#ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
#define LLVM_CODEGEN_MACHINEFUNCTION_H
+#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/ADT/ilist.h"
#include "llvm/Support/DebugLoc.h"
-#include "llvm/CodeGen/MachineBasicBlock.h"
-#include "llvm/Support/Annotation.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/Recycler.h"
namespace llvm {
+class Value;
class Function;
+class GCModuleInfo;
class MachineRegisterInfo;
class MachineFrameInfo;
class MachineConstantPool;
class MachineJumpTableInfo;
+class MachineModuleInfo;
+class MCContext;
+class Pass;
class TargetMachine;
class TargetRegisterClass;
+struct MachinePointerInfo;
template <>
struct ilist_traits<MachineBasicBlock>
: public ilist_default_traits<MachineBasicBlock> {
- mutable ilist_node<MachineBasicBlock> Sentinel;
+ mutable ilist_half_node<MachineBasicBlock> Sentinel;
public:
MachineBasicBlock *createSentinel() const {
return static_cast<MachineBasicBlock*>(&Sentinel);
/// of type are accessed/created with MF::getInfo and destroyed when the
/// MachineFunction is destroyed.
struct MachineFunctionInfo {
- virtual ~MachineFunctionInfo() {}
+ virtual ~MachineFunctionInfo();
};
-class MachineFunction : private Annotation {
- Function *Fn;
+class MachineFunction {
+ const Function *Fn;
const TargetMachine &Target;
-
+ MCContext &Ctx;
+ MachineModuleInfo &MMI;
+ GCModuleInfo *GMI;
+
// RegInfo - Information about each register in use in the function.
MachineRegisterInfo *RegInfo;
typedef ilist<MachineBasicBlock> BasicBlockListType;
BasicBlockListType BasicBlocks;
- // Default debug location. Used to print out the debug label at the beginning
- // of a function.
- DebugLoc DefaultDebugLoc;
-
- // Tracks debug locations.
- DebugLocTracker DebugLocInfo;
-
- // The alignment of the function.
+ /// FunctionNumber - This provides a unique ID for each function emitted in
+ /// this translation unit.
+ ///
+ unsigned FunctionNumber;
+
+ /// Alignment - The alignment of the function.
unsigned Alignment;
+ /// ExposesReturnsTwice - True if the function calls setjmp or related
+ /// functions with attribute "returns twice", but doesn't have
+ /// the attribute itself.
+ /// This is used to limit optimizations which cannot reason
+ /// about the control flow of such functions.
+ bool ExposesReturnsTwice;
+
+ MachineFunction(const MachineFunction &); // DO NOT IMPLEMENT
+ void operator=(const MachineFunction&); // DO NOT IMPLEMENT
public:
- MachineFunction(Function *Fn, const TargetMachine &TM);
+ MachineFunction(const Function *Fn, const TargetMachine &TM,
+ unsigned FunctionNum, MachineModuleInfo &MMI,
+ GCModuleInfo* GMI);
~MachineFunction();
+ MachineModuleInfo &getMMI() const { return MMI; }
+ GCModuleInfo *getGMI() const { return GMI; }
+ MCContext &getContext() const { return Ctx; }
+
/// getFunction - Return the LLVM function that this machine code represents
///
- Function *getFunction() const { return Fn; }
+ const Function *getFunction() const { return Fn; }
+ /// getFunctionNumber - Return a unique ID for the current function.
+ ///
+ unsigned getFunctionNumber() const { return FunctionNumber; }
+
/// getTarget - Return the target machine this machine code is compiled with
///
const TargetMachine &getTarget() const { return Target; }
const MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
/// getJumpTableInfo - Return the jump table info object for the current
- /// function. This object contains information about jump tables for switch
- /// instructions in the current function.
- ///
- MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
+ /// function. This object contains information about jump tables in the
+ /// current function. If the current function has no jump tables, this will
+ /// return null.
const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
+ MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
+
+ /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
+ /// does already exist, allocate one.
+ MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
+
/// getConstantPool - Return the constant pool object for the current
/// function.
///
void setAlignment(unsigned A) { Alignment = A; }
- /// MachineFunctionInfo - Keep track of various per-function pieces of
- /// information for backends that would like to do so.
+ /// EnsureAlignment - Make sure the function is at least 1 << A bytes aligned.
+ void EnsureAlignment(unsigned A) {
+ if (Alignment < A) Alignment = A;
+ }
+
+ /// exposesReturnsTwice - Returns true if the function calls setjmp or
+ /// any other similar functions with attribute "returns twice" without
+ /// having the attribute itself.
+ bool exposesReturnsTwice() const {
+ return ExposesReturnsTwice;
+ }
+
+ /// setCallsSetJmp - Set a flag that indicates if there's a call to
+ /// a "returns twice" function.
+ void setExposesReturnsTwice(bool B) {
+ ExposesReturnsTwice = B;
+ }
+
+ /// getInfo - Keep track of various per-function pieces of information for
+ /// backends that would like to do so.
///
template<typename Ty>
Ty *getInfo() {
AlignOf<Ty>::Alignment));
MFInfo = new (Loc) Ty(*this);
}
-
- assert((void*)dynamic_cast<Ty*>(MFInfo) == (void*)MFInfo &&
- "Invalid concrete type or multiple inheritence for getInfo");
return static_cast<Ty*>(MFInfo);
}
/// print - Print out the MachineFunction in a format suitable for debugging
/// to the specified stream.
///
- void print(std::ostream &OS) const;
- void print(std::ostream *OS) const { if (OS) print(*OS); }
+ void print(raw_ostream &OS, SlotIndexes* = 0) const;
/// viewCFG - This function is meant for use from the debugger. You can just
/// say 'call F->viewCFG()' and a ghostview window should pop up from the
///
void dump() const;
+ /// verify - Run the current MachineFunction through the machine code
+ /// verifier, useful for debugger use.
+ void verify(Pass *p = NULL, const char *Banner = NULL) const;
+
// Provide accessors for the MachineBasicBlock list...
typedef BasicBlockListType::iterator iterator;
typedef BasicBlockListType::const_iterator const_iterator;
void splice(iterator InsertPt, iterator MBBI) {
BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
}
+ void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
+ BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
+ }
void remove(iterator MBBI) {
BasicBlocks.remove(MBBI);
/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
/// of `new MachineInstr'.
///
- MachineInstr *CreateMachineInstr(const TargetInstrDesc &TID,
+ MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID,
DebugLoc DL,
bool NoImp = false);
/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
- /// 'Orig' instruction, identical in all ways except the the instruction
+ /// 'Orig' instruction, identical in all ways except the instruction
/// has no parent, prev, or next.
///
+ /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned
+ /// instructions.
MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
/// DeleteMachineInstr - Delete the given MachineInstr.
///
void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
+ /// getMachineMemOperand - Allocate a new MachineMemOperand.
+ /// MachineMemOperands are owned by the MachineFunction and need not be
+ /// explicitly deallocated.
+ MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo,
+ unsigned f, uint64_t s,
+ unsigned base_alignment,
+ const MDNode *TBAAInfo = 0,
+ const MDNode *Ranges = 0);
+
+ /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
+ /// an existing one, adjusting by an offset and using the given size.
+ /// MachineMemOperands are owned by the MachineFunction and need not be
+ /// explicitly deallocated.
+ MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
+ int64_t Offset, uint64_t Size);
+
+ /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
+ /// pointers. This array is owned by the MachineFunction.
+ MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);
+
+ /// extractLoadMemRefs - Allocate an array and populate it with just the
+ /// load information from the given MachineMemOperand sequence.
+ std::pair<MachineInstr::mmo_iterator,
+ MachineInstr::mmo_iterator>
+ extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
+ MachineInstr::mmo_iterator End);
+
+ /// extractStoreMemRefs - Allocate an array and populate it with just the
+ /// store information from the given MachineMemOperand sequence.
+ std::pair<MachineInstr::mmo_iterator,
+ MachineInstr::mmo_iterator>
+ extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
+ MachineInstr::mmo_iterator End);
+
//===--------------------------------------------------------------------===//
- // Debug location.
+ // Label Manipulation.
//
-
- /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
- /// source file, line, and column. If none currently exists, create a new
- /// DebugLocTuple, and insert it into the DebugIdMap.
- unsigned getOrCreateDebugLocID(GlobalVariable *CompileUnit,
- unsigned Line, unsigned Col);
-
- /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
- DebugLocTuple getDebugLocTuple(DebugLoc DL) const;
-
- /// getDefaultDebugLoc - Get the default debug location for the machine
- /// function.
- DebugLoc getDefaultDebugLoc() const { return DefaultDebugLoc; }
-
- /// setDefaultDebugLoc - Get the default debug location for the machine
- /// function.
- void setDefaultDebugLoc(DebugLoc DL) { DefaultDebugLoc = DL; }
-
- /// getDebugLocInfo - Get the debug info location tracker.
- DebugLocTracker &getDebugLocInfo() { return DebugLocInfo; }
+
+ /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
+ /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
+ /// normal 'L' label is returned.
+ MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
+ bool isLinkerPrivate = false) const;
+
+ /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
+ /// base.
+ MCSymbol *getPICBaseSymbol() const;
};
//===--------------------------------------------------------------------===//
typedef MachineFunction::iterator nodes_iterator;
static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); }
static nodes_iterator nodes_end (MachineFunction *F) { return F->end(); }
+ static unsigned size (MachineFunction *F) { return F->size(); }
};
template <> struct GraphTraits<const MachineFunction*> :
public GraphTraits<const MachineBasicBlock*> {
static nodes_iterator nodes_end (const MachineFunction *F) {
return F->end();
}
+ static unsigned size (const MachineFunction *F) {
+ return F->size();
+ }
};