IndexListEntry *entry =
static_cast<IndexListEntry*>(
ileAllocator.Allocate(sizeof(IndexListEntry),
- alignof<IndexListEntry>()));
+ alignOf<IndexListEntry>()));
new (entry) IndexListEntry(mi, index);
public:
static char ID;
- SlotIndexes() : MachineFunctionPass(ID), indexListHead(0) {}
+ SlotIndexes() : MachineFunctionPass(ID), indexListHead(0) {
+ initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
+ }
virtual void getAnalysisUsage(AnalysisUsage &au) const;
virtual void releaseMemory();