#define LLVM_CODEGEN_MACHINEINSTR_H
#include "llvm/CodeGen/MachineOperand.h"
-#include "llvm/Target/TargetInstrDesc.h"
+#include "llvm/MC/MCInstrDesc.h"
#include "llvm/Target/TargetOpcodes.h"
+#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/Support/DebugLoc.h"
#include <vector>
template <typename T> class SmallVectorImpl;
class AliasAnalysis;
-class TargetInstrDesc;
class TargetInstrInfo;
+class TargetRegisterClass;
class TargetRegisterInfo;
class MachineFunction;
class MachineMemOperand;
};
enum MIFlag {
- NoFlags = 0,
- FrameSetup = 1 << 0 // Instruction is used as a part of
+ NoFlags = 0,
+ FrameSetup = 1 << 0, // Instruction is used as a part of
// function frame setup code.
+ InsideBundle = 1 << 1 // Instruction is inside a bundle (not
+ // the first MI in a bundle)
};
private:
- const TargetInstrDesc *TID; // Instruction descriptor.
- uint16_t NumImplicitOps; // Number of implicit operands (which
- // are determined at construction time).
+ const MCInstrDesc *MCID; // Instruction descriptor.
uint8_t Flags; // Various bits of additional
// information about machine
// anything other than to convey comment
// information to AsmPrinter.
+ uint16_t NumMemRefs; // information on memory references
+ mmo_iterator MemRefs;
+
std::vector<MachineOperand> Operands; // the operands
- mmo_iterator MemRefs; // information on memory references
- mmo_iterator MemRefsEnd;
MachineBasicBlock *Parent; // Pointer to the owning basic block.
DebugLoc debugLoc; // Source line information.
- // OperandComplete - Return true if it's illegal to add a new operand
- bool OperandsComplete() const;
-
MachineInstr(const MachineInstr&); // DO NOT IMPLEMENT
void operator=(const MachineInstr&); // DO NOT IMPLEMENT
MachineInstr(MachineFunction &, const MachineInstr &);
/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
- /// TID NULL and no operands.
+ /// MCID NULL and no operands.
MachineInstr();
// The next two constructors have DebugLoc and non-DebugLoc versions;
/// MachineInstr ctor - This constructor creates a MachineInstr and adds the
/// implicit operands. It reserves space for the number of operands specified
- /// by the TargetInstrDesc. The version with a DebugLoc should be preferred.
- explicit MachineInstr(const TargetInstrDesc &TID, bool NoImp = false);
+ /// by the MCInstrDesc. The version with a DebugLoc should be preferred.
+ explicit MachineInstr(const MCInstrDesc &MCID, bool NoImp = false);
/// MachineInstr ctor - Work exactly the same as the ctor above, except that
/// the MachineInstr is created and added to the end of the specified basic
/// block. The version with a DebugLoc should be preferred.
- MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &TID);
+ MachineInstr(MachineBasicBlock *MBB, const MCInstrDesc &MCID);
/// MachineInstr ctor - This constructor create a MachineInstr and add the
/// implicit operands. It reserves space for number of operands specified by
- /// TargetInstrDesc. An explicit DebugLoc is supplied.
- explicit MachineInstr(const TargetInstrDesc &TID, const DebugLoc dl,
+ /// MCInstrDesc. An explicit DebugLoc is supplied.
+ explicit MachineInstr(const MCInstrDesc &MCID, const DebugLoc dl,
bool NoImp = false);
/// MachineInstr ctor - Work exactly the same as the ctor above, except that
/// the MachineInstr is created and added to the end of the specified basic
/// block.
MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
- const TargetInstrDesc &TID);
+ const MCInstrDesc &MCID);
~MachineInstr();
AsmPrinterFlags |= (uint8_t)Flag;
}
+ /// clearAsmPrinterFlag - clear specific AsmPrinter flags
+ ///
+ void clearAsmPrinterFlag(CommentFlag Flag) {
+ AsmPrinterFlags &= ~Flag;
+ }
+
/// getFlags - Return the MI flags bitvector.
uint8_t getFlags() const {
return Flags;
Flags = flags;
}
- /// clearAsmPrinterFlag - clear specific AsmPrinter flags
+ /// clearFlag - Clear a MI flag.
+ void clearFlag(MIFlag Flag) {
+ Flags &= ~((uint8_t)Flag);
+ }
+
+ /// isInsideBundle - Return true if MI is in a bundle (but not the first MI
+ /// in a bundle).
///
- void clearAsmPrinterFlag(CommentFlag Flag) {
- AsmPrinterFlags &= ~Flag;
+ /// A bundle looks like this before it's finalized:
+ /// ----------------
+ /// | MI |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// In this case, the first MI starts a bundle but is not inside a bundle, the
+ /// next 2 MIs are considered "inside" the bundle.
+ ///
+ /// After a bundle is finalized, it looks like this:
+ /// ----------------
+ /// | Bundle |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// |
+ /// ----------------
+ /// | MI * |
+ /// ----------------
+ /// The first instruction has the special opcode "BUNDLE". It's not "inside"
+ /// a bundle, but the next three MIs are.
+ bool isInsideBundle() const {
+ return getFlag(InsideBundle);
}
+ /// setIsInsideBundle - Set InsideBundle bit.
+ ///
+ void setIsInsideBundle(bool Val = true) {
+ if (Val)
+ setFlag(InsideBundle);
+ else
+ clearFlag(InsideBundle);
+ }
+
+ /// isBundled - Return true if this instruction part of a bundle. This is true
+ /// if either itself or its following instruction is marked "InsideBundle".
+ bool isBundled() const;
+
/// getDebugLoc - Returns the debug location id of this MachineInstr.
///
DebugLoc getDebugLoc() const { return debugLoc; }
+ /// emitError - Emit an error referring to the source location of this
+ /// instruction. This should only be used for inline assembly that is somehow
+ /// impossible to compile. Other errors should have been handled much
+ /// earlier.
+ ///
+ /// If this method returns, the caller should try to recover from the error.
+ ///
+ void emitError(StringRef Msg) const;
+
/// getDesc - Returns the target instruction descriptor of this
/// MachineInstr.
- const TargetInstrDesc &getDesc() const { return *TID; }
+ const MCInstrDesc &getDesc() const { return *MCID; }
/// getOpcode - Returns the opcode of this MachineInstr.
///
- int getOpcode() const { return TID->Opcode; }
+ int getOpcode() const { return MCID->Opcode; }
/// Access to explicit operands of the instruction.
///
/// Access to memory operands of the instruction
mmo_iterator memoperands_begin() const { return MemRefs; }
- mmo_iterator memoperands_end() const { return MemRefsEnd; }
- bool memoperands_empty() const { return MemRefsEnd == MemRefs; }
+ mmo_iterator memoperands_end() const { return MemRefs + NumMemRefs; }
+ bool memoperands_empty() const { return NumMemRefs == 0; }
/// hasOneMemOperand - Return true if this instruction has exactly one
/// MachineMemOperand.
bool hasOneMemOperand() const {
- return MemRefsEnd - MemRefs == 1;
+ return NumMemRefs == 1;
+ }
+
+ /// API for querying MachineInstr properties. They are the same as MCInstrDesc
+ /// queries but they are bundle aware.
+
+ enum QueryType {
+ IgnoreBundle, // Ignore bundles
+ AnyInBundle, // Return true if any instruction in bundle has property
+ AllInBundle // Return true if all instructions in bundle have property
+ };
+
+ /// hasProperty - Return true if the instruction (or in the case of a bundle,
+ /// the instructions inside the bundle) has the specified property.
+ /// The first argument is the property being queried.
+ /// The second argument indicates whether the query should look inside
+ /// instruction bundles.
+ bool hasProperty(unsigned MCFlag, QueryType Type = AnyInBundle) const {
+ // Inline the fast path.
+ if (Type == IgnoreBundle || !isBundle())
+ return getDesc().getFlags() & (1 << MCFlag);
+
+ // If we have a bundle, take the slow path.
+ return hasPropertyInBundle(1 << MCFlag, Type);
+ }
+
+ /// isVariadic - Return true if this instruction can have a variable number of
+ /// operands. In this case, the variable operands will be after the normal
+ /// operands but before the implicit definitions and uses (if any are
+ /// present).
+ bool isVariadic(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Variadic, Type);
+ }
+
+ /// hasOptionalDef - Set if this instruction has an optional definition, e.g.
+ /// ARM instructions which can set condition code if 's' bit is set.
+ bool hasOptionalDef(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::HasOptionalDef, Type);
+ }
+
+ /// isPseudo - Return true if this is a pseudo instruction that doesn't
+ /// correspond to a real machine instruction.
+ ///
+ bool isPseudo(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Pseudo, Type);
+ }
+
+ bool isReturn(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Return, Type);
+ }
+
+ bool isCall(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Call, Type);
+ }
+
+ /// isBarrier - Returns true if the specified instruction stops control flow
+ /// from executing the instruction immediately following it. Examples include
+ /// unconditional branches and return instructions.
+ bool isBarrier(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Barrier, Type);
+ }
+
+ /// isTerminator - Returns true if this instruction part of the terminator for
+ /// a basic block. Typically this is things like return and branch
+ /// instructions.
+ ///
+ /// Various passes use this to insert code into the bottom of a basic block,
+ /// but before control flow occurs.
+ bool isTerminator(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Terminator, Type);
+ }
+
+ /// isBranch - Returns true if this is a conditional, unconditional, or
+ /// indirect branch. Predicates below can be used to discriminate between
+ /// these cases, and the TargetInstrInfo::AnalyzeBranch method can be used to
+ /// get more information.
+ bool isBranch(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::Branch, Type);
}
+ /// isIndirectBranch - Return true if this is an indirect branch, such as a
+ /// branch through a register.
+ bool isIndirectBranch(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::IndirectBranch, Type);
+ }
+
+ /// isConditionalBranch - Return true if this is a branch which may fall
+ /// through to the next instruction or may transfer control flow to some other
+ /// block. The TargetInstrInfo::AnalyzeBranch method can be used to get more
+ /// information about this branch.
+ bool isConditionalBranch(QueryType Type = AnyInBundle) const {
+ return isBranch(Type) & !isBarrier(Type) & !isIndirectBranch(Type);
+ }
+
+ /// isUnconditionalBranch - Return true if this is a branch which always
+ /// transfers control flow to some other block. The
+ /// TargetInstrInfo::AnalyzeBranch method can be used to get more information
+ /// about this branch.
+ bool isUnconditionalBranch(QueryType Type = AnyInBundle) const {
+ return isBranch(Type) & isBarrier(Type) & !isIndirectBranch(Type);
+ }
+
+ // isPredicable - Return true if this instruction has a predicate operand that
+ // controls execution. It may be set to 'always', or may be set to other
+ /// values. There are various methods in TargetInstrInfo that can be used to
+ /// control and modify the predicate in this instruction.
+ bool isPredicable(QueryType Type = AllInBundle) const {
+ // If it's a bundle than all bundled instructions must be predicable for this
+ // to return true.
+ return hasProperty(MCID::Predicable, Type);
+ }
+
+ /// isCompare - Return true if this instruction is a comparison.
+ bool isCompare(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Compare, Type);
+ }
+
+ /// isMoveImmediate - Return true if this instruction is a move immediate
+ /// (including conditional moves) instruction.
+ bool isMoveImmediate(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::MoveImm, Type);
+ }
+
+ /// isBitcast - Return true if this instruction is a bitcast instruction.
+ ///
+ bool isBitcast(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Bitcast, Type);
+ }
+
+ /// isSelect - Return true if this instruction is a select instruction.
+ ///
+ bool isSelect(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Select, Type);
+ }
+
+ /// isNotDuplicable - Return true if this instruction cannot be safely
+ /// duplicated. For example, if the instruction has a unique labels attached
+ /// to it, duplicating it would cause multiple definition errors.
+ bool isNotDuplicable(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::NotDuplicable, Type);
+ }
+
+ /// hasDelaySlot - Returns true if the specified instruction has a delay slot
+ /// which must be filled by the code generator.
+ bool hasDelaySlot(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::DelaySlot, Type);
+ }
+
+ /// canFoldAsLoad - Return true for instructions that can be folded as
+ /// memory operands in other instructions. The most common use for this
+ /// is instructions that are simple loads from memory that don't modify
+ /// the loaded value in any way, but it can also be used for instructions
+ /// that can be expressed as constant-pool loads, such as V_SETALLONES
+ /// on x86, to allow them to be folded when it is beneficial.
+ /// This should only be set on instructions that return a value in their
+ /// only virtual register definition.
+ bool canFoldAsLoad(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::FoldableAsLoad, Type);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Side Effect Analysis
+ //===--------------------------------------------------------------------===//
+
+ /// mayLoad - Return true if this instruction could possibly read memory.
+ /// Instructions with this flag set are not necessarily simple load
+ /// instructions, they may load a value and modify it, for example.
+ bool mayLoad(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::MayLoad, Type);
+ }
+
+
+ /// mayStore - Return true if this instruction could possibly modify memory.
+ /// Instructions with this flag set are not necessarily simple store
+ /// instructions, they may store a modified value based on their operands, or
+ /// may not actually modify anything, for example.
+ bool mayStore(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::MayStore, Type);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Flags that indicate whether an instruction can be modified by a method.
+ //===--------------------------------------------------------------------===//
+
+ /// isCommutable - Return true if this may be a 2- or 3-address
+ /// instruction (of the form "X = op Y, Z, ..."), which produces the same
+ /// result if Y and Z are exchanged. If this flag is set, then the
+ /// TargetInstrInfo::commuteInstruction method may be used to hack on the
+ /// instruction.
+ ///
+ /// Note that this flag may be set on instructions that are only commutable
+ /// sometimes. In these cases, the call to commuteInstruction will fail.
+ /// Also note that some instructions require non-trivial modification to
+ /// commute them.
+ bool isCommutable(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Commutable, Type);
+ }
+
+ /// isConvertibleTo3Addr - Return true if this is a 2-address instruction
+ /// which can be changed into a 3-address instruction if needed. Doing this
+ /// transformation can be profitable in the register allocator, because it
+ /// means that the instruction can use a 2-address form if possible, but
+ /// degrade into a less efficient form if the source and dest register cannot
+ /// be assigned to the same register. For example, this allows the x86
+ /// backend to turn a "shl reg, 3" instruction into an LEA instruction, which
+ /// is the same speed as the shift but has bigger code size.
+ ///
+ /// If this returns true, then the target must implement the
+ /// TargetInstrInfo::convertToThreeAddress method for this instruction, which
+ /// is allowed to fail if the transformation isn't valid for this specific
+ /// instruction (e.g. shl reg, 4 on x86).
+ ///
+ bool isConvertibleTo3Addr(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::ConvertibleTo3Addr, Type);
+ }
+
+ /// usesCustomInsertionHook - Return true if this instruction requires
+ /// custom insertion support when the DAG scheduler is inserting it into a
+ /// machine basic block. If this is true for the instruction, it basically
+ /// means that it is a pseudo instruction used at SelectionDAG time that is
+ /// expanded out into magic code by the target when MachineInstrs are formed.
+ ///
+ /// If this is true, the TargetLoweringInfo::InsertAtEndOfBasicBlock method
+ /// is used to insert this into the MachineBasicBlock.
+ bool usesCustomInsertionHook(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::UsesCustomInserter, Type);
+ }
+
+ /// hasPostISelHook - Return true if this instruction requires *adjustment*
+ /// after instruction selection by calling a target hook. For example, this
+ /// can be used to fill in ARM 's' optional operand depending on whether
+ /// the conditional flag register is used.
+ bool hasPostISelHook(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::HasPostISelHook, Type);
+ }
+
+ /// isRematerializable - Returns true if this instruction is a candidate for
+ /// remat. This flag is deprecated, please don't use it anymore. If this
+ /// flag is set, the isReallyTriviallyReMaterializable() method is called to
+ /// verify the instruction is really rematable.
+ bool isRematerializable(QueryType Type = AllInBundle) const {
+ // It's only possible to re-mat a bundle if all bundled instructions are
+ // re-materializable.
+ return hasProperty(MCID::Rematerializable, Type);
+ }
+
+ /// isAsCheapAsAMove - Returns true if this instruction has the same cost (or
+ /// less) than a move instruction. This is useful during certain types of
+ /// optimizations (e.g., remat during two-address conversion or machine licm)
+ /// where we would like to remat or hoist the instruction, but not if it costs
+ /// more than moving the instruction into the appropriate register. Note, we
+ /// are not marking copies from and to the same register class with this flag.
+ bool isAsCheapAsAMove(QueryType Type = AllInBundle) const {
+ // Only returns true for a bundle if all bundled instructions are cheap.
+ // FIXME: This probably requires a target hook.
+ return hasProperty(MCID::CheapAsAMove, Type);
+ }
+
+ /// hasExtraSrcRegAllocReq - Returns true if this instruction source operands
+ /// have special register allocation requirements that are not captured by the
+ /// operand register classes. e.g. ARM::STRD's two source registers must be an
+ /// even / odd pair, ARM::STM registers have to be in ascending order.
+ /// Post-register allocation passes should not attempt to change allocations
+ /// for sources of instructions with this flag.
+ bool hasExtraSrcRegAllocReq(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::ExtraSrcRegAllocReq, Type);
+ }
+
+ /// hasExtraDefRegAllocReq - Returns true if this instruction def operands
+ /// have special register allocation requirements that are not captured by the
+ /// operand register classes. e.g. ARM::LDRD's two def registers must be an
+ /// even / odd pair, ARM::LDM registers have to be in ascending order.
+ /// Post-register allocation passes should not attempt to change allocations
+ /// for definitions of instructions with this flag.
+ bool hasExtraDefRegAllocReq(QueryType Type = AnyInBundle) const {
+ return hasProperty(MCID::ExtraDefRegAllocReq, Type);
+ }
+
+
enum MICheckType {
CheckDefs, // Check all operands for equality
CheckKillDead, // Check all operands including kill / dead markers
bool isRegSequence() const {
return getOpcode() == TargetOpcode::REG_SEQUENCE;
}
+ bool isBundle() const {
+ return getOpcode() == TargetOpcode::BUNDLE;
+ }
bool isCopy() const {
return getOpcode() == TargetOpcode::COPY;
}
+ bool isFullCopy() const {
+ return isCopy() && !getOperand(0).getSubReg() && !getOperand(1).getSubReg();
+ }
/// isCopyLike - Return true if the instruction behaves like a copy.
/// This does not include native copy instructions.
getOperand(0).getSubReg() == getOperand(1).getSubReg();
}
+ /// isTransient - Return true if this is a transient instruction that is
+ /// either very likely to be eliminated during register allocation (such as
+ /// copy-like instructions), or if this instruction doesn't have an
+ /// execution-time cost.
+ bool isTransient() const {
+ switch(getOpcode()) {
+ default: return false;
+ // Copy-like instructions are usually eliminated during register allocation.
+ case TargetOpcode::PHI:
+ case TargetOpcode::COPY:
+ case TargetOpcode::INSERT_SUBREG:
+ case TargetOpcode::SUBREG_TO_REG:
+ case TargetOpcode::REG_SEQUENCE:
+ // Pseudo-instructions that don't produce any real output.
+ case TargetOpcode::IMPLICIT_DEF:
+ case TargetOpcode::KILL:
+ case TargetOpcode::PROLOG_LABEL:
+ case TargetOpcode::EH_LABEL:
+ case TargetOpcode::GC_LABEL:
+ case TargetOpcode::DBG_VALUE:
+ return true;
+ }
+ }
+
+ /// getBundleSize - Return the number of instructions inside the MI bundle.
+ unsigned getBundleSize() const;
+
/// readsRegister - Return true if the MachineInstr reads the specified
/// register. If TargetRegisterInfo is passed, then it also checks if there
/// is a read of a super-register.
/// that are not dead are skipped. If Overlap is true, then it also looks for
/// defs that merely overlap the specified register. If TargetRegisterInfo is
/// non-null, then it also checks if there is a def of a super-register.
+ /// This may also return a register mask operand when Overlap is true.
int findRegisterDefOperandIdx(unsigned Reg,
bool isDead = false, bool Overlap = false,
const TargetRegisterInfo *TRI = NULL) const;
/// none is found.
int findFirstPredOperandIdx() const;
+ /// findInlineAsmFlagIdx() - Find the index of the flag word operand that
+ /// corresponds to operand OpIdx on an inline asm instruction. Returns -1 if
+ /// getOperand(OpIdx) does not belong to an inline asm operand group.
+ ///
+ /// If GroupNo is not NULL, it will receive the number of the operand group
+ /// containing OpIdx.
+ ///
+ /// The flag operand is an immediate that can be decoded with methods like
+ /// InlineAsm::hasRegClassConstraint().
+ ///
+ int findInlineAsmFlagIdx(unsigned OpIdx, unsigned *GroupNo = 0) const;
+
+ /// getRegClassConstraint - Compute the static register class constraint for
+ /// operand OpIdx. For normal instructions, this is derived from the
+ /// MCInstrDesc. For inline assembly it is derived from the flag words.
+ ///
+ /// Returns NULL if the static register classs constraint cannot be
+ /// determined.
+ ///
+ const TargetRegisterClass*
+ getRegClassConstraint(unsigned OpIdx,
+ const TargetInstrInfo *TII,
+ const TargetRegisterInfo *TRI) const;
+
/// isRegTiedToUseOperand - Given the index of a register def operand,
/// check if the register def is tied to a source operand, due to either
/// two-address elimination or inline assembly constraints. Returns the
- /// first tied use operand index by reference is UseOpIdx is not null.
+ /// first tied use operand index by reference if UseOpIdx is not null.
bool isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx = 0) const;
/// isRegTiedToDefOperand - Return true if the use operand of the specified
const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
+ /// clearRegisterKills - Clear all kill flags affecting Reg. If RegInfo is
+ /// provided, this includes super-register kills.
+ void clearRegisterKills(unsigned Reg, const TargetRegisterInfo *RegInfo);
+
/// addRegisterDead - We have determined MI defined a register without a use.
/// Look for the operand that defines it and mark it as IsDead. If
/// AddIfNotFound is true, add a implicit operand if it's not found. Returns
/// setPhysRegsDeadExcept - Mark every physreg used by this instruction as
/// dead except those in the UsedRegs list.
- void setPhysRegsDeadExcept(const SmallVectorImpl<unsigned> &UsedRegs,
+ ///
+ /// On instructions with register mask operands, also add implicit-def
+ /// operands for all registers in UsedRegs.
+ void setPhysRegsDeadExcept(ArrayRef<unsigned> UsedRegs,
const TargetRegisterInfo &TRI);
/// isSafeToMove - Return true if it is safe to move this instruction. If
/// hasUnmodeledSideEffects - Return true if this instruction has side
/// effects that are not modeled by mayLoad / mayStore, etc.
- /// For all instructions, the property is encoded in TargetInstrDesc::Flags
- /// (see TargetInstrDesc::hasUnmodeledSideEffects(). The only exception is
+ /// For all instructions, the property is encoded in MCInstrDesc::Flags
+ /// (see MCInstrDesc::hasUnmodeledSideEffects(). The only exception is
/// INLINEASM instruction, in which case the side effect property is encoded
/// in one of its operands (see InlineAsm::Extra_HasSideEffect).
///
/// setDesc - Replace the instruction descriptor (thus opcode) of
/// the current instruction with a new one.
///
- void setDesc(const TargetInstrDesc &tid) { TID = &tid; }
+ void setDesc(const MCInstrDesc &tid) { MCID = &tid; }
/// setDebugLoc - Replace current source information with new such.
/// Avoid using this, the constructor argument is preferable.
/// list. This does not transfer ownership.
void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) {
MemRefs = NewMemRefs;
- MemRefsEnd = NewMemRefsEnd;
+ NumMemRefs = NewMemRefsEnd - NewMemRefs;
}
private:
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands already be on their use lists.
- void RemoveRegOperandsFromUseLists();
+ void RemoveRegOperandsFromUseLists(MachineRegisterInfo&);
/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands not be on their use lists yet.
- void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo);
+ void AddRegOperandsToUseLists(MachineRegisterInfo&);
+
+ /// hasPropertyInBundle - Slow path for hasProperty when we're dealing with a
+ /// bundle.
+ bool hasPropertyInBundle(unsigned Mask, QueryType Type) const;
};
/// MachineInstrExpressionTrait - Special DenseMapInfo traits to compare