#ifndef LLVM_CODEGEN_MACHINEREGISTERINFO_H
#define LLVM_CODEGEN_MACHINEREGISTERINFO_H
-#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/IndexedMap.h"
+#include "llvm/CodeGen/MachineInstrBundle.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include <vector>
namespace llvm {
/// physical registers.
MachineOperand **PhysRegUseDefLists;
- /// UsedPhysRegs - This is a bit vector that is computed and set by the
+ /// getRegUseDefListHead - Return the head pointer for the register use/def
+ /// list for the specified virtual or physical register.
+ MachineOperand *&getRegUseDefListHead(unsigned RegNo) {
+ if (TargetRegisterInfo::isVirtualRegister(RegNo))
+ return VRegInfo[RegNo].second;
+ return PhysRegUseDefLists[RegNo];
+ }
+
+ MachineOperand *getRegUseDefListHead(unsigned RegNo) const {
+ if (TargetRegisterInfo::isVirtualRegister(RegNo))
+ return VRegInfo[RegNo].second;
+ return PhysRegUseDefLists[RegNo];
+ }
+
+ /// Get the next element in the use-def chain.
+ static MachineOperand *getNextOperandForReg(const MachineOperand *MO) {
+ assert(MO && MO->isReg() && "This is not a register operand!");
+ return MO->Contents.Reg.Next;
+ }
+
+ /// UsedRegUnits - This is a bit vector that is computed and set by the
/// register allocator, and must be kept up to date by passes that run after
/// register allocation (though most don't modify this). This is used
/// so that the code generator knows which callee save registers to save and
/// for other target specific uses.
- /// This vector only has bits set for registers explicitly used, not their
- /// aliases.
- BitVector UsedPhysRegs;
-
- /// UsedPhysRegMask - Additional used physregs, but including aliases.
+ /// This vector has bits set for register units that are modified in the
+ /// current function. It doesn't include registers clobbered by function
+ /// calls with register mask operands.
+ BitVector UsedRegUnits;
+
+ /// UsedPhysRegMask - Additional used physregs including aliases.
+ /// This bit vector represents all the registers clobbered by function calls.
+ /// It can model things that UsedRegUnits can't, such as function calls that
+ /// clobber ymm7 but preserve the low half in xmm7.
BitVector UsedPhysRegMask;
/// ReservedRegs - This is a bit vector of reserved registers. The target
/// started.
BitVector ReservedRegs;
- /// AllocatableRegs - From TRI->getAllocatableSet.
- mutable BitVector AllocatableRegs;
-
/// LiveIns/LiveOuts - Keep track of the physical registers that are
/// livein/liveout of the function. Live in values are typically arguments in
/// registers, live out values are typically return values in registers.
std::vector<std::pair<unsigned, unsigned> > LiveIns;
std::vector<unsigned> LiveOuts;
- MachineRegisterInfo(const MachineRegisterInfo&); // DO NOT IMPLEMENT
- void operator=(const MachineRegisterInfo&); // DO NOT IMPLEMENT
+ MachineRegisterInfo(const MachineRegisterInfo&) LLVM_DELETED_FUNCTION;
+ void operator=(const MachineRegisterInfo&) LLVM_DELETED_FUNCTION;
public:
explicit MachineRegisterInfo(const TargetRegisterInfo &TRI);
~MachineRegisterInfo();
// Register Info
//===--------------------------------------------------------------------===//
+ // Strictly for use by MachineInstr.cpp.
+ void addRegOperandToUseList(MachineOperand *MO);
+
+ // Strictly for use by MachineInstr.cpp.
+ void removeRegOperandFromUseList(MachineOperand *MO);
+
/// reg_begin/reg_end - Provide iteration support to walk over all definitions
/// and uses of a register within the MachineFunction that corresponds to this
/// MachineRegisterInfo object.
template<bool Uses, bool Defs, bool SkipDebug>
class defusechain_iterator;
+ // Make it a friend so it can access getNextOperandForReg().
+ template<bool, bool, bool> friend class defusechain_iterator;
+
/// reg_iterator/reg_begin/reg_end - Walk all defs and uses of the specified
/// register.
typedef defusechain_iterator<true,true,false> reg_iterator;
/// constraints.
void replaceRegWith(unsigned FromReg, unsigned ToReg);
- /// getRegUseDefListHead - Return the head pointer for the register use/def
- /// list for the specified virtual or physical register.
- MachineOperand *&getRegUseDefListHead(unsigned RegNo) {
- if (TargetRegisterInfo::isVirtualRegister(RegNo))
- return VRegInfo[RegNo].second;
- return PhysRegUseDefLists[RegNo];
- }
-
- MachineOperand *getRegUseDefListHead(unsigned RegNo) const {
- if (TargetRegisterInfo::isVirtualRegister(RegNo))
- return VRegInfo[RegNo].second;
- return PhysRegUseDefLists[RegNo];
- }
-
/// getVRegDef - Return the machine instr that defines the specified virtual
/// register or null if none is found. This assumes that the code is in SSA
/// form, so there should only be one definition.
//===--------------------------------------------------------------------===//
/// isPhysRegUsed - Return true if the specified register is used in this
- /// function. This only works after register allocation.
+ /// function. Also check for clobbered aliases and registers clobbered by
+ /// function calls with register mask operands.
+ ///
+ /// This only works after register allocation. It is primarily used by
+ /// PrologEpilogInserter to determine which callee-saved registers need
+ /// spilling.
bool isPhysRegUsed(unsigned Reg) const {
- return UsedPhysRegs.test(Reg) || UsedPhysRegMask.test(Reg);
- }
-
- /// isPhysRegOrOverlapUsed - Return true if Reg or any overlapping register
- /// is used in this function.
- bool isPhysRegOrOverlapUsed(unsigned Reg) const {
if (UsedPhysRegMask.test(Reg))
return true;
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- if (UsedPhysRegs.test(*AI))
+ for (MCRegUnitIterator Units(Reg, TRI); Units.isValid(); ++Units)
+ if (UsedRegUnits.test(*Units))
return true;
return false;
}
/// setPhysRegUsed - Mark the specified register used in this function.
/// This should only be called during and after register allocation.
- void setPhysRegUsed(unsigned Reg) { UsedPhysRegs.set(Reg); }
-
- /// addPhysRegsUsed - Mark the specified registers used in this function.
- /// This should only be called during and after register allocation.
- void addPhysRegsUsed(const BitVector &Regs) { UsedPhysRegs |= Regs; }
+ void setPhysRegUsed(unsigned Reg) {
+ for (MCRegUnitIterator Units(Reg, TRI); Units.isValid(); ++Units)
+ UsedRegUnits.set(*Units);
+ }
/// addPhysRegsUsedFromRegMask - Mark any registers not in RegMask as used.
/// This corresponds to the bit mask attached to register mask operands.
/// setPhysRegUnused - Mark the specified register unused in this function.
/// This should only be called during and after register allocation.
void setPhysRegUnused(unsigned Reg) {
- UsedPhysRegs.reset(Reg);
UsedPhysRegMask.reset(Reg);
+ for (MCRegUnitIterator Units(Reg, TRI); Units.isValid(); ++Units)
+ UsedRegUnits.reset(*Units);
}
return !reservedRegsFrozen() || ReservedRegs.test(PhysReg);
}
+ /// getReservedRegs - Returns a reference to the frozen set of reserved
+ /// registers. This method should always be preferred to calling
+ /// TRI::getReservedRegs() when possible.
+ const BitVector &getReservedRegs() const {
+ assert(reservedRegsFrozen() &&
+ "Reserved registers haven't been frozen yet. "
+ "Use TRI::getReservedRegs().");
+ return ReservedRegs;
+ }
+
+ /// isReserved - Returns true when PhysReg is a reserved register.
+ ///
+ /// Reserved registers may belong to an allocatable register class, but the
+ /// target has explicitly requested that they are not used.
+ ///
+ bool isReserved(unsigned PhysReg) const {
+ return getReservedRegs().test(PhysReg);
+ }
+
+ /// isAllocatable - Returns true when PhysReg belongs to an allocatable
+ /// register class and it hasn't been reserved.
+ ///
+ /// Allocatable registers may show up in the allocation order of some virtual
+ /// register, so a register allocator needs to track its liveness and
+ /// availability.
+ bool isAllocatable(unsigned PhysReg) const {
+ return TRI->isInAllocatableClass(PhysReg) && !isReserved(PhysReg);
+ }
//===--------------------------------------------------------------------===//
// LiveIn/LiveOut Management
const TargetRegisterInfo &TRI,
const TargetInstrInfo &TII);
-private:
- void HandleVRegListReallocation();
-
-public:
/// defusechain_iterator - This class provides iterator support for machine
/// operands in the function that use or define a specific register. If
/// ReturnUses is true it returns uses of registers, if ReturnDefs is true it
// Iterator traversal: forward iteration only
defusechain_iterator &operator++() { // Preincrement
assert(Op && "Cannot increment end iterator!");
- Op = Op->getNextOperandForReg();
-
- // If this is an operand we don't care about, skip it.
- while (Op && ((!ReturnUses && Op->isUse()) ||
- (!ReturnDefs && Op->isDef()) ||
- (SkipDebug && Op->isDebug())))
- Op = Op->getNextOperandForReg();
+ Op = getNextOperandForReg(Op);
+
+ // All defs come before the uses, so stop def_iterator early.
+ if (!ReturnUses) {
+ if (Op) {
+ if (Op->isUse())
+ Op = 0;
+ else
+ assert(!Op->isDebug() && "Can't have debug defs");
+ }
+ } else {
+ // If this is an operand we don't care about, skip it.
+ while (Op && ((!ReturnDefs && Op->isDef()) ||
+ (SkipDebug && Op->isDebug())))
+ Op = getNextOperandForReg(Op);
+ }
return *this;
}