#ifndef LLVM_CODEGEN_MACHINEINSTR_H
#define LLVM_CODEGEN_MACHINEINSTR_H
-#include "llvm/CodeGen/MachineOperand.h"
-#include "llvm/MC/MCInstrDesc.h"
-#include "llvm/Target/TargetOpcodes.h"
#include "llvm/ADT/ArrayRef.h"
-#include "llvm/ADT/ilist.h"
-#include "llvm/ADT/ilist_node.h"
+#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringRef.h"
-#include "llvm/ADT/DenseMapInfo.h"
-#include "llvm/Support/DebugLoc.h"
-#include <vector>
+#include "llvm/ADT/ilist.h"
+#include "llvm/ADT/ilist_node.h"
+#include "llvm/ADT/iterator_range.h"
+#include "llvm/CodeGen/MachineOperand.h"
+#include "llvm/IR/DebugInfo.h"
+#include "llvm/IR/DebugLoc.h"
+#include "llvm/IR/InlineAsm.h"
+#include "llvm/MC/MCInstrDesc.h"
+#include "llvm/Support/ArrayRecycler.h"
+#include "llvm/Target/TargetOpcodes.h"
namespace llvm {
//===----------------------------------------------------------------------===//
/// MachineInstr - Representation of each machine instruction.
///
+/// This class isn't a POD type, but it must have a trivial destructor. When a
+/// MachineFunction is deleted, all the contained MachineInstrs are deallocated
+/// without having their destructor called.
+///
class MachineInstr : public ilist_node<MachineInstr> {
public:
typedef MachineMemOperand **mmo_iterator;
NoFlags = 0,
FrameSetup = 1 << 0, // Instruction is used as a part of
// function frame setup code.
- InsideBundle = 1 << 1 // Instruction is inside a bundle (not
- // the first MI in a bundle)
+ BundledPred = 1 << 1, // Instruction has bundled predecessors.
+ BundledSucc = 1 << 2 // Instruction has bundled successors.
};
private:
const MCInstrDesc *MCID; // Instruction descriptor.
+ MachineBasicBlock *Parent; // Pointer to the owning basic block.
+
+ // Operands are allocated by an ArrayRecycler.
+ MachineOperand *Operands; // Pointer to the first operand.
+ unsigned NumOperands; // Number of operands on instruction.
+ typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity;
+ OperandCapacity CapOperands; // Capacity of the Operands array.
uint8_t Flags; // Various bits of additional
// information about machine
// anything other than to convey comment
// information to AsmPrinter.
- std::vector<MachineOperand> Operands; // the operands
- mmo_iterator MemRefs; // information on memory references
- mmo_iterator MemRefsEnd;
- MachineBasicBlock *Parent; // Pointer to the owning basic block.
+ uint8_t NumMemRefs; // Information on memory references.
+ mmo_iterator MemRefs;
+
DebugLoc debugLoc; // Source line information.
- MachineInstr(const MachineInstr&); // DO NOT IMPLEMENT
- void operator=(const MachineInstr&); // DO NOT IMPLEMENT
+ MachineInstr(const MachineInstr&) LLVM_DELETED_FUNCTION;
+ void operator=(const MachineInstr&) LLVM_DELETED_FUNCTION;
+ // Use MachineFunction::DeleteMachineInstr() instead.
+ ~MachineInstr() LLVM_DELETED_FUNCTION;
// Intrusive list support
friend struct ilist_traits<MachineInstr>;
/// MachineInstr in the given MachineFunction.
MachineInstr(MachineFunction &, const MachineInstr &);
- /// MachineInstr ctor - This constructor creates a dummy MachineInstr with
- /// MCID NULL and no operands.
- MachineInstr();
-
- // The next two constructors have DebugLoc and non-DebugLoc versions;
- // over time, the non-DebugLoc versions should be phased out and eventually
- // removed.
-
- /// MachineInstr ctor - This constructor creates a MachineInstr and adds the
- /// implicit operands. It reserves space for the number of operands specified
- /// by the MCInstrDesc. The version with a DebugLoc should be preferred.
- explicit MachineInstr(const MCInstrDesc &MCID, bool NoImp = false);
-
- /// MachineInstr ctor - Work exactly the same as the ctor above, except that
- /// the MachineInstr is created and added to the end of the specified basic
- /// block. The version with a DebugLoc should be preferred.
- MachineInstr(MachineBasicBlock *MBB, const MCInstrDesc &MCID);
-
/// MachineInstr ctor - This constructor create a MachineInstr and add the
/// implicit operands. It reserves space for number of operands specified by
/// MCInstrDesc. An explicit DebugLoc is supplied.
- explicit MachineInstr(const MCInstrDesc &MCID, const DebugLoc dl,
- bool NoImp = false);
-
- /// MachineInstr ctor - Work exactly the same as the ctor above, except that
- /// the MachineInstr is created and added to the end of the specified basic
- /// block.
- MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
- const MCInstrDesc &MCID);
-
- ~MachineInstr();
+ MachineInstr(MachineFunction&, const MCInstrDesc &MCID,
+ const DebugLoc dl, bool NoImp = false);
// MachineInstrs are pool-allocated and owned by MachineFunction.
friend class MachineFunction;
}
void setFlags(unsigned flags) {
- Flags = flags;
+ // Filter out the automatically maintained flags.
+ unsigned Mask = BundledPred | BundledSucc;
+ Flags = (Flags & Mask) | (flags & ~Mask);
}
/// clearFlag - Clear a MI flag.
/// The first instruction has the special opcode "BUNDLE". It's not "inside"
/// a bundle, but the next three MIs are.
bool isInsideBundle() const {
- return getFlag(InsideBundle);
+ return getFlag(BundledPred);
}
- /// setIsInsideBundle - Set InsideBundle bit.
- ///
- void setIsInsideBundle(bool Val = true) {
- if (Val)
- setFlag(InsideBundle);
- else
- clearFlag(InsideBundle);
+ /// isBundled - Return true if this instruction part of a bundle. This is true
+ /// if either itself or its following instruction is marked "InsideBundle".
+ bool isBundled() const {
+ return isBundledWithPred() || isBundledWithSucc();
}
+ /// Return true if this instruction is part of a bundle, and it is not the
+ /// first instruction in the bundle.
+ bool isBundledWithPred() const { return getFlag(BundledPred); }
+
+ /// Return true if this instruction is part of a bundle, and it is not the
+ /// last instruction in the bundle.
+ bool isBundledWithSucc() const { return getFlag(BundledSucc); }
+
+ /// Bundle this instruction with its predecessor. This can be an unbundled
+ /// instruction, or it can be the first instruction in a bundle.
+ void bundleWithPred();
+
+ /// Bundle this instruction with its successor. This can be an unbundled
+ /// instruction, or it can be the last instruction in a bundle.
+ void bundleWithSucc();
+
+ /// Break bundle above this instruction.
+ void unbundleFromPred();
+
+ /// Break bundle below this instruction.
+ void unbundleFromSucc();
+
/// getDebugLoc - Returns the debug location id of this MachineInstr.
///
DebugLoc getDebugLoc() const { return debugLoc; }
+ /// getDebugVariable() - Return the debug variable referenced by
+ /// this DBG_VALUE instruction.
+ DIVariable getDebugVariable() const {
+ assert(isDebugValue() && "not a DBG_VALUE");
+ const MDNode *Var = getOperand(getNumOperands() - 1).getMetadata();
+ return DIVariable(Var);
+ }
+
/// emitError - Emit an error referring to the source location of this
/// instruction. This should only be used for inline assembly that is somehow
/// impossible to compile. Other errors should have been handled much
/// Access to explicit operands of the instruction.
///
- unsigned getNumOperands() const { return (unsigned)Operands.size(); }
+ unsigned getNumOperands() const { return NumOperands; }
const MachineOperand& getOperand(unsigned i) const {
assert(i < getNumOperands() && "getOperand() out of range!");
unsigned getNumExplicitOperands() const;
/// iterator/begin/end - Iterate over all operands of a machine instruction.
- typedef std::vector<MachineOperand>::iterator mop_iterator;
- typedef std::vector<MachineOperand>::const_iterator const_mop_iterator;
+ typedef MachineOperand *mop_iterator;
+ typedef const MachineOperand *const_mop_iterator;
+
+ mop_iterator operands_begin() { return Operands; }
+ mop_iterator operands_end() { return Operands + NumOperands; }
- mop_iterator operands_begin() { return Operands.begin(); }
- mop_iterator operands_end() { return Operands.end(); }
+ const_mop_iterator operands_begin() const { return Operands; }
+ const_mop_iterator operands_end() const { return Operands + NumOperands; }
- const_mop_iterator operands_begin() const { return Operands.begin(); }
- const_mop_iterator operands_end() const { return Operands.end(); }
+ iterator_range<mop_iterator> operands() {
+ return iterator_range<mop_iterator>(operands_begin(), operands_end());
+ }
+ iterator_range<const_mop_iterator> operands() const {
+ return iterator_range<const_mop_iterator>(operands_begin(), operands_end());
+ }
+ iterator_range<mop_iterator> explicit_operands() {
+ return iterator_range<mop_iterator>(
+ operands_begin(), operands_begin() + getNumExplicitOperands());
+ }
+ iterator_range<const_mop_iterator> explicit_operands() const {
+ return iterator_range<const_mop_iterator>(
+ operands_begin(), operands_begin() + getNumExplicitOperands());
+ }
+ iterator_range<mop_iterator> implicit_operands() {
+ return iterator_range<mop_iterator>(explicit_operands().end(),
+ operands_end());
+ }
+ iterator_range<const_mop_iterator> implicit_operands() const {
+ return iterator_range<const_mop_iterator>(explicit_operands().end(),
+ operands_end());
+ }
+ iterator_range<mop_iterator> defs() {
+ return iterator_range<mop_iterator>(
+ operands_begin(), operands_begin() + getDesc().getNumDefs());
+ }
+ iterator_range<const_mop_iterator> defs() const {
+ return iterator_range<const_mop_iterator>(
+ operands_begin(), operands_begin() + getDesc().getNumDefs());
+ }
+ iterator_range<mop_iterator> uses() {
+ return iterator_range<mop_iterator>(
+ operands_begin() + getDesc().getNumDefs(), operands_end());
+ }
+ iterator_range<const_mop_iterator> uses() const {
+ return iterator_range<const_mop_iterator>(
+ operands_begin() + getDesc().getNumDefs(), operands_end());
+ }
/// Access to memory operands of the instruction
mmo_iterator memoperands_begin() const { return MemRefs; }
- mmo_iterator memoperands_end() const { return MemRefsEnd; }
- bool memoperands_empty() const { return MemRefsEnd == MemRefs; }
+ mmo_iterator memoperands_end() const { return MemRefs + NumMemRefs; }
+ bool memoperands_empty() const { return NumMemRefs == 0; }
+
+ iterator_range<mmo_iterator> memoperands() {
+ return iterator_range<mmo_iterator>(memoperands_begin(), memoperands_end());
+ }
+ iterator_range<mmo_iterator> memoperands() const {
+ return iterator_range<mmo_iterator>(memoperands_begin(), memoperands_end());
+ }
/// hasOneMemOperand - Return true if this instruction has exactly one
/// MachineMemOperand.
bool hasOneMemOperand() const {
- return MemRefsEnd - MemRefs == 1;
+ return NumMemRefs == 1;
}
/// API for querying MachineInstr properties. They are the same as MCInstrDesc
/// The first argument is the property being queried.
/// The second argument indicates whether the query should look inside
/// instruction bundles.
- bool hasProperty(unsigned Flag, QueryType Type = AnyInBundle) const;
+ bool hasProperty(unsigned MCFlag, QueryType Type = AnyInBundle) const {
+ // Inline the fast path for unbundled or bundle-internal instructions.
+ if (Type == IgnoreBundle || !isBundled() || isBundledWithPred())
+ return getDesc().getFlags() & (1 << MCFlag);
+
+ // If this is the first instruction in a bundle, take the slow path.
+ return hasPropertyInBundle(1 << MCFlag, Type);
+ }
/// isVariadic - Return true if this instruction can have a variable number of
/// operands. In this case, the variable operands will be after the normal
return isBranch(Type) & isBarrier(Type) & !isIndirectBranch(Type);
}
- // isPredicable - Return true if this instruction has a predicate operand that
- // controls execution. It may be set to 'always', or may be set to other
+ /// Return true if this instruction has a predicate operand that
+ /// controls execution. It may be set to 'always', or may be set to other
/// values. There are various methods in TargetInstrInfo that can be used to
/// control and modify the predicate in this instruction.
bool isPredicable(QueryType Type = AllInBundle) const {
return hasProperty(MCID::Bitcast, Type);
}
+ /// isSelect - Return true if this instruction is a select instruction.
+ ///
+ bool isSelect(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::Select, Type);
+ }
+
/// isNotDuplicable - Return true if this instruction cannot be safely
/// duplicated. For example, if the instruction has a unique labels attached
/// to it, duplicating it would cause multiple definition errors.
return hasProperty(MCID::FoldableAsLoad, Type);
}
+ /// \brief Return true if this instruction behaves
+ /// the same way as the generic REG_SEQUENCE instructions.
+ /// E.g., on ARM,
+ /// dX VMOVDRR rY, rZ
+ /// is equivalent to
+ /// dX = REG_SEQUENCE rY, ssub_0, rZ, ssub_1.
+ ///
+ /// Note that for the optimizers to be able to take advantage of
+ /// this property, TargetInstrInfo::getRegSequenceLikeInputs has to be
+ /// override accordingly.
+ bool isRegSequenceLike(QueryType Type = IgnoreBundle) const {
+ return hasProperty(MCID::RegSequence, Type);
+ }
+
//===--------------------------------------------------------------------===//
// Side Effect Analysis
//===--------------------------------------------------------------------===//
/// Instructions with this flag set are not necessarily simple load
/// instructions, they may load a value and modify it, for example.
bool mayLoad(QueryType Type = AnyInBundle) const {
+ if (isInlineAsm()) {
+ unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
+ if (ExtraInfo & InlineAsm::Extra_MayLoad)
+ return true;
+ }
return hasProperty(MCID::MayLoad, Type);
}
/// instructions, they may store a modified value based on their operands, or
/// may not actually modify anything, for example.
bool mayStore(QueryType Type = AnyInBundle) const {
+ if (isInlineAsm()) {
+ unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
+ if (ExtraInfo & InlineAsm::Extra_MayStore)
+ return true;
+ }
return hasProperty(MCID::MayStore, Type);
}
/// are not marking copies from and to the same register class with this flag.
bool isAsCheapAsAMove(QueryType Type = AllInBundle) const {
// Only returns true for a bundle if all bundled instructions are cheap.
- // FIXME: This probably requires a target hook.
return hasProperty(MCID::CheapAsAMove, Type);
}
bool isIdenticalTo(const MachineInstr *Other,
MICheckType Check = CheckDefs) const;
- /// removeFromParent - This method unlinks 'this' from the containing basic
- /// block, and returns it, but does not delete it.
+ /// Unlink 'this' from the containing basic block, and return it without
+ /// deleting it.
+ ///
+ /// This function can not be used on bundled instructions, use
+ /// removeFromBundle() to remove individual instructions from a bundle.
MachineInstr *removeFromParent();
- /// eraseFromParent - This method unlinks 'this' from the containing basic
- /// block and deletes it.
+ /// Unlink this instruction from its basic block and return it without
+ /// deleting it.
+ ///
+ /// If the instruction is part of a bundle, the other instructions in the
+ /// bundle remain bundled.
+ MachineInstr *removeFromBundle();
+
+ /// Unlink 'this' from the containing basic block and delete it.
+ ///
+ /// If this instruction is the header of a bundle, the whole bundle is erased.
+ /// This function can not be used for instructions inside a bundle, use
+ /// eraseFromBundle() to erase individual bundled instructions.
void eraseFromParent();
- /// isLabel - Returns true if the MachineInstr represents a label.
+ /// Unlink 'this' from the containing basic block and delete it.
///
- bool isLabel() const {
- return getOpcode() == TargetOpcode::PROLOG_LABEL ||
- getOpcode() == TargetOpcode::EH_LABEL ||
- getOpcode() == TargetOpcode::GC_LABEL;
- }
+ /// For all definitions mark their uses in DBG_VALUE nodes
+ /// as undefined. Otherwise like eraseFromParent().
+ void eraseFromParentAndMarkDBGValuesForRemoval();
+
+ /// Unlink 'this' form its basic block and delete it.
+ ///
+ /// If the instruction is part of a bundle, the other instructions in the
+ /// bundle remain bundled.
+ void eraseFromBundle();
- bool isPrologLabel() const {
- return getOpcode() == TargetOpcode::PROLOG_LABEL;
- }
bool isEHLabel() const { return getOpcode() == TargetOpcode::EH_LABEL; }
bool isGCLabel() const { return getOpcode() == TargetOpcode::GC_LABEL; }
+
+ /// isLabel - Returns true if the MachineInstr represents a label.
+ ///
+ bool isLabel() const { return isEHLabel() || isGCLabel(); }
+ bool isCFIInstruction() const {
+ return getOpcode() == TargetOpcode::CFI_INSTRUCTION;
+ }
+
+ // True if the instruction represents a position in the function.
+ bool isPosition() const { return isLabel() || isCFIInstruction(); }
+
bool isDebugValue() const { return getOpcode() == TargetOpcode::DBG_VALUE; }
+ /// A DBG_VALUE is indirect iff the first operand is a register and
+ /// the second operand is an immediate.
+ bool isIndirectDebugValue() const {
+ return isDebugValue()
+ && getOperand(0).isReg()
+ && getOperand(1).isImm();
+ }
bool isPHI() const { return getOpcode() == TargetOpcode::PHI; }
bool isKill() const { return getOpcode() == TargetOpcode::KILL; }
bool isImplicitDef() const { return getOpcode()==TargetOpcode::IMPLICIT_DEF; }
bool isInlineAsm() const { return getOpcode() == TargetOpcode::INLINEASM; }
+ bool isMSInlineAsm() const {
+ return getOpcode() == TargetOpcode::INLINEASM && getInlineAsmDialect();
+ }
bool isStackAligningInlineAsm() const;
+ InlineAsm::AsmDialect getInlineAsmDialect() const;
bool isInsertSubreg() const {
return getOpcode() == TargetOpcode::INSERT_SUBREG;
}
bool isFullCopy() const {
return isCopy() && !getOperand(0).getSubReg() && !getOperand(1).getSubReg();
}
+ bool isExtractSubreg() const {
+ return getOpcode() == TargetOpcode::EXTRACT_SUBREG;
+ }
/// isCopyLike - Return true if the instruction behaves like a copy.
/// This does not include native copy instructions.
getOperand(0).getSubReg() == getOperand(1).getSubReg();
}
- /// getBundleSize - Return the number of instructions inside the MI bundle.
+ /// isTransient - Return true if this is a transient instruction that is
+ /// either very likely to be eliminated during register allocation (such as
+ /// copy-like instructions), or if this instruction doesn't have an
+ /// execution-time cost.
+ bool isTransient() const {
+ switch(getOpcode()) {
+ default: return false;
+ // Copy-like instructions are usually eliminated during register allocation.
+ case TargetOpcode::PHI:
+ case TargetOpcode::COPY:
+ case TargetOpcode::INSERT_SUBREG:
+ case TargetOpcode::SUBREG_TO_REG:
+ case TargetOpcode::REG_SEQUENCE:
+ // Pseudo-instructions that don't produce any real output.
+ case TargetOpcode::IMPLICIT_DEF:
+ case TargetOpcode::KILL:
+ case TargetOpcode::CFI_INSTRUCTION:
+ case TargetOpcode::EH_LABEL:
+ case TargetOpcode::GC_LABEL:
+ case TargetOpcode::DBG_VALUE:
+ return true;
+ }
+ }
+
+ /// Return the number of instructions inside the MI bundle, excluding the
+ /// bundle header.
+ ///
+ /// This is the number of instructions that MachineBasicBlock::iterator
+ /// skips, 0 for unbundled instructions.
unsigned getBundleSize() const;
/// readsRegister - Return true if the MachineInstr reads the specified
/// is a read of a super-register.
/// This does not count partial redefines of virtual registers as reads:
/// %reg1024:6 = OP.
- bool readsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const {
+ bool readsRegister(unsigned Reg,
+ const TargetRegisterInfo *TRI = nullptr) const {
return findRegisterUseOperandIdx(Reg, false, TRI) != -1;
}
/// partial defines.
/// If Ops is not null, all operand indices for Reg are added.
std::pair<bool,bool> readsWritesVirtualRegister(unsigned Reg,
- SmallVectorImpl<unsigned> *Ops = 0) const;
+ SmallVectorImpl<unsigned> *Ops = nullptr) const;
/// killsRegister - Return true if the MachineInstr kills the specified
/// register. If TargetRegisterInfo is passed, then it also checks if there is
/// a kill of a super-register.
- bool killsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const {
+ bool killsRegister(unsigned Reg,
+ const TargetRegisterInfo *TRI = nullptr) const {
return findRegisterUseOperandIdx(Reg, true, TRI) != -1;
}
/// specified register. If TargetRegisterInfo is passed, then it also checks
/// if there is a def of a super-register.
/// NOTE: It's ignoring subreg indices on virtual registers.
- bool definesRegister(unsigned Reg, const TargetRegisterInfo *TRI=NULL) const {
+ bool definesRegister(unsigned Reg,
+ const TargetRegisterInfo *TRI = nullptr) const {
return findRegisterDefOperandIdx(Reg, false, false, TRI) != -1;
}
/// instruction. If TargetRegisterInfo is passed, then it also checks
/// if there is a dead def of a super-register.
bool registerDefIsDead(unsigned Reg,
- const TargetRegisterInfo *TRI = NULL) const {
+ const TargetRegisterInfo *TRI = nullptr) const {
return findRegisterDefOperandIdx(Reg, true, false, TRI) != -1;
}
/// the specific register or -1 if it is not found. It further tightens
/// the search criteria to a use that kills the register if isKill is true.
int findRegisterUseOperandIdx(unsigned Reg, bool isKill = false,
- const TargetRegisterInfo *TRI = NULL) const;
+ const TargetRegisterInfo *TRI = nullptr) const;
/// findRegisterUseOperand - Wrapper for findRegisterUseOperandIdx, it returns
/// a pointer to the MachineOperand rather than an index.
MachineOperand *findRegisterUseOperand(unsigned Reg, bool isKill = false,
- const TargetRegisterInfo *TRI = NULL) {
+ const TargetRegisterInfo *TRI = nullptr) {
int Idx = findRegisterUseOperandIdx(Reg, isKill, TRI);
- return (Idx == -1) ? NULL : &getOperand(Idx);
+ return (Idx == -1) ? nullptr : &getOperand(Idx);
}
/// findRegisterDefOperandIdx() - Returns the operand index that is a def of
/// that are not dead are skipped. If Overlap is true, then it also looks for
/// defs that merely overlap the specified register. If TargetRegisterInfo is
/// non-null, then it also checks if there is a def of a super-register.
+ /// This may also return a register mask operand when Overlap is true.
int findRegisterDefOperandIdx(unsigned Reg,
bool isDead = false, bool Overlap = false,
- const TargetRegisterInfo *TRI = NULL) const;
+ const TargetRegisterInfo *TRI = nullptr) const;
/// findRegisterDefOperand - Wrapper for findRegisterDefOperandIdx, it returns
/// a pointer to the MachineOperand rather than an index.
MachineOperand *findRegisterDefOperand(unsigned Reg, bool isDead = false,
- const TargetRegisterInfo *TRI = NULL) {
+ const TargetRegisterInfo *TRI = nullptr) {
int Idx = findRegisterDefOperandIdx(Reg, isDead, false, TRI);
- return (Idx == -1) ? NULL : &getOperand(Idx);
+ return (Idx == -1) ? nullptr : &getOperand(Idx);
}
/// findFirstPredOperandIdx() - Find the index of the first operand in the
/// The flag operand is an immediate that can be decoded with methods like
/// InlineAsm::hasRegClassConstraint().
///
- int findInlineAsmFlagIdx(unsigned OpIdx, unsigned *GroupNo = 0) const;
+ int findInlineAsmFlagIdx(unsigned OpIdx, unsigned *GroupNo = nullptr) const;
/// getRegClassConstraint - Compute the static register class constraint for
/// operand OpIdx. For normal instructions, this is derived from the
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI) const;
+ /// \brief Applies the constraints (def/use) implied by this MI on \p Reg to
+ /// the given \p CurRC.
+ /// If \p ExploreBundle is set and MI is part of a bundle, all the
+ /// instructions inside the bundle will be taken into account. In other words,
+ /// this method accumulates all the constrains of the operand of this MI and
+ /// the related bundle if MI is a bundle or inside a bundle.
+ ///
+ /// Returns the register class that statisfies both \p CurRC and the
+ /// constraints set by MI. Returns NULL if such a register class does not
+ /// exist.
+ ///
+ /// \pre CurRC must not be NULL.
+ const TargetRegisterClass *getRegClassConstraintEffectForVReg(
+ unsigned Reg, const TargetRegisterClass *CurRC,
+ const TargetInstrInfo *TII, const TargetRegisterInfo *TRI,
+ bool ExploreBundle = false) const;
+
+ /// \brief Applies the constraints (def/use) implied by the \p OpIdx operand
+ /// to the given \p CurRC.
+ ///
+ /// Returns the register class that statisfies both \p CurRC and the
+ /// constraints set by \p OpIdx MI. Returns NULL if such a register class
+ /// does not exist.
+ ///
+ /// \pre CurRC must not be NULL.
+ /// \pre The operand at \p OpIdx must be a register.
+ const TargetRegisterClass *
+ getRegClassConstraintEffect(unsigned OpIdx, const TargetRegisterClass *CurRC,
+ const TargetInstrInfo *TII,
+ const TargetRegisterInfo *TRI) const;
+
+ /// tieOperands - Add a tie between the register operands at DefIdx and
+ /// UseIdx. The tie will cause the register allocator to ensure that the two
+ /// operands are assigned the same physical register.
+ ///
+ /// Tied operands are managed automatically for explicit operands in the
+ /// MCInstrDesc. This method is for exceptional cases like inline asm.
+ void tieOperands(unsigned DefIdx, unsigned UseIdx);
+
+ /// findTiedOperandIdx - Given the index of a tied register operand, find the
+ /// operand it is tied to. Defs are tied to uses and vice versa. Returns the
+ /// index of the tied operand which must exist.
+ unsigned findTiedOperandIdx(unsigned OpIdx) const;
+
/// isRegTiedToUseOperand - Given the index of a register def operand,
/// check if the register def is tied to a source operand, due to either
/// two-address elimination or inline assembly constraints. Returns the
/// first tied use operand index by reference if UseOpIdx is not null.
- bool isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx = 0) const;
+ bool isRegTiedToUseOperand(unsigned DefOpIdx,
+ unsigned *UseOpIdx = nullptr) const {
+ const MachineOperand &MO = getOperand(DefOpIdx);
+ if (!MO.isReg() || !MO.isDef() || !MO.isTied())
+ return false;
+ if (UseOpIdx)
+ *UseOpIdx = findTiedOperandIdx(DefOpIdx);
+ return true;
+ }
/// isRegTiedToDefOperand - Return true if the use operand of the specified
- /// index is tied to an def operand. It also returns the def operand index by
+ /// index is tied to a def operand. It also returns the def operand index by
/// reference if DefOpIdx is not null.
- bool isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx = 0) const;
+ bool isRegTiedToDefOperand(unsigned UseOpIdx,
+ unsigned *DefOpIdx = nullptr) const {
+ const MachineOperand &MO = getOperand(UseOpIdx);
+ if (!MO.isReg() || !MO.isUse() || !MO.isTied())
+ return false;
+ if (DefOpIdx)
+ *DefOpIdx = findTiedOperandIdx(UseOpIdx);
+ return true;
+ }
/// clearKillInfo - Clears kill flags on all operands.
///
void clearKillInfo();
- /// copyKillDeadInfo - Copies kill / dead operand properties from MI.
- ///
- void copyKillDeadInfo(const MachineInstr *MI);
-
- /// copyPredicates - Copies predicate operand(s) from MI.
- void copyPredicates(const MachineInstr *MI);
-
/// substituteRegister - Replace all occurrences of FromReg with ToReg:SubIdx,
/// properly composing subreg indices where necessary.
void substituteRegister(unsigned FromReg, unsigned ToReg, unsigned SubIdx,
/// Look for the operand that defines it and mark it as IsDead. If
/// AddIfNotFound is true, add a implicit operand if it's not found. Returns
/// true if the operand exists / is added.
- bool addRegisterDead(unsigned IncomingReg, const TargetRegisterInfo *RegInfo,
+ bool addRegisterDead(unsigned Reg, const TargetRegisterInfo *RegInfo,
bool AddIfNotFound = false);
/// addRegisterDefined - We have determined MI defines a register. Make sure
/// there is an operand defining Reg.
- void addRegisterDefined(unsigned IncomingReg,
- const TargetRegisterInfo *RegInfo = 0);
+ void addRegisterDefined(unsigned Reg,
+ const TargetRegisterInfo *RegInfo = nullptr);
/// setPhysRegsDeadExcept - Mark every physreg used by this instruction as
/// dead except those in the UsedRegs list.
bool isSafeToMove(const TargetInstrInfo *TII, AliasAnalysis *AA,
bool &SawStore) const;
- /// isSafeToReMat - Return true if it's safe to rematerialize the specified
- /// instruction which defined the specified register instead of copying it.
- bool isSafeToReMat(const TargetInstrInfo *TII, AliasAnalysis *AA,
- unsigned DstReg) const;
-
- /// hasVolatileMemoryRef - Return true if this instruction may have a
- /// volatile memory reference, or if the information describing the
- /// memory reference is not available. Return false if it is known to
- /// have no volatile memory references.
- bool hasVolatileMemoryRef() const;
+ /// hasOrderedMemoryRef - Return true if this instruction may have an ordered
+ /// or volatile memory reference, or if the information describing the memory
+ /// reference is not available. Return false if it is known to have no
+ /// ordered or volatile memory references.
+ bool hasOrderedMemoryRef() const;
/// isInvariantLoad - Return true if this instruction is loading from a
/// location whose value is invariant across the function. For example,
/// copyImplicitOps - Copy implicit register operands from specified
/// instruction to this instruction.
- void copyImplicitOps(const MachineInstr *MI);
+ void copyImplicitOps(MachineFunction &MF, const MachineInstr *MI);
//
// Debugging support
//
- void print(raw_ostream &OS, const TargetMachine *TM = 0) const;
+ void print(raw_ostream &OS, const TargetMachine *TM = nullptr,
+ bool SkipOpers = false) const;
void dump() const;
//===--------------------------------------------------------------------===//
// Accessors used to build up machine instructions.
- /// addOperand - Add the specified operand to the instruction. If it is an
- /// implicit operand, it is added to the end of the operand list. If it is
- /// an explicit operand it is added at the end of the explicit operand list
+ /// Add the specified operand to the instruction. If it is an implicit
+ /// operand, it is added to the end of the operand list. If it is an
+ /// explicit operand it is added at the end of the explicit operand list
/// (before the first implicit operand).
+ ///
+ /// MF must be the machine function that was used to allocate this
+ /// instruction.
+ ///
+ /// MachineInstrBuilder provides a more convenient interface for creating
+ /// instructions and adding operands.
+ void addOperand(MachineFunction &MF, const MachineOperand &Op);
+
+ /// Add an operand without providing an MF reference. This only works for
+ /// instructions that are inserted in a basic block.
+ ///
+ /// MachineInstrBuilder and the two-argument addOperand(MF, MO) should be
+ /// preferred.
void addOperand(const MachineOperand &Op);
/// setDesc - Replace the instruction descriptor (thus opcode) of
/// list. This does not transfer ownership.
void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) {
MemRefs = NewMemRefs;
- MemRefsEnd = NewMemRefsEnd;
+ NumMemRefs = uint8_t(NewMemRefsEnd - NewMemRefs);
+ assert(NumMemRefs == NewMemRefsEnd - NewMemRefs && "Too many memrefs");
}
private:
/// return null.
MachineRegisterInfo *getRegInfo();
+ /// untieRegOperand - Break any tie involving OpIdx.
+ void untieRegOperand(unsigned OpIdx) {
+ MachineOperand &MO = getOperand(OpIdx);
+ if (MO.isReg() && MO.isTied()) {
+ getOperand(findTiedOperandIdx(OpIdx)).TiedTo = 0;
+ MO.TiedTo = 0;
+ }
+ }
+
/// addImplicitDefUseOperands - Add all implicit def and use operands to
/// this instruction.
- void addImplicitDefUseOperands();
+ void addImplicitDefUseOperands(MachineFunction &MF);
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands already be on their use lists.
- void RemoveRegOperandsFromUseLists();
+ void RemoveRegOperandsFromUseLists(MachineRegisterInfo&);
/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands not be on their use lists yet.
- void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo);
+ void AddRegOperandsToUseLists(MachineRegisterInfo&);
+
+ /// hasPropertyInBundle - Slow path for hasProperty when we're dealing with a
+ /// bundle.
+ bool hasPropertyInBundle(unsigned Mask, QueryType Type) const;
+
+ /// \brief Implements the logic of getRegClassConstraintEffectForVReg for the
+ /// this MI and the given operand index \p OpIdx.
+ /// If the related operand does not constrained Reg, this returns CurRC.
+ const TargetRegisterClass *getRegClassConstraintEffectForVRegImpl(
+ unsigned OpIdx, unsigned Reg, const TargetRegisterClass *CurRC,
+ const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) const;
};
/// MachineInstrExpressionTrait - Special DenseMapInfo traits to compare
/// useful for CSE, etc.
struct MachineInstrExpressionTrait : DenseMapInfo<MachineInstr*> {
static inline MachineInstr *getEmptyKey() {
- return 0;
+ return nullptr;
}
static inline MachineInstr *getTombstoneKey() {