#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Allocator.h"
#include <cmath>
-#include <map>
namespace llvm {
return LHS.first < RHS.first;
}
};
-
+
class LiveIntervals : public MachineFunctionPass {
MachineFunction* mf_;
MachineRegisterInfo* mri_;
typedef std::vector<MachineInstr*> Index2MiMap;
Index2MiMap i2miMap_;
- typedef std::map<unsigned, LiveInterval*> Reg2IntervalMap;
+ typedef DenseMap<unsigned, LiveInterval*> Reg2IntervalMap;
Reg2IntervalMap r2iMap_;
BitVector allocatableRegs_;
public:
static char ID; // Pass identification, replacement for typeid
- LiveIntervals() : MachineFunctionPass((intptr_t)&ID) {}
+ LiveIntervals() : MachineFunctionPass(&ID) {}
struct InstrSlots {
enum {
return i2miMap_[index];
}
+ /// hasGapBeforeInstr - Return true if the previous instruction slot,
+ /// i.e. Index - InstrSlots::NUM, is not occupied.
+ bool hasGapBeforeInstr(unsigned Index) {
+ Index = getBaseIndex(Index - InstrSlots::NUM);
+ return getInstructionFromIndex(Index) == 0;
+ }
+
+ /// findGapBeforeInstr - Find an empty instruction slot before the
+ /// specified index. If "Furthest" is true, find one that's furthest
+ /// away from the index (but before any index that's occupied).
+ unsigned findGapBeforeInstr(unsigned Index, bool Furthest = false) {
+ Index = getBaseIndex(Index - InstrSlots::NUM);
+ if (getInstructionFromIndex(Index))
+ return 0; // No gap!
+ if (!Furthest)
+ return Index;
+ unsigned PrevIndex = getBaseIndex(Index - InstrSlots::NUM);
+ while (getInstructionFromIndex(Index)) {
+ Index = PrevIndex;
+ PrevIndex = getBaseIndex(Index - InstrSlots::NUM);
+ }
+ return Index;
+ }
+
+ /// InsertMachineInstrInMaps - Insert the specified machine instruction
+ /// into the instruction index map at the given index.
+ void InsertMachineInstrInMaps(MachineInstr *MI, unsigned Index) {
+ i2miMap_[Index / InstrSlots::NUM] = MI;
+ Mi2IndexMap::iterator it = mi2iMap_.find(MI);
+ assert(it == mi2iMap_.end() && "Already in map!");
+ mi2iMap_[MI] = Index;
+ }
+
/// conflictsWithPhysRegDef - Returns true if the specified register
/// is defined during the duration of the specified interval.
bool conflictsWithPhysRegDef(const LiveInterval &li, VirtRegMap &vrm,
unsigned reg);
+ /// conflictsWithPhysRegRef - Similar to conflictsWithPhysRegRef except
+ /// it can check use as well.
+ bool conflictsWithPhysRegRef(LiveInterval &li, unsigned Reg,
+ bool CheckUse,
+ SmallPtrSet<MachineInstr*,32> &JoinedCopies);
+
/// findLiveInMBBs - Given a live range, if the value of the range
/// is live in any MBB returns true as well as the list of basic blocks
/// in which the value is live.
- bool findLiveInMBBs(const LiveRange &LR,
+ bool findLiveInMBBs(unsigned Start, unsigned End,
+ SmallVectorImpl<MachineBasicBlock*> &MBBs) const;
+
+ /// findReachableMBBs - Return a list MBB that can be reached via any
+ /// branch or fallthroughs. Return true if the list is not empty.
+ bool findReachableMBBs(unsigned Start, unsigned End,
SmallVectorImpl<MachineBasicBlock*> &MBBs) const;
// Interval creation
LiveInterval &getOrCreateInterval(unsigned reg) {
Reg2IntervalMap::iterator I = r2iMap_.find(reg);
if (I == r2iMap_.end())
- I = r2iMap_.insert(I, std::make_pair(reg, createInterval(reg)));
+ I = r2iMap_.insert(std::make_pair(reg, createInterval(reg))).first;
return *I->second;
}
// Interval removal
void removeInterval(unsigned Reg) {
- std::map<unsigned, LiveInterval*>::iterator I = r2iMap_.find(Reg);
+ DenseMap<unsigned, LiveInterval*>::iterator I = r2iMap_.find(Reg);
delete I->second;
r2iMap_.erase(I);
}
/// (if any is created) by reference. This is temporary.
std::vector<LiveInterval*>
addIntervalsForSpills(const LiveInterval& i,
+ SmallVectorImpl<LiveInterval*> &SpillIs,
const MachineLoopInfo *loopInfo, VirtRegMap& vrm,
float &SSWeight);
+
+ /// addIntervalsForSpillsFast - Quickly create new intervals for spilled
+ /// defs / uses without remat or splitting.
+ std::vector<LiveInterval*>
+ addIntervalsForSpillsFast(const LiveInterval &li,
+ const MachineLoopInfo *loopInfo,
+ VirtRegMap &vrm, float& SSWeight);
/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
/// around all defs and uses of the specified interval.
/// isReMaterializable - Returns true if every definition of MI of every
/// val# of the specified interval is re-materializable. Also returns true
/// by reference if all of the defs are load instructions.
- bool isReMaterializable(const LiveInterval &li, bool &isLoad);
+ bool isReMaterializable(const LiveInterval &li,
+ SmallVectorImpl<LiveInterval*> &SpillIs,
+ bool &isLoad);
+
+ /// isReMaterializable - Returns true if the definition MI of the specified
+ /// val# of the specified interval is re-materializable.
+ bool isReMaterializable(const LiveInterval &li, const VNInfo *ValNo,
+ MachineInstr *MI);
/// getRepresentativeReg - Find the largest super register of the specified
/// physical register.
/// computeNumbering - Compute the index numbering.
void computeNumbering();
+ /// intervalIsInOneMBB - Returns true if the specified interval is entirely
+ /// within a single basic block.
+ bool intervalIsInOneMBB(const LiveInterval &li) const;
+
private:
/// computeIntervals - Compute live intervals.
void computeIntervals();
/// val# of the specified interval is re-materializable. Also returns true
/// by reference if the def is a load.
bool isReMaterializable(const LiveInterval &li, const VNInfo *ValNo,
- MachineInstr *MI, bool &isLoad);
+ MachineInstr *MI,
+ SmallVectorImpl<LiveInterval*> &SpillIs,
+ bool &isLoad);
/// tryFoldMemoryOperand - Attempts to fold either a spill / restore from
/// slot / to reg or any rematerialized load into ith operand of specified
bool anyKillInMBBAfterIdx(const LiveInterval &li, const VNInfo *VNI,
MachineBasicBlock *MBB, unsigned Idx) const;
- /// intervalIsInOneMBB - Returns true if the specified interval is entirely
- /// within a single basic block.
- bool intervalIsInOneMBB(const LiveInterval &li) const;
-
/// hasAllocatableSuperReg - Return true if the specified physical register
/// has any super register that's allocatable.
bool hasAllocatableSuperReg(unsigned Reg) const;
bool alsoFoldARestore(int Id, int index, unsigned vr,
BitVector &RestoreMBBs,
- std::map<unsigned,std::vector<SRInfo> >&RestoreIdxes);
+ DenseMap<unsigned,std::vector<SRInfo> >&RestoreIdxes);
void eraseRestoreInfo(int Id, int index, unsigned vr,
BitVector &RestoreMBBs,
- std::map<unsigned,std::vector<SRInfo> >&RestoreIdxes);
+ DenseMap<unsigned,std::vector<SRInfo> >&RestoreIdxes);
/// handleSpilledImpDefs - Remove IMPLICIT_DEF instructions which are being
/// spilled and create empty intervals for their uses.
VirtRegMap &vrm, const TargetRegisterClass* rc,
SmallVector<int, 4> &ReMatIds, const MachineLoopInfo *loopInfo,
unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
- std::map<unsigned,unsigned> &MBBVRegsMap,
+ DenseMap<unsigned,unsigned> &MBBVRegsMap,
std::vector<LiveInterval*> &NewLIs, float &SSWeight);
void rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
LiveInterval::Ranges::const_iterator &I,
VirtRegMap &vrm, const TargetRegisterClass* rc,
SmallVector<int, 4> &ReMatIds, const MachineLoopInfo *loopInfo,
BitVector &SpillMBBs,
- std::map<unsigned,std::vector<SRInfo> > &SpillIdxes,
+ DenseMap<unsigned,std::vector<SRInfo> > &SpillIdxes,
BitVector &RestoreMBBs,
- std::map<unsigned,std::vector<SRInfo> > &RestoreIdxes,
- std::map<unsigned,unsigned> &MBBVRegsMap,
+ DenseMap<unsigned,std::vector<SRInfo> > &RestoreIdxes,
+ DenseMap<unsigned,unsigned> &MBBVRegsMap,
std::vector<LiveInterval*> &NewLIs, float &SSWeight);
static LiveInterval* createInterval(unsigned Reg);