//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Owen Anderson and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#ifndef LLVM_CODEGEN_MACHINEDOMINATORS_H
#define LLVM_CODEGEN_MACHINEDOMINATORS_H
-#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
-#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/Analysis/Dominators.h"
-#include "llvm/Analysis/DominatorInternals.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/Support/GenericDomTreeConstruction.h"
+#include "llvm/Support/GenericDomTree.h"
namespace llvm {
-void WriteAsOperand(std::ostream &, const MachineBasicBlock*, bool t) { }
+template<>
+inline void DominatorTreeBase<MachineBasicBlock>::addRoot(MachineBasicBlock* MBB) {
+ this->Roots.push_back(MBB);
+}
+
+EXTERN_TEMPLATE_INSTANTIATION(class DomTreeNodeBase<MachineBasicBlock>);
+EXTERN_TEMPLATE_INSTANTIATION(class DominatorTreeBase<MachineBasicBlock>);
+
+typedef DomTreeNodeBase<MachineBasicBlock> MachineDomTreeNode;
//===-------------------------------------
/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
public:
static char ID; // Pass ID, replacement for typeid
DominatorTreeBase<MachineBasicBlock>* DT;
-
- MachineDominatorTree() : MachineFunctionPass(intptr_t(&ID)) {
- DT = new DominatorTreeBase<MachineBasicBlock>(false);
- }
-
- ~MachineDominatorTree() {
- DT->releaseMemory();
- delete DT;
- }
-
+
+ MachineDominatorTree();
+
+ ~MachineDominatorTree();
+
+ DominatorTreeBase<MachineBasicBlock>& getBase() { return *DT; }
+
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const;
+
/// getRoots - Return the root blocks of the current CFG. This may include
/// multiple blocks if we are computing post dominators. For forward
/// dominators, this will always be a single block (the entry node).
inline const std::vector<MachineBasicBlock*> &getRoots() const {
return DT->getRoots();
}
-
+
inline MachineBasicBlock *getRoot() const {
return DT->getRoot();
}
-
+
inline MachineDomTreeNode *getRootNode() const {
return DT->getRootNode();
}
-
- virtual bool runOnFunction(Function &F);
-
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- }
-
- inline bool dominates(MachineDomTreeNode* A, MachineDomTreeNode* B) const {
+
+ virtual bool runOnMachineFunction(MachineFunction &F);
+
+ inline bool dominates(const MachineDomTreeNode* A,
+ const MachineDomTreeNode* B) const {
return DT->dominates(A, B);
}
-
- inline bool dominates(MachineBasicBlock* A, MachineBasicBlock* B) const {
+
+ inline bool dominates(const MachineBasicBlock* A,
+ const MachineBasicBlock* B) const {
return DT->dominates(A, B);
}
-
+
// dominates - Return true if A dominates B. This performs the
// special checks necessary if A and B are in the same basic block.
- bool dominates(MachineInstr *A, MachineInstr *B) const {
- MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent();
+ bool dominates(const MachineInstr *A, const MachineInstr *B) const {
+ const MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent();
if (BBA != BBB) return DT->dominates(BBA, BBB);
// Loop through the basic block until we find A or B.
- MachineBasicBlock::iterator I = BBA->begin();
- for (; &*I != A && &*I != B; ++I) /*empty*/;
+ MachineBasicBlock::const_iterator I = BBA->begin();
+ for (; &*I != A && &*I != B; ++I)
+ /*empty*/ ;
//if(!DT.IsPostDominators) {
// A dominates B if it is found first in the basic block.
// return &*I == B;
//}
}
-
+
inline bool properlyDominates(const MachineDomTreeNode* A,
- MachineDomTreeNode* B) const {
+ const MachineDomTreeNode* B) const {
return DT->properlyDominates(A, B);
}
-
- inline bool properlyDominates(MachineBasicBlock* A,
- MachineBasicBlock* B) const {
+
+ inline bool properlyDominates(const MachineBasicBlock* A,
+ const MachineBasicBlock* B) const {
return DT->properlyDominates(A, B);
}
-
+
/// findNearestCommonDominator - Find nearest common dominator basic block
/// for basic block A and B. If there is no such block then return NULL.
inline MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A,
MachineBasicBlock *B) {
return DT->findNearestCommonDominator(A, B);
}
-
+
inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const {
return DT->getNode(BB);
}
-
+
/// getNode - return the (Post)DominatorTree node for the specified basic
/// block. This is the same as using operator[] on this class.
///
inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const {
return DT->getNode(BB);
}
-
+
/// addNewBlock - Add a new node to the dominator tree information. This
- /// creates a new node as a child of DomBB dominator node,linking it into
+ /// creates a new node as a child of DomBB dominator node,linking it into
/// the children list of the immediate dominator.
inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB,
MachineBasicBlock *DomBB) {
return DT->addNewBlock(BB, DomBB);
}
-
+
/// changeImmediateDominator - This method is used to update the dominator
/// tree information when a node's immediate dominator changes.
///
MachineBasicBlock* NewIDom) {
DT->changeImmediateDominator(N, NewIDom);
}
-
+
inline void changeImmediateDominator(MachineDomTreeNode *N,
MachineDomTreeNode* NewIDom) {
DT->changeImmediateDominator(N, NewIDom);
}
-
+
/// eraseNode - Removes a node from the dominator tree. Block must not
- /// domiante any other blocks. Removes node from its immediate dominator's
+ /// dominate any other blocks. Removes node from its immediate dominator's
/// children list. Deletes dominator node associated with basic block BB.
inline void eraseNode(MachineBasicBlock *BB) {
DT->eraseNode(BB);
}
-
+
/// splitBlock - BB is split and now it has one successor. Update dominator
/// tree to reflect this change.
inline void splitBlock(MachineBasicBlock* NewBB) {
DT->splitBlock(NewBB);
}
-
-
- virtual void releaseMemory() {
- DT->releaseMemory();
+
+ /// isReachableFromEntry - Return true if A is dominated by the entry
+ /// block of the function containing it.
+ bool isReachableFromEntry(const MachineBasicBlock *A) {
+ return DT->isReachableFromEntry(A);
+ }
+
+ virtual void releaseMemory();
+
+ virtual void print(raw_ostream &OS, const Module*) const;
+};
+
+//===-------------------------------------
+/// DominatorTree GraphTraits specialization so the DominatorTree can be
+/// iterable by generic graph iterators.
+///
+
+template<class T> struct GraphTraits;
+
+template <> struct GraphTraits<MachineDomTreeNode *> {
+ typedef MachineDomTreeNode NodeType;
+ typedef NodeType::iterator ChildIteratorType;
+
+ static NodeType *getEntryNode(NodeType *N) {
+ return N;
+ }
+ static inline ChildIteratorType child_begin(NodeType* N) {
+ return N->begin();
+ }
+ static inline ChildIteratorType child_end(NodeType* N) {
+ return N->end();
}
-
- virtual void print(std::ostream &OS, const Module* M= 0) const {
- DT->print(OS, M);
+};
+
+template <> struct GraphTraits<MachineDominatorTree*>
+ : public GraphTraits<MachineDomTreeNode *> {
+ static NodeType *getEntryNode(MachineDominatorTree *DT) {
+ return DT->getRootNode();
}
};
}
-#endif
\ No newline at end of file
+#endif