#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
-#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/ADT/GraphTraits.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/Support/DataTypes.h"
+#include <functional>
namespace llvm {
+class Pass;
class BasicBlock;
class MachineFunction;
+class MCSymbol;
+class SlotIndexes;
+class StringRef;
class raw_ostream;
+class MachineBranchProbabilityInfo;
template <>
struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
private:
- mutable ILIST_NODE<MachineInstr> Sentinel;
+ mutable ilist_half_node<MachineInstr> Sentinel;
// this is only set by the MachineBasicBlock owning the LiveList
friend class MachineBasicBlock;
const BasicBlock *BB;
int Number;
MachineFunction *xParent;
-
+
/// Predecessors/Successors - Keep track of the predecessor / successor
/// basicblocks.
std::vector<MachineBasicBlock *> Predecessors;
std::vector<MachineBasicBlock *> Successors;
+ /// Weights - Keep track of the weights to the successors. This vector
+ /// has the same order as Successors, or it is empty if we don't use it
+ /// (disable optimization).
+ std::vector<uint32_t> Weights;
+ typedef std::vector<uint32_t>::iterator weight_iterator;
+ typedef std::vector<uint32_t>::const_iterator const_weight_iterator;
+
/// LiveIns - Keep track of the physical registers that are livein of
/// the basicblock.
std::vector<unsigned> LiveIns;
/// Alignment - Alignment of the basic block. Zero if the basic block does
/// not need to be aligned.
+ /// The alignment is specified as log2(bytes).
unsigned Alignment;
-
+
/// IsLandingPad - Indicate that this basic block is entered via an
/// exception handler.
bool IsLandingPad;
+ /// AddressTaken - Indicate that this basic block is potentially the
+ /// target of an indirect branch.
+ bool AddressTaken;
+
+ /// \brief since getSymbol is a relatively heavy-weight operation, the symbol
+ /// is only computed once and is cached.
+ mutable MCSymbol *CachedMCSymbol;
+
// Intrusive list support
MachineBasicBlock() {}
public:
/// getBasicBlock - Return the LLVM basic block that this instance
- /// corresponded to originally.
+ /// corresponded to originally. Note that this may be NULL if this instance
+ /// does not correspond directly to an LLVM basic block.
///
const BasicBlock *getBasicBlock() const { return BB; }
+ /// getName - Return the name of the corresponding LLVM basic block, or
+ /// "(null)".
+ StringRef getName() const;
+
+ /// getFullName - Return a formatted string to identify this block and its
+ /// parent function.
+ std::string getFullName() const;
+
+ /// hasAddressTaken - Test whether this block is potentially the target
+ /// of an indirect branch.
+ bool hasAddressTaken() const { return AddressTaken; }
+
+ /// setHasAddressTaken - Set this block to reflect that it potentially
+ /// is the target of an indirect branch.
+ void setHasAddressTaken() { AddressTaken = true; }
+
/// getParent - Return the MachineFunction containing this basic block.
///
const MachineFunction *getParent() const { return xParent; }
MachineFunction *getParent() { return xParent; }
- typedef Instructions::iterator iterator;
- typedef Instructions::const_iterator const_iterator;
- typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
- typedef std::reverse_iterator<iterator> reverse_iterator;
+
+ /// bundle_iterator - MachineBasicBlock iterator that automatically skips over
+ /// MIs that are inside bundles (i.e. walk top level MIs only).
+ template<typename Ty, typename IterTy>
+ class bundle_iterator
+ : public std::iterator<std::bidirectional_iterator_tag, Ty, ptrdiff_t> {
+ IterTy MII;
+
+ public:
+ bundle_iterator(IterTy mii) : MII(mii) {}
+
+ bundle_iterator(Ty &mi) : MII(mi) {
+ assert(!mi.isBundledWithPred() &&
+ "It's not legal to initialize bundle_iterator with a bundled MI");
+ }
+ bundle_iterator(Ty *mi) : MII(mi) {
+ assert((!mi || !mi->isBundledWithPred()) &&
+ "It's not legal to initialize bundle_iterator with a bundled MI");
+ }
+ // Template allows conversion from const to nonconst.
+ template<class OtherTy, class OtherIterTy>
+ bundle_iterator(const bundle_iterator<OtherTy, OtherIterTy> &I)
+ : MII(I.getInstrIterator()) {}
+ bundle_iterator() : MII(nullptr) {}
+
+ Ty &operator*() const { return *MII; }
+ Ty *operator->() const { return &operator*(); }
+
+ operator Ty*() const { return MII; }
+
+ bool operator==(const bundle_iterator &x) const {
+ return MII == x.MII;
+ }
+ bool operator!=(const bundle_iterator &x) const {
+ return !operator==(x);
+ }
+
+ // Increment and decrement operators...
+ bundle_iterator &operator--() { // predecrement - Back up
+ do --MII;
+ while (MII->isBundledWithPred());
+ return *this;
+ }
+ bundle_iterator &operator++() { // preincrement - Advance
+ while (MII->isBundledWithSucc())
+ ++MII;
+ ++MII;
+ return *this;
+ }
+ bundle_iterator operator--(int) { // postdecrement operators...
+ bundle_iterator tmp = *this;
+ --*this;
+ return tmp;
+ }
+ bundle_iterator operator++(int) { // postincrement operators...
+ bundle_iterator tmp = *this;
+ ++*this;
+ return tmp;
+ }
+
+ IterTy getInstrIterator() const {
+ return MII;
+ }
+ };
+
+ typedef Instructions::iterator instr_iterator;
+ typedef Instructions::const_iterator const_instr_iterator;
+ typedef std::reverse_iterator<instr_iterator> reverse_instr_iterator;
+ typedef
+ std::reverse_iterator<const_instr_iterator> const_reverse_instr_iterator;
+
+ typedef
+ bundle_iterator<MachineInstr,instr_iterator> iterator;
+ typedef
+ bundle_iterator<const MachineInstr,const_instr_iterator> const_iterator;
+ typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
+ typedef std::reverse_iterator<iterator> reverse_iterator;
+
unsigned size() const { return (unsigned)Insts.size(); }
bool empty() const { return Insts.empty(); }
- MachineInstr& front() { return Insts.front(); }
- MachineInstr& back() { return Insts.back(); }
- const MachineInstr& front() const { return Insts.front(); }
- const MachineInstr& back() const { return Insts.back(); }
-
- iterator begin() { return Insts.begin(); }
- const_iterator begin() const { return Insts.begin(); }
- iterator end() { return Insts.end(); }
- const_iterator end() const { return Insts.end(); }
- reverse_iterator rbegin() { return Insts.rbegin(); }
- const_reverse_iterator rbegin() const { return Insts.rbegin(); }
- reverse_iterator rend () { return Insts.rend(); }
- const_reverse_iterator rend () const { return Insts.rend(); }
+ MachineInstr &instr_front() { return Insts.front(); }
+ MachineInstr &instr_back() { return Insts.back(); }
+ const MachineInstr &instr_front() const { return Insts.front(); }
+ const MachineInstr &instr_back() const { return Insts.back(); }
+
+ MachineInstr &front() { return Insts.front(); }
+ MachineInstr &back() { return *--end(); }
+ const MachineInstr &front() const { return Insts.front(); }
+ const MachineInstr &back() const { return *--end(); }
+
+ instr_iterator instr_begin() { return Insts.begin(); }
+ const_instr_iterator instr_begin() const { return Insts.begin(); }
+ instr_iterator instr_end() { return Insts.end(); }
+ const_instr_iterator instr_end() const { return Insts.end(); }
+ reverse_instr_iterator instr_rbegin() { return Insts.rbegin(); }
+ const_reverse_instr_iterator instr_rbegin() const { return Insts.rbegin(); }
+ reverse_instr_iterator instr_rend () { return Insts.rend(); }
+ const_reverse_instr_iterator instr_rend () const { return Insts.rend(); }
+
+ iterator begin() { return instr_begin(); }
+ const_iterator begin() const { return instr_begin(); }
+ iterator end () { return instr_end(); }
+ const_iterator end () const { return instr_end(); }
+ reverse_iterator rbegin() { return instr_rbegin(); }
+ const_reverse_iterator rbegin() const { return instr_rbegin(); }
+ reverse_iterator rend () { return instr_rend(); }
+ const_reverse_iterator rend () const { return instr_rend(); }
+
+ inline iterator_range<iterator> terminators() {
+ return iterator_range<iterator>(getFirstTerminator(), end());
+ }
+ inline iterator_range<const_iterator> terminators() const {
+ return iterator_range<const_iterator>(getFirstTerminator(), end());
+ }
// Machine-CFG iterators
typedef std::vector<MachineBasicBlock *>::iterator pred_iterator;
succ_reverse_iterator;
typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
const_succ_reverse_iterator;
-
pred_iterator pred_begin() { return Predecessors.begin(); }
const_pred_iterator pred_begin() const { return Predecessors.begin(); }
pred_iterator pred_end() { return Predecessors.end(); }
}
bool succ_empty() const { return Successors.empty(); }
+ inline iterator_range<pred_iterator> predecessors() {
+ return iterator_range<pred_iterator>(pred_begin(), pred_end());
+ }
+ inline iterator_range<const_pred_iterator> predecessors() const {
+ return iterator_range<const_pred_iterator>(pred_begin(), pred_end());
+ }
+ inline iterator_range<succ_iterator> successors() {
+ return iterator_range<succ_iterator>(succ_begin(), succ_end());
+ }
+ inline iterator_range<const_succ_iterator> successors() const {
+ return iterator_range<const_succ_iterator>(succ_begin(), succ_end());
+ }
+
// LiveIn management methods.
/// addLiveIn - Add the specified register as a live in. Note that it
/// is an error to add the same register to the same set more than once.
void addLiveIn(unsigned Reg) { LiveIns.push_back(Reg); }
+ /// Add PhysReg as live in to this block, and ensure that there is a copy of
+ /// PhysReg to a virtual register of class RC. Return the virtual register
+ /// that is a copy of the live in PhysReg.
+ unsigned addLiveIn(unsigned PhysReg, const TargetRegisterClass *RC);
+
/// removeLiveIn - Remove the specified register from the live in set.
///
void removeLiveIn(unsigned Reg);
// Iteration support for live in sets. These sets are kept in sorted
// order by their register number.
- typedef std::vector<unsigned>::iterator livein_iterator;
- typedef std::vector<unsigned>::const_iterator const_livein_iterator;
- livein_iterator livein_begin() { return LiveIns.begin(); }
- const_livein_iterator livein_begin() const { return LiveIns.begin(); }
- livein_iterator livein_end() { return LiveIns.end(); }
- const_livein_iterator livein_end() const { return LiveIns.end(); }
+ typedef std::vector<unsigned>::const_iterator livein_iterator;
+ livein_iterator livein_begin() const { return LiveIns.begin(); }
+ livein_iterator livein_end() const { return LiveIns.end(); }
bool livein_empty() const { return LiveIns.empty(); }
/// getAlignment - Return alignment of the basic block.
+ /// The alignment is specified as log2(bytes).
///
unsigned getAlignment() const { return Alignment; }
/// setAlignment - Set alignment of the basic block.
+ /// The alignment is specified as log2(bytes).
///
void setAlignment(unsigned Align) { Alignment = Align; }
/// setIsLandingPad - Indicates the block is a landing pad. That is
/// this basic block is entered via an exception handler.
- void setIsLandingPad() { IsLandingPad = true; }
+ void setIsLandingPad(bool V = true) { IsLandingPad = V; }
+
+ /// getLandingPadSuccessor - If this block has a successor that is a landing
+ /// pad, return it. Otherwise return NULL.
+ const MachineBasicBlock *getLandingPadSuccessor() const;
// Code Layout methods.
-
+
/// moveBefore/moveAfter - move 'this' block before or after the specified
/// block. This only moves the block, it does not modify the CFG or adjust
/// potential fall-throughs at the end of the block.
void moveBefore(MachineBasicBlock *NewAfter);
void moveAfter(MachineBasicBlock *NewBefore);
-
+
+ /// updateTerminator - Update the terminator instructions in block to account
+ /// for changes to the layout. If the block previously used a fallthrough,
+ /// it may now need a branch, and if it previously used branching it may now
+ /// be able to use a fallthrough.
+ void updateTerminator();
+
// Machine-CFG mutators
-
+
/// addSuccessor - Add succ as a successor of this MachineBasicBlock.
- /// The Predecessors list of succ is automatically updated.
+ /// The Predecessors list of succ is automatically updated. WEIGHT
+ /// parameter is stored in Weights list and it may be used by
+ /// MachineBranchProbabilityInfo analysis to calculate branch probability.
///
- void addSuccessor(MachineBasicBlock *succ);
+ /// Note that duplicate Machine CFG edges are not allowed.
+ ///
+ void addSuccessor(MachineBasicBlock *succ, uint32_t weight = 0);
+
+ /// Set successor weight of a given iterator.
+ void setSuccWeight(succ_iterator I, uint32_t weight);
/// removeSuccessor - Remove successor from the successors list of this
/// MachineBasicBlock. The Predecessors list of succ is automatically updated.
/// updated. Return the iterator to the element after the one removed.
///
succ_iterator removeSuccessor(succ_iterator I);
-
+
+ /// replaceSuccessor - Replace successor OLD with NEW and update weight info.
+ ///
+ void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
+
+
/// transferSuccessors - Transfers all the successors from MBB to this
/// machine basic block (i.e., copies all the successors fromMBB and
- /// remove all the successors fromBB).
+ /// remove all the successors from fromMBB).
void transferSuccessors(MachineBasicBlock *fromMBB);
-
+
+ /// transferSuccessorsAndUpdatePHIs - Transfers all the successors, as
+ /// in transferSuccessors, and update PHI operands in the successor blocks
+ /// which refer to fromMBB to refer to this.
+ void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB);
+
+ /// isPredecessor - Return true if the specified MBB is a predecessor of this
+ /// block.
+ bool isPredecessor(const MachineBasicBlock *MBB) const;
+
/// isSuccessor - Return true if the specified MBB is a successor of this
/// block.
bool isSuccessor(const MachineBasicBlock *MBB) const;
/// ends with an unconditional branch to some other block.
bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
+ /// canFallThrough - Return true if the block can implicitly transfer
+ /// control to the block after it by falling off the end of it. This should
+ /// return false if it can reach the block after it, but it uses an explicit
+ /// branch to do so (e.g., a table jump). True is a conservative answer.
+ bool canFallThrough();
+
+ /// Returns a pointer to the first instruction in this block that is not a
+ /// PHINode instruction. When adding instructions to the beginning of the
+ /// basic block, they should be added before the returned value, not before
+ /// the first instruction, which might be PHI.
+ /// Returns end() is there's no non-PHI instruction.
+ iterator getFirstNonPHI();
+
+ /// SkipPHIsAndLabels - Return the first instruction in MBB after I that is
+ /// not a PHI or a label. This is the correct point to insert copies at the
+ /// beginning of a basic block.
+ iterator SkipPHIsAndLabels(iterator I);
+
/// getFirstTerminator - returns an iterator to the first terminator
/// instruction of this basic block. If a terminator does not exist,
/// it returns end()
iterator getFirstTerminator();
+ const_iterator getFirstTerminator() const;
+
+ /// getFirstInstrTerminator - Same getFirstTerminator but it ignores bundles
+ /// and return an instr_iterator instead.
+ instr_iterator getFirstInstrTerminator();
+
+ /// getLastNonDebugInstr - returns an iterator to the last non-debug
+ /// instruction in the basic block, or end()
+ iterator getLastNonDebugInstr();
+ const_iterator getLastNonDebugInstr() const;
- /// isOnlyReachableViaFallthough - Return true if this basic block has
- /// exactly one predecessor and the control transfer mechanism between
- /// the predecessor and this block is a fall-through.
- bool isOnlyReachableByFallthrough() const;
+ /// SplitCriticalEdge - Split the critical edge from this block to the
+ /// given successor block, and return the newly created block, or null
+ /// if splitting is not possible.
+ ///
+ /// This function updates LiveVariables, MachineDominatorTree, and
+ /// MachineLoopInfo, as applicable.
+ MachineBasicBlock *SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P);
void pop_front() { Insts.pop_front(); }
void pop_back() { Insts.pop_back(); }
void push_back(MachineInstr *MI) { Insts.push_back(MI); }
+
+ /// Insert MI into the instruction list before I, possibly inside a bundle.
+ ///
+ /// If the insertion point is inside a bundle, MI will be added to the bundle,
+ /// otherwise MI will not be added to any bundle. That means this function
+ /// alone can't be used to prepend or append instructions to bundles. See
+ /// MIBundleBuilder::insert() for a more reliable way of doing that.
+ instr_iterator insert(instr_iterator I, MachineInstr *M);
+
+ /// Insert a range of instructions into the instruction list before I.
template<typename IT>
- void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
- iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
+ void insert(iterator I, IT S, IT E) {
+ Insts.insert(I.getInstrIterator(), S, E);
+ }
+
+ /// Insert MI into the instruction list before I.
+ iterator insert(iterator I, MachineInstr *MI) {
+ assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
+ "Cannot insert instruction with bundle flags");
+ return Insts.insert(I.getInstrIterator(), MI);
+ }
+
+ /// Insert MI into the instruction list after I.
+ iterator insertAfter(iterator I, MachineInstr *MI) {
+ assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
+ "Cannot insert instruction with bundle flags");
+ return Insts.insertAfter(I.getInstrIterator(), MI);
+ }
- // erase - Remove the specified element or range from the instruction list.
- // These functions delete any instructions removed.
- //
- iterator erase(iterator I) { return Insts.erase(I); }
- iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
- MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); }
- void clear() { Insts.clear(); }
+ /// Remove an instruction from the instruction list and delete it.
+ ///
+ /// If the instruction is part of a bundle, the other instructions in the
+ /// bundle will still be bundled after removing the single instruction.
+ instr_iterator erase(instr_iterator I);
- /// splice - Take an instruction from MBB 'Other' at the position From,
- /// and insert it into this MBB right before 'where'.
- void splice(iterator where, MachineBasicBlock *Other, iterator From) {
- Insts.splice(where, Other->Insts, From);
+ /// Remove an instruction from the instruction list and delete it.
+ ///
+ /// If the instruction is part of a bundle, the other instructions in the
+ /// bundle will still be bundled after removing the single instruction.
+ instr_iterator erase_instr(MachineInstr *I) {
+ return erase(instr_iterator(I));
}
- /// splice - Take a block of instructions from MBB 'Other' in the range [From,
- /// To), and insert them into this MBB right before 'where'.
- void splice(iterator where, MachineBasicBlock *Other, iterator From,
- iterator To) {
- Insts.splice(where, Other->Insts, From, To);
+ /// Remove a range of instructions from the instruction list and delete them.
+ iterator erase(iterator I, iterator E) {
+ return Insts.erase(I.getInstrIterator(), E.getInstrIterator());
+ }
+
+ /// Remove an instruction or bundle from the instruction list and delete it.
+ ///
+ /// If I points to a bundle of instructions, they are all erased.
+ iterator erase(iterator I) {
+ return erase(I, std::next(I));
+ }
+
+ /// Remove an instruction from the instruction list and delete it.
+ ///
+ /// If I is the head of a bundle of instructions, the whole bundle will be
+ /// erased.
+ iterator erase(MachineInstr *I) {
+ return erase(iterator(I));
+ }
+
+ /// Remove the unbundled instruction from the instruction list without
+ /// deleting it.
+ ///
+ /// This function can not be used to remove bundled instructions, use
+ /// remove_instr to remove individual instructions from a bundle.
+ MachineInstr *remove(MachineInstr *I) {
+ assert(!I->isBundled() && "Cannot remove bundled instructions");
+ return Insts.remove(I);
+ }
+
+ /// Remove the possibly bundled instruction from the instruction list
+ /// without deleting it.
+ ///
+ /// If the instruction is part of a bundle, the other instructions in the
+ /// bundle will still be bundled after removing the single instruction.
+ MachineInstr *remove_instr(MachineInstr *I);
+
+ void clear() {
+ Insts.clear();
+ }
+
+ /// Take an instruction from MBB 'Other' at the position From, and insert it
+ /// into this MBB right before 'Where'.
+ ///
+ /// If From points to a bundle of instructions, the whole bundle is moved.
+ void splice(iterator Where, MachineBasicBlock *Other, iterator From) {
+ // The range splice() doesn't allow noop moves, but this one does.
+ if (Where != From)
+ splice(Where, Other, From, std::next(From));
+ }
+
+ /// Take a block of instructions from MBB 'Other' in the range [From, To),
+ /// and insert them into this MBB right before 'Where'.
+ ///
+ /// The instruction at 'Where' must not be included in the range of
+ /// instructions to move.
+ void splice(iterator Where, MachineBasicBlock *Other,
+ iterator From, iterator To) {
+ Insts.splice(Where.getInstrIterator(), Other->Insts,
+ From.getInstrIterator(), To.getInstrIterator());
}
/// removeFromParent - This method unlinks 'this' from the containing
/// function, and returns it, but does not delete it.
MachineBasicBlock *removeFromParent();
-
+
/// eraseFromParent - This method unlinks 'this' from the containing
/// function and deletes it.
void eraseFromParent();
MachineBasicBlock *DestB,
bool isCond);
+ /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
+ /// any DBG_VALUE instructions. Return UnknownLoc if there is none.
+ DebugLoc findDebugLoc(instr_iterator MBBI);
+ DebugLoc findDebugLoc(iterator MBBI) {
+ return findDebugLoc(MBBI.getInstrIterator());
+ }
+
+ /// Possible outcome of a register liveness query to computeRegisterLiveness()
+ enum LivenessQueryResult {
+ LQR_Live, ///< Register is known to be live.
+ LQR_OverlappingLive, ///< Register itself is not live, but some overlapping
+ ///< register is.
+ LQR_Dead, ///< Register is known to be dead.
+ LQR_Unknown ///< Register liveness not decidable from local
+ ///< neighborhood.
+ };
+
+ /// computeRegisterLiveness - Return whether (physical) register \c Reg
+ /// has been <def>ined and not <kill>ed as of just before \c MI.
+ ///
+ /// Search is localised to a neighborhood of
+ /// \c Neighborhood instructions before (searching for defs or kills) and
+ /// Neighborhood instructions after (searching just for defs) MI.
+ ///
+ /// \c Reg must be a physical register.
+ LivenessQueryResult computeRegisterLiveness(const TargetRegisterInfo *TRI,
+ unsigned Reg, MachineInstr *MI,
+ unsigned Neighborhood=10);
+
// Debugging methods.
void dump() const;
- void print(raw_ostream &OS) const;
+ void print(raw_ostream &OS, SlotIndexes* = nullptr) const;
+
+ // Printing method used by LoopInfo.
+ void printAsOperand(raw_ostream &OS, bool PrintType = true) const;
/// getNumber - MachineBasicBlocks are uniquely numbered at the function
/// level, unless they're not in a MachineFunction yet, in which case this
int getNumber() const { return Number; }
void setNumber(int N) { Number = N; }
-private: // Methods used to maintain doubly linked list of blocks...
+ /// getSymbol - Return the MCSymbol for this basic block.
+ ///
+ MCSymbol *getSymbol() const;
+
+
+private:
+ /// getWeightIterator - Return weight iterator corresponding to the I
+ /// successor iterator.
+ weight_iterator getWeightIterator(succ_iterator I);
+ const_weight_iterator getWeightIterator(const_succ_iterator I) const;
+
+ friend class MachineBranchProbabilityInfo;
+
+ /// getSuccWeight - Return weight of the edge from this block to MBB. This
+ /// method should NOT be called directly, but by using getEdgeWeight method
+ /// from MachineBranchProbabilityInfo class.
+ uint32_t getSuccWeight(const_succ_iterator Succ) const;
+
+
+ // Methods used to maintain doubly linked list of blocks...
friend struct ilist_traits<MachineBasicBlock>;
// Machine-CFG mutators
raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
+// This is useful when building IndexedMaps keyed on basic block pointers.
+struct MBB2NumberFunctor :
+ public std::unary_function<const MachineBasicBlock*, unsigned> {
+ unsigned operator()(const MachineBasicBlock *MBB) const {
+ return MBB->getNumber();
+ }
+};
+
//===--------------------------------------------------------------------===//
// GraphTraits specializations for machine basic block graphs (machine-CFGs)
//===--------------------------------------------------------------------===//
}
};
+
+
+/// MachineInstrSpan provides an interface to get an iteration range
+/// containing the instruction it was initialized with, along with all
+/// those instructions inserted prior to or following that instruction
+/// at some point after the MachineInstrSpan is constructed.
+class MachineInstrSpan {
+ MachineBasicBlock &MBB;
+ MachineBasicBlock::iterator I, B, E;
+public:
+ MachineInstrSpan(MachineBasicBlock::iterator I)
+ : MBB(*I->getParent()),
+ I(I),
+ B(I == MBB.begin() ? MBB.end() : std::prev(I)),
+ E(std::next(I)) {}
+
+ MachineBasicBlock::iterator begin() {
+ return B == MBB.end() ? MBB.begin() : std::next(B);
+ }
+ MachineBasicBlock::iterator end() { return E; }
+ bool empty() { return begin() == end(); }
+
+ MachineBasicBlock::iterator getInitial() { return I; }
+};
+
} // End llvm namespace
#endif