//
//===----------------------------------------------------------------------===//
-#ifndef RESOURCE_PRIORITY_QUEUE_H
-#define RESOURCE_PRIORITY_QUEUE_H
+#ifndef LLVM_CODEGEN_RESOURCEPRIORITYQUEUE_H
+#define LLVM_CODEGEN_RESOURCEPRIORITYQUEUE_H
#include "llvm/CodeGen/DFAPacketizer.h"
-#include "llvm/CodeGen/SelectionDAGISel.h"
#include "llvm/CodeGen/ScheduleDAG.h"
+#include "llvm/CodeGen/SelectionDAGISel.h"
#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
public:
ResourcePriorityQueue(SelectionDAGISel *IS);
-
+
~ResourcePriorityQueue() {
delete ResourcesModel;
}
- bool isBottomUp() const { return false; }
+ bool isBottomUp() const override { return false; }
- void initNodes(std::vector<SUnit> &sunits);
+ void initNodes(std::vector<SUnit> &sunits) override;
- void addNode(const SUnit *SU) {
+ void addNode(const SUnit *SU) override {
NumNodesSolelyBlocking.resize(SUnits->size(), 0);
}
- void updateNode(const SUnit *SU) {}
+ void updateNode(const SUnit *SU) override {}
- void releaseState() {
- SUnits = 0;
+ void releaseState() override {
+ SUnits = nullptr;
}
unsigned getLatency(unsigned NodeNum) const {
signed regPressureDelta(SUnit *SU, bool RawPressure = false);
signed rawRegPressureDelta (SUnit *SU, unsigned RCId);
- bool empty() const { return Queue.empty(); }
+ bool empty() const override { return Queue.empty(); }
- virtual void push(SUnit *U);
+ void push(SUnit *U) override;
- virtual SUnit *pop();
+ SUnit *pop() override;
- virtual void remove(SUnit *SU);
+ void remove(SUnit *SU) override;
- virtual void dump(ScheduleDAG* DAG) const;
+ void dump(ScheduleDAG* DAG) const override;
- /// ScheduledNode - Main resource tracking point.
- void ScheduledNode(SUnit *Node);
+ /// scheduledNode - Main resource tracking point.
+ void scheduledNode(SUnit *Node) override;
bool isResourceAvailable(SUnit *SU);
void reserveResources(SUnit *SU);