#ifndef LLVM_CODEGEN_MACHINEINSTR_H
#define LLVM_CODEGEN_MACHINEINSTR_H
+#include "llvm/ADT/ilist.h"
+#include "llvm/ADT/ilist_node.h"
+#include "llvm/ADT/STLExtras.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineMemOperand.h"
+#include "llvm/Target/TargetInstrDesc.h"
+#include "llvm/Support/DebugLoc.h"
+#include <list>
#include <vector>
namespace llvm {
class TargetInstrDesc;
class TargetInstrInfo;
class TargetRegisterInfo;
-
-template <typename T> struct ilist_traits;
-template <typename T> struct ilist;
+class MachineFunction;
//===----------------------------------------------------------------------===//
/// MachineInstr - Representation of each machine instruction.
///
-class MachineInstr {
+class MachineInstr : public ilist_node<MachineInstr> {
const TargetInstrDesc *TID; // Instruction descriptor.
unsigned short NumImplicitOps; // Number of implicit operands (which
// are determined at construction time).
std::vector<MachineOperand> Operands; // the operands
- std::vector<MachineMemOperand> MemOperands;// information on memory references
- MachineInstr *Prev, *Next; // Links for MBB's intrusive list.
+ std::list<MachineMemOperand> MemOperands; // information on memory references
MachineBasicBlock *Parent; // Pointer to the owning basic block.
+ DebugLoc debugLoc; // Source line information.
// OperandComplete - Return true if it's illegal to add a new operand
bool OperandsComplete() const;
- MachineInstr(const MachineInstr&);
+ MachineInstr(const MachineInstr&); // DO NOT IMPLEMENT
void operator=(const MachineInstr&); // DO NOT IMPLEMENT
// Intrusive list support
friend struct ilist_traits<MachineInstr>;
friend struct ilist_traits<MachineBasicBlock>;
void setParent(MachineBasicBlock *P) { Parent = P; }
-public:
+
+ /// MachineInstr ctor - This constructor creates a copy of the given
+ /// MachineInstr in the given MachineFunction.
+ MachineInstr(MachineFunction &, const MachineInstr &);
+
/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
/// TID NULL and no operands.
MachineInstr();
+ // The next two constructors have DebugLoc and non-DebugLoc versions;
+ // over time, the non-DebugLoc versions should be phased out and eventually
+ // removed.
+
/// MachineInstr ctor - This constructor create a MachineInstr and add the
/// implicit operands. It reserves space for number of operands specified by
- /// TargetInstrDesc.
+ /// TargetInstrDesc. The version with a DebugLoc should be preferred.
explicit MachineInstr(const TargetInstrDesc &TID, bool NoImp = false);
/// MachineInstr ctor - Work exactly the same as the ctor above, except that
/// the MachineInstr is created and added to the end of the specified basic
- /// block.
+ /// block. The version with a DebugLoc should be preferred.
///
MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &TID);
+ /// MachineInstr ctor - This constructor create a MachineInstr and add the
+ /// implicit operands. It reserves space for number of operands specified by
+ /// TargetInstrDesc. An explicit DebugLoc is supplied.
+ explicit MachineInstr(const TargetInstrDesc &TID, const DebugLoc dl,
+ bool NoImp = false);
+
+ /// MachineInstr ctor - Work exactly the same as the ctor above, except that
+ /// the MachineInstr is created and added to the end of the specified basic
+ /// block.
+ ///
+ MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
+ const TargetInstrDesc &TID);
+
~MachineInstr();
+ // MachineInstrs are pool-allocated and owned by MachineFunction.
+ friend class MachineFunction;
+
+public:
const MachineBasicBlock* getParent() const { return Parent; }
MachineBasicBlock* getParent() { return Parent; }
+
+ /// getDebugLoc - Returns the debug location id of this MachineInstr.
+ ///
+ DebugLoc getDebugLoc() const { return debugLoc; }
/// getDesc - Returns the target instruction descriptor of this
/// MachineInstr.
/// getOpcode - Returns the opcode of this MachineInstr.
///
- int getOpcode() const;
+ int getOpcode() const { return TID->Opcode; }
/// Access to explicit operands of the instruction.
///
unsigned getNumExplicitOperands() const;
/// Access to memory operands of the instruction
- unsigned getNumMemOperands() const { return (unsigned)MemOperands.size(); }
-
- const MachineMemOperand& getMemOperand(unsigned i) const {
- assert(i < getNumMemOperands() && "getMemOperand() out of range!");
- return MemOperands[i];
- }
- MachineMemOperand& getMemOperand(unsigned i) {
- assert(i < getNumMemOperands() && "getMemOperand() out of range!");
- return MemOperands[i];
+ std::list<MachineMemOperand>::iterator memoperands_begin()
+ { return MemOperands.begin(); }
+ std::list<MachineMemOperand>::iterator memoperands_end()
+ { return MemOperands.end(); }
+ std::list<MachineMemOperand>::const_iterator memoperands_begin() const
+ { return MemOperands.begin(); }
+ std::list<MachineMemOperand>::const_iterator memoperands_end() const
+ { return MemOperands.end(); }
+ bool memoperands_empty() const { return MemOperands.empty(); }
+
+ /// hasOneMemOperand - Return true if this instruction has exactly one
+ /// MachineMemOperand.
+ bool hasOneMemOperand() const {
+ return !memoperands_empty() &&
+ next(memoperands_begin()) == memoperands_end();
}
/// isIdenticalTo - Return true if this instruction is identical to (same
return true;
}
- /// clone - Create a copy of 'this' instruction that is identical in
- /// all ways except the the instruction has no parent, prev, or next.
- MachineInstr* clone() const { return new MachineInstr(*this); }
-
/// removeFromParent - This method unlinks 'this' from the containing basic
/// block, and returns it, but does not delete it.
MachineInstr *removeFromParent();
/// eraseFromParent - This method unlinks 'this' from the containing basic
/// block and deletes it.
- void eraseFromParent() {
- delete removeFromParent();
- }
+ void eraseFromParent();
+
+ /// isLabel - Returns true if the MachineInstr represents a label.
+ ///
+ bool isLabel() const;
/// isDebugLabel - Returns true if the MachineInstr represents a debug label.
///
}
/// findRegisterUseOperandIdx() - Returns the operand index that is a use of
- /// the specific register or -1 if it is not found. It further tightening
+ /// the specific register or -1 if it is not found. It further tightens
/// the search criteria to a use that kills the register if isKill is true.
int findRegisterUseOperandIdx(unsigned Reg, bool isKill = false,
const TargetRegisterInfo *TRI = NULL) const;
/// findRegisterDefOperand - Wrapper for findRegisterDefOperandIdx, it returns
/// a pointer to the MachineOperand rather than an index.
- MachineOperand *findRegisterDefOperand(unsigned Reg,bool isDead = false,
+ MachineOperand *findRegisterDefOperand(unsigned Reg, bool isDead = false,
const TargetRegisterInfo *TRI = NULL) {
int Idx = findRegisterDefOperandIdx(Reg, isDead, TRI);
return (Idx == -1) ? NULL : &getOperand(Idx);
/// none is found.
int findFirstPredOperandIdx() const;
- /// isRegReDefinedByTwoAddr - Returns true if the Reg re-definition is due
- /// to two addr elimination.
- bool isRegReDefinedByTwoAddr(unsigned Reg) const;
+ /// isRegTiedToUseOperand - Given the index of a register def operand,
+ /// check if the register def is tied to a source operand, due to either
+ /// two-address elimination or inline assembly constraints. Returns the
+ /// first tied use operand index by reference is UseOpIdx is not null.
+ bool isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx = 0) const;
+
+ /// isRegTiedToDefOperand - Return true if the use operand of the specified
+ /// index is tied to an def operand. It also returns the def operand index by
+ /// reference if DefOpIdx is not null.
+ bool isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx = 0) const;
/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
///
bool addRegisterDead(unsigned IncomingReg, const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
- /// copyKillDeadInfo - Copies killed/dead information from one instr to another
- void copyKillDeadInfo(MachineInstr *OldMI,
- const TargetRegisterInfo *RegInfo);
+ /// isSafeToMove - Return true if it is safe to move this instruction. If
+ /// SawStore is set to true, it means that there is a store (or call) between
+ /// the instruction's location and its intended destination.
+ bool isSafeToMove(const TargetInstrInfo *TII, bool &SawStore) const;
+
+ /// isSafeToReMat - Return true if it's safe to rematerialize the specified
+ /// instruction which defined the specified register instead of copying it.
+ bool isSafeToReMat(const TargetInstrInfo *TII, unsigned DstReg) const;
- /// isSafeToMove - Return true if it is safe to this instruction. If SawStore
- /// true, it means there is a store (or call) between the instruction the
- /// localtion and its intended destination.
- bool isSafeToMove(const TargetInstrInfo *TII, bool &SawStore);
+ /// hasVolatileMemoryRef - Return true if this instruction may have a
+ /// volatile memory reference, or if the information describing the
+ /// memory reference is not available. Return false if it is known to
+ /// have no volatile memory references.
+ bool hasVolatileMemoryRef() const;
//
// Debugging support
//
- void print(std::ostream *OS, const TargetMachine *TM) const {
- if (OS) print(*OS, TM);
- }
- void print(std::ostream &OS, const TargetMachine *TM = 0) const;
- void print(std::ostream *OS) const { if (OS) print(*OS); }
+ void print(raw_ostream &OS, const TargetMachine *TM = 0) const;
void dump() const;
//===--------------------------------------------------------------------===//
///
void setDesc(const TargetInstrDesc &tid) { TID = &tid; }
+ /// setDebugLoc - Replace current source information with new such.
+ /// Avoid using this, the constructor argument is preferable.
+ ///
+ void setDebugLoc(const DebugLoc dl) { debugLoc = dl; }
+
/// RemoveOperand - Erase an operand from an instruction, leaving it with one
/// fewer operand than it started with.
///
/// addMemOperand - Add a MachineMemOperand to the machine instruction,
/// referencing arbitrary storage.
- void addMemOperand(const MachineMemOperand &MO) {
- MemOperands.push_back(MO);
- }
+ void addMemOperand(MachineFunction &MF,
+ const MachineMemOperand &MO);
+
+ /// clearMemOperands - Erase all of this MachineInstr's MachineMemOperands.
+ void clearMemOperands(MachineFunction &MF);
private:
/// getRegInfo - If this instruction is embedded into a MachineFunction,
//===----------------------------------------------------------------------===//
// Debugging Support
-inline std::ostream& operator<<(std::ostream &OS, const MachineInstr &MI) {
+inline raw_ostream& operator<<(raw_ostream &OS, const MachineInstr &MI) {
MI.print(OS);
return OS;
}