#ifndef LLVM_CODEGEN_MACHINEFRAMEINFO_H
#define LLVM_CODEGEN_MACHINEFRAMEINFO_H
-#include "llvm/Support/DataTypes.h"
+#include "llvm/ADT/BitVector.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/System/DataTypes.h"
#include <cassert>
-#include <iosfwd>
+#include <limits>
#include <vector>
namespace llvm {
+class raw_ostream;
class TargetData;
class TargetRegisterClass;
class Type;
class MachineModuleInfo;
class MachineFunction;
+class MachineBasicBlock;
class TargetFrameInfo;
/// The CalleeSavedInfo class tracks the information need to locate where a
// StackObject - Represent a single object allocated on the stack.
struct StackObject {
+ // SPOffset - The offset of this object from the stack pointer on entry to
+ // the function. This field has no meaning for a variable sized element.
+ int64_t SPOffset;
+
// The size of this object on the stack. 0 means a variable sized object,
// ~0ULL means a dead object.
uint64_t Size;
// default, fixed objects are immutable unless marked otherwise.
bool isImmutable;
- // SPOffset - The offset of this object from the stack pointer on entry to
- // the function. This field has no meaning for a variable sized element.
- int64_t SPOffset;
-
- StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
- : Size(Sz), Alignment(Al), isImmutable(IM), SPOffset(SP) {}
+ // isSpillSlot - If true, the stack object is used as spill slot. It
+ // cannot alias any other memory objects.
+ bool isSpillSlot;
+
+ StackObject(uint64_t Sz, unsigned Al, int64_t SP, bool IM,
+ bool isSS)
+ : SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM),
+ isSpillSlot(isSS) {}
};
/// Objects - The list of stack objects allocated...
bool HasVarSizedObjects;
/// FrameAddressTaken - This boolean keeps track of whether there is a call
- /// to builtin @llvm.frameaddress.
+ /// to builtin \@llvm.frameaddress.
bool FrameAddressTaken;
/// StackSize - The prolog/epilog code inserter calculates the final stack
uint64_t StackSize;
/// OffsetAdjustment - The amount that a frame offset needs to be adjusted to
- /// have the actual offset from the stack/frame pointer. The calculation is
- /// MFI->getObjectOffset(Index) + StackSize - TFI.getOffsetOfLocalArea() +
- /// OffsetAdjustment. If OffsetAdjustment is zero (default) then offsets are
- /// away from TOS. If OffsetAdjustment == StackSize then offsets are toward
- /// TOS.
+ /// have the actual offset from the stack/frame pointer. The exact usage of
+ /// this is target-dependent, but it is typically used to adjust between
+ /// SP-relative and FP-relative offsets. E.G., if objects are accessed via
+ /// SP then OffsetAdjustment is zero; if FP is used, OffsetAdjustment is set
+ /// to the distance between the initial SP and the value in FP. For many
+ /// targets, this value is only used when generating debug info (via
+ /// TargetRegisterInfo::getFrameIndexOffset); when generating code, the
+ /// corresponding adjustments are performed directly.
int OffsetAdjustment;
/// MaxAlignment - The prolog/epilog code inserter may process objects
/// epilog code inserter, this data used for debug info and exception
/// handling.
std::vector<CalleeSavedInfo> CSInfo;
-
+
+ /// CSIValid - Has CSInfo been set yet?
+ bool CSIValid;
+
+ /// SpillObjects - A vector indicating which frame indices refer to
+ /// spill slots.
+ SmallVector<bool, 8> SpillObjects;
+
/// MMI - This field is set (via setMachineModuleInfo) by a module info
/// consumer (ex. DwarfWriter) to indicate that frame layout information
/// should be acquired. Typically, it's the responsibility of the target's
/// TargetFrameInfo - Target information about frame layout.
///
const TargetFrameInfo &TFI;
+
public:
explicit MachineFrameInfo(const TargetFrameInfo &tfi) : TFI(tfi) {
StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0;
HasCalls = false;
StackProtectorIdx = -1;
MaxCallFrameSize = 0;
+ CSIValid = false;
MMI = 0;
}
/// isFrameAddressTaken - This method may be called any time after instruction
/// selection is complete to determine if there is a call to
- /// @llvm.frameaddress in this function.
+ /// \@llvm.frameaddress in this function.
bool isFrameAddressTaken() const { return FrameAddressTaken; }
void setFrameAddressIsTaken(bool T) { FrameAddressTaken = T; }
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
Objects[ObjectIdx+NumFixedObjects].Alignment = Align;
+ MaxAlignment = std::max(MaxAlignment, Align);
}
/// getObjectOffset - Return the assigned stack offset of the specified object
/// setMaxAlignment - Set the preferred alignment.
///
void setMaxAlignment(unsigned Align) { MaxAlignment = Align; }
-
+
/// hasCalls - Return true if the current function has no function calls.
/// This is only valid during or after prolog/epilog code emission.
///
/// index with a negative value.
///
int CreateFixedObject(uint64_t Size, int64_t SPOffset,
- bool Immutable = true);
+ bool Immutable, bool isSS);
/// isFixedObjectIndex - Returns true if the specified index corresponds to a
return Objects[ObjectIdx+NumFixedObjects].isImmutable;
}
+ /// isSpillSlotObjectIndex - Returns true if the specified index corresponds
+ /// to a spill slot..
+ bool isSpillSlotObjectIndex(int ObjectIdx) const {
+ assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
+ "Invalid Object Idx!");
+ return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;;
+ }
+
/// isDeadObjectIndex - Returns true if the specified index corresponds to
/// a dead object.
bool isDeadObjectIndex(int ObjectIdx) const {
return Objects[ObjectIdx+NumFixedObjects].Size == ~0ULL;
}
- /// CreateStackObject - Create a new statically sized stack object, returning
- /// a nonnegative identifier to represent it.
+ /// CreateStackObject - Create a new statically sized stack object,
+ /// returning a nonnegative identifier to represent it.
///
- int CreateStackObject(uint64_t Size, unsigned Alignment) {
+ int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS) {
assert(Size != 0 && "Cannot allocate zero size stack objects!");
- Objects.push_back(StackObject(Size, Alignment));
- return (int)Objects.size()-NumFixedObjects-1;
+ Objects.push_back(StackObject(Size, Alignment, 0, false, isSS));
+ int Index = (int)Objects.size()-NumFixedObjects-1;
+ assert(Index >= 0 && "Bad frame index!");
+ MaxAlignment = std::max(MaxAlignment, Alignment);
+ return Index;
+ }
+
+ /// CreateSpillStackObject - Create a new statically sized stack
+ /// object that represents a spill slot, returning a nonnegative
+ /// identifier to represent it.
+ ///
+ int CreateSpillStackObject(uint64_t Size, unsigned Alignment) {
+ CreateStackObject(Size, Alignment, true);
+ int Index = (int)Objects.size()-NumFixedObjects-1;
+ MaxAlignment = std::max(MaxAlignment, Alignment);
+ return Index;
}
/// RemoveStackObject - Remove or mark dead a statically sized stack object.
///
int CreateVariableSizedObject() {
HasVarSizedObjects = true;
- Objects.push_back(StackObject(0, 1));
+ Objects.push_back(StackObject(0, 1, 0, false, false));
return (int)Objects.size()-NumFixedObjects-1;
}
-
+
/// getCalleeSavedInfo - Returns a reference to call saved info vector for the
/// current function.
const std::vector<CalleeSavedInfo> &getCalleeSavedInfo() const {
CSInfo = CSI;
}
+ /// isCalleeSavedInfoValid - Has the callee saved info been calculated yet?
+ bool isCalleeSavedInfoValid() const { return CSIValid; }
+
+ void setCalleeSavedInfoValid(bool v) { CSIValid = v; }
+
+ /// getPristineRegs - Return a set of physical registers that are pristine on
+ /// entry to the MBB.
+ ///
+ /// Pristine registers hold a value that is useless to the current function,
+ /// but that must be preserved - they are callee saved registers that have not
+ /// been saved yet.
+ ///
+ /// Before the PrologueEpilogueInserter has placed the CSR spill code, this
+ /// method always returns an empty set.
+ BitVector getPristineRegs(const MachineBasicBlock *MBB) const;
+
/// getMachineModuleInfo - Used by a prologue/epilogue
/// emitter (TargetRegisterInfo) to provide frame layout information.
MachineModuleInfo *getMachineModuleInfo() const { return MMI; }
/// print - Used by the MachineFunction printer to print information about
/// stack objects. Implemented in MachineFunction.cpp
///
- void print(const MachineFunction &MF, std::ostream &OS) const;
+ void print(const MachineFunction &MF, raw_ostream &OS) const;
- /// dump - Call print(MF, std::cerr) to be called from the debugger.
+ /// dump - Print the function to stderr.
void dump(const MachineFunction &MF) const;
};