namespace llvm {
-class TargetInstrDesc;
+class MCInstrDesc;
class MDNode;
namespace RegState {
Undef = 0x20,
EarlyClobber = 0x40,
Debug = 0x80,
+ InternalRead = 0x100,
+ DefineNoRead = Define | Undef,
ImplicitDefine = Implicit | Define,
ImplicitKill = Implicit | Kill
};
/// Allow automatic conversion to the machine instruction we are working on.
///
operator MachineInstr*() const { return MI; }
+ MachineInstr *operator->() const { return MI; }
operator MachineBasicBlock::iterator() const { return MI; }
/// addReg - Add a new virtual register operand...
flags & RegState::Undef,
flags & RegState::EarlyClobber,
SubReg,
- flags & RegState::Debug));
+ flags & RegState::Debug,
+ flags & RegState::InternalRead));
return *this;
}
return *this;
}
+ const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
+ MI->addOperand(MachineOperand::CreateCImm(Val));
+ return *this;
+ }
+
const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
MI->addOperand(MachineOperand::CreateFPImm(Val));
return *this;
return *this;
}
- const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
+ const MachineInstrBuilder &addFrameIndex(int Idx) const {
MI->addOperand(MachineOperand::CreateFI(Idx));
return *this;
}
return *this;
}
+ const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
+ MI->addOperand(MachineOperand::CreateRegMask(Mask));
+ return *this;
+ }
+
const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
MI->addMemOperand(*MI->getParent()->getParent(), MMO);
return *this;
return *this;
}
+ const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
+ MI->setFlags(Flags);
+ return *this;
+ }
+
+ const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
+ MI->setFlag(Flag);
+ return *this;
+ }
+
// Add a displacement from an existing MachineOperand with an added offset.
const MachineInstrBuilder &addDisp(const MachineOperand &Disp,
int64_t off) const {
///
inline MachineInstrBuilder BuildMI(MachineFunction &MF,
DebugLoc DL,
- const TargetInstrDesc &TID) {
- return MachineInstrBuilder(MF.CreateMachineInstr(TID, DL));
+ const MCInstrDesc &MCID) {
+ return MachineInstrBuilder(MF.CreateMachineInstr(MCID, DL));
}
/// BuildMI - This version of the builder sets up the first operand as a
///
inline MachineInstrBuilder BuildMI(MachineFunction &MF,
DebugLoc DL,
- const TargetInstrDesc &TID,
+ const MCInstrDesc &MCID,
unsigned DestReg) {
- return MachineInstrBuilder(MF.CreateMachineInstr(TID, DL))
+ return MachineInstrBuilder(MF.CreateMachineInstr(MCID, DL))
.addReg(DestReg, RegState::Define);
}
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I,
DebugLoc DL,
- const TargetInstrDesc &TID,
+ const MCInstrDesc &MCID,
+ unsigned DestReg) {
+ MachineInstr *MI = BB.getParent()->CreateMachineInstr(MCID, DL);
+ BB.insert(I, MI);
+ return MachineInstrBuilder(MI).addReg(DestReg, RegState::Define);
+}
+
+inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
+ MachineBasicBlock::instr_iterator I,
+ DebugLoc DL,
+ const MCInstrDesc &MCID,
unsigned DestReg) {
- MachineInstr *MI = BB.getParent()->CreateMachineInstr(TID, DL);
+ MachineInstr *MI = BB.getParent()->CreateMachineInstr(MCID, DL);
BB.insert(I, MI);
return MachineInstrBuilder(MI).addReg(DestReg, RegState::Define);
}
+inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
+ MachineInstr *I,
+ DebugLoc DL,
+ const MCInstrDesc &MCID,
+ unsigned DestReg) {
+ if (I->isInsideBundle()) {
+ MachineBasicBlock::instr_iterator MII = I;
+ return BuildMI(BB, MII, DL, MCID, DestReg);
+ }
+
+ MachineBasicBlock::iterator MII = I;
+ return BuildMI(BB, MII, DL, MCID, DestReg);
+}
+
/// BuildMI - This version of the builder inserts the newly-built
/// instruction before the given position in the given MachineBasicBlock, and
/// does NOT take a destination register.
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I,
DebugLoc DL,
- const TargetInstrDesc &TID) {
- MachineInstr *MI = BB.getParent()->CreateMachineInstr(TID, DL);
+ const MCInstrDesc &MCID) {
+ MachineInstr *MI = BB.getParent()->CreateMachineInstr(MCID, DL);
BB.insert(I, MI);
return MachineInstrBuilder(MI);
}
+inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
+ MachineBasicBlock::instr_iterator I,
+ DebugLoc DL,
+ const MCInstrDesc &MCID) {
+ MachineInstr *MI = BB.getParent()->CreateMachineInstr(MCID, DL);
+ BB.insert(I, MI);
+ return MachineInstrBuilder(MI);
+}
+
+inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
+ MachineInstr *I,
+ DebugLoc DL,
+ const MCInstrDesc &MCID) {
+ if (I->isInsideBundle()) {
+ MachineBasicBlock::instr_iterator MII = I;
+ return BuildMI(BB, MII, DL, MCID);
+ }
+
+ MachineBasicBlock::iterator MII = I;
+ return BuildMI(BB, MII, DL, MCID);
+}
+
/// BuildMI - This version of the builder inserts the newly-built
/// instruction at the end of the given MachineBasicBlock, and does NOT take a
/// destination register.
///
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
DebugLoc DL,
- const TargetInstrDesc &TID) {
- return BuildMI(*BB, BB->end(), DL, TID);
+ const MCInstrDesc &MCID) {
+ return BuildMI(*BB, BB->end(), DL, MCID);
}
/// BuildMI - This version of the builder inserts the newly-built
///
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
DebugLoc DL,
- const TargetInstrDesc &TID,
+ const MCInstrDesc &MCID,
unsigned DestReg) {
- return BuildMI(*BB, BB->end(), DL, TID, DestReg);
+ return BuildMI(*BB, BB->end(), DL, MCID, DestReg);
}
inline unsigned getDefRegState(bool B) {
inline unsigned getUndefRegState(bool B) {
return B ? RegState::Undef : 0;
}
+inline unsigned getInternalReadRegState(bool B) {
+ return B ? RegState::InternalRead : 0;
+}
} // End llvm namespace