class FunctionType : public DerivedType {
friend class TypeMap<FunctionValType, FunctionType>;
bool isVarArgs;
- ParamAttrsList *ParamAttrs;
+ const ParamAttrsList *ParamAttrs;
FunctionType(const FunctionType &); // Do not implement
const FunctionType &operator=(const FunctionType &); // Do not implement
FunctionType(const Type *Result, const std::vector<const Type*> &Params,
- bool IsVarArgs, ParamAttrsList *Attrs = 0);
+ bool IsVarArgs, const ParamAttrsList *Attrs = 0);
public:
- virtual ~FunctionType();
/// FunctionType::get - This static method is the primary way of constructing
/// a FunctionType.
///
const Type *Result, ///< The result type
const std::vector<const Type*> &Params, ///< The types of the parameters
bool isVarArg, ///< Whether this is a variable argument length function
- ParamAttrsList *Attrs = 0
+ const ParamAttrsList *Attrs = 0
///< Indicates the parameter attributes to use, if any. The 0th entry
///< in the list refers to the return type. Parameters are numbered
///< starting at 1. This argument must be on the heap and FunctionType
return new OpaqueType(); // All opaque types are distinct
}
- // Implement the AbstractTypeUser interface.
- virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
- abort(); // FIXME: this is not really an AbstractTypeUser!
- }
- virtual void typeBecameConcrete(const DerivedType *AbsTy) {
- abort(); // FIXME: this is not really an AbstractTypeUser!
- }
-
// Implement support for type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const OpaqueType *T) { return true; }
static inline bool classof(const Type *T) {