#define LLVM_CODEGEN_FASTISEL_H
#include "llvm/ADT/DenseMap.h"
-#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "llvm/CodeGen/ValueTypes.h"
namespace llvm {
class MachineInstr;
class MachineFrameInfo;
class MachineRegisterInfo;
-class TargetData;
+class DataLayout;
class TargetInstrInfo;
+class TargetLibraryInfo;
class TargetLowering;
class TargetMachine;
class TargetRegisterClass;
MachineConstantPool &MCP;
DebugLoc DL;
const TargetMachine &TM;
- const TargetData &TD;
+ const DataLayout &TD;
const TargetInstrInfo &TII;
const TargetLowering &TLI;
const TargetRegisterInfo &TRI;
+ const TargetLibraryInfo *LibInfo;
/// The position of the last instruction for materializing constants
/// for use in the current block. It resets to EmitStartPt when it
/// into the current block.
void recomputeInsertPt();
+ /// removeDeadCode - Remove all dead instructions between the I and E.
+ void removeDeadCode(MachineBasicBlock::iterator I,
+ MachineBasicBlock::iterator E);
+
struct SavePoint {
MachineBasicBlock::iterator InsertPt;
DebugLoc DL;
virtual ~FastISel();
protected:
- explicit FastISel(FunctionLoweringInfo &funcInfo);
+ explicit FastISel(FunctionLoweringInfo &funcInfo,
+ const TargetLibraryInfo *libInfo);
/// TargetSelectInstruction - This method is called by target-independent
/// code when the normal FastISel process fails to select an instruction.
unsigned Op1, bool Op1IsKill,
uint64_t Imm);
+ /// FastEmitInst_rrii - Emit a MachineInstr with two register operands,
+ /// two immediates operands, and a result register in the given register
+ /// class.
+ unsigned FastEmitInst_rrii(unsigned MachineInstOpcode,
+ const TargetRegisterClass *RC,
+ unsigned Op0, bool Op0IsKill,
+ unsigned Op1, bool Op1IsKill,
+ uint64_t Imm1, uint64_t Imm2);
+
/// FastEmitInst_i - Emit a MachineInstr with a single immediate
/// operand, and a result register in the given register class.
unsigned FastEmitInst_i(unsigned MachineInstrOpcode,
/// hasTrivialKill - Test whether the given value has exactly one use.
bool hasTrivialKill(const Value *V) const;
-
- /// removeDeadCode - Remove all dead instructions between the I and E.
- void removeDeadCode(MachineBasicBlock::iterator I,
- MachineBasicBlock::iterator E);
};
}