** Created by Kevin from config.h.in **
***************************************/
+#ifndef CONFIG_H
+#define CONFIG_H
+
/* Define if dlopen(0) will open the symbols of the program */
#undef CAN_DLOPEN_SELF
/* Define if CBE is enabled for printf %a output */
#undef ENABLE_CBE_PRINTF_A
+/* Relative directory for resource files */
+#define CLANG_RESOURCE_DIR "${CLANG_RESOURCE_DIR}"
+
/* Directories clang will search for headers */
#define C_INCLUDE_DIRS "${C_INCLUDE_DIRS}"
/* Define to 1 if you have the <valgrind/valgrind.h> header file. */
#cmakedefine HAVE_VALGRIND_VALGRIND_H ${HAVE_VALGRIND_VALGRIND_H}
+/* Define to 1 if you have the <fenv.h> header file. */
+#cmakedefine HAVE_FENV_H ${HAVE_FENV_H}
+
/* Define to 1 if you have the <windows.h> header file. */
#cmakedefine HAVE_WINDOWS_H ${HAVE_WINDOWS_H}
/* Define to a function implementing strdup */
#cmakedefine strdup ${strdup}
-/* Native LLVM architecture */
-#cmakedefine LLVM_NATIVE_ARCH ${LLVM_NATIVE_ARCH}Target
-
-/* Native LLVM architecture, short name */
-#cmakedefine LLVM_NATIVE_ARCHNAME ${LLVM_NATIVE_ARCH}
+/* LLVM architecture name for the native architecture, if available */
+#cmakedefine LLVM_NATIVE_ARCH ${LLVM_NATIVE_ARCH}
+
+/* LLVM name for the native Target init function, if available */
+#cmakedefine LLVM_NATIVE_TARGET LLVMInitialize${LLVM_NATIVE_ARCH}Target
+
+/* LLVM name for the native TargetInfo init function, if available */
+#cmakedefine LLVM_NATIVE_TARGETINFO LLVMInitialize${LLVM_NATIVE_ARCH}TargetInfo
+
+/* LLVM name for the native AsmPrinter init function, if available */
+#cmakedefine LLVM_NATIVE_ASMPRINTER LLVMInitialize${LLVM_NATIVE_ARCH}AsmPrinter
+
+#endif