/// Abstract base class for all machine specific constantpool value subclasses.
///
class MachineConstantPoolValue {
- const Type *Ty;
+ Type *Ty;
public:
- explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
+ explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
virtual ~MachineConstantPoolValue() {}
/// getType - get type of this MachineConstantPoolValue.
///
- const Type *getType() const { return Ty; }
+ Type *getType() const { return Ty; }
/// getRelocationInfo - This method classifies the entry according to
virtual int getExistingMachineCPValue(MachineConstantPool *CP,
unsigned Alignment) = 0;
- virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
+ virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
/// print - Implement operator<<
virtual void print(raw_ostream &O) const = 0;
return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
}
- const Type *getType() const;
+ Type *getType() const;
/// getRelocationInfo - This method classifies the entry according to
/// whether or not it may generate a relocation entry. This must be