class FunctionType : public DerivedType {
friend class TypeMap<FunctionValType, FunctionType>;
bool isVarArgs;
- ParamAttrsList *ParamAttrs;
+ const ParamAttrsList *ParamAttrs;
FunctionType(const FunctionType &); // Do not implement
const FunctionType &operator=(const FunctionType &); // Do not implement
FunctionType(const Type *Result, const std::vector<const Type*> &Params,
- bool IsVarArgs, ParamAttrsList *Attrs = 0);
+ bool IsVarArgs, const ParamAttrsList *Attrs = 0);
public:
/// FunctionType::get - This static method is the primary way of constructing
const Type *Result, ///< The result type
const std::vector<const Type*> &Params, ///< The types of the parameters
bool isVarArg, ///< Whether this is a variable argument length function
- ParamAttrsList *Attrs = 0
+ const ParamAttrsList *Attrs = 0
///< Indicates the parameter attributes to use, if any. The 0th entry
///< in the list refers to the return type. Parameters are numbered
///< starting at 1. This argument must be on the heap and FunctionType
};
-/// SequentialType - This is the superclass of the array, pointer and packed
+/// SequentialType - This is the superclass of the array, pointer and vector
/// type classes. All of these represent "arrays" in memory. The array type
/// represents a specifically sized array, pointer types are unsized/unknown
/// size arrays, vector types represent specifically sized arrays that