#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
-#include "llvm/CodeGen/SelectionDAGCSEMap.h"
+#include "llvm/ADT/FoldingSet.h"
+#include "llvm/CodeGen/SelectionDAGNodes.h"
+#include "llvm/Support/Streams.h"
#include <vector>
#include <iosfwd>
const Type *Ty;
public:
- MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
- virtual ~MachineConstantPoolValue() {};
+ explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
+ virtual ~MachineConstantPoolValue() {}
/// getType - get type of this MachineConstantPoolValue.
///
virtual int getExistingMachineCPValue(MachineConstantPool *CP,
unsigned Alignment) = 0;
- virtual void AddSelectionDAGCSEId(SelectionDAGCSEMap::NodeID *Id) = 0;
+ virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
/// print - Implement operator<<...
///
virtual void print(std::ostream &O) const = 0;
+ void print(std::ostream *O) const { if (O) print(*O); }
};
inline std::ostream &operator<<(std::ostream &OS,
/// It contains a pointer to the value and an offset from the start of
/// the constant pool.
/// @brief An entry in a MachineConstantPool
-struct MachineConstantPoolEntry {
+class MachineConstantPoolEntry {
+public:
/// The constant itself.
union {
Constant *ConstVal;
MachineConstantPoolValue *MachineCPVal;
} Val;
- /// The offset of the constant from the start of the pool. It's really
- /// 31-bit only. The top bit is set when Val is a MachineConstantPoolValue.
+ /// The offset of the constant from the start of the pool. The top bit is set
+ /// when Val is a MachineConstantPoolValue.
unsigned Offset;
MachineConstantPoolEntry(Constant *V, unsigned O)
bool isMachineConstantPoolEntry() const {
return (int)Offset < 0;
}
+
+ int getOffset() const {
+ return Offset & ~(1 << (sizeof(unsigned)*8-1));
+ }
+
+ const Type *getType() const;
};
/// The MachineConstantPool class keeps track of constants referenced by a
std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
public:
/// @brief The only constructor.
- MachineConstantPool(const TargetData *td) : TD(td), PoolAlignment(1) {}
+ explicit MachineConstantPool(const TargetData *td)
+ : TD(td), PoolAlignment(1) {}
~MachineConstantPool();
/// getConstantPoolAlignment - Return the log2 of the alignment required by
/// constant pool objects. Implemented in MachineFunction.cpp
///
void print(std::ostream &OS) const;
+ void print(std::ostream *OS) const { if (OS) print(*OS); }
/// dump - Call print(std::cerr) to be called from the debugger.
///