/// this operand.
SDUse **Prev, *Next;
- SDUse(const SDUse &U) LLVM_DELETED_FUNCTION;
- void operator=(const SDUse &U) LLVM_DELETED_FUNCTION;
+ SDUse(const SDUse &U) = delete;
+ void operator=(const SDUse &U) = delete;
public:
SDUse() : Val(), User(nullptr), Prev(nullptr), Next(nullptr) {}
/// BUILD_VECTORs.
class BuildVectorSDNode : public SDNode {
// These are constructed as SDNodes and then cast to BuildVectorSDNodes.
- explicit BuildVectorSDNode() LLVM_DELETED_FUNCTION;
+ explicit BuildVectorSDNode() = delete;
public:
/// isConstantSplat - Check if this is a constant splat, and if so, find the
/// smallest element size that splats the vector. If MinSplatBits is