class MachineBasicBlock;
class MachineConstantPool;
class MachineFunction;
+class MachineInstr;
class MachineFrameInfo;
class MachineRegisterInfo;
class TargetData;
DenseMap<const Value *, unsigned> &ValueMap;
DenseMap<const BasicBlock *, MachineBasicBlock *> &MBBMap;
DenseMap<const AllocaInst *, int> &StaticAllocaMap;
+ std::vector<std::pair<MachineInstr*, unsigned> > &PHINodesToUpdate;
#ifndef NDEBUG
SmallSet<const Instruction *, 8> &CatchInfoLost;
#endif
const TargetData &TD;
const TargetInstrInfo &TII;
const TargetLowering &TLI;
+ bool IsBottomUp;
public:
/// startNewBlock - Set the current block to which generated machine
FastISel(MachineFunction &mf,
DenseMap<const Value *, unsigned> &vm,
DenseMap<const BasicBlock *, MachineBasicBlock *> &bm,
- DenseMap<const AllocaInst *, int> &am
+ DenseMap<const AllocaInst *, int> &am,
+ std::vector<std::pair<MachineInstr*, unsigned> > &PHINodesToUpdate
#ifndef NDEBUG
, SmallSet<const Instruction *, 8> &cil
#endif
bool SelectBitCast(const User *I);
bool SelectCast(const User *I, unsigned Opcode);
+
+ /// HandlePHINodesInSuccessorBlocks - Handle PHI nodes in successor blocks.
+ /// Emit code to ensure constants are copied into registers when needed.
+ /// Remember the virtual registers that need to be added to the Machine PHI
+ /// nodes as input. We cannot just directly add them, because expansion
+ /// might result in multiple MBB's for one BB. As such, the start of the
+ /// BB might correspond to a different MBB than the end.
+ bool HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
+
+ /// materializeRegForValue - Helper for getRegForVale. This function is
+ /// called when the value isn't already available in a register and must
+ /// be materialized with new instructions.
+ unsigned materializeRegForValue(const Value *V, MVT VT);
};
}