// StackObject - Represent a single object allocated on the stack.
struct StackObject {
// The size of this object on the stack. 0 means a variable sized object
- unsigned Size;
+ uint64_t Size;
// Alignment - The required alignment of this stack slot.
unsigned Alignment;
// SPOffset - The offset of this object from the stack pointer on entry to
// the function. This field has no meaning for a variable sized element.
- int SPOffset;
+ int64_t SPOffset;
- StackObject(unsigned Sz, unsigned Al, int SP)
+ StackObject(uint64_t Sz, unsigned Al, int64_t SP)
: Size(Sz), Alignment(Al), SPOffset(SP) {}
};
/// above. It then updates StackSize to contain the number of bytes that need
/// to be allocated on entry to the function.
///
- unsigned StackSize;
+ uint64_t StackSize;
/// OffsetAdjustment - The amount that a frame offset needs to be adjusted to
/// have the actual offset from the stack/frame pointer. The calculation is
public:
MachineFrameInfo() {
- NumFixedObjects = StackSize = OffsetAdjustment = MaxAlignment = 0;
+ StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0;
HasVarSizedObjects = false;
HasCalls = false;
MaxCallFrameSize = 0;
/// getObjectSize - Return the size of the specified object
///
- int getObjectSize(int ObjectIdx) const {
+ int64_t getObjectSize(int ObjectIdx) const {
assert(ObjectIdx+NumFixedObjects < Objects.size() && "Invalid Object Idx!");
return Objects[ObjectIdx+NumFixedObjects].Size;
}
/// getObjectOffset - Return the assigned stack offset of the specified object
/// from the incoming stack pointer.
///
- int getObjectOffset(int ObjectIdx) const {
+ int64_t getObjectOffset(int ObjectIdx) const {
assert(ObjectIdx+NumFixedObjects < Objects.size() && "Invalid Object Idx!");
return Objects[ObjectIdx+NumFixedObjects].SPOffset;
}
/// setObjectOffset - Set the stack frame offset of the specified object. The
/// offset is relative to the stack pointer on entry to the function.
///
- void setObjectOffset(int ObjectIdx, int SPOffset) {
+ void setObjectOffset(int ObjectIdx, int64_t SPOffset) {
assert(ObjectIdx+NumFixedObjects < Objects.size() && "Invalid Object Idx!");
Objects[ObjectIdx+NumFixedObjects].SPOffset = SPOffset;
}
/// all of the fixed size frame objects. This is only valid after
/// Prolog/Epilog code insertion has finalized the stack frame layout.
///
- unsigned getStackSize() const { return StackSize; }
+ uint64_t getStackSize() const { return StackSize; }
/// setStackSize - Set the size of the stack...
///
- void setStackSize(unsigned Size) { StackSize = Size; }
+ void setStackSize(uint64_t Size) { StackSize = Size; }
/// getOffsetAdjustment - Return the correction for frame offsets.
///
/// All fixed objects should be created before other objects are created for
/// efficiency. This returns an index with a negative value.
///
- int CreateFixedObject(unsigned Size, int SPOffset) {
+ int CreateFixedObject(uint64_t Size, int64_t SPOffset) {
assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset));
return -++NumFixedObjects;
}
+ /// isFixedObjectIndex - Returns true if the specified index corresponds to a
+ /// fixed stack object.
+ bool isFixedObjectIndex(int ObjectIdx) const {
+ return ObjectIdx < 0 && (ObjectIdx >= -(int)NumFixedObjects);
+ }
+
/// CreateStackObject - Create a new statically sized stack object, returning
/// a postive identifier to represent it.
///
- int CreateStackObject(unsigned Size, unsigned Alignment) {
+ int CreateStackObject(uint64_t Size, unsigned Alignment) {
// Keep track of the maximum alignment.
if (MaxAlignment < Alignment) MaxAlignment = Alignment;