#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/BitVector.h"
-#include "llvm/ADT/iterator"
+#include "llvm/ADT/iterator.h"
#include <vector>
namespace llvm {
-/// MachineRegisterInfo - Keep track of information for each virtual register,
-/// including its register class.
+/// MachineRegisterInfo - Keep track of information for virtual and physical
+/// registers, including vreg register classes, use/def chains for registers,
+/// etc.
class MachineRegisterInfo {
/// VRegInfo - Information we keep for each virtual register. The entries in
/// this vector are actually converted to vreg numbers by adding the
}
static use_iterator use_end() { return use_iterator(0); }
+ /// use_empty - Return true if there are no instructions using the specified
+ /// register.
+ bool use_empty(unsigned RegNo) const { return use_begin(RegNo) == use_end(); }
+
/// replaceRegWith - Replace all instances of FromReg with ToReg in the
/// machine function. This is like llvm-level X->replaceAllUsesWith(Y),
RegNo -= TargetRegisterInfo::FirstVirtualRegister;
return VRegInfo[RegNo].second;
}
+
+ /// getVRegDef - Return the machine instr that defines the specified virtual
+ /// register or null if none is found. This assumes that the code is in SSA
+ /// form, so there should only be one definition.
+ MachineInstr *getVRegDef(unsigned Reg) const;
+
+#ifndef NDEBUG
+ void dumpUses(unsigned RegNo) const;
+#endif
//===--------------------------------------------------------------------===//
// Virtual Register Info
//===--------------------------------------------------------------------===//
/// getRegClass - Return the register class of the specified virtual register.
- const TargetRegisterClass *getRegClass(unsigned Reg) {
+ const TargetRegisterClass *getRegClass(unsigned Reg) const {
Reg -= TargetRegisterInfo::FirstVirtualRegister;
assert(Reg < VRegInfo.size() && "Invalid vreg!");
return VRegInfo[Reg].first;
}
+
+ /// setRegClass - Set the register class of the specified virtual register.
+ void setRegClass(unsigned Reg, const TargetRegisterClass *RC) {
+ Reg -= TargetRegisterInfo::FirstVirtualRegister;
+ assert(Reg < VRegInfo.size() && "Invalid vreg!");
+ VRegInfo[Reg].first = RC;
+ }
/// createVirtualRegister - Create and return a new virtual register in the
/// function with the specified register class.
/// getLastVirtReg - Return the highest currently assigned virtual register.
///
unsigned getLastVirtReg() const {
- return VRegInfo.size()+TargetRegisterInfo::FirstVirtualRegister-1;
+ return (unsigned)VRegInfo.size()+TargetRegisterInfo::FirstVirtualRegister-1;
}
- /// getVRegDef - Return the machine instr that defines the specified virtual
- /// register or null if none is found. This assumes that the code is in SSA
- /// form, so there should only be one definition.
- MachineInstr *getVRegDef(unsigned Reg) const;
-
//===--------------------------------------------------------------------===//
// Physical Register Use Info
liveout_iterator liveout_begin() const { return LiveOuts.begin(); }
liveout_iterator liveout_end() const { return LiveOuts.end(); }
bool liveout_empty() const { return LiveOuts.empty(); }
+
+ bool isLiveIn(unsigned Reg) const {
+ for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I)
+ if (I->first == Reg || I->second == Reg)
+ return true;
+ return false;
+ }
+
private:
void HandleVRegListReallocation();
// If the first node isn't one we're interested in, advance to one that
// we are interested in.
if (op) {
- if (!ReturnUses && op->isUse() ||
- !ReturnDefs && op->isDef())
+ if ((!ReturnUses && op->isUse()) ||
+ (!ReturnDefs && op->isDef()))
++*this;
}
}
Op = Op->getNextOperandForReg();
// If this is an operand we don't care about, skip it.
- while (Op && (!ReturnUses && Op->isUse() ||
- !ReturnDefs && Op->isDef()))
+ while (Op && ((!ReturnUses && Op->isUse()) ||
+ (!ReturnDefs && Op->isDef())))
Op = Op->getNextOperandForReg();
return *this;