//
//===----------------------------------------------------------------------===//
//
-// This file provides a MachineSchedRegistry for registering alternative machine
-// schedulers. A Target may provide an alternative scheduler implementation by
+// This file provides an interface for customizing the standard MachineScheduler
+// pass. Note that the entire pass may be replaced as follows:
+//
+// <Target>TargetMachine::createPassConfig(PassManagerBase &PM) {
+// PM.substitutePass(&MachineSchedulerID, &CustomSchedulerPassID);
+// ...}
+//
+// The MachineScheduler pass is only responsible for choosing the regions to be
+// scheduled. Targets can override the DAG builder and scheduler without
+// replacing the pass as follows:
+//
+// ScheduleDAGInstrs *<Target>PassConfig::
+// createMachineScheduler(MachineSchedContext *C) {
+// return new CustomMachineScheduler(C);
+// }
+//
+// The default scheduler, ScheduleDAGMI, builds the DAG and drives list
+// scheduling while updating the instruction stream, register pressure, and live
+// intervals. Most targets don't need to override the DAG builder and list
+// schedulier, but subtargets that require custom scheduling heuristics may
+// plugin an alternate MachineSchedStrategy. The strategy is responsible for
+// selecting the highest priority node from the list:
+//
+// ScheduleDAGInstrs *<Target>PassConfig::
+// createMachineScheduler(MachineSchedContext *C) {
+// return new ScheduleDAGMI(C, CustomStrategy(C));
+// }
+//
+// The DAG builder can also be customized in a sense by adding DAG mutations
+// that will run after DAG building and before list scheduling. DAG mutations
+// can adjust dependencies based on target-specific knowledge or add weak edges
+// to aid heuristics:
+//
+// ScheduleDAGInstrs *<Target>PassConfig::
+// createMachineScheduler(MachineSchedContext *C) {
+// ScheduleDAGMI *DAG = new ScheduleDAGMI(C, CustomStrategy(C));
+// DAG->addMutation(new CustomDependencies(DAG->TII, DAG->TRI));
+// return DAG;
+// }
+//
+// A target that supports alternative schedulers can use the
+// MachineSchedRegistry to allow command line selection. This can be done by
// implementing the following boilerplate:
//
// static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
// SchedCustomRegistry("custom", "Run my target's custom scheduler",
// createCustomMachineSched);
//
-// Inside <Target>PassConfig:
-// enablePass(&MachineSchedulerID);
-// MachineSchedRegistry::setDefault(createCustomMachineSched);
+//
+// Finally, subtargets that don't need to implement custom heuristics but would
+// like to configure the GenericScheduler's policy for a given scheduler region,
+// including scheduling direction and register pressure tracking policy, can do
+// this:
+//
+// void <SubTarget>Subtarget::
+// overrideSchedPolicy(MachineSchedPolicy &Policy,
+// MachineInstr *begin,
+// MachineInstr *end,
+// unsigned NumRegionInstrs) const {
+// Policy.<Flag> = true;
+// }
//
//===----------------------------------------------------------------------===//
-#ifndef MACHINESCHEDULER_H
-#define MACHINESCHEDULER_H
+#ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
+#define LLVM_CODEGEN_MACHINESCHEDULER_H
#include "llvm/CodeGen/MachinePassRegistry.h"
#include "llvm/CodeGen/RegisterPressure.h"
#include "llvm/CodeGen/ScheduleDAGInstrs.h"
-#include "llvm/Target/TargetInstrInfo.h"
namespace llvm {
class MachineLoopInfo;
class RegisterClassInfo;
class ScheduleDAGInstrs;
+class SchedDFSResult;
/// MachineSchedContext provides enough context from the MachineScheduler pass
/// for the target to instantiate a scheduler.
static MachineSchedRegistry *getList() {
return (MachineSchedRegistry *)Registry.getList();
}
- static ScheduleDAGCtor getDefault() {
- return (ScheduleDAGCtor)Registry.getDefault();
- }
- static void setDefault(ScheduleDAGCtor C) {
- Registry.setDefault((MachinePassCtor)C);
- }
- static void setDefault(StringRef Name) {
- Registry.setDefault(Name);
- }
static void setListener(MachinePassRegistryListener *L) {
Registry.setListener(L);
}
class ScheduleDAGMI;
+/// Define a generic scheduling policy for targets that don't provide their own
+/// MachineSchedStrategy. This can be overriden for each scheduling region
+/// before building the DAG.
+struct MachineSchedPolicy {
+ // Allow the scheduler to disable register pressure tracking.
+ bool ShouldTrackPressure;
+
+ // Allow the scheduler to force top-down or bottom-up scheduling. If neither
+ // is true, the scheduler runs in both directions and converges.
+ bool OnlyTopDown;
+ bool OnlyBottomUp;
+
+ MachineSchedPolicy():
+ ShouldTrackPressure(false), OnlyTopDown(false), OnlyBottomUp(false) {}
+};
+
/// MachineSchedStrategy - Interface to the scheduling algorithm used by
/// ScheduleDAGMI.
+///
+/// Initialization sequence:
+/// initPolicy -> shouldTrackPressure -> initialize(DAG) -> registerRoots
class MachineSchedStrategy {
+ virtual void anchor();
public:
virtual ~MachineSchedStrategy() {}
+ /// Optionally override the per-region scheduling policy.
+ virtual void initPolicy(MachineBasicBlock::iterator Begin,
+ MachineBasicBlock::iterator End,
+ unsigned NumRegionInstrs) {}
+
+ /// Check if pressure tracking is needed before building the DAG and
+ /// initializing this strategy. Called after initPolicy.
+ virtual bool shouldTrackPressure() const { return true; }
+
/// Initialize the strategy after building the DAG for a new region.
virtual void initialize(ScheduleDAGMI *DAG) = 0;
/// be scheduled at the bottom.
virtual SUnit *pickNode(bool &IsTopNode) = 0;
+ /// \brief Scheduler callback to notify that a new subtree is scheduled.
+ virtual void scheduleTree(unsigned SubtreeID) {}
+
/// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
/// instruction and updated scheduled/remaining flags in the DAG nodes.
virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
iterator end() { return Queue.end(); }
+ ArrayRef<SUnit*> elements() { return Queue; }
+
iterator find(SUnit *SU) {
return std::find(Queue.begin(), Queue.end(), SU);
}
return Queue.begin() + idx;
}
-#ifndef NDEBUG
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void dump();
#endif
};
/// Mutate the DAG as a postpass after normal DAG building.
class ScheduleDAGMutation {
+ virtual void anchor();
public:
virtual ~ScheduleDAGMutation() {}
RegisterClassInfo *RegClassInfo;
MachineSchedStrategy *SchedImpl;
+ /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
+ /// will be empty.
+ SchedDFSResult *DFSResult;
+ BitVector ScheduledTrees;
+
/// Topo - A topological ordering for SUnits which permits fast IsReachable
/// and similar queries.
ScheduleDAGTopologicalSort Topo;
MachineBasicBlock::iterator LiveRegionEnd;
- /// Register pressure in this region computed by buildSchedGraph.
+ // Map each SU to its summary of pressure changes. This array is updated for
+ // liveness during bottom-up scheduling. Top-down scheduling may proceed but
+ // has no affect on the pressure diffs.
+ PressureDiffs SUPressureDiffs;
+
+ /// Register pressure in this region computed by initRegPressure.
+ bool ShouldTrackPressure;
IntervalPressure RegPressure;
RegPressureTracker RPTracker;
/// List of pressure sets that exceed the target's pressure limit before
/// scheduling, listed in increasing set ID order. Each pressure set is paired
/// with its max pressure in the currently scheduled regions.
- std::vector<PressureElement> RegionCriticalPSets;
+ std::vector<PressureChange> RegionCriticalPSets;
/// The top of the unscheduled zone.
MachineBasicBlock::iterator CurrentTop;
public:
ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
- AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S),
- Topo(SUnits, &ExitSU), RPTracker(RegPressure), CurrentTop(),
- TopRPTracker(TopPressure), CurrentBottom(), BotRPTracker(BotPressure),
+ AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), DFSResult(0),
+ Topo(SUnits, &ExitSU), ShouldTrackPressure(false),
+ RPTracker(RegPressure), CurrentTop(), TopRPTracker(TopPressure),
+ CurrentBottom(), BotRPTracker(BotPressure),
NextClusterPred(NULL), NextClusterSucc(NULL) {
#ifndef NDEBUG
NumInstrsScheduled = 0;
#endif
}
- virtual ~ScheduleDAGMI() {
- DeleteContainerPointers(Mutations);
- delete SchedImpl;
- }
+ virtual ~ScheduleDAGMI();
+
+ /// \brief Return true if register pressure tracking is enabled.
+ bool isTrackingPressure() const { return ShouldTrackPressure; }
/// Add a postprocessing step to the DAG builder.
/// Mutations are applied in the order that they are added after normal DAG
Mutations.push_back(Mutation);
}
+ /// \brief True if an edge can be added from PredSU to SuccSU without creating
+ /// a cycle.
+ bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
+
/// \brief Add a DAG edge to the given SU with the given predecessor
/// dependence data.
///
void enterRegion(MachineBasicBlock *bb,
MachineBasicBlock::iterator begin,
MachineBasicBlock::iterator end,
- unsigned endcount);
-
+ unsigned regioninstrs) LLVM_OVERRIDE;
/// Implement ScheduleDAGInstrs interface for scheduling a sequence of
/// reorderable instructions.
virtual void schedule();
+ /// Change the position of an instruction within the basic block and update
+ /// live ranges and region boundary iterators.
+ void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
+
/// Get current register pressure for the top scheduled instructions.
const IntervalPressure &getTopPressure() const { return TopPressure; }
const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
/// Get register pressure for the entire scheduling region before scheduling.
const IntervalPressure &getRegPressure() const { return RegPressure; }
- const std::vector<PressureElement> &getRegionCriticalPSets() const {
+ const std::vector<PressureChange> &getRegionCriticalPSets() const {
return RegionCriticalPSets;
}
+ PressureDiff &getPressureDiff(const SUnit *SU) {
+ return SUPressureDiffs[SU->NodeNum];
+ }
+
const SUnit *getNextClusterPred() const { return NextClusterPred; }
const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
+ /// Compute a DFSResult after DAG building is complete, and before any
+ /// queue comparisons.
+ void computeDFSResult();
+
+ /// Return a non-null DFS result if the scheduling strategy initialized it.
+ const SchedDFSResult *getDFSResult() const { return DFSResult; }
+
+ BitVector &getScheduledTrees() { return ScheduledTrees; }
+
+ /// Compute the cyclic critical path through the DAG.
+ unsigned computeCyclicCriticalPath();
+
+ void viewGraph(const Twine &Name, const Twine &Title) LLVM_OVERRIDE;
+ void viewGraph() LLVM_OVERRIDE;
+
protected:
// Top-Level entry points for the schedule() driver...
/// instances of ScheduleDAGMI to perform custom DAG postprocessing.
void postprocessDAG();
- /// Identify DAG roots and setup scheduler queues.
- void initQueues();
+ /// Release ExitSU predecessors and setup scheduler queues.
+ void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
/// Move an instruction and update register pressure.
void scheduleMI(SUnit *SU, bool IsTopNode);
void initRegPressure();
- void updateScheduledPressure(std::vector<unsigned> NewMaxPressure);
+ void updatePressureDiffs(ArrayRef<unsigned> LiveUses);
+
+ void updateScheduledPressure(const SUnit *SU,
+ const std::vector<unsigned> &NewMaxPressure);
- void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
bool checkSchedLimit();
- void releaseRoots();
+ void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
+ SmallVectorImpl<SUnit*> &BotRoots);
void releaseSucc(SUnit *SU, SDep *SuccEdge);
void releaseSuccessors(SUnit *SU);