#include "llvm/Support/DataTypes.h"
#include <cassert>
+#include <iosfwd>
#include <vector>
namespace llvm {
///
bool HasVarSizedObjects;
+ /// FrameAddressTaken - This boolean keeps track of whether there is a call
+ /// to builtin @llvm.frameaddress.
+ bool FrameAddressTaken;
+
/// StackSize - The prolog/epilog code inserter calculates the final stack
/// offsets for all of the fixed size objects, updating the Objects list
/// above. It then updates StackSize to contain the number of bytes that need
/// only valid during and after prolog/epilog code insertion.
bool HasCalls;
+ /// StackProtectorIdx - The frame index for the stack protector.
+ int StackProtectorIdx;
+
/// MaxCallFrameSize - This contains the size of the largest call frame if the
/// target uses frame setup/destroy pseudo instructions (as defined in the
/// TargetFrameInfo class). This information is important for frame pointer
MachineFrameInfo(const TargetFrameInfo &tfi) : TFI(tfi) {
StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0;
HasVarSizedObjects = false;
+ FrameAddressTaken = false;
HasCalls = false;
+ StackProtectorIdx = -1;
MaxCallFrameSize = 0;
MMI = 0;
}
///
bool hasVarSizedObjects() const { return HasVarSizedObjects; }
- /// getObjectIndexBegin - Return the minimum frame object index...
+ /// getStackProtectorIndex/setStackProtectorIndex - Return the index for the
+ /// stack protector object.
+ ///
+ int getStackProtectorIndex() const { return StackProtectorIdx; }
+ void setStackProtectorIndex(int I) { StackProtectorIdx = I; }
+
+ /// isFrameAddressTaken - This method may be called any time after instruction
+ /// selection is complete to determine if there is a call to
+ /// @llvm.frameaddress in this function.
+ bool isFrameAddressTaken() const { return FrameAddressTaken; }
+ void setFrameAddressIsTaken(bool T) { FrameAddressTaken = T; }
+
+ /// getObjectIndexBegin - Return the minimum frame object index.
///
int getObjectIndexBegin() const { return -NumFixedObjects; }
- /// getObjectIndexEnd - Return one past the maximum frame object index...
+ /// getObjectIndexEnd - Return one past the maximum frame object index.
///
int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; }
///
unsigned getNumObjects() const { return Objects.size(); }
- /// getObjectSize - Return the size of the specified object
+ /// getObjectSize - Return the size of the specified object.
///
int64_t getObjectSize(int ObjectIdx) const {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
return Objects[ObjectIdx+NumFixedObjects].Size;
}
- // setObjectSize - Change the size of the specified stack object...
+ /// setObjectSize - Change the size of the specified stack object.
void setObjectSize(int ObjectIdx, int64_t Size) {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
Objects[ObjectIdx+NumFixedObjects].Size = Size;
}
- /// getObjectAlignment - Return the alignment of the specified stack object...
+ /// getObjectAlignment - Return the alignment of the specified stack object.
unsigned getObjectAlignment(int ObjectIdx) const {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
return Objects[ObjectIdx+NumFixedObjects].Alignment;
}
- /// setObjectAlignment - Change the alignment of the specified stack object...
+ /// setObjectAlignment - Change the alignment of the specified stack object.
void setObjectAlignment(int ObjectIdx, unsigned Align) {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");