#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/MC/MCInstrDesc.h"
#include "llvm/Target/TargetOpcodes.h"
+#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/STLExtras.h"
// anything other than to convey comment
// information to AsmPrinter.
+ uint16_t NumMemRefs; // information on memory references
+ mmo_iterator MemRefs;
+
std::vector<MachineOperand> Operands; // the operands
- mmo_iterator MemRefs; // information on memory references
- mmo_iterator MemRefsEnd;
MachineBasicBlock *Parent; // Pointer to the owning basic block.
DebugLoc debugLoc; // Source line information.
Flags = flags;
}
+ /// clearFlag - Clear a MI flag.
+ void clearFlag(MIFlag Flag) {
+ Flags &= ~((uint8_t)Flag);
+ }
+
/// isInsideBundle - Return true if MI is in a bundle (but not the first MI
/// in a bundle).
///
/// ----------------
/// |
/// ----------------
- /// | MI * |
+ /// | MI * |
/// ----------------
/// |
/// ----------------
- /// | MI * |
+ /// | MI * |
/// ----------------
/// In this case, the first MI starts a bundle but is not inside a bundle, the
/// next 2 MIs are considered "inside" the bundle.
/// ----------------
/// |
/// ----------------
- /// | MI * |
+ /// | MI * |
/// ----------------
/// |
/// ----------------
- /// | MI * |
+ /// | MI * |
/// ----------------
/// The first instruction has the special opcode "BUNDLE". It's not "inside"
/// a bundle, but the next three MIs are.
return getFlag(InsideBundle);
}
+ /// setIsInsideBundle - Set InsideBundle bit.
+ ///
+ void setIsInsideBundle(bool Val = true) {
+ if (Val)
+ setFlag(InsideBundle);
+ else
+ clearFlag(InsideBundle);
+ }
+
+ /// isBundled - Return true if this instruction part of a bundle. This is true
+ /// if either itself or its following instruction is marked "InsideBundle".
+ bool isBundled() const;
+
/// getDebugLoc - Returns the debug location id of this MachineInstr.
///
DebugLoc getDebugLoc() const { return debugLoc; }
/// Access to memory operands of the instruction
mmo_iterator memoperands_begin() const { return MemRefs; }
- mmo_iterator memoperands_end() const { return MemRefsEnd; }
- bool memoperands_empty() const { return MemRefsEnd == MemRefs; }
+ mmo_iterator memoperands_end() const { return MemRefs + NumMemRefs; }
+ bool memoperands_empty() const { return NumMemRefs == 0; }
/// hasOneMemOperand - Return true if this instruction has exactly one
/// MachineMemOperand.
bool hasOneMemOperand() const {
- return MemRefsEnd - MemRefs == 1;
+ return NumMemRefs == 1;
}
/// API for querying MachineInstr properties. They are the same as MCInstrDesc
/// The first argument is the property being queried.
/// The second argument indicates whether the query should look inside
/// instruction bundles.
- /// If the third argument is true, than the query can return true when *any*
- /// of the bundled instructions has the queried property. If it's false, then
- /// this can return true iff *all* of the instructions have the property.
- bool hasProperty(unsigned Flag, QueryType Type = AnyInBundle) const;
+ bool hasProperty(unsigned MCFlag, QueryType Type = AnyInBundle) const {
+ // Inline the fast path.
+ if (Type == IgnoreBundle || !isBundle())
+ return getDesc().getFlags() & (1 << MCFlag);
+
+ // If we have a bundle, take the slow path.
+ return hasPropertyInBundle(1 << MCFlag, Type);
+ }
/// isVariadic - Return true if this instruction can have a variable number of
/// operands. In this case, the variable operands will be after the normal
return hasProperty(MCID::Bitcast, Type);
}
+ /// isSelect - Return true if this instruction is a select instruction.
+ ///
+ bool isSelect(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Select, Type);
+ }
+
/// isNotDuplicable - Return true if this instruction cannot be safely
/// duplicated. For example, if the instruction has a unique labels attached
/// to it, duplicating it would cause multiple definition errors.
bool isRegSequence() const {
return getOpcode() == TargetOpcode::REG_SEQUENCE;
}
+ bool isBundle() const {
+ return getOpcode() == TargetOpcode::BUNDLE;
+ }
bool isCopy() const {
return getOpcode() == TargetOpcode::COPY;
}
getOperand(0).getSubReg() == getOperand(1).getSubReg();
}
+ /// isTransient - Return true if this is a transient instruction that is
+ /// either very likely to be eliminated during register allocation (such as
+ /// copy-like instructions), or if this instruction doesn't have an
+ /// execution-time cost.
+ bool isTransient() const {
+ switch(getOpcode()) {
+ default: return false;
+ // Copy-like instructions are usually eliminated during register allocation.
+ case TargetOpcode::PHI:
+ case TargetOpcode::COPY:
+ case TargetOpcode::INSERT_SUBREG:
+ case TargetOpcode::SUBREG_TO_REG:
+ case TargetOpcode::REG_SEQUENCE:
+ // Pseudo-instructions that don't produce any real output.
+ case TargetOpcode::IMPLICIT_DEF:
+ case TargetOpcode::KILL:
+ case TargetOpcode::PROLOG_LABEL:
+ case TargetOpcode::EH_LABEL:
+ case TargetOpcode::GC_LABEL:
+ case TargetOpcode::DBG_VALUE:
+ return true;
+ }
+ }
+
+ /// getBundleSize - Return the number of instructions inside the MI bundle.
+ unsigned getBundleSize() const;
+
/// readsRegister - Return true if the MachineInstr reads the specified
/// register. If TargetRegisterInfo is passed, then it also checks if there
/// is a read of a super-register.
/// that are not dead are skipped. If Overlap is true, then it also looks for
/// defs that merely overlap the specified register. If TargetRegisterInfo is
/// non-null, then it also checks if there is a def of a super-register.
+ /// This may also return a register mask operand when Overlap is true.
int findRegisterDefOperandIdx(unsigned Reg,
bool isDead = false, bool Overlap = false,
const TargetRegisterInfo *TRI = NULL) const;
/// isRegTiedToUseOperand - Given the index of a register def operand,
/// check if the register def is tied to a source operand, due to either
/// two-address elimination or inline assembly constraints. Returns the
- /// first tied use operand index by reference is UseOpIdx is not null.
+ /// first tied use operand index by reference if UseOpIdx is not null.
bool isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx = 0) const;
/// isRegTiedToDefOperand - Return true if the use operand of the specified
const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
+ /// clearRegisterKills - Clear all kill flags affecting Reg. If RegInfo is
+ /// provided, this includes super-register kills.
+ void clearRegisterKills(unsigned Reg, const TargetRegisterInfo *RegInfo);
+
/// addRegisterDead - We have determined MI defined a register without a use.
/// Look for the operand that defines it and mark it as IsDead. If
/// AddIfNotFound is true, add a implicit operand if it's not found. Returns
/// setPhysRegsDeadExcept - Mark every physreg used by this instruction as
/// dead except those in the UsedRegs list.
- void setPhysRegsDeadExcept(const SmallVectorImpl<unsigned> &UsedRegs,
+ ///
+ /// On instructions with register mask operands, also add implicit-def
+ /// operands for all registers in UsedRegs.
+ void setPhysRegsDeadExcept(ArrayRef<unsigned> UsedRegs,
const TargetRegisterInfo &TRI);
/// isSafeToMove - Return true if it is safe to move this instruction. If
/// list. This does not transfer ownership.
void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) {
MemRefs = NewMemRefs;
- MemRefsEnd = NewMemRefsEnd;
+ NumMemRefs = NewMemRefsEnd - NewMemRefs;
}
private:
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands already be on their use lists.
- void RemoveRegOperandsFromUseLists();
+ void RemoveRegOperandsFromUseLists(MachineRegisterInfo&);
/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands not be on their use lists yet.
- void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo);
+ void AddRegOperandsToUseLists(MachineRegisterInfo&);
+
+ /// hasPropertyInBundle - Slow path for hasProperty when we're dealing with a
+ /// bundle.
+ bool hasPropertyInBundle(unsigned Mask, QueryType Type) const;
};
/// MachineInstrExpressionTrait - Special DenseMapInfo traits to compare