
+
/// Information about how the value is assigned.
- LocInfo HTP : 7;
-
+ LocInfo HTP : 6;
+
/// ValVT - The type of the value being assigned.
- MVT::ValueType ValVT;
+ MVT ValVT;
/// LocVT - The type of the location being assigned to.
- MVT::ValueType LocVT;
+ MVT LocVT;
public:
-
- static CCValAssign getReg(unsigned ValNo, MVT::ValueType ValVT,
- unsigned RegNo, MVT::ValueType LocVT,
+
+ static CCValAssign getReg(unsigned ValNo, MVT ValVT,
+ unsigned RegNo, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret.ValNo = ValNo;
Ret.Loc = RegNo;
Ret.isMem = false;
+ Ret.isCustom = false;
Ret.HTP = HTP;
Ret.ValVT = ValVT;
Ret.LocVT = LocVT;
return Ret;
}
- static CCValAssign getMem(unsigned ValNo, MVT::ValueType ValVT,
- unsigned Offset, MVT::ValueType LocVT,
+
+ static CCValAssign getCustomReg(unsigned ValNo, MVT ValVT,
+ unsigned RegNo, MVT LocVT,
+ LocInfo HTP) {
+ CCValAssign Ret;
+ Ret = getReg(ValNo, ValVT, RegNo, LocVT, HTP);
+ Ret.isCustom = true;
+ return Ret;
+ }
+
+ static CCValAssign getMem(unsigned ValNo, MVT ValVT,
+ unsigned Offset, MVT LocVT,
LocInfo HTP) {
CCValAssign Ret;
Ret.ValNo = ValNo;
Ret.Loc = Offset;
Ret.isMem = true;
+ Ret.isCustom = false;
Ret.HTP = HTP;
Ret.ValVT = ValVT;
Ret.LocVT = LocVT;
return Ret;
}
-
+
+ static CCValAssign getCustomMem(unsigned ValNo, MVT ValVT,
+ unsigned Offset, MVT LocVT,
+ LocInfo HTP) {
+ CCValAssign Ret;
+ Ret = getMem(ValNo, ValVT, Offset, LocVT, HTP);
+ Ret.isCustom = true;
+ return Ret;
+ }
+
+ // There is no need to differentiate between a pending CCValAssign and other
+ // kinds, as they are stored in a different list.
+ static CCValAssign getPending(unsigned ValNo, MVT ValVT, MVT LocVT,
+ LocInfo HTP) {
+ return getReg(ValNo, ValVT, 0, LocVT, HTP);
+ }
+
+ void convertToReg(unsigned RegNo) {
+ Loc = RegNo;
+ isMem = false;
+ }
+
+ void convertToMem(unsigned Offset) {
+ Loc = Offset;
+ isMem = true;
+ }
+
unsigned getValNo() const { return ValNo; }
- MVT::ValueType getValVT() const { return ValVT; }
+ MVT getValVT() const { return ValVT; }
bool isRegLoc() const { return !isMem; }
bool isMemLoc() const { return isMem; }
-
+
+ bool needsCustom() const { return isCustom; }
+
unsigned getLocReg() const { assert(isRegLoc()); return Loc; }
unsigned getLocMemOffset() const { assert(isMemLoc()); return Loc; }
- MVT::ValueType getLocVT() const { return LocVT; }
-
+ MVT getLocVT() const { return LocVT; }
+
LocInfo getLocInfo() const { return HTP; }
-};
+ bool isExtInLoc() const {
+ return (HTP == AExt || HTP == SExt || HTP == ZExt);
+ }
+};
/// CCAssignFn - This function assigns a location for Val, updating State to
-/// reflect the change.
-typedef bool CCAssignFn(unsigned ValNo, MVT::ValueType ValVT,
- MVT::ValueType LocVT, CCValAssign::LocInfo LocInfo,
- unsigned ArgFlags, CCState &State);
+/// reflect the change. It returns 'true' if it failed to handle Val.
+typedef bool CCAssignFn(unsigned ValNo, MVT ValVT,
+ MVT LocVT, CCValAssign::LocInfo LocInfo,
+ ISD::ArgFlagsTy ArgFlags, CCState &State);
+
+/// CCCustomFn - This function assigns a location for Val, possibly updating
+/// all args to reflect changes and indicates if it handled it. It must set
+/// isCustom if it handles the arg and returns true.
+typedef bool CCCustomFn(unsigned &ValNo, MVT &ValVT,
+ MVT &LocVT, CCValAssign::LocInfo &LocInfo,
+ ISD::ArgFlagsTy &ArgFlags, CCState &State);
+
+/// ParmContext - This enum tracks whether calling convention lowering is in
+/// the context of prologue or call generation. Not all backends make use of
+/// this information.
+typedef enum { Unknown, Prologue, Call } ParmContext;
-
/// CCState - This class holds information needed while lowering arguments and
/// return values. It captures which registers are already assigned and which
/// stack slots are used. It provides accessors to allocate these values.
class CCState {
- unsigned CallingConv;
+private:
+ CallingConv::ID CallingConv;
bool IsVarArg;
- const TargetMachine &TM;
+ MachineFunction &MF;
const TargetRegisterInfo &TRI;
- SmallVector<CCValAssign, 16> &Locs;
-
+ SmallVectorImpl<CCValAssign> &Locs;
+ LLVMContext &Context;
+
unsigned StackOffset;
SmallVector<uint32_t, 16> UsedRegs;
+ SmallVector<CCValAssign, 4> PendingLocs;
+
+ // ByValInfo and SmallVector<ByValInfo, 4> ByValRegs:
+ //
+ // Vector of ByValInfo instances (ByValRegs) is introduced for byval registers
+ // tracking.
+ // Or, in another words it tracks byval parameters that are stored in
+ // general purpose registers.
+ //
+ // For 4 byte stack alignment,
+ // instance index means byval parameter number in formal
+ // arguments set. Assume, we have some "struct_type" with size = 4 bytes,
+ // then, for function "foo":
+ //
+ // i32 foo(i32 %p, %struct_type* %r, i32 %s, %struct_type* %t)
+ //
+ // ByValRegs[0] describes how "%r" is stored (Begin == r1, End == r2)
+ // ByValRegs[1] describes how "%t" is stored (Begin == r3, End == r4).
+ //
+ // In case of 8 bytes stack alignment,
+ // ByValRegs may also contain information about wasted registers.
+ // In function shown above, r3 would be wasted according to AAPCS rules.
+ // And in that case ByValRegs[1].Waste would be "true".
+ // ByValRegs vector size still would be 2,
+ // while "%t" goes to the stack: it wouldn't be described in ByValRegs.
+ //
+ // Supposed use-case for this collection:
+ // 1. Initially ByValRegs is empty, InRegsParamsProceed is 0.
+ // 2. HandleByVal fillups ByValRegs.
+ // 3. Argument analysis (LowerFormatArguments, for example). After
+ // some byval argument was analyzed, InRegsParamsProceed is increased.
+ struct ByValInfo {
+ ByValInfo(unsigned B, unsigned E, bool IsWaste = false) :
+ Begin(B), End(E), Waste(IsWaste) {}
+ // First register allocated for current parameter.
+ unsigned Begin;
+
+ // First after last register allocated for current parameter.
+ unsigned End;
+
+ // Means that current range of registers doesn't belong to any
+ // parameters. It was wasted due to stack alignment rules.
+ // For more information see:
+ // AAPCS, 5.5 Parameter Passing, Stage C, C.3.
+ bool Waste;
+ };
+ SmallVector<ByValInfo, 4 > ByValRegs;
+
+ // InRegsParamsProceed - shows how many instances of ByValRegs was proceed
+ // during argument analysis.
+ unsigned InRegsParamsProceed;
+
+protected:
+ ParmContext CallOrPrologue;
+
public:
- CCState(unsigned CC, bool isVarArg, const TargetMachine &TM,
- SmallVector<CCValAssign, 16> &locs);
-
+ CCState(CallingConv::ID CC, bool isVarArg, MachineFunction &MF,
+ SmallVectorImpl<CCValAssign> &locs, LLVMContext &C);
+
void addLoc(const CCValAssign &V) {
Locs.push_back(V);
}
-
- const TargetMachine &getTarget() const { return TM; }
- unsigned getCallingConv() const { return CallingConv; }
+
+ LLVMContext &getContext() const { return Context; }
+ MachineFunction &getMachineFunction() const { return MF; }
+ CallingConv::ID getCallingConv() const { return CallingConv; }
bool isVarArg() const { return IsVarArg; }
-
+
unsigned getNextStackOffset() const { return StackOffset; }
/// isAllocated - Return true if the specified register (or an alias) is
bool isAllocated(unsigned Reg) const {
return UsedRegs[Reg/32] & (1 << (Reg&31));
}
-
- /// AnalyzeFormalArguments - Analyze an ISD::FORMAL_ARGUMENTS node,
+
+ /// AnalyzeFormalArguments - Analyze an array of argument values,
/// incorporating info about the formals into this state.
- void AnalyzeFormalArguments(SDNode *TheArgs, CCAssignFn Fn);
-
- /// AnalyzeReturn - Analyze the returned values of an ISD::RET node,
+ void AnalyzeFormalArguments(const SmallVectorImpl<ISD::InputArg> &Ins,
+ CCAssignFn Fn);
+
+ /// AnalyzeReturn - Analyze the returned values of a return,
/// incorporating info about the result values into this state.
- void AnalyzeReturn(SDNode *TheRet, CCAssignFn Fn);
-
- /// AnalyzeCallOperands - Analyze an ISD::CALL node, incorporating info
- /// about the passed values into this state.
- void AnalyzeCallOperands(SDNode *TheCall, CCAssignFn Fn);
+ void AnalyzeReturn(const SmallVectorImpl<ISD::OutputArg> &Outs,
+ CCAssignFn Fn);
+
+ /// CheckReturn - Analyze the return values of a function, returning
+ /// true if the return can be performed without sret-demotion, and
+ /// false otherwise.
+ bool CheckReturn(const SmallVectorImpl<ISD::OutputArg> &ArgsFlags,
+ CCAssignFn Fn);
- /// AnalyzeCallResult - Analyze the return values of an ISD::CALL node,
+ /// AnalyzeCallOperands - Analyze the outgoing arguments to a call,
/// incorporating info about the passed values into this state.
- void AnalyzeCallResult(SDNode *TheCall, CCAssignFn Fn);
-
+ void AnalyzeCallOperands(const SmallVectorImpl<ISD::OutputArg> &Outs,
+ CCAssignFn Fn);
+
+ /// AnalyzeCallOperands - Same as above except it takes vectors of types
+ /// and argument flags.
+ void AnalyzeCallOperands(SmallVectorImpl<MVT> &ArgVTs,
+ SmallVectorImpl<ISD::ArgFlagsTy> &Flags,
+ CCAssignFn Fn);
+
+ /// AnalyzeCallResult - Analyze the return values of a call,
+ /// incorporating info about the passed values into this state.
+ void AnalyzeCallResult(const SmallVectorImpl<ISD::InputArg> &Ins,
+ CCAssignFn Fn);
+
+ /// AnalyzeCallResult - Same as above except it's specialized for calls which
+ /// produce a single value.
+ void AnalyzeCallResult(MVT VT, CCAssignFn Fn);
/// getFirstUnallocated - Return the first unallocated register in the set, or
/// NumRegs if they are all allocated.
- unsigned getFirstUnallocated(const unsigned *Regs, unsigned NumRegs) const {
+ unsigned getFirstUnallocated(const MCPhysReg *Regs, unsigned NumRegs) const {
for (unsigned i = 0; i != NumRegs; ++i)
if (!isAllocated(Regs[i]))
return i;
return NumRegs;
}
-
+
/// AllocateReg - Attempt to allocate one register. If it is not available,
/// return zero. Otherwise, return the register, marking it and any aliases
/// as allocated.
MarkAllocated(Reg);
return Reg;
}
-
+
+ /// Version of AllocateReg with extra register to be shadowed.
+ unsigned AllocateReg(unsigned Reg, unsigned ShadowReg) {
+ if (isAllocated(Reg)) return 0;
+ MarkAllocated(Reg);
+ MarkAllocated(ShadowReg);
+ return Reg;
+ }
+
/// AllocateReg - Attempt to allocate one of the specified registers. If none
/// are available, return zero. Otherwise, return the first one available,
/// marking it and any aliases as allocated.
- unsigned AllocateReg(const unsigned *Regs, unsigned NumRegs) {
+ unsigned AllocateReg(const MCPhysReg *Regs, unsigned NumRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
if (FirstUnalloc == NumRegs)
return 0; // Didn't find the reg.
-
+
// Mark the register and any aliases as allocated.
unsigned Reg = Regs[FirstUnalloc];
MarkAllocated(Reg);
return Reg;
}
-
+
+ /// AllocateRegBlock - Attempt to allocate a block of RegsRequired consecutive
+ /// registers. If this is not possible, return zero. Otherwise, return the first
+ /// register of the block that were allocated, marking the entire block as allocated.
+ unsigned AllocateRegBlock(const uint16_t *Regs, unsigned NumRegs, unsigned RegsRequired) {
+ for (unsigned StartIdx = 0; StartIdx <= NumRegs - RegsRequired; ++StartIdx) {
+ bool BlockAvailable = true;
+ // Check for already-allocated regs in this block
+ for (unsigned BlockIdx = 0; BlockIdx < RegsRequired; ++BlockIdx) {
+ if (isAllocated(Regs[StartIdx + BlockIdx])) {
+ BlockAvailable = false;
+ break;
+ }
+ }
+ if (BlockAvailable) {
+ // Mark the entire block as allocated
+ for (unsigned BlockIdx = 0; BlockIdx < RegsRequired; ++BlockIdx) {
+ MarkAllocated(Regs[StartIdx + BlockIdx]);
+ }
+ return Regs[StartIdx];
+ }
+ }
+ // No block was available
+ return 0;
+ }
+
+ /// Version of AllocateReg with list of registers to be shadowed.
+ unsigned AllocateReg(const MCPhysReg *Regs, const MCPhysReg *ShadowRegs,
+ unsigned NumRegs) {
+ unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
+ if (FirstUnalloc == NumRegs)
+ return 0; // Didn't find the reg.
+
+ // Mark the register and any aliases as allocated.
+ unsigned Reg = Regs[FirstUnalloc], ShadowReg = ShadowRegs[FirstUnalloc];
+ MarkAllocated(Reg);
+ MarkAllocated(ShadowReg);
+ return Reg;
+ }
+
/// AllocateStack - Allocate a chunk of stack space with the specified size
/// and alignment.
unsigned AllocateStack(unsigned Size, unsigned Align) {
- assert(Align && ((Align-1) & Align) == 0); // Align is power of 2.
- StackOffset = ((StackOffset + Align-1) & ~(Align-1));
+ assert(Align && ((Align - 1) & Align) == 0); // Align is power of 2.
+ StackOffset = ((StackOffset + Align - 1) & ~(Align - 1));
unsigned Result = StackOffset;
StackOffset += Size;
+ MF.getFrameInfo()->ensureMaxAlignment(Align);
return Result;
}
+ /// Version of AllocateStack with extra register to be shadowed.
+ unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) {
+ MarkAllocated(ShadowReg);
+ return AllocateStack(Size, Align);
+ }
+
+ /// Version of AllocateStack with list of extra registers to be shadowed.
+ /// Note that, unlike AllocateReg, this shadows ALL of the shadow registers.
+ unsigned AllocateStack(unsigned Size, unsigned Align,
+ const MCPhysReg *ShadowRegs, unsigned NumShadowRegs) {
+ for (unsigned i = 0; i < NumShadowRegs; ++i)
+ MarkAllocated(ShadowRegs[i]);
+ return AllocateStack(Size, Align);
+ }
+
// HandleByVal - Allocate a stack slot large enough to pass an argument by
// value. The size and alignment information of the argument is encoded in its
// parameter attribute.
- void HandleByVal(unsigned ValNo, MVT::ValueType ValVT,
- MVT::ValueType LocVT, CCValAssign::LocInfo LocInfo,
- int MinSize, int MinAlign, unsigned ArgFlags);
+ void HandleByVal(unsigned ValNo, MVT ValVT,
+ MVT LocVT, CCValAssign::LocInfo LocInfo,
+ int MinSize, int MinAlign, ISD::ArgFlagsTy ArgFlags);
+
+ // Returns count of byval arguments that are to be stored (even partly)
+ // in registers.
+ unsigned getInRegsParamsCount() const { return ByValRegs.size(); }
+
+ // Returns count of byval in-regs arguments proceed.
+ unsigned getInRegsParamsProceed() const { return InRegsParamsProceed; }
+
+ // Get information about N-th byval parameter that is stored in registers.
+ // Here "ByValParamIndex" is N.
+ void getInRegsParamInfo(unsigned InRegsParamRecordIndex,
+ unsigned& BeginReg, unsigned& EndReg) const {
+ assert(InRegsParamRecordIndex < ByValRegs.size() &&
+ "Wrong ByVal parameter index");
+
+ const ByValInfo& info = ByValRegs[InRegsParamRecordIndex];
+ BeginReg = info.Begin;
+ EndReg = info.End;
+ }
+
+ // Add information about parameter that is kept in registers.
+ void addInRegsParamInfo(unsigned RegBegin, unsigned RegEnd) {
+ ByValRegs.push_back(ByValInfo(RegBegin, RegEnd));
+ }
+
+ // Goes either to next byval parameter (excluding "waste" record), or
+ // to the end of collection.
+ // Returns false, if end is reached.
+ bool nextInRegsParam() {
+ unsigned e = ByValRegs.size();
+ if (InRegsParamsProceed < e)
+ ++InRegsParamsProceed;
+ return InRegsParamsProceed < e;
+ }
+
+ // Clear byval registers tracking info.
+ void clearByValRegsInfo() {
+ InRegsParamsProceed = 0;
+ ByValRegs.clear();
+ }
+
+ // Rewind byval registers tracking info.
+ void rewindByValRegsInfo() {
+ InRegsParamsProceed = 0;
+ }
+
+ ParmContext getCallOrPrologue() const { return CallOrPrologue; }
+
+ // Get list of pending assignments
+ SmallVectorImpl<llvm::CCValAssign> &getPendingLocs() {
+ return PendingLocs;
+ }
private:
/// MarkAllocated - Mark a register and all of its aliases as allocated.