start defining codes for instructions
[oota-llvm.git] / include / llvm / CodeGen / MachineBasicBlock.h
index a95103f35fd8105352aca93c0a705396aee8a344..1be1b742bf88fdb8c2418017969f7d5f02b1b910 100644 (file)
-//===-- llvm/CodeGen/MachineCodeForBasicBlock.h -----------------*- C++ -*--=//
-// 
+//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
 // Collect the sequence of machine instructions for a basic block.
 //
-//===---------------------------------------------------------------------===//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
+#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
 
-#ifndef LLVM_CODEGEN_MACHINECODEFORBASICBLOCK_H
-#define LLVM_CODEGEN_MACHINECODEFORBASICBLOCK_H
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/ADT/GraphTraits.h"
+#include "llvm/ADT/ilist"
+#include "llvm/Support/Streams.h"
 
-#include "llvm/BasicBlock.h"
-class MachineInstr;
+namespace llvm {
+  class MachineFunction;
 
-extern AnnotationID MCFBB_AID;
+// ilist_traits
+template <>
+struct ilist_traits<MachineInstr> {
+protected:
+  // this is only set by the MachineBasicBlock owning the ilist
+  friend class MachineBasicBlock;
+  MachineBasicBlock* parent;
 
-class MachineCodeForBasicBlock : public Annotation {
-  std::vector<MachineInstr*> Insts;
 public:
-  MachineCodeForBasicBlock();
-  ~MachineCodeForBasicBlock() {}
-  
-  // Static methods to retrieve or destroy the MachineCodeForBasicBlock
-  // object for a given basic block.
-  static MachineCodeForBasicBlock& get(const BasicBlock *bb) {
-    return *(MachineCodeForBasicBlock*)bb->getOrCreateAnnotation(MCFBB_AID);
-  }
+  ilist_traits<MachineInstr>() : parent(0) { }
+
+  static MachineInstr* getPrev(MachineInstr* N) { return N->prev; }
+  static MachineInstr* getNext(MachineInstr* N) { return N->next; }
+
+  static const MachineInstr*
+  getPrev(const MachineInstr* N) { return N->prev; }
+
+  static const MachineInstr*
+  getNext(const MachineInstr* N) { return N->next; }
+
+  static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; }
+  static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; }
+
+  static MachineInstr* createSentinel();
+  static void destroySentinel(MachineInstr *MI) { delete MI; }
+  void addNodeToList(MachineInstr* N);
+  void removeNodeFromList(MachineInstr* N);
+  void transferNodesFromList(
+      iplist<MachineInstr, ilist_traits<MachineInstr> >& toList,
+      ilist_iterator<MachineInstr> first,
+      ilist_iterator<MachineInstr> last);
+};
+
+class BasicBlock;
+
+class MachineBasicBlock {
+  typedef ilist<MachineInstr> Instructions;
+  Instructions Insts;
+  MachineBasicBlock *Prev, *Next;
+  const BasicBlock *BB;
+  int Number;
+  MachineFunction *Parent;
+
+  /// Predecessors/Successors - Keep track of the predecessor / successor
+  /// basicblocks.
+  std::vector<MachineBasicBlock *> Predecessors;
+  std::vector<MachineBasicBlock *> Successors;
+
+  /// LiveIns - Keep track of the physical registers that are livein of
+  /// the basicblock.
+  std::vector<unsigned> LiveIns;
   
-  static void destroy(const BasicBlock *bb) {
-    bb->deleteAnnotation(MCFBB_AID);
+  /// IsLandingPad - Indicate that this basic block is entered via an
+  /// exception handler.
+  bool IsLandingPad;
+
+public:
+  explicit MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0),
+                                                         BB(bb), Number(-1),
+                                                         Parent(0),
+                                                         IsLandingPad(false) {
+    Insts.parent = this;
   }
-  
-  typedef std::vector<MachineInstr*>::iterator                iterator;
-  typedef std::vector<MachineInstr*>::const_iterator    const_iterator;
+
+  ~MachineBasicBlock();
+
+  /// getBasicBlock - Return the LLVM basic block that this instance
+  /// corresponded to originally.
+  ///
+  const BasicBlock *getBasicBlock() const { return BB; }
+
+  /// getParent - Return the MachineFunction containing this basic block.
+  ///
+  const MachineFunction *getParent() const { return Parent; }
+  MachineFunction *getParent() { return Parent; }
+
+  typedef ilist<MachineInstr>::iterator                       iterator;
+  typedef ilist<MachineInstr>::const_iterator           const_iterator;
   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
   typedef std::reverse_iterator<iterator>             reverse_iterator;
 
   unsigned size() const { return Insts.size(); }
   bool empty() const { return Insts.empty(); }
 
-  MachineInstr * operator[](unsigned i) const { return Insts[i]; }
-  MachineInstr *&operator[](unsigned i)       { return Insts[i]; }
-
-  MachineInstr *front() const { return Insts.front(); }
-  MachineInstr *back()  const { return Insts.back(); }
+  MachineInstr& front() { return Insts.front(); }
+  MachineInstr& back()  { return Insts.back(); }
 
   iterator                begin()       { return Insts.begin();  }
   const_iterator          begin() const { return Insts.begin();  }
@@ -51,23 +118,221 @@ public:
   reverse_iterator       rend  ()       { return Insts.rend();   }
   const_reverse_iterator rend  () const { return Insts.rend();   }
 
+  // Machine-CFG iterators
+  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
+  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
+  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
+  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
+
+  pred_iterator        pred_begin()       { return Predecessors.begin(); }
+  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
+  pred_iterator        pred_end()         { return Predecessors.end();   }
+  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
+  unsigned             pred_size()  const { return Predecessors.size();  }
+  bool                 pred_empty() const { return Predecessors.empty(); }
+  succ_iterator        succ_begin()       { return Successors.begin();   }
+  const_succ_iterator  succ_begin() const { return Successors.begin();   }
+  succ_iterator        succ_end()         { return Successors.end();     }
+  const_succ_iterator  succ_end()   const { return Successors.end();     }
+  unsigned             succ_size()  const { return Successors.size();    }
+  bool                 succ_empty() const { return Successors.empty();   }
+
+  // LiveIn management methods.
+
+  /// addLiveIn - Add the specified register as a live in.  Note that it
+  /// is an error to add the same register to the same set more than once.
+  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
+
+  /// removeLiveIn - Remove the specified register from the live in set.
+  ///
+  void removeLiveIn(unsigned Reg);
+
+  // Iteration support for live in sets.  These sets are kept in sorted
+  // order by their register number.
+  typedef std::vector<unsigned>::iterator       livein_iterator;
+  typedef std::vector<unsigned>::const_iterator const_livein_iterator;
+  livein_iterator       livein_begin()       { return LiveIns.begin(); }
+  const_livein_iterator livein_begin() const { return LiveIns.begin(); }
+  livein_iterator       livein_end()         { return LiveIns.end(); }
+  const_livein_iterator livein_end()   const { return LiveIns.end(); }
+  bool            livein_empty() const { return LiveIns.empty(); }
+
+  /// isLandingPad - Returns true if the block is a landing pad. That is
+  /// this basic block is entered via an exception handler.
+  bool isLandingPad() const { return IsLandingPad; }
+
+  /// setIsLandingPad - Indicates the block is a landing pad.  That is
+  /// this basic block is entered via an exception handler.
+  void setIsLandingPad() { IsLandingPad = true; }
+
+  // Code Layout methods.
+  
+  /// moveBefore/moveAfter - move 'this' block before or after the specified
+  /// block.  This only moves the block, it does not modify the CFG or adjust
+  /// potential fall-throughs at the end of the block.
+  void moveBefore(MachineBasicBlock *NewAfter);
+  void moveAfter(MachineBasicBlock *NewBefore);
+  
+  // Machine-CFG mutators
+  
+  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
+  /// The Predecessors list of succ is automatically updated.
+  ///
+  void addSuccessor(MachineBasicBlock *succ);
+
+  /// removeSuccessor - Remove successor from the successors list of this
+  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
+  ///
+  void removeSuccessor(MachineBasicBlock *succ);
+
+  /// removeSuccessor - Remove specified successor from the successors list of
+  /// this MachineBasicBlock. The Predecessors list of succ is automatically
+  /// updated.
+  ///
+  void removeSuccessor(succ_iterator I);
+  
+  /// isSuccessor - Return true if the specified MBB is a successor of this
+  /// block.
+  bool isSuccessor(MachineBasicBlock *MBB) const {
+    for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
+      if (*I == MBB)
+        return true;
+    return false;
+  }
+
+  /// getFirstTerminator - returns an iterator to the first terminator
+  /// instruction of this basic block. If a terminator does not exist,
+  /// it returns end()
+  iterator getFirstTerminator();
+
+  void pop_front() { Insts.pop_front(); }
+  void pop_back() { Insts.pop_back(); }
   void push_back(MachineInstr *MI) { Insts.push_back(MI); }
   template<typename IT>
   void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
   iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
 
   // erase - Remove the specified element or range from the instruction list.
-  // These functions do not delete any instructions removed.
+  // These functions delete any instructions removed.
   //
   iterator erase(iterator I)             { return Insts.erase(I); }
   iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
+  MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
+  void clear()                           { Insts.clear(); }
+
+  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
+  /// To), and insert them into this MBB right before 'where'.
+  void splice(iterator where, MachineBasicBlock *Other, iterator From,
+              iterator To) {
+    Insts.splice(where, Other->Insts, From, To);
+  }
+
+  // Debugging methods.
+  void dump() const;
+  void print(std::ostream &OS) const;
+  void print(std::ostream *OS) const { if (OS) print(*OS); }
+
+  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
+  /// level, unless they're not in a MachineFunction yet, in which case this
+  /// will return -1.
+  ///
+  int getNumber() const { return Number; }
+  void setNumber(int N) { Number = N; }
+
+private:   // Methods used to maintain doubly linked list of blocks...
+  friend struct ilist_traits<MachineBasicBlock>;
+
+  MachineBasicBlock *getPrev() const { return Prev; }
+  MachineBasicBlock *getNext() const { return Next; }
+  void setPrev(MachineBasicBlock *P) { Prev = P; }
+  void setNext(MachineBasicBlock *N) { Next = N; }
+
+  // Machine-CFG mutators
+
+  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
+  /// Don't do this unless you know what you're doing, because it doesn't
+  /// update pred's successors list. Use pred->addSuccessor instead.
+  ///
+  void addPredecessor(MachineBasicBlock *pred);
+
+  /// removePredecessor - Remove pred as a predecessor of this
+  /// MachineBasicBlock. Don't do this unless you know what you're
+  /// doing, because it doesn't update pred's successors list. Use
+  /// pred->removeSuccessor instead.
+  ///
+  void removePredecessor(MachineBasicBlock *pred);
+};
+
+std::ostream& operator<<(std::ostream &OS, const MachineBasicBlock &MBB);
+
+//===--------------------------------------------------------------------===//
+// GraphTraits specializations for machine basic block graphs (machine-CFGs)
+//===--------------------------------------------------------------------===//
+
+// Provide specializations of GraphTraits to be able to treat a
+// MachineFunction as a graph of MachineBasicBlocks...
+//
 
-  MachineInstr *pop_back() {
-    MachineInstr *R = back();
-    Insts.pop_back();
-    return R;
+template <> struct GraphTraits<MachineBasicBlock *> {
+  typedef MachineBasicBlock NodeType;
+  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
+
+  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
+  static inline ChildIteratorType child_begin(NodeType *N) {
+    return N->succ_begin();
+  }
+  static inline ChildIteratorType child_end(NodeType *N) {
+    return N->succ_end();
+  }
+};
+
+template <> struct GraphTraits<const MachineBasicBlock *> {
+  typedef const MachineBasicBlock NodeType;
+  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
+
+  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
+  static inline ChildIteratorType child_begin(NodeType *N) {
+    return N->succ_begin();
+  }
+  static inline ChildIteratorType child_end(NodeType *N) {
+    return N->succ_end();
+  }
+};
+
+// Provide specializations of GraphTraits to be able to treat a
+// MachineFunction as a graph of MachineBasicBlocks... and to walk it
+// in inverse order.  Inverse order for a function is considered
+// to be when traversing the predecessor edges of a MBB
+// instead of the successor edges.
+//
+template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
+  typedef MachineBasicBlock NodeType;
+  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
+  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
+    return G.Graph;
+  }
+  static inline ChildIteratorType child_begin(NodeType *N) {
+    return N->pred_begin();
+  }
+  static inline ChildIteratorType child_end(NodeType *N) {
+    return N->pred_end();
+  }
+};
+
+template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
+  typedef const MachineBasicBlock NodeType;
+  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
+  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
+    return G.Graph;
+  }
+  static inline ChildIteratorType child_begin(NodeType *N) {
+    return N->pred_begin();
+  }
+  static inline ChildIteratorType child_end(NodeType *N) {
+    return N->pred_end();
   }
 };
 
+} // End llvm namespace
 
 #endif