#define LLVM_CODEGEN_MACHINECODEEMITTER_H
#include "llvm/Support/DataTypes.h"
-#include <map>
+#include <vector>
namespace llvm {
///
virtual bool finishFunction(MachineFunction &F) = 0;
- /// emitJumpTableInfo - This callback is invoked to output the jump tables
- /// for the function. In addition to a pointer to the MachineJumpTableInfo,
- /// this function also takes a map of MBBs to addresses, so that the final
- /// addresses of the MBBs can be written to the jump tables.
- virtual void emitJumpTableInfo(MachineJumpTableInfo *MJTI,
- std::map<MachineBasicBlock*,uint64_t> &MBBM) = 0;
-
/// startFunctionStub - This callback is invoked when the JIT needs the
/// address of a function that has not been code generated yet. The StubSize
/// specifies the total size required by the stub. Stubs are not allowed to
/// have constant pools, the can only use the other emitByte*/emitWord*
/// methods.
///
- virtual void startFunctionStub(unsigned StubSize) = 0;
+ virtual void startFunctionStub(unsigned StubSize, unsigned Alignment = 1) = 0;
/// finishFunctionStub - This callback is invoked to terminate a function
/// stub.
}
}
+ /// emitAlignment - Move the CurBufferPtr pointer up the the specified
+ /// alignment (saturated to BufferEnd of course).
+ void emitAlignment(unsigned Alignment) {
+ if (Alignment == 0) Alignment = 1;
+ // Move the current buffer ptr up to the specified alignment.
+ CurBufferPtr =
+ (unsigned char*)(((intptr_t)CurBufferPtr+Alignment-1) &
+ ~(intptr_t)(Alignment-1));
+ if (CurBufferPtr > BufferEnd)
+ CurBufferPtr = BufferEnd;
+ }
+
/// allocateSpace - Allocate a block of space in the current output buffer,
/// returning null (and setting conditions to indicate buffer overflow) on
/// failure. Alignment is the alignment in bytes of the buffer desired.
void *allocateSpace(intptr_t Size, unsigned Alignment) {
- if (Alignment == 0) Alignment = 1;
- // Move the current buffer ptr up to the specified alignment.
- CurBufferPtr =
- (unsigned char*)(((intptr_t)CurBufferPtr+Alignment-1) & ~(Alignment-1));
+ emitAlignment(Alignment);
void *Result = CurBufferPtr;
// Allocate the space.
}
return Result;
}
-
+
+ /// StartMachineBasicBlock - This should be called by the target when a new
+ /// basic block is about to be emitted. This way the MCE knows where the
+ /// start of the block is, and can implement getMachineBasicBlockAddress.
+ virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) = 0;
/// getCurrentPCValue - This returns the address that the next emitted byte
/// will be output to.
/// noted with this interface.
virtual void addRelocation(const MachineRelocation &MR) = 0;
+
+ /// FIXME: These should all be handled with relocations!
+
/// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
/// the constant pool that was last emitted with the emitConstantPool method.
///
- virtual uint64_t getConstantPoolEntryAddress(unsigned Index) = 0;
+ virtual intptr_t getConstantPoolEntryAddress(unsigned Index) const = 0;
/// getJumpTableEntryAddress - Return the address of the jump table with index
/// 'Index' in the function that last called initJumpTableInfo.
///
- virtual uint64_t getJumpTableEntryAddress(unsigned Index) = 0;
+ virtual intptr_t getJumpTableEntryAddress(unsigned Index) const = 0;
+
+ /// getMachineBasicBlockAddress - Return the address of the specified
+ /// MachineBasicBlock, only usable after the label for the MBB has been
+ /// emitted.
+ ///
+ virtual intptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
};
} // End llvm namespace