#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/IndexedMap.h"
+#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
-#ifndef NDEBUG
-#include "llvm/ADT/SmallSet.h"
-#endif
#include "llvm/Analysis/BranchProbabilityInfo.h"
#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/CodeGen/ISDOpcodes.h"
MachineBasicBlock::iterator InsertPt;
#ifndef NDEBUG
- SmallSet<const Instruction *, 8> CatchInfoLost;
- SmallSet<const Instruction *, 8> CatchInfoFound;
+ SmallPtrSet<const Instruction *, 8> CatchInfoLost;
+ SmallPtrSet<const Instruction *, 8> CatchInfoFound;
#endif
struct LiveOutInfo {
/// VisitedBBs - The set of basic blocks visited thus far by instruction
/// selection.
- DenseSet<const BasicBlock*> VisitedBBs;
+ SmallPtrSet<const BasicBlock*, 4> VisitedBBs;
/// PHINodesToUpdate - A list of phi instructions whose operand list will
/// be updated after processing the current basic block.
/// setArgumentFrameIndex - Record frame index for the byval
/// argument.
void setArgumentFrameIndex(const Argument *A, int FI);
-
+
/// getArgumentFrameIndex - Get frame index for the byval argument.
int getArgumentFrameIndex(const Argument *A);
IndexedMap<LiveOutInfo, VirtReg2IndexFunctor> LiveOutRegInfo;
};
+/// ComputeUsesVAFloatArgument - Determine if any floating-point values are
+/// being passed to this variadic function, and set the MachineModuleInfo's
+/// usesVAFloatArgument flag if so. This flag is used to emit an undefined
+/// reference to _fltused on Windows, which will link in MSVCRT's
+/// floating-point support.
+void ComputeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo *MMI);
+
/// AddCatchInfo - Extract the personality and type infos from an eh.selector
/// call, and add them to the specified machine basic block.
void AddCatchInfo(const CallInst &I,
MachineModuleInfo *MMI, MachineBasicBlock *MBB);
-/// CopyCatchInfo - Copy catch information from SuccBB (or one of its
-/// successors) to LPad.
-void CopyCatchInfo(const BasicBlock *SuccBB, const BasicBlock *LPad,
- MachineModuleInfo *MMI, FunctionLoweringInfo &FLI);
-
/// AddLandingPadInfo - Extract the exception handling information from the
/// landingpad instruction and add them to the specified machine module info.
void AddLandingPadInfo(const LandingPadInst &I, MachineModuleInfo &MMI,