SDValue getLoad(EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr,
MachinePointerInfo PtrInfo, bool isVolatile,
bool isNonTemporal, bool isInvariant, unsigned Alignment,
- const MDNode *TBAAInfo = 0);
+ const MDNode *TBAAInfo = 0, const MDNode *Ranges = 0);
SDValue getExtLoad(ISD::LoadExtType ExtType, DebugLoc dl, EVT VT,
SDValue Chain, SDValue Ptr, MachinePointerInfo PtrInfo,
EVT MemVT, bool isVolatile,
SDValue Chain, SDValue Ptr, SDValue Offset,
MachinePointerInfo PtrInfo, EVT MemVT,
bool isVolatile, bool isNonTemporal, bool isInvariant,
- unsigned Alignment, const MDNode *TBAAInfo = 0);
+ unsigned Alignment, const MDNode *TBAAInfo = 0,
+ const MDNode *Ranges = 0);
SDValue getLoad(ISD::MemIndexedMode AM, ISD::LoadExtType ExtType,
EVT VT, DebugLoc dl,
SDValue Chain, SDValue Ptr, SDValue Offset,
/// the DAG can optionally implement this interface. This allows the clients
/// to handle the various sorts of updates that happen.
class DAGUpdateListener {
- virtual void anchor();
public:
- virtual ~DAGUpdateListener() {}
+ virtual ~DAGUpdateListener();
/// NodeDeleted - The node N that was deleted and, if E is not null, an
/// equivalent node E that replaced it.
/// bitsets. This code only analyzes bits in Mask, in order to short-circuit
/// processing. Targets can implement the computeMaskedBitsForTargetNode
/// method in the TargetLowering class to allow target nodes to be understood.
- void ComputeMaskedBits(SDValue Op, const APInt &Mask, APInt &KnownZero,
- APInt &KnownOne, unsigned Depth = 0) const;
+ void ComputeMaskedBits(SDValue Op, APInt &KnownZero, APInt &KnownOne,
+ unsigned Depth = 0) const;
/// ComputeNumSignBits - Return the number of times the sign bit of the
/// register is replicated into the other bits. We know that at least 1 bit