//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
-#ifndef EXECUTION_ENGINE_H
-#define EXECUTION_ENGINE_H
+#ifndef LLVM_EXECUTION_ENGINE_H
+#define LLVM_EXECUTION_ENGINE_H
#include <vector>
#include <map>
-#include <cassert>
#include <string>
-#include "llvm/System/Mutex.h"
#include "llvm/ADT/SmallVector.h"
+#include "llvm/System/Mutex.h"
+#include "llvm/Target/TargetMachine.h"
namespace llvm {
-union GenericValue;
+struct GenericValue;
class Constant;
class Function;
class GlobalVariable;
class GlobalValue;
+class JITEventListener;
+class JITMemoryManager;
+class MachineCodeInfo;
class Module;
class ModuleProvider;
+class MutexGuard;
class TargetData;
class Type;
-class MutexGuard;
class ExecutionEngineState {
private:
public:
std::map<const GlobalValue*, void *> &
- getGlobalAddressMap(const MutexGuard &locked) {
+ getGlobalAddressMap(const MutexGuard &) {
return GlobalAddressMap;
}
std::map<void*, const GlobalValue*> &
- getGlobalAddressReverseMap(const MutexGuard& locked) {
+ getGlobalAddressReverseMap(const MutexGuard &) {
return GlobalAddressReverseMap;
}
};
const TargetData *TD;
ExecutionEngineState state;
bool LazyCompilationDisabled;
+ bool GVCompilationDisabled;
+ bool SymbolSearchingDisabled;
+ bool DlsymStubsEnabled;
+
+ friend class EngineBuilder; // To allow access to JITCtor and InterpCtor.
+
protected:
/// Modules - This is a list of ModuleProvider's that we are JIT'ing from. We
/// use a smallvector to optimize for the case where there is only one module.
void setTargetData(const TargetData *td) {
TD = td;
}
+
+ /// getMemoryforGV - Allocate memory for a global variable.
+ virtual char* getMemoryForGV(const GlobalVariable* GV);
// To avoid having libexecutionengine depend on the JIT and interpreter
// libraries, the JIT and Interpreter set these functions to ctor pointers
// at startup time if they are linked in.
- typedef ExecutionEngine *(*EECtorFn)(ModuleProvider*);
- static EECtorFn JITCtor, InterpCtor;
-
+ static ExecutionEngine *(*JITCtor)(ModuleProvider *MP,
+ std::string *ErrorStr,
+ JITMemoryManager *JMM,
+ CodeGenOpt::Level OptLevel,
+ bool GVsWithCode);
+ static ExecutionEngine *(*InterpCtor)(ModuleProvider *MP,
+ std::string *ErrorStr);
+
+ /// LazyFunctionCreator - If an unknown function is needed, this function
+ /// pointer is invoked to create it. If this returns null, the JIT will abort.
+ void* (*LazyFunctionCreator)(const std::string &);
+
+ /// ExceptionTableRegister - If Exception Handling is set, the JIT will
+ /// register dwarf tables with this function
+ typedef void (*EERegisterFn)(void*);
+ static EERegisterFn ExceptionTableRegister;
+
public:
/// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
/// JITEmitter classes. It must be held while changing the internal state of
/// any of those classes.
sys::Mutex lock; // Used to make this class and subclasses thread-safe
- ExecutionEngine(ModuleProvider *P);
- ExecutionEngine(Module *M);
+ //===--------------------------------------------------------------------===//
+ // ExecutionEngine Startup
+ //===--------------------------------------------------------------------===//
+
virtual ~ExecutionEngine();
- const TargetData *getTargetData() const { return TD; }
+ /// create - This is the factory method for creating an execution engine which
+ /// is appropriate for the current machine. This takes ownership of the
+ /// module provider.
+ static ExecutionEngine *create(ModuleProvider *MP,
+ bool ForceInterpreter = false,
+ std::string *ErrorStr = 0,
+ CodeGenOpt::Level OptLevel =
+ CodeGenOpt::Default,
+ // Allocating globals with code breaks
+ // freeMachineCodeForFunction and is probably
+ // unsafe and bad for performance. However,
+ // we have clients who depend on this
+ // behavior, so we must support it.
+ // Eventually, when we're willing to break
+ // some backwards compatability, this flag
+ // should be flipped to false, so that by
+ // default freeMachineCodeForFunction works.
+ bool GVsWithCode = true);
+
+ /// create - This is the factory method for creating an execution engine which
+ /// is appropriate for the current machine. This takes ownership of the
+ /// module.
+ static ExecutionEngine *create(Module *M);
+
+ /// createJIT - This is the factory method for creating a JIT for the current
+ /// machine, it does not fall back to the interpreter. This takes ownership
+ /// of the ModuleProvider and JITMemoryManager if successful.
+ ///
+ /// Clients should make sure to initialize targets prior to calling this
+ /// function.
+ static ExecutionEngine *createJIT(ModuleProvider *MP,
+ std::string *ErrorStr = 0,
+ JITMemoryManager *JMM = 0,
+ CodeGenOpt::Level OptLevel =
+ CodeGenOpt::Default,
+ bool GVsWithCode = true);
/// addModuleProvider - Add a ModuleProvider to the list of modules that we
/// can JIT from. Note that this takes ownership of the ModuleProvider: when
/// the ExecutionEngine is destroyed, it destroys the MP as well.
- void addModuleProvider(ModuleProvider *P) {
+ virtual void addModuleProvider(ModuleProvider *P) {
Modules.push_back(P);
}
+ //===----------------------------------------------------------------------===//
+
+ const TargetData *getTargetData() const { return TD; }
+
+
+ /// removeModuleProvider - Remove a ModuleProvider from the list of modules.
+ /// Relases the Module from the ModuleProvider, materializing it in the
+ /// process, and returns the materialized Module.
+ virtual Module* removeModuleProvider(ModuleProvider *P,
+ std::string *ErrInfo = 0);
+
+ /// deleteModuleProvider - Remove a ModuleProvider from the list of modules,
+ /// and deletes the ModuleProvider and owned Module. Avoids materializing
+ /// the underlying module.
+ virtual void deleteModuleProvider(ModuleProvider *P,std::string *ErrInfo = 0);
+
/// FindFunctionNamed - Search all of the active modules to find the one that
/// defines FnName. This is very slow operation and shouldn't be used for
/// general code.
Function *FindFunctionNamed(const char *FnName);
- /// create - This is the factory method for creating an execution engine which
- /// is appropriate for the current machine.
- static ExecutionEngine *create(ModuleProvider *MP,
- bool ForceInterpreter = false);
-
/// runFunction - Execute the specified function with the specified arguments,
/// and return the result.
///
const std::vector<GenericValue> &ArgValues) = 0;
/// runStaticConstructorsDestructors - This method is used to execute all of
- /// the static constructors or destructors for a module, depending on the
+ /// the static constructors or destructors for a program, depending on the
/// value of isDtors.
void runStaticConstructorsDestructors(bool isDtors);
+ /// runStaticConstructorsDestructors - This method is used to execute all of
+ /// the static constructors or destructors for a module, depending on the
+ /// value of isDtors.
+ void runStaticConstructorsDestructors(Module *module, bool isDtors);
/// runFunctionAsMain - This is a helper function which wraps runFunction to
/// at the specified location. This is used internally as functions are JIT'd
/// and as global variables are laid out in memory. It can and should also be
/// used by clients of the EE that want to have an LLVM global overlay
- /// existing data in memory.
+ /// existing data in memory. After adding a mapping for GV, you must not
+ /// destroy it until you've removed the mapping.
void addGlobalMapping(const GlobalValue *GV, void *Addr);
/// clearAllGlobalMappings - Clear all global mappings and start over again
/// use in dynamic compilation scenarios when you want to move globals
void clearAllGlobalMappings();
+ /// clearGlobalMappingsFromModule - Clear all global mappings that came from a
+ /// particular module, because it has been removed from the JIT.
+ void clearGlobalMappingsFromModule(Module *M);
+
/// updateGlobalMapping - Replace an existing mapping for GV with a new
/// address. This updates both maps as required. If "Addr" is null, the
- /// entry for the global is removed from the mappings.
- void updateGlobalMapping(const GlobalValue *GV, void *Addr);
+ /// entry for the global is removed from the mappings. This returns the old
+ /// value of the pointer, or null if it was not in the map.
+ void *updateGlobalMapping(const GlobalValue *GV, void *Addr);
/// getPointerToGlobalIfAvailable - This returns the address of the specified
/// global value if it is has already been codegen'd, otherwise it returns
void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
/// getPointerToGlobal - This returns the address of the specified global
- /// value. This may involve code generation if it's a function.
+ /// value. This may involve code generation if it's a function. After
+ /// getting a pointer to GV, it and all globals it transitively refers to have
+ /// been passed to addGlobalMapping. You must clear the mapping for each
+ /// referred-to global before destroying it. If a referred-to global RTG is a
+ /// function and this ExecutionEngine is a JIT compiler, calling
+ /// updateGlobalMapping(RTG, 0) will leak the function's machine code, so you
+ /// should call freeMachineCodeForFunction(RTG) instead. Note that
+ /// optimizations can move and delete non-external GlobalValues without
+ /// notifying the ExecutionEngine.
///
void *getPointerToGlobal(const GlobalValue *GV);
/// getPointerToFunction - The different EE's represent function bodies in
/// different ways. They should each implement this to say what a function
- /// pointer should look like.
+ /// pointer should look like. See getPointerToGlobal for the requirements on
+ /// destroying F and any GlobalValues it refers to.
///
virtual void *getPointerToFunction(Function *F) = 0;
/// getPointerToFunctionOrStub - If the specified function has been
/// code-gen'd, return a pointer to the function. If not, compile it, or use
- /// a stub to implement lazy compilation if available.
+ /// a stub to implement lazy compilation if available. See getPointerToGlobal
+ /// for the requirements on destroying F and any GlobalValues it refers to.
///
virtual void *getPointerToFunctionOrStub(Function *F) {
// Default implementation, just codegen the function.
return getPointerToFunction(F);
}
+ // The JIT overrides a version that actually does this.
+ virtual void runJITOnFunction(Function *, MachineCodeInfo * = 0) { }
+
/// getGlobalValueAtAddress - Return the LLVM global value object that starts
/// at the specified address.
///
const GlobalValue *getGlobalValueAtAddress(void *Addr);
- void StoreValueToMemory(GenericValue Val, GenericValue *Ptr, const Type *Ty);
+ void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr,
+ const Type *Ty);
void InitializeMemory(const Constant *Init, void *Addr);
/// recompileAndRelinkFunction - This method is used to force a function
/// getOrEmitGlobalVariable - Return the address of the specified global
/// variable, possibly emitting it to memory if needed. This is used by the
- /// Emitter.
+ /// Emitter. See getPointerToGlobal for the requirements on destroying GV and
+ /// any GlobalValues it refers to.
virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) {
return getPointerToGlobal((GlobalValue*)GV);
}
-
+
+ /// Registers a listener to be called back on various events within
+ /// the JIT. See JITEventListener.h for more details. Does not
+ /// take ownership of the argument. The argument may be NULL, in
+ /// which case these functions do nothing.
+ virtual void RegisterJITEventListener(JITEventListener *) {}
+ virtual void UnregisterJITEventListener(JITEventListener *) {}
+
/// DisableLazyCompilation - If called, the JIT will abort if lazy compilation
- // is ever attempted.
- void DisableLazyCompilation() {
- LazyCompilationDisabled = true;
+ /// is ever attempted.
+ void DisableLazyCompilation(bool Disabled = true) {
+ LazyCompilationDisabled = Disabled;
}
bool isLazyCompilationDisabled() const {
return LazyCompilationDisabled;
}
+ /// DisableGVCompilation - If called, the JIT will abort if it's asked to
+ /// allocate space and populate a GlobalVariable that is not internal to
+ /// the module.
+ void DisableGVCompilation(bool Disabled = true) {
+ GVCompilationDisabled = Disabled;
+ }
+ bool isGVCompilationDisabled() const {
+ return GVCompilationDisabled;
+ }
+
+ /// DisableSymbolSearching - If called, the JIT will not try to lookup unknown
+ /// symbols with dlsym. A client can still use InstallLazyFunctionCreator to
+ /// resolve symbols in a custom way.
+ void DisableSymbolSearching(bool Disabled = true) {
+ SymbolSearchingDisabled = Disabled;
+ }
+ bool isSymbolSearchingDisabled() const {
+ return SymbolSearchingDisabled;
+ }
+
+ /// EnableDlsymStubs -
+ void EnableDlsymStubs(bool Enabled = true) {
+ DlsymStubsEnabled = Enabled;
+ }
+ bool areDlsymStubsEnabled() const {
+ return DlsymStubsEnabled;
+ }
+
+ /// InstallLazyFunctionCreator - If an unknown function is needed, the
+ /// specified function pointer is invoked to create it. If it returns null,
+ /// the JIT will abort.
+ void InstallLazyFunctionCreator(void* (*P)(const std::string &)) {
+ LazyFunctionCreator = P;
+ }
+
+ /// InstallExceptionTableRegister - The JIT will use the given function
+ /// to register the exception tables it generates.
+ static void InstallExceptionTableRegister(void (*F)(void*)) {
+ ExceptionTableRegister = F;
+ }
+
+ /// RegisterTable - Registers the given pointer as an exception table. It uses
+ /// the ExceptionTableRegister function.
+ static void RegisterTable(void* res) {
+ if (ExceptionTableRegister)
+ ExceptionTableRegister(res);
+ }
+
protected:
+ explicit ExecutionEngine(ModuleProvider *P);
+
void emitGlobals();
// EmitGlobalVariable - This method emits the specified global variable to the
void EmitGlobalVariable(const GlobalVariable *GV);
GenericValue getConstantValue(const Constant *C);
- GenericValue LoadValueFromMemory(GenericValue *Ptr, const Type *Ty);
+ void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr,
+ const Type *Ty);
+};
+
+namespace EngineKind {
+ // These are actually bitmasks that get or-ed together.
+ enum Kind {
+ JIT = 0x1,
+ Interpreter = 0x2
+ };
+ const static Kind Either = (Kind)(JIT | Interpreter);
+}
+
+/// EngineBuilder - Builder class for ExecutionEngines. Use this by
+/// stack-allocating a builder, chaining the various set* methods, and
+/// terminating it with a .create() call.
+class EngineBuilder {
+
+ private:
+ ModuleProvider *MP;
+ EngineKind::Kind WhichEngine;
+ std::string *ErrorStr;
+ CodeGenOpt::Level OptLevel;
+ JITMemoryManager *JMM;
+ bool AllocateGVsWithCode;
+
+ /// InitEngine - Does the common initialization of default options.
+ ///
+ void InitEngine() {
+ WhichEngine = EngineKind::Either;
+ ErrorStr = NULL;
+ OptLevel = CodeGenOpt::Default;
+ JMM = NULL;
+ AllocateGVsWithCode = false;
+ }
+
+ public:
+ /// EngineBuilder - Constructor for EngineBuilder. If create() is called and
+ /// is successful, the created engine takes ownership of the module
+ /// provider.
+ EngineBuilder(ModuleProvider *mp) : MP(mp) {
+ InitEngine();
+ }
+
+ /// EngineBuilder - Overloaded constructor that automatically creates an
+ /// ExistingModuleProvider for an existing module.
+ EngineBuilder(Module *m);
+
+ /// setEngineKind - Controls whether the user wants the interpreter, the JIT,
+ /// or whichever engine works. This option defaults to EngineKind::Either.
+ EngineBuilder &setEngineKind(EngineKind::Kind w) {
+ WhichEngine = w;
+ return *this;
+ }
+
+ /// setJITMemoryManager - Sets the memory manager to use. This allows
+ /// clients to customize their memory allocation policies. If create() is
+ /// called and is successful, the created engine takes ownership of the
+ /// memory manager. This option defaults to NULL.
+ EngineBuilder &setJITMemoryManager(JITMemoryManager *jmm) {
+ JMM = jmm;
+ return *this;
+ }
+
+ /// setErrorStr - Set the error string to write to on error. This option
+ /// defaults to NULL.
+ EngineBuilder &setErrorStr(std::string *e) {
+ ErrorStr = e;
+ return *this;
+ }
+
+ /// setOptLevel - Set the optimization level for the JIT. This option
+ /// defaults to CodeGenOpt::Default.
+ EngineBuilder &setOptLevel(CodeGenOpt::Level l) {
+ OptLevel = l;
+ return *this;
+ }
+
+ /// setAllocateGVsWithCode - Sets whether global values should be allocated
+ /// into the same buffer as code. For most applications this should be set
+ /// to false. Allocating globals with code breaks freeMachineCodeForFunction
+ /// and is probably unsafe and bad for performance. However, we have clients
+ /// who depend on this behavior, so we must support it. This option defaults
+ /// to false so that users of the new API can safely use the new memory
+ /// manager and free machine code.
+ EngineBuilder &setAllocateGVsWithCode(bool a) {
+ AllocateGVsWithCode = a;
+ return *this;
+ }
+
+ ExecutionEngine *create();
+
};
} // End llvm namespace