/// createUnreachableBlockEliminationPass - The LLVM code generator does not
/// work well with unreachable basic blocks (what live ranges make sense for a
/// block that cannot be reached?). As such, a code generator should either
- /// not instruction select unreachable blocks, or it can run this pass as it's
+ /// not instruction select unreachable blocks, or run this pass as its
/// last LLVM modifying pass to clean up blocks that are not reachable from
/// the entry block.
FunctionPass *createUnreachableBlockEliminationPass();
/// MachineFunctionPrinter pass - This pass prints out the machine function to
- /// the given stream, as a debugging tool.
+ /// the given stream as a debugging tool.
MachineFunctionPass *
createMachineFunctionPrinterPass(raw_ostream &OS,
const std::string &Banner ="");
/// MachineLoopInfo pass - This pass is a loop analysis pass.
- ///
- extern const PassInfo *const MachineLoopInfoID;
+ ///
+ extern char &MachineLoopInfoID;
/// MachineDominators pass - This pass is a machine dominators analysis pass.
- ///
- extern const PassInfo *const MachineDominatorsID;
+ ///
+ extern char &MachineDominatorsID;
/// PHIElimination pass - This pass eliminates machine instruction PHI nodes
/// by inserting copy instructions. This destroys SSA information, but is the
/// desired input for some register allocators. This pass is "required" by
/// these register allocator like this: AU.addRequiredID(PHIEliminationID);
///
- extern const PassInfo *const PHIEliminationID;
-
+ extern char &PHIEliminationID;
+
/// StrongPHIElimination pass - This pass eliminates machine instruction PHI
/// nodes by inserting copy instructions. This destroys SSA information, but
/// is the desired input for some register allocators. This pass is
/// "required" by these register allocator like this:
/// AU.addRequiredID(PHIEliminationID);
/// This pass is still in development
- extern const PassInfo *const StrongPHIEliminationID;
+ extern char &StrongPHIEliminationID;
- extern const PassInfo *const PreAllocSplittingID;
+ extern char &PreAllocSplittingID;
/// SimpleRegisterCoalescing pass. Aggressively coalesces every register
/// copy it can.
///
- extern const PassInfo *const SimpleRegisterCoalescingID;
+ extern char &SimpleRegisterCoalescingID;
/// TwoAddressInstruction pass - This pass reduces two-address instructions to
/// use two operands. This destroys SSA information but it is desired by
/// register allocators.
- extern const PassInfo *const TwoAddressInstructionPassID;
+ extern char &TwoAddressInstructionPassID;
/// UnreachableMachineBlockElimination pass - This pass removes unreachable
/// machine basic blocks.
- extern const PassInfo *const UnreachableMachineBlockElimID;
+ extern char &UnreachableMachineBlockElimID;
/// DeadMachineInstructionElim pass - This pass removes dead machine
/// instructions.
///
FunctionPass *createRegisterAllocator(CodeGenOpt::Level OptLevel);
- /// LocalRegisterAllocation Pass - This pass register allocates the input code
- /// a basic block at a time, yielding code better than the simple register
- /// allocator, but not as good as a global allocator.
- ///
- FunctionPass *createLocalRegisterAllocator();
-
/// FastRegisterAllocation Pass - This pass register allocates as fast as
/// possible. It is best suited for debug code where live ranges are short.
///
/// and eliminates abstract frame references.
///
FunctionPass *createPrologEpilogCodeInserter();
-
+
/// LowerSubregs Pass - This pass lowers subregs to register-register copies
/// which yields suboptimal, but correct code if the register allocator
/// cannot coalesce all subreg operations during allocation.
/// IntrinsicLowering Pass - Performs target-independent LLVM IR
/// transformations for highly portable strategies.
FunctionPass *createGCLoweringPass();
-
+
/// MachineCodeAnalysis Pass - Target-independent pass to mark safe points in
/// machine code. Must be added very late during code generation, just prior
/// to output, and importantly after all CFG transformations (such as branch
/// folding).
FunctionPass *createGCMachineCodeAnalysisPass();
-
+
/// Deleter Pass - Releases GC metadata.
- ///
+ ///
FunctionPass *createGCInfoDeleter();
-
+
/// Creates a pass to print GC metadata.
- ///
+ ///
FunctionPass *createGCInfoPrinter(raw_ostream &OS);
-
+
/// createMachineCSEPass - This pass performs global CSE on machine
/// instructions.
FunctionPass *createMachineCSEPass();
/// createMachineLICMPass - This pass performs LICM on machine instructions.
- ///
+ ///
FunctionPass *createMachineLICMPass(bool PreRegAlloc = true);
/// createMachineSinkingPass - This pass performs sinking on machine
/// instructions.
FunctionPass *createMachineSinkingPass();
- /// createOptimizeExtsPass - This pass performs sign / zero extension
- /// optimization by increasing uses of extended values.
- FunctionPass *createOptimizeExtsPass();
+ /// createPeepholeOptimizerPass - This pass performs peephole optimizations -
+ /// like extension and comparison eliminations.
+ FunctionPass *createPeepholeOptimizerPass();
/// createOptimizePHIsPass - This pass optimizes machine instruction PHIs
/// to take advantage of opportunities created during DAG legalization.
/// createMachineVerifierPass - This pass verifies cenerated machine code
/// instructions for correctness.
- ///
- /// @param allowDoubleDefs ignore double definitions of
- /// registers. Useful before LiveVariables has run.
- FunctionPass *createMachineVerifierPass(bool allowDoubleDefs);
+ FunctionPass *createMachineVerifierPass();
/// createDwarfEHPass - This pass mulches exception handling code into a form
/// adapted to code generation. Required if using dwarf exception handling.
- FunctionPass *createDwarfEHPass(const TargetMachine *tm, bool fast);
+ FunctionPass *createDwarfEHPass(const TargetMachine *tm);
/// createSjLjEHPass - This pass adapts exception handling code to use
/// the GCC-style builtin setjmp/longjmp (sjlj) to handling EH control flow.
FunctionPass *createSjLjEHPass(const TargetLowering *tli);
+ /// createLocalStackSlotAllocationPass - This pass assigns local frame
+ /// indices to stack slots relative to one another and allocates
+ /// base registers to access them when it is estimated by the target to
+ /// be out of range of normal frame pointer or stack pointer index
+ /// addressing.
+ FunctionPass *createLocalStackSlotAllocationPass();
+
} // End llvm namespace
#endif