//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
-//
+//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+//
//===----------------------------------------------------------------------===//
-//
+//
// Collect the sequence of machine instructions for a basic block.
//
//===----------------------------------------------------------------------===//
#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
#include "llvm/CodeGen/MachineInstr.h"
-#include "Support/GraphTraits.h"
-#include "Support/ilist"
+#include "llvm/ADT/GraphTraits.h"
+#include "llvm/ADT/ilist"
#include <iosfwd>
namespace llvm {
// ilist_traits
template <>
-class ilist_traits<MachineInstr> {
+struct ilist_traits<MachineInstr> {
+protected:
// this is only set by the MachineBasicBlock owning the ilist
friend class MachineBasicBlock;
MachineBasicBlock* parent;
static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; }
static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; }
- static MachineInstr* createNode();
+ static MachineInstr* createSentinel();
+ static void destroySentinel(MachineInstr *MI) { delete MI; }
void addNodeToList(MachineInstr* N);
void removeNodeFromList(MachineInstr* N);
void transferNodesFromList(
const BasicBlock *BB;
std::vector<MachineBasicBlock *> Predecessors;
std::vector<MachineBasicBlock *> Successors;
+ int Number;
+ MachineFunction *Parent;
public:
- MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb) {
+ MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb),
+ Number(-1), Parent(0) {
Insts.parent = this;
}
- ~MachineBasicBlock() {}
-
+
+ ~MachineBasicBlock();
+
/// getBasicBlock - Return the LLVM basic block that this instance
/// corresponded to originally.
///
/// getParent - Return the MachineFunction containing this basic block.
///
- const MachineFunction *getParent() const;
+ const MachineFunction *getParent() const { return Parent; }
+ MachineFunction *getParent() { return Parent; }
typedef ilist<MachineInstr>::iterator iterator;
typedef ilist<MachineInstr>::const_iterator const_iterator;
typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
typedef std::vector<MachineBasicBlock *>::iterator succ_iterator;
typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
-
+
pred_iterator pred_begin() { return Predecessors.begin (); }
const_pred_iterator pred_begin() const { return Predecessors.begin (); }
pred_iterator pred_end() { return Predecessors.end (); }
const_pred_iterator pred_end() const { return Predecessors.end (); }
unsigned pred_size() const { return Predecessors.size (); }
+ bool pred_empty() const { return Predecessors.empty(); }
succ_iterator succ_begin() { return Successors.begin (); }
const_succ_iterator succ_begin() const { return Successors.begin (); }
succ_iterator succ_end() { return Successors.end (); }
const_succ_iterator succ_end() const { return Successors.end (); }
unsigned succ_size() const { return Successors.size (); }
+ bool succ_empty() const { return Successors.empty(); }
// Machine-CFG mutators
/// addSuccessor - Add succ as a successor of this MachineBasicBlock.
/// The Predecessors list of succ is automatically updated.
///
- void addSuccessor (MachineBasicBlock *succ) {
- assert (std::find (Successors.begin (), Successors.end (), succ)
- == Successors.end ()
- && "Trying to addSuccessor a MBB which is already my successor");
- Successors.push_back (succ);
- succ->addPredecessor (this);
- }
+ void addSuccessor(MachineBasicBlock *succ);
- /// removeSuccessor - Remove succ from the successors list of this
+ /// removeSuccessor - Remove successor from the successors list of this
/// MachineBasicBlock. The Predecessors list of succ is automatically updated.
///
- void removeSuccessor (MachineBasicBlock *succ) {
- succ->removePredecessor (this);
- std::vector<MachineBasicBlock *>::iterator goner =
- std::find (Successors.begin(), Successors.end (), succ);
- assert (goner != Successors.end ()
- && "Trying to removeSuccessor a MBB which isn't my successor");
- Successors.erase (goner);
- }
+ void removeSuccessor(MachineBasicBlock *succ);
+
+ /// removeSuccessor - Remove specified successor from the successors list of
+ /// this MachineBasicBlock. The Predecessors list of succ is automatically
+ /// updated.
+ ///
+ void removeSuccessor(succ_iterator I);
/// getFirstTerminator - returns an iterator to the first terminator
/// instruction of this basic block. If a terminator does not exist,
/// it returns end()
iterator getFirstTerminator();
+ void pop_front() { Insts.pop_front(); }
+ void pop_back() { Insts.pop_back(); }
void push_back(MachineInstr *MI) { Insts.push_back(MI); }
template<typename IT>
void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); }
void clear() { Insts.clear(); }
+ /// splice - Take a block of instructions from MBB 'Other' in the range [From,
+ /// To), and insert them into this MBB right before 'where'.
+ void splice(iterator where, MachineBasicBlock *Other, iterator From,
+ iterator To) {
+ Insts.splice(where, Other->Insts, From, To);
+ }
+
// Debugging methods.
void dump() const;
void print(std::ostream &OS) const;
+ /// getNumber - MachineBasicBlocks are uniquely numbered at the function
+ /// level, unless they're not in a MachineFunction yet, in which case this
+ /// will return -1.
+ ///
+ int getNumber() const { return Number; }
+
private: // Methods used to maintain doubly linked list of blocks...
- friend class ilist_traits<MachineBasicBlock>;
+ friend struct ilist_traits<MachineBasicBlock>;
MachineBasicBlock *getPrev() const { return Prev; }
MachineBasicBlock *getNext() const { return Next; }
/// Don't do this unless you know what you're doing, because it doesn't
/// update pred's successors list. Use pred->addSuccessor instead.
///
- void addPredecessor (MachineBasicBlock *pred) {
- assert(std::find (Predecessors.begin (), Predecessors.end (), pred)
- == Predecessors.end ()
- && "Trying to addPredecessor a MBB which is already my predecessor");
- Predecessors.push_back (pred);
- }
+ void addPredecessor(MachineBasicBlock *pred);
/// removePredecessor - Remove pred as a predecessor of this
/// MachineBasicBlock. Don't do this unless you know what you're
/// doing, because it doesn't update pred's successors list. Use
/// pred->removeSuccessor instead.
///
- void removePredecessor (MachineBasicBlock *pred) {
- std::vector<MachineBasicBlock *>::iterator goner =
- std::find (Predecessors.begin(), Predecessors.end (), pred);
- assert (goner != Predecessors.end ()
- && "Trying to removePredecessor a MBB which isn't my predecessor");
- Predecessors.erase (goner);
- }
+ void removePredecessor(MachineBasicBlock *pred);
};
+
//===--------------------------------------------------------------------===//
// GraphTraits specializations for machine basic block graphs (machine-CFGs)
//===--------------------------------------------------------------------===//
typedef MachineBasicBlock::succ_iterator ChildIteratorType;
static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
- static inline ChildIteratorType child_begin(NodeType *N) {
+ static inline ChildIteratorType child_begin(NodeType *N) {
return N->succ_begin();
}
- static inline ChildIteratorType child_end(NodeType *N) {
+ static inline ChildIteratorType child_end(NodeType *N) {
return N->succ_end();
}
};
typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
- static inline ChildIteratorType child_begin(NodeType *N) {
+ static inline ChildIteratorType child_begin(NodeType *N) {
return N->succ_begin();
}
- static inline ChildIteratorType child_end(NodeType *N) {
+ static inline ChildIteratorType child_end(NodeType *N) {
return N->succ_end();
}
};
static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
return G.Graph;
}
- static inline ChildIteratorType child_begin(NodeType *N) {
+ static inline ChildIteratorType child_begin(NodeType *N) {
return N->pred_begin();
}
- static inline ChildIteratorType child_end(NodeType *N) {
+ static inline ChildIteratorType child_end(NodeType *N) {
return N->pred_end();
}
};
typedef const MachineBasicBlock NodeType;
typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
- return G.Graph;
+ return G.Graph;
}
- static inline ChildIteratorType child_begin(NodeType *N) {
+ static inline ChildIteratorType child_begin(NodeType *N) {
return N->pred_begin();
}
- static inline ChildIteratorType child_end(NodeType *N) {
+ static inline ChildIteratorType child_end(NodeType *N) {
return N->pred_end();
}
};