#include "llvm/CodeGen/ISDOpcodes.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/ValueTypes.h"
-#include "llvm/Constants.h"
-#include "llvm/Instructions.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Instructions.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/DebugLoc.h"
#include "llvm/Support/MathExtras.h"
template <typename T> struct ilist_traits;
void checkForCycles(const SDNode *N);
-
+
/// SDVTList - This represents a list of ValueType's that has been intern'd by
/// a SelectionDAG. Instances of this simple value class are returned by
/// SelectionDAG::getVTList(...).
void setNode(SDNode *N) { Node = N; }
inline SDNode *operator->() const { return Node; }
-
+
bool operator==(const SDValue &O) const {
return Node == O.Node && ResNo == O.ResNo;
}
///
inline EVT getValueType() const;
+ /// Return the simple ValueType of the referenced return value.
+ MVT getSimpleValueType() const {
+ return getValueType().getSimpleVT();
+ }
+
/// getValueSizeInBits - Returns the size of the value in bits.
///
unsigned getValueSizeInBits() const {
/// NOTE: This is still very expensive. Use carefully.
bool hasPredecessorHelper(const SDNode *N,
SmallPtrSet<const SDNode *, 32> &Visited,
- SmallVector<const SDNode *, 16> &Worklist) const;
+ SmallVector<const SDNode *, 16> &Worklist) const;
/// getNumOperands - Return the number of values used by this operation.
///
return ValueList[ResNo];
}
+ /// Return the type of a specified result as a simple type.
+ ///
+ MVT getSimpleValueType(unsigned ResNo) const {
+ return getValueType(ResNo).getSimpleVT();
+ }
+
/// getValueSizeInBits - Returns MVT::getSizeInBits(getValueType(ResNo)).
///
unsigned getValueSizeInBits(unsigned ResNo) const {