class BitVector;
/// The CalleeSavedInfo class tracks the information need to locate where a
-/// callee saved register in the current frame.
+/// callee saved register is in the current frame.
class CalleeSavedInfo {
unsigned Reg;
int FrameIdx;
/// LocalFrameSize - Size of the pre-allocated local frame block.
int64_t LocalFrameSize;
- /// LocalFrameBaseOffset - The base offset from the stack pointer at
- /// function entry of the local frame blob. Set by PEI for use by
- /// target in eliminateFrameIndex().
- int64_t LocalFrameBaseOffset;
-
/// Required alignment of the local object blob, which is the strictest
/// alignment of any object in it.
unsigned LocalFrameMaxAlign;
MaxCallFrameSize = 0;
CSIValid = false;
LocalFrameSize = 0;
- LocalFrameBaseOffset = 0;
LocalFrameMaxAlign = 0;
UseLocalStackAllocationBlock = false;
}
/// the local object block.
int64_t getLocalFrameObjectCount() { return LocalFrameObjects.size(); }
- /// setLocalFrameBaseOffset - Set the base SP offset of the local frame
- /// blob.
- void setLocalFrameBaseOffset(int64_t o) { LocalFrameBaseOffset = o; }
-
- /// getLocalFrameBaseOffset - Get the base SP offset of the local frame
- /// blob.
- int64_t getLocalFrameBaseOffset() const { return LocalFrameBaseOffset; }
-
/// setLocalFrameSize - Set the size of the local object blob.
void setLocalFrameSize(int64_t sz) { LocalFrameSize = sz; }
/// getLocalFrameMaxAlign - Return the required alignment of the local
/// object blob.
- unsigned getLocalFrameMaxAlign() { return LocalFrameMaxAlign; }
+ unsigned getLocalFrameMaxAlign() const { return LocalFrameMaxAlign; }
/// getUseLocalStackAllocationBlock - Get whether the local allocation blob
/// should be allocated together or let PEI allocate the locals in it