#ifndef LLVM_CODEGEN_MACHINEINSTR_H
#define LLVM_CODEGEN_MACHINEINSTR_H
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/DenseMapInfo.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
-#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/iterator_range.h"
+#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/MachineOperand.h"
-#include "llvm/CodeGen/MachineMemOperand.h"
-#include "llvm/Target/TargetInstrDesc.h"
-#include "llvm/CodeGen/DebugLoc.h"
-#include <list>
-#include <vector>
+#include "llvm/IR/DebugInfo.h"
+#include "llvm/IR/DebugLoc.h"
+#include "llvm/IR/InlineAsm.h"
+#include "llvm/MC/MCInstrDesc.h"
+#include "llvm/Support/ArrayRecycler.h"
+#include "llvm/Target/TargetOpcodes.h"
namespace llvm {
-class TargetInstrDesc;
+template <typename T> class SmallVectorImpl;
class TargetInstrInfo;
+class TargetRegisterClass;
class TargetRegisterInfo;
class MachineFunction;
+class MachineMemOperand;
//===----------------------------------------------------------------------===//
-/// MachineInstr - Representation of each machine instruction.
+/// Representation of each machine instruction.
+///
+/// This class isn't a POD type, but it must have a trivial destructor. When a
+/// MachineFunction is deleted, all the contained MachineInstrs are deallocated
+/// without having their destructor called.
///
-class MachineInstr : public ilist_node<MachineInstr> {
- const TargetInstrDesc *TID; // Instruction descriptor.
- unsigned short NumImplicitOps; // Number of implicit operands (which
- // are determined at construction time).
+class MachineInstr
+ : public ilist_node_with_parent<MachineInstr, MachineBasicBlock> {
+public:
+ typedef MachineMemOperand **mmo_iterator;
- std::vector<MachineOperand> Operands; // the operands
- std::list<MachineMemOperand> MemOperands; // information on memory references
+ /// Flags to specify different kinds of comments to output in
+ /// assembly code. These flags carry semantic information not
+ /// otherwise easily derivable from the IR text.
+ ///
+ enum CommentFlag {
+ ReloadReuse = 0x1
+ };
+
+ enum MIFlag {
+ NoFlags = 0,
+ FrameSetup = 1 << 0, // Instruction is used as a part of
+ // function frame setup code.
+ FrameDestroy = 1 << 1, // Instruction is used as a part of
+ // function frame destruction code.
+ BundledPred = 1 << 2, // Instruction has bundled predecessors.
+ BundledSucc = 1 << 3 // Instruction has bundled successors.
+ };
+private:
+ const MCInstrDesc *MCID; // Instruction descriptor.
MachineBasicBlock *Parent; // Pointer to the owning basic block.
- DebugLoc debugLoc; // Source line information.
- // OperandComplete - Return true if it's illegal to add a new operand
- bool OperandsComplete() const;
+ // Operands are allocated by an ArrayRecycler.
+ MachineOperand *Operands; // Pointer to the first operand.
+ unsigned NumOperands; // Number of operands on instruction.
+ typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity;
+ OperandCapacity CapOperands; // Capacity of the Operands array.
+
+ uint8_t Flags; // Various bits of additional
+ // information about machine
+ // instruction.
- MachineInstr(const MachineInstr&); // DO NOT IMPLEMENT
- void operator=(const MachineInstr&); // DO NOT IMPLEMENT
+ uint8_t AsmPrinterFlags; // Various bits of information used by
+ // the AsmPrinter to emit helpful
+ // comments. This is *not* semantic
+ // information. Do not use this for
+ // anything other than to convey comment
+ // information to AsmPrinter.
+
+ uint8_t NumMemRefs; // Information on memory references.
+ // Note that MemRefs == nullptr, means 'don't know', not 'no memory access'.
+ // Calling code must treat missing information conservatively. If the number
+ // of memory operands required to be precise exceeds the maximum value of
+ // NumMemRefs - currently 256 - we remove the operands entirely. Note also
+ // that this is a non-owning reference to a shared copy on write buffer owned
+ // by the MachineFunction and created via MF.allocateMemRefsArray.
+ mmo_iterator MemRefs;
+
+ DebugLoc debugLoc; // Source line information.
+
+ MachineInstr(const MachineInstr&) = delete;
+ void operator=(const MachineInstr&) = delete;
+ // Use MachineFunction::DeleteMachineInstr() instead.
+ ~MachineInstr() = delete;
// Intrusive list support
friend struct ilist_traits<MachineInstr>;
friend struct ilist_traits<MachineBasicBlock>;
void setParent(MachineBasicBlock *P) { Parent = P; }
- /// MachineInstr ctor - This constructor creates a copy of the given
+ /// This constructor creates a copy of the given
/// MachineInstr in the given MachineFunction.
MachineInstr(MachineFunction &, const MachineInstr &);
- /// MachineInstr ctor - This constructor creates a dummy MachineInstr with
- /// TID NULL and no operands.
- MachineInstr();
+ /// This constructor create a MachineInstr and add the implicit operands.
+ /// It reserves space for number of operands specified by
+ /// MCInstrDesc. An explicit DebugLoc is supplied.
+ MachineInstr(MachineFunction &, const MCInstrDesc &MCID, DebugLoc dl,
+ bool NoImp = false);
- // The next two constructors have DebugLoc and non-DebugLoc versions;
- // over time, the non-DebugLoc versions should be phased out and eventually
- // removed.
+ // MachineInstrs are pool-allocated and owned by MachineFunction.
+ friend class MachineFunction;
- /// MachineInstr ctor - This constructor create a MachineInstr and add the
- /// implicit operands. It reserves space for number of operands specified by
- /// TargetInstrDesc. The version with a DebugLoc should be preferred.
- explicit MachineInstr(const TargetInstrDesc &TID, bool NoImp = false);
+public:
+ const MachineBasicBlock* getParent() const { return Parent; }
+ MachineBasicBlock* getParent() { return Parent; }
- /// MachineInstr ctor - Work exactly the same as the ctor above, except that
- /// the MachineInstr is created and added to the end of the specified basic
- /// block. The version with a DebugLoc should be preferred.
- ///
- MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &TID);
+ /// Return the asm printer flags bitvector.
+ uint8_t getAsmPrinterFlags() const { return AsmPrinterFlags; }
- /// MachineInstr ctor - This constructor create a MachineInstr and add the
- /// implicit operands. It reserves space for number of operands specified by
- /// TargetInstrDesc. An explicit DebugLoc is supplied.
- explicit MachineInstr(const TargetInstrDesc &TID, const DebugLoc dl,
- bool NoImp = false);
+ /// Clear the AsmPrinter bitvector.
+ void clearAsmPrinterFlags() { AsmPrinterFlags = 0; }
- /// MachineInstr ctor - Work exactly the same as the ctor above, except that
- /// the MachineInstr is created and added to the end of the specified basic
- /// block.
- ///
- MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
- const TargetInstrDesc &TID);
+ /// Return whether an AsmPrinter flag is set.
+ bool getAsmPrinterFlag(CommentFlag Flag) const {
+ return AsmPrinterFlags & Flag;
+ }
- ~MachineInstr();
+ /// Set a flag for the AsmPrinter.
+ void setAsmPrinterFlag(CommentFlag Flag) {
+ AsmPrinterFlags |= (uint8_t)Flag;
+ }
- // MachineInstrs are pool-allocated and owned by MachineFunction.
- friend class MachineFunction;
+ /// Clear specific AsmPrinter flags.
+ void clearAsmPrinterFlag(CommentFlag Flag) {
+ AsmPrinterFlags &= ~Flag;
+ }
-public:
- const MachineBasicBlock* getParent() const { return Parent; }
- MachineBasicBlock* getParent() { return Parent; }
+ /// Return the MI flags bitvector.
+ uint8_t getFlags() const {
+ return Flags;
+ }
+
+ /// Return whether an MI flag is set.
+ bool getFlag(MIFlag Flag) const {
+ return Flags & Flag;
+ }
+
+ /// Set a MI flag.
+ void setFlag(MIFlag Flag) {
+ Flags |= (uint8_t)Flag;
+ }
+
+ void setFlags(unsigned flags) {
+ // Filter out the automatically maintained flags.
+ unsigned Mask = BundledPred | BundledSucc;
+ Flags = (Flags & Mask) | (flags & ~Mask);
+ }
- /// getDebugLoc - Returns the debug location id of this MachineInstr.
+ /// clearFlag - Clear a MI flag.
+ void clearFlag(MIFlag Flag) {
+ Flags &= ~((uint8_t)Flag);
+ }
+
+ /// Return true if MI is in a bundle (but not the first MI in a bundle).
+ ///
+ /// A bundle looks like this before it's finalized:
+ /// ----------------
+ /// | MI |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// In this case, the first MI starts a bundle but is not inside a bundle, the
+ /// next 2 MIs are considered "inside" the bundle.
///
- const DebugLoc getDebugLoc() const { return debugLoc; }
-
- /// getDesc - Returns the target instruction descriptor of this
- /// MachineInstr.
- const TargetInstrDesc &getDesc() const { return *TID; }
+ /// After a bundle is finalized, it looks like this:
+ /// ----------------
+ /// | Bundle |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// The first instruction has the special opcode "BUNDLE". It's not "inside"
+ /// a bundle, but the next three MIs are.
+ bool isInsideBundle() const {
+ return getFlag(BundledPred);
+ }
+
+ /// Return true if this instruction part of a bundle. This is true
+ /// if either itself or its following instruction is marked "InsideBundle".
+ bool isBundled() const {
+ return isBundledWithPred() || isBundledWithSucc();
+ }
+
+ /// Return true if this instruction is part of a bundle, and it is not the
+ /// first instruction in the bundle.
+ bool isBundledWithPred() const { return getFlag(BundledPred); }
+
+ /// Return true if this instruction is part of a bundle, and it is not the
+ /// last instruction in the bundle.
+ bool isBundledWithSucc() const { return getFlag(BundledSucc); }
+
+ /// Bundle this instruction with its predecessor. This can be an unbundled
+ /// instruction, or it can be the first instruction in a bundle.
+ void bundleWithPred();
+
+ /// Bundle this instruction with its successor. This can be an unbundled
+ /// instruction, or it can be the last instruction in a bundle.
+ void bundleWithSucc();
+
+ /// Break bundle above this instruction.
+ void unbundleFromPred();
+
+ /// Break bundle below this instruction.
+ void unbundleFromSucc();
+
+ /// Returns the debug location id of this MachineInstr.
+ const DebugLoc &getDebugLoc() const { return debugLoc; }
+
+ /// Return the debug variable referenced by
+ /// this DBG_VALUE instruction.
+ const DILocalVariable *getDebugVariable() const {
+ assert(isDebugValue() && "not a DBG_VALUE");
+ return cast<DILocalVariable>(getOperand(2).getMetadata());
+ }
+
+ /// Return the complex address expression referenced by
+ /// this DBG_VALUE instruction.
+ const DIExpression *getDebugExpression() const {
+ assert(isDebugValue() && "not a DBG_VALUE");
+ return cast<DIExpression>(getOperand(3).getMetadata());
+ }
- /// getOpcode - Returns the opcode of this MachineInstr.
+ /// Emit an error referring to the source location of this instruction.
+ /// This should only be used for inline assembly that is somehow
+ /// impossible to compile. Other errors should have been handled much
+ /// earlier.
///
- int getOpcode() const { return TID->Opcode; }
+ /// If this method returns, the caller should try to recover from the error.
+ ///
+ void emitError(StringRef Msg) const;
+
+ /// Returns the target instruction descriptor of this MachineInstr.
+ const MCInstrDesc &getDesc() const { return *MCID; }
+
+ /// Returns the opcode of this MachineInstr.
+ unsigned getOpcode() const { return MCID->Opcode; }
/// Access to explicit operands of the instruction.
///
- unsigned getNumOperands() const { return (unsigned)Operands.size(); }
+ unsigned getNumOperands() const { return NumOperands; }
const MachineOperand& getOperand(unsigned i) const {
assert(i < getNumOperands() && "getOperand() out of range!");
return Operands[i];
}
- /// getNumExplicitOperands - Returns the number of non-implicit operands.
- ///
+ /// Returns the number of non-implicit operands.
unsigned getNumExplicitOperands() const;
-
+
+ /// iterator/begin/end - Iterate over all operands of a machine instruction.
+ typedef MachineOperand *mop_iterator;
+ typedef const MachineOperand *const_mop_iterator;
+
+ mop_iterator operands_begin() { return Operands; }
+ mop_iterator operands_end() { return Operands + NumOperands; }
+
+ const_mop_iterator operands_begin() const { return Operands; }
+ const_mop_iterator operands_end() const { return Operands + NumOperands; }
+
+ iterator_range<mop_iterator> operands() {
+ return make_range(operands_begin(), operands_end());
+ }
+ iterator_range<const_mop_iterator> operands() const {
+ return make_range(operands_begin(), operands_end());
+ }
+ iterator_range<mop_iterator> explicit_operands() {
+ return make_range(operands_begin(),
+ operands_begin() + getNumExplicitOperands());
+ }
+ iterator_range<const_mop_iterator> explicit_operands() const {
+ return make_range(operands_begin(),
+ operands_begin() + getNumExplicitOperands());
+ }
+ iterator_range<mop_iterator> implicit_operands() {
+ return make_range(explicit_operands().end(), operands_end());
+ }
+ iterator_range<const_mop_iterator> implicit_operands() const {
+ return make_range(explicit_operands().end(), operands_end());
+ }
+ /// Returns a range over all explicit operands that are register definitions.
+ /// Implicit definition are not included!
+ iterator_range<mop_iterator> defs() {
+ return make_range(operands_begin(),
+ operands_begin() + getDesc().getNumDefs());
+ }
+ /// \copydoc defs()
+ iterator_range<const_mop_iterator> defs() const {
+ return make_range(operands_begin(),
+ operands_begin() + getDesc().getNumDefs());
+ }
+ /// Returns a range that includes all operands that are register uses.
+ /// This may include unrelated operands which are not register uses.
+ iterator_range<mop_iterator> uses() {
+ return make_range(operands_begin() + getDesc().getNumDefs(),
+ operands_end());
+ }
+ /// \copydoc uses()
+ iterator_range<const_mop_iterator> uses() const {
+ return make_range(operands_begin() + getDesc().getNumDefs(),
+ operands_end());
+ }
+
+ /// Returns the number of the operand iterator \p I points to.
+ unsigned getOperandNo(const_mop_iterator I) const {
+ return I - operands_begin();
+ }
+
/// Access to memory operands of the instruction
- std::list<MachineMemOperand>::iterator memoperands_begin()
- { return MemOperands.begin(); }
- std::list<MachineMemOperand>::iterator memoperands_end()
- { return MemOperands.end(); }
- std::list<MachineMemOperand>::const_iterator memoperands_begin() const
- { return MemOperands.begin(); }
- std::list<MachineMemOperand>::const_iterator memoperands_end() const
- { return MemOperands.end(); }
- bool memoperands_empty() const { return MemOperands.empty(); }
-
- /// hasOneMemOperand - Return true if this instruction has exactly one
- /// MachineMemOperand.
+ mmo_iterator memoperands_begin() const { return MemRefs; }
+ mmo_iterator memoperands_end() const { return MemRefs + NumMemRefs; }
+ /// Return true if we don't have any memory operands which described the the
+ /// memory access done by this instruction. If this is true, calling code
+ /// must be conservative.
+ bool memoperands_empty() const { return NumMemRefs == 0; }
+
+ iterator_range<mmo_iterator> memoperands() {
+ return make_range(memoperands_begin(), memoperands_end());
+ }
+ iterator_range<mmo_iterator> memoperands() const {
+ return make_range(memoperands_begin(), memoperands_end());
+ }
+
+ /// Return true if this instruction has exactly one MachineMemOperand.
bool hasOneMemOperand() const {
- return !memoperands_empty() &&
- next(memoperands_begin()) == memoperands_end();
+ return NumMemRefs == 1;
}
- /// isIdenticalTo - Return true if this instruction is identical to (same
- /// opcode and same operands as) the specified instruction.
- bool isIdenticalTo(const MachineInstr *Other) const {
- if (Other->getOpcode() != getOpcode() ||
- Other->getNumOperands() != getNumOperands())
- return false;
- for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
- if (!getOperand(i).isIdenticalTo(Other->getOperand(i)))
- return false;
- return true;
+ /// API for querying MachineInstr properties. They are the same as MCInstrDesc
+ /// queries but they are bundle aware.
+
+ enum QueryType {
+ IgnoreBundle, // Ignore bundles
+ AnyInBundle, // Return true if any instruction in bundle has property
+ AllInBundle // Return true if all instructions in bundle have property
+ };
+
+ /// Return true if the instruction (or in the case of a bundle,
+ /// the instructions inside the bundle) has the specified property.
+ /// The first argument is the property being queried.
+ /// The second argument indicates whether the query should look inside
+ /// instruction bundles.
+ bool hasProperty(unsigned MCFlag, QueryType Type = AnyInBundle) const {
+ // Inline the fast path for unbundled or bundle-internal instructions.
+ if (Type == IgnoreBundle || !isBundled() || isBundledWithPred())
+ return getDesc().getFlags() & (1 << MCFlag);
+
+ // If this is the first instruction in a bundle, take the slow path.
+ return hasPropertyInBundle(1 << MCFlag, Type);
+ }
+
+ /// Return true if this instruction can have a variable number of operands.
+ /// In this case, the variable operands will be after the normal
+ /// operands but before the implicit definitions and uses (if any are
+ /// present).
+ bool isVariadic(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Variadic, Type);
+ }
+
+ /// Set if this instruction has an optional definition, e.g.
+ /// ARM instructions which can set condition code if 's' bit is set.
+ bool hasOptionalDef(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::HasOptionalDef, Type);
+ }
+
+ /// Return true if this is a pseudo instruction that doesn't
+ /// correspond to a real machine instruction.
+ bool isPseudo(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Pseudo, Type);
+ }
+
+ bool isReturn(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Return, Type);
+ }
+
+ bool isCall(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Call, Type);
+ }
+
+ /// Returns true if the specified instruction stops control flow
+ /// from executing the instruction immediately following it. Examples include
+ /// unconditional branches and return instructions.
+ bool isBarrier(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Barrier, Type);
+ }
+
+ /// Returns true if this instruction part of the terminator for a basic block.
+ /// Typically this is things like return and branch instructions.
+ ///
+ /// Various passes use this to insert code into the bottom of a basic block,
+ /// but before control flow occurs.
+ bool isTerminator(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Terminator, Type);
+ }
+
+ /// Returns true if this is a conditional, unconditional, or indirect branch.
+ /// Predicates below can be used to discriminate between
+ /// these cases, and the TargetInstrInfo::AnalyzeBranch method can be used to
+ /// get more information.
+ bool isBranch(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Branch, Type);
+ }
+
+ /// Return true if this is an indirect branch, such as a
+ /// branch through a register.
+ bool isIndirectBranch(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::IndirectBranch, Type);
+ }
+
+ /// Return true if this is a branch which may fall
+ /// through to the next instruction or may transfer control flow to some other
+ /// block. The TargetInstrInfo::AnalyzeBranch method can be used to get more
+ /// information about this branch.
+ bool isConditionalBranch(QueryType Type = AnyInBundle) const {
+ return isBranch(Type) & !isBarrier(Type) & !isIndirectBranch(Type);
+ }
+
+ /// Return true if this is a branch which always
+ /// transfers control flow to some other block. The
+ /// TargetInstrInfo::AnalyzeBranch method can be used to get more information
+ /// about this branch.
+ bool isUnconditionalBranch(QueryType Type = AnyInBundle) const {
+ return isBranch(Type) & isBarrier(Type) & !isIndirectBranch(Type);
+ }
+
+ /// Return true if this instruction has a predicate operand that
+ /// controls execution. It may be set to 'always', or may be set to other
+ /// values. There are various methods in TargetInstrInfo that can be used to
+ /// control and modify the predicate in this instruction.
+ bool isPredicable(QueryType Type = AllInBundle) const {
+ // If it's a bundle than all bundled instructions must be predicable for this
+ // to return true.
+ return hasProperty(MCID::Predicable, Type);
+ }
+
+ /// Return true if this instruction is a comparison.
+ bool isCompare(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Compare, Type);
+ }
+
+ /// Return true if this instruction is a move immediate
+ /// (including conditional moves) instruction.
+ bool isMoveImmediate(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::MoveImm, Type);
+ }
+
+ /// Return true if this instruction is a bitcast instruction.
+ bool isBitcast(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Bitcast, Type);
+ }
+
+ /// Return true if this instruction is a select instruction.
+ bool isSelect(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Select, Type);
+ }
+
+ /// Return true if this instruction cannot be safely duplicated.
+ /// For example, if the instruction has a unique labels attached
+ /// to it, duplicating it would cause multiple definition errors.
+ bool isNotDuplicable(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::NotDuplicable, Type);
+ }
+
+ /// Return true if this instruction is convergent.
+ /// Convergent instructions can not be made control-dependent on any
+ /// additional values.
+ bool isConvergent(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Convergent, Type);
+ }
+
+ /// Returns true if the specified instruction has a delay slot
+ /// which must be filled by the code generator.
+ bool hasDelaySlot(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::DelaySlot, Type);
+ }
+
+ /// Return true for instructions that can be folded as
+ /// memory operands in other instructions. The most common use for this
+ /// is instructions that are simple loads from memory that don't modify
+ /// the loaded value in any way, but it can also be used for instructions
+ /// that can be expressed as constant-pool loads, such as V_SETALLONES
+ /// on x86, to allow them to be folded when it is beneficial.
+ /// This should only be set on instructions that return a value in their
+ /// only virtual register definition.
+ bool canFoldAsLoad(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::FoldableAsLoad, Type);
+ }
+
+ /// \brief Return true if this instruction behaves
+ /// the same way as the generic REG_SEQUENCE instructions.
+ /// E.g., on ARM,
+ /// dX VMOVDRR rY, rZ
+ /// is equivalent to
+ /// dX = REG_SEQUENCE rY, ssub_0, rZ, ssub_1.
+ ///
+ /// Note that for the optimizers to be able to take advantage of
+ /// this property, TargetInstrInfo::getRegSequenceLikeInputs has to be
+ /// override accordingly.
+ bool isRegSequenceLike(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::RegSequence, Type);
+ }
+
+ /// \brief Return true if this instruction behaves
+ /// the same way as the generic EXTRACT_SUBREG instructions.
+ /// E.g., on ARM,
+ /// rX, rY VMOVRRD dZ
+ /// is equivalent to two EXTRACT_SUBREG:
+ /// rX = EXTRACT_SUBREG dZ, ssub_0
+ /// rY = EXTRACT_SUBREG dZ, ssub_1
+ ///
+ /// Note that for the optimizers to be able to take advantage of
+ /// this property, TargetInstrInfo::getExtractSubregLikeInputs has to be
+ /// override accordingly.
+ bool isExtractSubregLike(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::ExtractSubreg, Type);
+ }
+
+ /// \brief Return true if this instruction behaves
+ /// the same way as the generic INSERT_SUBREG instructions.
+ /// E.g., on ARM,
+ /// dX = VSETLNi32 dY, rZ, Imm
+ /// is equivalent to a INSERT_SUBREG:
+ /// dX = INSERT_SUBREG dY, rZ, translateImmToSubIdx(Imm)
+ ///
+ /// Note that for the optimizers to be able to take advantage of
+ /// this property, TargetInstrInfo::getInsertSubregLikeInputs has to be
+ /// override accordingly.
+ bool isInsertSubregLike(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::InsertSubreg, Type);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Side Effect Analysis
+ //===--------------------------------------------------------------------===//
+
+ /// Return true if this instruction could possibly read memory.
+ /// Instructions with this flag set are not necessarily simple load
+ /// instructions, they may load a value and modify it, for example.
+ bool mayLoad(QueryType Type = AnyInBundle) const {
+ if (isInlineAsm()) {
+ unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
+ if (ExtraInfo & InlineAsm::Extra_MayLoad)
+ return true;
+ }
+ return hasProperty(MCID::MayLoad, Type);
}
- /// removeFromParent - This method unlinks 'this' from the containing basic
- /// block, and returns it, but does not delete it.
+ /// Return true if this instruction could possibly modify memory.
+ /// Instructions with this flag set are not necessarily simple store
+ /// instructions, they may store a modified value based on their operands, or
+ /// may not actually modify anything, for example.
+ bool mayStore(QueryType Type = AnyInBundle) const {
+ if (isInlineAsm()) {
+ unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
+ if (ExtraInfo & InlineAsm::Extra_MayStore)
+ return true;
+ }
+ return hasProperty(MCID::MayStore, Type);
+ }
+
+ /// Return true if this instruction could possibly read or modify memory.
+ bool mayLoadOrStore(QueryType Type = AnyInBundle) const {
+ return mayLoad(Type) || mayStore(Type);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Flags that indicate whether an instruction can be modified by a method.
+ //===--------------------------------------------------------------------===//
+
+ /// Return true if this may be a 2- or 3-address
+ /// instruction (of the form "X = op Y, Z, ..."), which produces the same
+ /// result if Y and Z are exchanged. If this flag is set, then the
+ /// TargetInstrInfo::commuteInstruction method may be used to hack on the
+ /// instruction.
+ ///
+ /// Note that this flag may be set on instructions that are only commutable
+ /// sometimes. In these cases, the call to commuteInstruction will fail.
+ /// Also note that some instructions require non-trivial modification to
+ /// commute them.
+ bool isCommutable(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Commutable, Type);
+ }
+
+ /// Return true if this is a 2-address instruction
+ /// which can be changed into a 3-address instruction if needed. Doing this
+ /// transformation can be profitable in the register allocator, because it
+ /// means that the instruction can use a 2-address form if possible, but
+ /// degrade into a less efficient form if the source and dest register cannot
+ /// be assigned to the same register. For example, this allows the x86
+ /// backend to turn a "shl reg, 3" instruction into an LEA instruction, which
+ /// is the same speed as the shift but has bigger code size.
+ ///
+ /// If this returns true, then the target must implement the
+ /// TargetInstrInfo::convertToThreeAddress method for this instruction, which
+ /// is allowed to fail if the transformation isn't valid for this specific
+ /// instruction (e.g. shl reg, 4 on x86).
+ ///
+ bool isConvertibleTo3Addr(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::ConvertibleTo3Addr, Type);
+ }
+
+ /// Return true if this instruction requires
+ /// custom insertion support when the DAG scheduler is inserting it into a
+ /// machine basic block. If this is true for the instruction, it basically
+ /// means that it is a pseudo instruction used at SelectionDAG time that is
+ /// expanded out into magic code by the target when MachineInstrs are formed.
+ ///
+ /// If this is true, the TargetLoweringInfo::InsertAtEndOfBasicBlock method
+ /// is used to insert this into the MachineBasicBlock.
+ bool usesCustomInsertionHook(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::UsesCustomInserter, Type);
+ }
+
+ /// Return true if this instruction requires *adjustment*
+ /// after instruction selection by calling a target hook. For example, this
+ /// can be used to fill in ARM 's' optional operand depending on whether
+ /// the conditional flag register is used.
+ bool hasPostISelHook(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::HasPostISelHook, Type);
+ }
+
+ /// Returns true if this instruction is a candidate for remat.
+ /// This flag is deprecated, please don't use it anymore. If this
+ /// flag is set, the isReallyTriviallyReMaterializable() method is called to
+ /// verify the instruction is really rematable.
+ bool isRematerializable(QueryType Type = AllInBundle) const {
+ // It's only possible to re-mat a bundle if all bundled instructions are
+ // re-materializable.
+ return hasProperty(MCID::Rematerializable, Type);
+ }
+
+ /// Returns true if this instruction has the same cost (or less) than a move
+ /// instruction. This is useful during certain types of optimizations
+ /// (e.g., remat during two-address conversion or machine licm)
+ /// where we would like to remat or hoist the instruction, but not if it costs
+ /// more than moving the instruction into the appropriate register. Note, we
+ /// are not marking copies from and to the same register class with this flag.
+ bool isAsCheapAsAMove(QueryType Type = AllInBundle) const {
+ // Only returns true for a bundle if all bundled instructions are cheap.
+ return hasProperty(MCID::CheapAsAMove, Type);
+ }
+
+ /// Returns true if this instruction source operands
+ /// have special register allocation requirements that are not captured by the
+ /// operand register classes. e.g. ARM::STRD's two source registers must be an
+ /// even / odd pair, ARM::STM registers have to be in ascending order.
+ /// Post-register allocation passes should not attempt to change allocations
+ /// for sources of instructions with this flag.
+ bool hasExtraSrcRegAllocReq(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::ExtraSrcRegAllocReq, Type);
+ }
+
+ /// Returns true if this instruction def operands
+ /// have special register allocation requirements that are not captured by the
+ /// operand register classes. e.g. ARM::LDRD's two def registers must be an
+ /// even / odd pair, ARM::LDM registers have to be in ascending order.
+ /// Post-register allocation passes should not attempt to change allocations
+ /// for definitions of instructions with this flag.
+ bool hasExtraDefRegAllocReq(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::ExtraDefRegAllocReq, Type);
+ }
+
+
+ enum MICheckType {
+ CheckDefs, // Check all operands for equality
+ CheckKillDead, // Check all operands including kill / dead markers
+ IgnoreDefs, // Ignore all definitions
+ IgnoreVRegDefs // Ignore virtual register definitions
+ };
+
+ /// Return true if this instruction is identical to (same
+ /// opcode and same operands as) the specified instruction.
+ bool isIdenticalTo(const MachineInstr *Other,
+ MICheckType Check = CheckDefs) const;
+
+ /// Unlink 'this' from the containing basic block, and return it without
+ /// deleting it.
+ ///
+ /// This function can not be used on bundled instructions, use
+ /// removeFromBundle() to remove individual instructions from a bundle.
MachineInstr *removeFromParent();
-
- /// eraseFromParent - This method unlinks 'this' from the containing basic
- /// block and deletes it.
+
+ /// Unlink this instruction from its basic block and return it without
+ /// deleting it.
+ ///
+ /// If the instruction is part of a bundle, the other instructions in the
+ /// bundle remain bundled.
+ MachineInstr *removeFromBundle();
+
+ /// Unlink 'this' from the containing basic block and delete it.
+ ///
+ /// If this instruction is the header of a bundle, the whole bundle is erased.
+ /// This function can not be used for instructions inside a bundle, use
+ /// eraseFromBundle() to erase individual bundled instructions.
void eraseFromParent();
- /// isLabel - Returns true if the MachineInstr represents a label.
+ /// Unlink 'this' from the containing basic block and delete it.
+ ///
+ /// For all definitions mark their uses in DBG_VALUE nodes
+ /// as undefined. Otherwise like eraseFromParent().
+ void eraseFromParentAndMarkDBGValuesForRemoval();
+
+ /// Unlink 'this' form its basic block and delete it.
///
- bool isLabel() const;
+ /// If the instruction is part of a bundle, the other instructions in the
+ /// bundle remain bundled.
+ void eraseFromBundle();
+
+ bool isEHLabel() const { return getOpcode() == TargetOpcode::EH_LABEL; }
+ bool isGCLabel() const { return getOpcode() == TargetOpcode::GC_LABEL; }
+
+ /// Returns true if the MachineInstr represents a label.
+ bool isLabel() const { return isEHLabel() || isGCLabel(); }
+ bool isCFIInstruction() const {
+ return getOpcode() == TargetOpcode::CFI_INSTRUCTION;
+ }
+
+ // True if the instruction represents a position in the function.
+ bool isPosition() const { return isLabel() || isCFIInstruction(); }
+
+ bool isDebugValue() const { return getOpcode() == TargetOpcode::DBG_VALUE; }
+ /// A DBG_VALUE is indirect iff the first operand is a register and
+ /// the second operand is an immediate.
+ bool isIndirectDebugValue() const {
+ return isDebugValue()
+ && getOperand(0).isReg()
+ && getOperand(1).isImm();
+ }
+
+ bool isPHI() const { return getOpcode() == TargetOpcode::PHI; }
+ bool isKill() const { return getOpcode() == TargetOpcode::KILL; }
+ bool isImplicitDef() const { return getOpcode()==TargetOpcode::IMPLICIT_DEF; }
+ bool isInlineAsm() const { return getOpcode() == TargetOpcode::INLINEASM; }
+ bool isMSInlineAsm() const {
+ return getOpcode() == TargetOpcode::INLINEASM && getInlineAsmDialect();
+ }
+ bool isStackAligningInlineAsm() const;
+ InlineAsm::AsmDialect getInlineAsmDialect() const;
+ bool isInsertSubreg() const {
+ return getOpcode() == TargetOpcode::INSERT_SUBREG;
+ }
+ bool isSubregToReg() const {
+ return getOpcode() == TargetOpcode::SUBREG_TO_REG;
+ }
+ bool isRegSequence() const {
+ return getOpcode() == TargetOpcode::REG_SEQUENCE;
+ }
+ bool isBundle() const {
+ return getOpcode() == TargetOpcode::BUNDLE;
+ }
+ bool isCopy() const {
+ return getOpcode() == TargetOpcode::COPY;
+ }
+ bool isFullCopy() const {
+ return isCopy() && !getOperand(0).getSubReg() && !getOperand(1).getSubReg();
+ }
+ bool isExtractSubreg() const {
+ return getOpcode() == TargetOpcode::EXTRACT_SUBREG;
+ }
+
+ /// Return true if the instruction behaves like a copy.
+ /// This does not include native copy instructions.
+ bool isCopyLike() const {
+ return isCopy() || isSubregToReg();
+ }
+
+ /// Return true is the instruction is an identity copy.
+ bool isIdentityCopy() const {
+ return isCopy() && getOperand(0).getReg() == getOperand(1).getReg() &&
+ getOperand(0).getSubReg() == getOperand(1).getSubReg();
+ }
- /// isDebugLabel - Returns true if the MachineInstr represents a debug label.
+ /// Return true if this is a transient instruction that is
+ /// either very likely to be eliminated during register allocation (such as
+ /// copy-like instructions), or if this instruction doesn't have an
+ /// execution-time cost.
+ bool isTransient() const {
+ switch(getOpcode()) {
+ default: return false;
+ // Copy-like instructions are usually eliminated during register allocation.
+ case TargetOpcode::PHI:
+ case TargetOpcode::COPY:
+ case TargetOpcode::INSERT_SUBREG:
+ case TargetOpcode::SUBREG_TO_REG:
+ case TargetOpcode::REG_SEQUENCE:
+ // Pseudo-instructions that don't produce any real output.
+ case TargetOpcode::IMPLICIT_DEF:
+ case TargetOpcode::KILL:
+ case TargetOpcode::CFI_INSTRUCTION:
+ case TargetOpcode::EH_LABEL:
+ case TargetOpcode::GC_LABEL:
+ case TargetOpcode::DBG_VALUE:
+ return true;
+ }
+ }
+
+ /// Return the number of instructions inside the MI bundle, excluding the
+ /// bundle header.
///
- bool isDebugLabel() const;
+ /// This is the number of instructions that MachineBasicBlock::iterator
+ /// skips, 0 for unbundled instructions.
+ unsigned getBundleSize() const;
- /// readsRegister - Return true if the MachineInstr reads the specified
- /// register. If TargetRegisterInfo is passed, then it also checks if there
+ /// Return true if the MachineInstr reads the specified register.
+ /// If TargetRegisterInfo is passed, then it also checks if there
/// is a read of a super-register.
- bool readsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const {
+ /// This does not count partial redefines of virtual registers as reads:
+ /// %reg1024:6 = OP.
+ bool readsRegister(unsigned Reg,
+ const TargetRegisterInfo *TRI = nullptr) const {
return findRegisterUseOperandIdx(Reg, false, TRI) != -1;
}
- /// killsRegister - Return true if the MachineInstr kills the specified
- /// register. If TargetRegisterInfo is passed, then it also checks if there is
+ /// Return true if the MachineInstr reads the specified virtual register.
+ /// Take into account that a partial define is a
+ /// read-modify-write operation.
+ bool readsVirtualRegister(unsigned Reg) const {
+ return readsWritesVirtualRegister(Reg).first;
+ }
+
+ /// Return a pair of bools (reads, writes) indicating if this instruction
+ /// reads or writes Reg. This also considers partial defines.
+ /// If Ops is not null, all operand indices for Reg are added.
+ std::pair<bool,bool> readsWritesVirtualRegister(unsigned Reg,
+ SmallVectorImpl<unsigned> *Ops = nullptr) const;
+
+ /// Return true if the MachineInstr kills the specified register.
+ /// If TargetRegisterInfo is passed, then it also checks if there is
/// a kill of a super-register.
- bool killsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const {
+ bool killsRegister(unsigned Reg,
+ const TargetRegisterInfo *TRI = nullptr) const {
return findRegisterUseOperandIdx(Reg, true, TRI) != -1;
}
- /// modifiesRegister - Return true if the MachineInstr modifies the
- /// specified register. If TargetRegisterInfo is passed, then it also checks
+ /// Return true if the MachineInstr fully defines the specified register.
+ /// If TargetRegisterInfo is passed, then it also checks
/// if there is a def of a super-register.
- bool modifiesRegister(unsigned Reg,
- const TargetRegisterInfo *TRI = NULL) const {
- return findRegisterDefOperandIdx(Reg, false, TRI) != -1;
+ /// NOTE: It's ignoring subreg indices on virtual registers.
+ bool definesRegister(unsigned Reg,
+ const TargetRegisterInfo *TRI = nullptr) const {
+ return findRegisterDefOperandIdx(Reg, false, false, TRI) != -1;
+ }
+
+ /// Return true if the MachineInstr modifies (fully define or partially
+ /// define) the specified register.
+ /// NOTE: It's ignoring subreg indices on virtual registers.
+ bool modifiesRegister(unsigned Reg, const TargetRegisterInfo *TRI) const {
+ return findRegisterDefOperandIdx(Reg, false, true, TRI) != -1;
}
- /// registerDefIsDead - Returns true if the register is dead in this machine
- /// instruction. If TargetRegisterInfo is passed, then it also checks
+ /// Returns true if the register is dead in this machine instruction.
+ /// If TargetRegisterInfo is passed, then it also checks
/// if there is a dead def of a super-register.
bool registerDefIsDead(unsigned Reg,
- const TargetRegisterInfo *TRI = NULL) const {
- return findRegisterDefOperandIdx(Reg, true, TRI) != -1;
+ const TargetRegisterInfo *TRI = nullptr) const {
+ return findRegisterDefOperandIdx(Reg, true, false, TRI) != -1;
}
- /// findRegisterUseOperandIdx() - Returns the operand index that is a use of
- /// the specific register or -1 if it is not found. It further tightening
- /// the search criteria to a use that kills the register if isKill is true.
+ /// Returns the operand index that is a use of the specific register or -1
+ /// if it is not found. It further tightens the search criteria to a use
+ /// that kills the register if isKill is true.
int findRegisterUseOperandIdx(unsigned Reg, bool isKill = false,
- const TargetRegisterInfo *TRI = NULL) const;
+ const TargetRegisterInfo *TRI = nullptr) const;
- /// findRegisterUseOperand - Wrapper for findRegisterUseOperandIdx, it returns
+ /// Wrapper for findRegisterUseOperandIdx, it returns
/// a pointer to the MachineOperand rather than an index.
MachineOperand *findRegisterUseOperand(unsigned Reg, bool isKill = false,
- const TargetRegisterInfo *TRI = NULL) {
+ const TargetRegisterInfo *TRI = nullptr) {
int Idx = findRegisterUseOperandIdx(Reg, isKill, TRI);
- return (Idx == -1) ? NULL : &getOperand(Idx);
+ return (Idx == -1) ? nullptr : &getOperand(Idx);
+ }
+
+ const MachineOperand *findRegisterUseOperand(
+ unsigned Reg, bool isKill = false,
+ const TargetRegisterInfo *TRI = nullptr) const {
+ return const_cast<MachineInstr *>(this)->
+ findRegisterUseOperand(Reg, isKill, TRI);
}
-
- /// findRegisterDefOperandIdx() - Returns the operand index that is a def of
- /// the specified register or -1 if it is not found. If isDead is true, defs
- /// that are not dead are skipped. If TargetRegisterInfo is non-null, then it
- /// also checks if there is a def of a super-register.
- int findRegisterDefOperandIdx(unsigned Reg, bool isDead = false,
- const TargetRegisterInfo *TRI = NULL) const;
- /// findRegisterDefOperand - Wrapper for findRegisterDefOperandIdx, it returns
+ /// Returns the operand index that is a def of the specified register or
+ /// -1 if it is not found. If isDead is true, defs that are not dead are
+ /// skipped. If Overlap is true, then it also looks for defs that merely
+ /// overlap the specified register. If TargetRegisterInfo is non-null,
+ /// then it also checks if there is a def of a super-register.
+ /// This may also return a register mask operand when Overlap is true.
+ int findRegisterDefOperandIdx(unsigned Reg,
+ bool isDead = false, bool Overlap = false,
+ const TargetRegisterInfo *TRI = nullptr) const;
+
+ /// Wrapper for findRegisterDefOperandIdx, it returns
/// a pointer to the MachineOperand rather than an index.
MachineOperand *findRegisterDefOperand(unsigned Reg, bool isDead = false,
- const TargetRegisterInfo *TRI = NULL) {
- int Idx = findRegisterDefOperandIdx(Reg, isDead, TRI);
- return (Idx == -1) ? NULL : &getOperand(Idx);
+ const TargetRegisterInfo *TRI = nullptr) {
+ int Idx = findRegisterDefOperandIdx(Reg, isDead, false, TRI);
+ return (Idx == -1) ? nullptr : &getOperand(Idx);
}
- /// findFirstPredOperandIdx() - Find the index of the first operand in the
+ /// Find the index of the first operand in the
/// operand list that is used to represent the predicate. It returns -1 if
/// none is found.
int findFirstPredOperandIdx() const;
-
- /// isRegReDefinedByTwoAddr - Given the index of a register def operand,
- /// check if the register def is a re-definition due to two addr elimination.
- bool isRegReDefinedByTwoAddr(unsigned DefIdx) const;
- /// isRegTiedToDefOperand - Return true if the use operand of the specified
- /// index is tied to an def operand. It also returns the def operand index by
- /// reference if DefOpIdx is not null.
- bool isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx = 0);
+ /// Find the index of the flag word operand that
+ /// corresponds to operand OpIdx on an inline asm instruction. Returns -1 if
+ /// getOperand(OpIdx) does not belong to an inline asm operand group.
+ ///
+ /// If GroupNo is not NULL, it will receive the number of the operand group
+ /// containing OpIdx.
+ ///
+ /// The flag operand is an immediate that can be decoded with methods like
+ /// InlineAsm::hasRegClassConstraint().
+ ///
+ int findInlineAsmFlagIdx(unsigned OpIdx, unsigned *GroupNo = nullptr) const;
- /// copyKillDeadInfo - Copies kill / dead operand properties from MI.
+ /// Compute the static register class constraint for operand OpIdx.
+ /// For normal instructions, this is derived from the MCInstrDesc.
+ /// For inline assembly it is derived from the flag words.
+ ///
+ /// Returns NULL if the static register class constraint cannot be
+ /// determined.
+ ///
+ const TargetRegisterClass*
+ getRegClassConstraint(unsigned OpIdx,
+ const TargetInstrInfo *TII,
+ const TargetRegisterInfo *TRI) const;
+
+ /// \brief Applies the constraints (def/use) implied by this MI on \p Reg to
+ /// the given \p CurRC.
+ /// If \p ExploreBundle is set and MI is part of a bundle, all the
+ /// instructions inside the bundle will be taken into account. In other words,
+ /// this method accumulates all the constraints of the operand of this MI and
+ /// the related bundle if MI is a bundle or inside a bundle.
+ ///
+ /// Returns the register class that satisfies both \p CurRC and the
+ /// constraints set by MI. Returns NULL if such a register class does not
+ /// exist.
///
- void copyKillDeadInfo(const MachineInstr *MI);
+ /// \pre CurRC must not be NULL.
+ const TargetRegisterClass *getRegClassConstraintEffectForVReg(
+ unsigned Reg, const TargetRegisterClass *CurRC,
+ const TargetInstrInfo *TII, const TargetRegisterInfo *TRI,
+ bool ExploreBundle = false) const;
+
+ /// \brief Applies the constraints (def/use) implied by the \p OpIdx operand
+ /// to the given \p CurRC.
+ ///
+ /// Returns the register class that satisfies both \p CurRC and the
+ /// constraints set by \p OpIdx MI. Returns NULL if such a register class
+ /// does not exist.
+ ///
+ /// \pre CurRC must not be NULL.
+ /// \pre The operand at \p OpIdx must be a register.
+ const TargetRegisterClass *
+ getRegClassConstraintEffect(unsigned OpIdx, const TargetRegisterClass *CurRC,
+ const TargetInstrInfo *TII,
+ const TargetRegisterInfo *TRI) const;
+
+ /// Add a tie between the register operands at DefIdx and UseIdx.
+ /// The tie will cause the register allocator to ensure that the two
+ /// operands are assigned the same physical register.
+ ///
+ /// Tied operands are managed automatically for explicit operands in the
+ /// MCInstrDesc. This method is for exceptional cases like inline asm.
+ void tieOperands(unsigned DefIdx, unsigned UseIdx);
+
+ /// Given the index of a tied register operand, find the
+ /// operand it is tied to. Defs are tied to uses and vice versa. Returns the
+ /// index of the tied operand which must exist.
+ unsigned findTiedOperandIdx(unsigned OpIdx) const;
+
+ /// Given the index of a register def operand,
+ /// check if the register def is tied to a source operand, due to either
+ /// two-address elimination or inline assembly constraints. Returns the
+ /// first tied use operand index by reference if UseOpIdx is not null.
+ bool isRegTiedToUseOperand(unsigned DefOpIdx,
+ unsigned *UseOpIdx = nullptr) const {
+ const MachineOperand &MO = getOperand(DefOpIdx);
+ if (!MO.isReg() || !MO.isDef() || !MO.isTied())
+ return false;
+ if (UseOpIdx)
+ *UseOpIdx = findTiedOperandIdx(DefOpIdx);
+ return true;
+ }
+
+ /// Return true if the use operand of the specified index is tied to a def
+ /// operand. It also returns the def operand index by reference if DefOpIdx
+ /// is not null.
+ bool isRegTiedToDefOperand(unsigned UseOpIdx,
+ unsigned *DefOpIdx = nullptr) const {
+ const MachineOperand &MO = getOperand(UseOpIdx);
+ if (!MO.isReg() || !MO.isUse() || !MO.isTied())
+ return false;
+ if (DefOpIdx)
+ *DefOpIdx = findTiedOperandIdx(UseOpIdx);
+ return true;
+ }
+
+ /// Clears kill flags on all operands.
+ void clearKillInfo();
- /// copyPredicates - Copies predicate operand(s) from MI.
- void copyPredicates(const MachineInstr *MI);
+ /// Replace all occurrences of FromReg with ToReg:SubIdx,
+ /// properly composing subreg indices where necessary.
+ void substituteRegister(unsigned FromReg, unsigned ToReg, unsigned SubIdx,
+ const TargetRegisterInfo &RegInfo);
- /// addRegisterKilled - We have determined MI kills a register. Look for the
+ /// We have determined MI kills a register. Look for the
/// operand that uses it and mark it as IsKill. If AddIfNotFound is true,
/// add a implicit operand if it's not found. Returns true if the operand
/// exists / is added.
bool addRegisterKilled(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
-
- /// addRegisterDead - We have determined MI defined a register without a use.
+
+ /// Clear all kill flags affecting Reg. If RegInfo is
+ /// provided, this includes super-register kills.
+ void clearRegisterKills(unsigned Reg, const TargetRegisterInfo *RegInfo);
+
+ /// We have determined MI defined a register without a use.
/// Look for the operand that defines it and mark it as IsDead. If
/// AddIfNotFound is true, add a implicit operand if it's not found. Returns
/// true if the operand exists / is added.
- bool addRegisterDead(unsigned IncomingReg, const TargetRegisterInfo *RegInfo,
+ bool addRegisterDead(unsigned Reg, const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
- /// isSafeToMove - Return true if it is safe to move this instruction. If
+ /// Clear all dead flags on operands defining register @p Reg.
+ void clearRegisterDeads(unsigned Reg);
+
+ /// Mark all subregister defs of register @p Reg with the undef flag.
+ /// This function is used when we determined to have a subregister def in an
+ /// otherwise undefined super register.
+ void setRegisterDefReadUndef(unsigned Reg, bool IsUndef = true);
+
+ /// We have determined MI defines a register. Make sure there is an operand
+ /// defining Reg.
+ void addRegisterDefined(unsigned Reg,
+ const TargetRegisterInfo *RegInfo = nullptr);
+
+ /// Mark every physreg used by this instruction as
+ /// dead except those in the UsedRegs list.
+ ///
+ /// On instructions with register mask operands, also add implicit-def
+ /// operands for all registers in UsedRegs.
+ void setPhysRegsDeadExcept(ArrayRef<unsigned> UsedRegs,
+ const TargetRegisterInfo &TRI);
+
+ /// Return true if it is safe to move this instruction. If
/// SawStore is set to true, it means that there is a store (or call) between
/// the instruction's location and its intended destination.
- bool isSafeToMove(const TargetInstrInfo *TII, bool &SawStore) const;
+ bool isSafeToMove(AliasAnalysis *AA, bool &SawStore) const;
+
+ /// Return true if this instruction may have an ordered
+ /// or volatile memory reference, or if the information describing the memory
+ /// reference is not available. Return false if it is known to have no
+ /// ordered or volatile memory references.
+ bool hasOrderedMemoryRef() const;
+
+ /// Return true if this instruction is loading from a
+ /// location whose value is invariant across the function. For example,
+ /// loading a value from the constant pool or from the argument area of
+ /// a function if it does not change. This should only return true of *all*
+ /// loads the instruction does are invariant (if it does multiple loads).
+ bool isInvariantLoad(AliasAnalysis *AA) const;
+
+ /// If the specified instruction is a PHI that always merges together the
+ /// same virtual register, return the register, otherwise return 0.
+ unsigned isConstantValuePHI() const;
- /// isSafeToReMat - Return true if it's safe to rematerialize the specified
- /// instruction which defined the specified register instead of copying it.
- bool isSafeToReMat(const TargetInstrInfo *TII, unsigned DstReg) const;
+ /// Return true if this instruction has side effects that are not modeled
+ /// by mayLoad / mayStore, etc.
+ /// For all instructions, the property is encoded in MCInstrDesc::Flags
+ /// (see MCInstrDesc::hasUnmodeledSideEffects(). The only exception is
+ /// INLINEASM instruction, in which case the side effect property is encoded
+ /// in one of its operands (see InlineAsm::Extra_HasSideEffect).
+ ///
+ bool hasUnmodeledSideEffects() const;
+
+ /// Returns true if it is illegal to fold a load across this instruction.
+ bool isLoadFoldBarrier() const;
- /// hasVolatileMemoryRef - Return true if this instruction may have a
- /// volatile memory reference, or if the information describing the
- /// memory reference is not available. Return false if it is known to
- /// have no volatile memory references.
- bool hasVolatileMemoryRef() const;
+ /// Return true if all the defs of this instruction are dead.
+ bool allDefsAreDead() const;
+
+ /// Copy implicit register operands from specified
+ /// instruction to this instruction.
+ void copyImplicitOps(MachineFunction &MF, const MachineInstr *MI);
//
// Debugging support
//
- void print(std::ostream *OS, const TargetMachine *TM) const {
- if (OS) print(*OS, TM);
- }
- void print(std::ostream &OS, const TargetMachine *TM = 0) const;
- void print(std::ostream *OS) const { if (OS) print(*OS); }
- void print(raw_ostream *OS, const TargetMachine *TM) const {
- if (OS) print(*OS, TM);
- }
- void print(raw_ostream &OS, const TargetMachine *TM = 0) const;
- void print(raw_ostream *OS) const { if (OS) print(*OS); }
+ void print(raw_ostream &OS, bool SkipOpers = false) const;
+ void print(raw_ostream &OS, ModuleSlotTracker &MST,
+ bool SkipOpers = false) const;
void dump() const;
//===--------------------------------------------------------------------===//
// Accessors used to build up machine instructions.
- /// addOperand - Add the specified operand to the instruction. If it is an
- /// implicit operand, it is added to the end of the operand list. If it is
- /// an explicit operand it is added at the end of the explicit operand list
- /// (before the first implicit operand).
+ /// Add the specified operand to the instruction. If it is an implicit
+ /// operand, it is added to the end of the operand list. If it is an
+ /// explicit operand it is added at the end of the explicit operand list
+ /// (before the first implicit operand).
+ ///
+ /// MF must be the machine function that was used to allocate this
+ /// instruction.
+ ///
+ /// MachineInstrBuilder provides a more convenient interface for creating
+ /// instructions and adding operands.
+ void addOperand(MachineFunction &MF, const MachineOperand &Op);
+
+ /// Add an operand without providing an MF reference. This only works for
+ /// instructions that are inserted in a basic block.
+ ///
+ /// MachineInstrBuilder and the two-argument addOperand(MF, MO) should be
+ /// preferred.
void addOperand(const MachineOperand &Op);
-
- /// setDesc - Replace the instruction descriptor (thus opcode) of
+
+ /// Replace the instruction descriptor (thus opcode) of
/// the current instruction with a new one.
- ///
- void setDesc(const TargetInstrDesc &tid) { TID = &tid; }
+ void setDesc(const MCInstrDesc &tid) { MCID = &tid; }
- /// setDebugLoc - Replace current source information with new such.
+ /// Replace current source information with new such.
/// Avoid using this, the constructor argument is preferable.
- ///
- void setDebugLoc(const DebugLoc dl) { debugLoc = dl; }
+ void setDebugLoc(DebugLoc dl) {
+ debugLoc = std::move(dl);
+ assert(debugLoc.hasTrivialDestructor() && "Expected trivial destructor");
+ }
- /// RemoveOperand - Erase an operand from an instruction, leaving it with one
+ /// Erase an operand from an instruction, leaving it with one
/// fewer operand than it started with.
- ///
void RemoveOperand(unsigned i);
- /// addMemOperand - Add a MachineMemOperand to the machine instruction,
- /// referencing arbitrary storage.
- void addMemOperand(MachineFunction &MF,
- const MachineMemOperand &MO);
+ /// Add a MachineMemOperand to the machine instruction.
+ /// This function should be used only occasionally. The setMemRefs function
+ /// is the primary method for setting up a MachineInstr's MemRefs list.
+ void addMemOperand(MachineFunction &MF, MachineMemOperand *MO);
+
+ /// Assign this MachineInstr's memory reference descriptor list.
+ /// This does not transfer ownership.
+ void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) {
+ setMemRefs(std::make_pair(NewMemRefs, NewMemRefsEnd-NewMemRefs));
+ }
+
+ /// Assign this MachineInstr's memory reference descriptor list. First
+ /// element in the pair is the begin iterator/pointer to the array; the
+ /// second is the number of MemoryOperands. This does not transfer ownership
+ /// of the underlying memory.
+ void setMemRefs(std::pair<mmo_iterator, unsigned> NewMemRefs) {
+ MemRefs = NewMemRefs.first;
+ NumMemRefs = uint8_t(NewMemRefs.second);
+ assert(NumMemRefs == NewMemRefs.second &&
+ "Too many memrefs - must drop memory operands");
+ }
+
+ /// Return a set of memrefs (begin iterator, size) which conservatively
+ /// describe the memory behavior of both MachineInstrs. This is appropriate
+ /// for use when merging two MachineInstrs into one. This routine does not
+ /// modify the memrefs of the this MachineInstr.
+ std::pair<mmo_iterator, unsigned> mergeMemRefsWith(const MachineInstr& Other);
+
+ /// Clear this MachineInstr's memory reference descriptor list. This resets
+ /// the memrefs to their most conservative state. This should be used only
+ /// as a last resort since it greatly pessimizes our knowledge of the memory
+ /// access performed by the instruction.
+ void dropMemRefs() {
+ MemRefs = nullptr;
+ NumMemRefs = 0;
+ }
+
+ /// Break any tie involving OpIdx.
+ void untieRegOperand(unsigned OpIdx) {
+ MachineOperand &MO = getOperand(OpIdx);
+ if (MO.isReg() && MO.isTied()) {
+ getOperand(findTiedOperandIdx(OpIdx)).TiedTo = 0;
+ MO.TiedTo = 0;
+ }
+ }
- /// clearMemOperands - Erase all of this MachineInstr's MachineMemOperands.
- void clearMemOperands(MachineFunction &MF);
+ /// Add all implicit def and use operands to this instruction.
+ void addImplicitDefUseOperands(MachineFunction &MF);
private:
- /// getRegInfo - If this instruction is embedded into a MachineFunction,
- /// return the MachineRegisterInfo object for the current function, otherwise
+ /// If this instruction is embedded into a MachineFunction, return the
+ /// MachineRegisterInfo object for the current function, otherwise
/// return null.
MachineRegisterInfo *getRegInfo();
- /// addImplicitDefUseOperands - Add all implicit def and use operands to
- /// this instruction.
- void addImplicitDefUseOperands();
-
- /// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
- /// this instruction from their respective use lists. This requires that the
- /// operands already be on their use lists.
- void RemoveRegOperandsFromUseLists();
-
- /// AddRegOperandsToUseLists - Add all of the register operands in
- /// this instruction from their respective use lists. This requires that the
- /// operands not be on their use lists yet.
- void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo);
+ /// Unlink all of the register operands in this instruction from their
+ /// respective use lists. This requires that the operands already be on their
+ /// use lists.
+ void RemoveRegOperandsFromUseLists(MachineRegisterInfo&);
+
+ /// Add all of the register operands in this instruction from their
+ /// respective use lists. This requires that the operands not be on their
+ /// use lists yet.
+ void AddRegOperandsToUseLists(MachineRegisterInfo&);
+
+ /// Slow path for hasProperty when we're dealing with a bundle.
+ bool hasPropertyInBundle(unsigned Mask, QueryType Type) const;
+
+ /// \brief Implements the logic of getRegClassConstraintEffectForVReg for the
+ /// this MI and the given operand index \p OpIdx.
+ /// If the related operand does not constrained Reg, this returns CurRC.
+ const TargetRegisterClass *getRegClassConstraintEffectForVRegImpl(
+ unsigned OpIdx, unsigned Reg, const TargetRegisterClass *CurRC,
+ const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) const;
+};
+
+/// Special DenseMapInfo traits to compare MachineInstr* by *value* of the
+/// instruction rather than by pointer value.
+/// The hashing and equality testing functions ignore definitions so this is
+/// useful for CSE, etc.
+struct MachineInstrExpressionTrait : DenseMapInfo<MachineInstr*> {
+ static inline MachineInstr *getEmptyKey() {
+ return nullptr;
+ }
+
+ static inline MachineInstr *getTombstoneKey() {
+ return reinterpret_cast<MachineInstr*>(-1);
+ }
+
+ static unsigned getHashValue(const MachineInstr* const &MI);
+
+ static bool isEqual(const MachineInstr* const &LHS,
+ const MachineInstr* const &RHS) {
+ if (RHS == getEmptyKey() || RHS == getTombstoneKey() ||
+ LHS == getEmptyKey() || LHS == getTombstoneKey())
+ return LHS == RHS;
+ return LHS->isIdenticalTo(RHS, MachineInstr::IgnoreVRegDefs);
+ }
};
//===----------------------------------------------------------------------===//
// Debugging Support
-inline std::ostream& operator<<(std::ostream &OS, const MachineInstr &MI) {
- MI.print(OS);
- return OS;
-}
-
inline raw_ostream& operator<<(raw_ostream &OS, const MachineInstr &MI) {
MI.print(OS);
return OS;