#ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
#define LLVM_CODEGEN_MACHINEFUNCTION_H
-#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/ADT/ilist.h"
-#include "llvm/Support/DebugLoc.h"
+#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/Support/Allocator.h"
+#include "llvm/Support/DebugLoc.h"
#include "llvm/Support/Recycler.h"
namespace llvm {
class Value;
class Function;
+class GCModuleInfo;
class MachineRegisterInfo;
class MachineFrameInfo;
class MachineConstantPool;
class MachineJumpTableInfo;
+class MachineModuleInfo;
class MCContext;
class Pass;
class TargetMachine;
class TargetRegisterClass;
+struct MachinePointerInfo;
template <>
struct ilist_traits<MachineBasicBlock>
};
class MachineFunction {
- Function *Fn;
+ const Function *Fn;
const TargetMachine &Target;
MCContext &Ctx;
-
+ MachineModuleInfo &MMI;
+ GCModuleInfo *GMI;
+
// RegInfo - Information about each register in use in the function.
MachineRegisterInfo *RegInfo;
typedef ilist<MachineBasicBlock> BasicBlockListType;
BasicBlockListType BasicBlocks;
- // Default debug location. Used to print out the debug label at the beginning
- // of a function.
- DebugLoc DefaultDebugLoc;
-
/// FunctionNumber - This provides a unique ID for each function emitted in
/// this translation unit.
///
unsigned FunctionNumber;
- // The alignment of the function.
+ /// Alignment - The alignment of the function.
unsigned Alignment;
- MachineFunction(const MachineFunction &); // DO NOT IMPLEMENT
- void operator=(const MachineFunction&); // DO NOT IMPLEMENT
+ /// ExposesReturnsTwice - True if the function calls setjmp or related
+ /// functions with attribute "returns twice", but doesn't have
+ /// the attribute itself.
+ /// This is used to limit optimizations which cannot reason
+ /// about the control flow of such functions.
+ bool ExposesReturnsTwice;
+ MachineFunction(const MachineFunction &) LLVM_DELETED_FUNCTION;
+ void operator=(const MachineFunction&) LLVM_DELETED_FUNCTION;
public:
- MachineFunction(Function *Fn, const TargetMachine &TM, unsigned FunctionNum,
- MCContext &Ctx);
+ MachineFunction(const Function *Fn, const TargetMachine &TM,
+ unsigned FunctionNum, MachineModuleInfo &MMI,
+ GCModuleInfo* GMI);
~MachineFunction();
+ MachineModuleInfo &getMMI() const { return MMI; }
+ GCModuleInfo *getGMI() const { return GMI; }
MCContext &getContext() const { return Ctx; }
-
+
/// getFunction - Return the LLVM function that this machine code represents
///
- Function *getFunction() const { return Fn; }
+ const Function *getFunction() const { return Fn; }
+
+ /// getName - Return the name of the corresponding LLVM function.
+ ///
+ StringRef getName() const;
/// getFunctionNumber - Return a unique ID for the current function.
///
unsigned getFunctionNumber() const { return FunctionNumber; }
-
+
/// getTarget - Return the target machine this machine code is compiled with
///
const TargetMachine &getTarget() const { return Target; }
///
void setAlignment(unsigned A) { Alignment = A; }
- /// EnsureAlignment - Make sure the function is at least 'A' bits aligned.
- void EnsureAlignment(unsigned A) {
+ /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned.
+ void ensureAlignment(unsigned A) {
if (Alignment < A) Alignment = A;
}
+
+ /// exposesReturnsTwice - Returns true if the function calls setjmp or
+ /// any other similar functions with attribute "returns twice" without
+ /// having the attribute itself.
+ bool exposesReturnsTwice() const {
+ return ExposesReturnsTwice;
+ }
+
+ /// setCallsSetJmp - Set a flag that indicates if there's a call to
+ /// a "returns twice" function.
+ void setExposesReturnsTwice(bool B) {
+ ExposesReturnsTwice = B;
+ }
/// getInfo - Keep track of various per-function pieces of information for
/// backends that would like to do so.
/// print - Print out the MachineFunction in a format suitable for debugging
/// to the specified stream.
///
- void print(raw_ostream &OS) const;
+ void print(raw_ostream &OS, SlotIndexes* = 0) const;
/// viewCFG - This function is meant for use from the debugger. You can just
/// say 'call F->viewCFG()' and a ghostview window should pop up from the
/// verify - Run the current MachineFunction through the machine code
/// verifier, useful for debugger use.
- void verify(Pass *p=NULL, bool allowDoubleDefs=false) const;
+ void verify(Pass *p = NULL, const char *Banner = NULL) const;
// Provide accessors for the MachineBasicBlock list...
typedef BasicBlockListType::iterator iterator;
/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
/// of `new MachineInstr'.
///
- MachineInstr *CreateMachineInstr(const TargetInstrDesc &TID,
+ MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID,
DebugLoc DL,
bool NoImp = false);
/// getMachineMemOperand - Allocate a new MachineMemOperand.
/// MachineMemOperands are owned by the MachineFunction and need not be
/// explicitly deallocated.
- MachineMemOperand *getMachineMemOperand(const Value *v, unsigned f,
- int64_t o, uint64_t s,
- unsigned base_alignment);
-
+ MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo,
+ unsigned f, uint64_t s,
+ unsigned base_alignment,
+ const MDNode *TBAAInfo = 0,
+ const MDNode *Ranges = 0);
+
/// getMachineMemOperand - Allocate a new MachineMemOperand by copying
/// an existing one, adjusting by an offset and using the given size.
/// MachineMemOperands are owned by the MachineFunction and need not be
MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
bool isLinkerPrivate = false) const;
-
- //===--------------------------------------------------------------------===//
- // Debug location.
- //
-
- /// getDefaultDebugLoc - Get the default debug location for the machine
- /// function.
- DebugLoc getDefaultDebugLoc() const { return DefaultDebugLoc; }
-
- /// setDefaultDebugLoc - Get the default debug location for the machine
- /// function.
- void setDefaultDebugLoc(DebugLoc DL) { DefaultDebugLoc = DL; }
+ /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
+ /// base.
+ MCSymbol *getPICBaseSymbol() const;
};
//===--------------------------------------------------------------------===//
typedef MachineFunction::iterator nodes_iterator;
static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); }
static nodes_iterator nodes_end (MachineFunction *F) { return F->end(); }
+ static unsigned size (MachineFunction *F) { return F->size(); }
};
template <> struct GraphTraits<const MachineFunction*> :
public GraphTraits<const MachineBasicBlock*> {
static nodes_iterator nodes_end (const MachineFunction *F) {
return F->end();
}
+ static unsigned size (const MachineFunction *F) {
+ return F->size();
+ }
};