#define LLVM_CODEGEN_MACHINECODEEMITTER_H
#include "llvm/Support/DataTypes.h"
+#include "llvm/Support/DebugLoc.h"
namespace llvm {
/// false.
///
virtual bool finishFunction(MachineFunction &F) = 0;
-
- /// startGVStub - This callback is invoked when the JIT needs the
- /// address of a GV (e.g. function) that has not been code generated yet.
- /// The StubSize specifies the total size required by the stub.
- ///
- virtual void startGVStub(const GlobalValue* GV, unsigned StubSize,
- unsigned Alignment = 1) = 0;
-
- /// startGVStub - This callback is invoked when the JIT needs the address of a
- /// GV (e.g. function) that has not been code generated yet. Buffer points to
- /// memory already allocated for this stub.
- ///
- virtual void startGVStub(const GlobalValue* GV, void *Buffer,
- unsigned StubSize) = 0;
-
- /// finishGVStub - This callback is invoked to terminate a GV stub.
- ///
- virtual void *finishGVStub(const GlobalValue* F) = 0;
/// emitByte - This callback is invoked when a byte needs to be written to the
/// output stream.
(*(uint64_t*)Addr) = (uint64_t)Value;
}
-
+ /// processDebugLoc - Records debug location information about a
+ /// MachineInstruction. This is called before emitting any bytes associated
+ /// with the instruction. Even if successive instructions have the same debug
+ /// location, this method will be called for each one.
+ virtual void processDebugLoc(DebugLoc DL) {}
+
/// emitLabel - Emits a label
virtual void emitLabel(uint64_t LabelID) = 0;
/// getCurrentPCOffset - Return the offset from the start of the emitted
/// buffer that we are currently writing to.
- uintptr_t getCurrentPCOffset() const {
+ virtual uintptr_t getCurrentPCOffset() const {
return CurBufferPtr-BufferBegin;
}
/// addRelocation - Whenever a relocatable address is needed, it should be
/// noted with this interface.
virtual void addRelocation(const MachineRelocation &MR) = 0;
-
/// FIXME: These should all be handled with relocations!