/// ResourcesModel - Represents VLIW state.
/// Not limited to VLIW targets per say, but assumes
/// definition of DFA by a target.
- DFAPacketizer *ResourcesModel;
+ std::unique_ptr<DFAPacketizer> ResourcesModel;
/// Resource model - packet/bundle model. Purely
/// internal at the time.
public:
ResourcePriorityQueue(SelectionDAGISel *IS);
- ~ResourcePriorityQueue() {
- delete ResourcesModel;
- }
-
- bool isBottomUp() const { return false; }
+ bool isBottomUp() const override { return false; }
- void initNodes(std::vector<SUnit> &sunits);
+ void initNodes(std::vector<SUnit> &sunits) override;
- void addNode(const SUnit *SU) {
+ void addNode(const SUnit *SU) override {
NumNodesSolelyBlocking.resize(SUnits->size(), 0);
}
- void updateNode(const SUnit *SU) {}
+ void updateNode(const SUnit *SU) override {}
- void releaseState() {
- SUnits = 0;
+ void releaseState() override {
+ SUnits = nullptr;
}
unsigned getLatency(unsigned NodeNum) const {
signed regPressureDelta(SUnit *SU, bool RawPressure = false);
signed rawRegPressureDelta (SUnit *SU, unsigned RCId);
- bool empty() const { return Queue.empty(); }
-
- virtual void push(SUnit *U);
+ bool empty() const override { return Queue.empty(); }
- virtual SUnit *pop();
+ void push(SUnit *U) override;
- virtual void remove(SUnit *SU);
+ SUnit *pop() override;
- virtual void dump(ScheduleDAG* DAG) const;
+ void remove(SUnit *SU) override;
/// scheduledNode - Main resource tracking point.
- void scheduledNode(SUnit *Node);
+ void scheduledNode(SUnit *Node) override;
bool isResourceAvailable(SUnit *SU);
void reserveResources(SUnit *SU);