#ifndef LLVM_CODEGEN_MACHINEFRAMEINFO_H
#define LLVM_CODEGEN_MACHINEFRAMEINFO_H
-#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/System/DataTypes.h"
#include <cassert>
-#include <limits>
#include <vector>
namespace llvm {
class TargetData;
class TargetRegisterClass;
class Type;
-class MachineModuleInfo;
class MachineFunction;
class MachineBasicBlock;
class TargetFrameInfo;
+class BitVector;
/// The CalleeSavedInfo class tracks the information need to locate where a
/// callee saved register in the current frame.
class CalleeSavedInfo {
-
-private:
unsigned Reg;
const TargetRegisterClass *RegClass;
int FrameIdx;
public:
CalleeSavedInfo(unsigned R, const TargetRegisterClass *RC, int FI = 0)
- : Reg(R)
- , RegClass(RC)
- , FrameIdx(FI)
- {}
+ : Reg(R), RegClass(RC), FrameIdx(FI) {}
// Accessors.
unsigned getReg() const { return Reg; }
///
unsigned MaxAlignment;
- /// HasCalls - Set to true if this function has any function calls. This is
- /// only valid during and after prolog/epilog code insertion.
+ /// AdjustsStack - Set to true if this function adjusts the stack -- e.g.,
+ /// when calling another function. This is only valid during and after
+ /// prolog/epilog code insertion.
+ bool AdjustsStack;
+
+ /// HasCalls - Set to true if this function has any function calls.
bool HasCalls;
/// StackProtectorIdx - The frame index for the stack protector.
/// spill slots.
SmallVector<bool, 8> SpillObjects;
- /// MMI - This field is set (via setMachineModuleInfo) by a module info
- /// consumer (ex. DwarfWriter) to indicate that frame layout information
- /// should be acquired. Typically, it's the responsibility of the target's
- /// TargetRegisterInfo prologue/epilogue emitting code to inform
- /// MachineModuleInfo of frame layouts.
- MachineModuleInfo *MMI;
-
/// TargetFrameInfo - Target information about frame layout.
///
const TargetFrameInfo &TFI;
StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0;
HasVarSizedObjects = false;
FrameAddressTaken = false;
+ AdjustsStack = false;
HasCalls = false;
StackProtectorIdx = -1;
MaxCallFrameSize = 0;
CSIValid = false;
- MMI = 0;
}
/// hasStackObjects - Return true if there are any stack objects in this
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
Objects[ObjectIdx+NumFixedObjects].Alignment = Align;
+ MaxAlignment = std::max(MaxAlignment, Align);
}
/// getObjectOffset - Return the assigned stack offset of the specified object
///
void setMaxAlignment(unsigned Align) { MaxAlignment = Align; }
- /// calculateMaxStackAlignment() - If there is a local object which requires
- /// greater alignment than the current max alignment, adjust accordingly.
- void calculateMaxStackAlignment() {
- for (int i = getObjectIndexBegin(),
- e = getObjectIndexEnd(); i != e; ++i) {
- if (isDeadObjectIndex(i))
- continue;
-
- unsigned Align = getObjectAlignment(i);
- MaxAlignment = std::max(MaxAlignment, Align);
- }
- }
+ /// AdjustsStack - Return true if this function adjusts the stack -- e.g.,
+ /// when calling another function. This is only valid during and after
+ /// prolog/epilog code insertion.
+ bool adjustsStack() const { return AdjustsStack; }
+ void setAdjustsStack(bool V) { AdjustsStack = V; }
- /// hasCalls - Return true if the current function has no function calls.
- /// This is only valid during or after prolog/epilog code emission.
- ///
+ /// hasCalls - Return true if the current function has any function calls.
bool hasCalls() const { return HasCalls; }
void setHasCalls(bool V) { HasCalls = V; }
Objects.push_back(StackObject(Size, Alignment, 0, false, isSS));
int Index = (int)Objects.size()-NumFixedObjects-1;
assert(Index >= 0 && "Bad frame index!");
+ MaxAlignment = std::max(MaxAlignment, Alignment);
return Index;
}
int CreateSpillStackObject(uint64_t Size, unsigned Alignment) {
CreateStackObject(Size, Alignment, true);
int Index = (int)Objects.size()-NumFixedObjects-1;
+ MaxAlignment = std::max(MaxAlignment, Alignment);
return Index;
}
/// method always returns an empty set.
BitVector getPristineRegs(const MachineBasicBlock *MBB) const;
- /// getMachineModuleInfo - Used by a prologue/epilogue
- /// emitter (TargetRegisterInfo) to provide frame layout information.
- MachineModuleInfo *getMachineModuleInfo() const { return MMI; }
-
- /// setMachineModuleInfo - Used by a meta info consumer (DwarfWriter) to
- /// indicate that frame layout information should be gathered.
- void setMachineModuleInfo(MachineModuleInfo *mmi) { MMI = mmi; }
-
/// print - Used by the MachineFunction printer to print information about
/// stack objects. Implemented in MachineFunction.cpp
///