#include "llvm-c/ExecutionEngine.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
-#include "llvm/ADT/ValueMap.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/ValueHandle.h"
+#include "llvm/IR/ValueMap.h"
#include "llvm/MC/MCCodeGenInfo.h"
+#include "llvm/Object/Binary.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Mutex.h"
-#include "llvm/Support/ValueHandle.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include <map>
class JITEventListener;
class JITMemoryManager;
class MachineCodeInfo;
-class Module;
class MutexGuard;
class ObjectCache;
class RTDyldMemoryManager;
class Triple;
class Type;
+namespace object {
+ class Archive;
+ class ObjectFile;
+}
+
/// \brief Helper class for helping synchronize access to the global address map
-/// table.
+/// table. Access to this class should be serialized under a mutex.
class ExecutionEngineState {
public:
struct AddressMapConfig : public ValueMapConfig<const GlobalValue*> {
public:
ExecutionEngineState(ExecutionEngine &EE);
- GlobalAddressMapTy &getGlobalAddressMap(const MutexGuard &) {
+ GlobalAddressMapTy &getGlobalAddressMap() {
return GlobalAddressMap;
}
std::map<void*, AssertingVH<const GlobalValue> > &
- getGlobalAddressReverseMap(const MutexGuard &) {
+ getGlobalAddressReverseMap() {
return GlobalAddressReverseMap;
}
/// \brief Erase an entry from the mapping table.
///
/// \returns The address that \p ToUnmap was happed to.
- void *RemoveMapping(const MutexGuard &, const GlobalValue *ToUnmap);
+ void *RemoveMapping(const GlobalValue *ToUnmap);
};
/// \brief Abstract interface for implementation execution of LLVM modules,
ExecutionEngineState EEState;
/// The target data for the platform for which execution is being performed.
- const DataLayout *TD;
+ const DataLayout *DL;
/// Whether lazy JIT compilation is enabled.
bool CompilingLazily;
/// using dlsym).
bool SymbolSearchingDisabled;
+ /// Whether the JIT should verify IR modules during compilation.
+ bool VerifyModules;
+
friend class EngineBuilder; // To allow access to JITCtor and InterpCtor.
protected:
/// The list of Modules that we are JIT'ing from. We use a SmallVector to
/// optimize for the case where there is only one module.
- SmallVector<Module*, 1> Modules;
+ SmallVector<std::unique_ptr<Module>, 1> Modules;
- void setDataLayout(const DataLayout *td) { TD = td; }
+ void setDataLayout(const DataLayout *Val) { DL = Val; }
/// getMemoryforGV - Allocate memory for a global variable.
virtual char *getMemoryForGV(const GlobalVariable *GV);
// libraries, the execution engine implementations set these functions to ctor
// pointers at startup time if they are linked in.
static ExecutionEngine *(*JITCtor)(
- Module *M,
+ std::unique_ptr<Module> M,
std::string *ErrorStr,
JITMemoryManager *JMM,
bool GVsWithCode,
TargetMachine *TM);
static ExecutionEngine *(*MCJITCtor)(
- Module *M,
+ std::unique_ptr<Module> M,
std::string *ErrorStr,
RTDyldMemoryManager *MCJMM,
- bool GVsWithCode,
TargetMachine *TM);
- static ExecutionEngine *(*InterpCtor)(Module *M, std::string *ErrorStr);
+ static ExecutionEngine *(*InterpCtor)(std::unique_ptr<Module> M,
+ std::string *ErrorStr);
/// LazyFunctionCreator - If an unknown function is needed, this function
/// pointer is invoked to create it. If this returns null, the JIT will
virtual ~ExecutionEngine();
- /// create - This is the factory method for creating an execution engine which
- /// is appropriate for the current machine. This takes ownership of the
- /// module.
+ /// Add a Module to the list of modules that we can JIT from.
+ virtual void addModule(std::unique_ptr<Module> M) {
+ Modules.push_back(std::move(M));
+ }
+
+ /// addObjectFile - Add an ObjectFile to the execution engine.
///
- /// \param GVsWithCode - Allocating globals with code breaks
- /// freeMachineCodeForFunction and is probably unsafe and bad for performance.
- /// However, we have clients who depend on this behavior, so we must support
- /// it. Eventually, when we're willing to break some backwards compatibility,
- /// this flag should be flipped to false, so that by default
- /// freeMachineCodeForFunction works.
- static ExecutionEngine *create(Module *M,
- bool ForceInterpreter = false,
- std::string *ErrorStr = 0,
- CodeGenOpt::Level OptLevel =
- CodeGenOpt::Default,
- bool GVsWithCode = true);
-
- /// createJIT - This is the factory method for creating a JIT for the current
- /// machine, it does not fall back to the interpreter. This takes ownership
- /// of the Module and JITMemoryManager if successful.
+ /// This method is only supported by MCJIT. MCJIT will immediately load the
+ /// object into memory and adds its symbols to the list used to resolve
+ /// external symbols while preparing other objects for execution.
///
- /// Clients should make sure to initialize targets prior to calling this
- /// function.
- static ExecutionEngine *createJIT(Module *M,
- std::string *ErrorStr = 0,
- JITMemoryManager *JMM = 0,
- CodeGenOpt::Level OptLevel =
- CodeGenOpt::Default,
- bool GVsWithCode = true,
- Reloc::Model RM = Reloc::Default,
- CodeModel::Model CMM =
- CodeModel::JITDefault);
-
- /// addModule - Add a Module to the list of modules that we can JIT from.
- /// Note that this takes ownership of the Module: when the ExecutionEngine is
- /// destroyed, it destroys the Module as well.
- virtual void addModule(Module *M) {
- Modules.push_back(M);
- }
+ /// Objects added using this function will not be made executable until
+ /// needed by another object.
+ ///
+ /// MCJIT will take ownership of the ObjectFile.
+ virtual void addObjectFile(std::unique_ptr<object::ObjectFile> O);
+
+ /// addArchive - Add an Archive to the execution engine.
+ ///
+ /// This method is only supported by MCJIT. MCJIT will use the archive to
+ /// resolve external symbols in objects it is loading. If a symbol is found
+ /// in the Archive the contained object file will be extracted (in memory)
+ /// and loaded for possible execution.
+ virtual void addArchive(object::OwningBinary<object::Archive> A);
//===--------------------------------------------------------------------===//
- const DataLayout *getDataLayout() const { return TD; }
+ const DataLayout *getDataLayout() const { return DL; }
/// removeModule - Remove a Module from the list of modules. Returns true if
/// M is found.
/// FindFunctionNamed - Search all of the active modules to find the one that
/// defines FnName. This is very slow operation and shouldn't be used for
/// general code.
- Function *FindFunctionNamed(const char *FnName);
+ virtual Function *FindFunctionNamed(const char *FnName);
/// runFunction - Execute the specified function with the specified arguments,
/// and return the result.
///
/// This function is deprecated for the MCJIT execution engine.
///
+ /// FIXME: the JIT and MCJIT interfaces should be disentangled or united
+ /// again, if possible.
+ ///
virtual void *getPointerToNamedFunction(const std::string &Name,
bool AbortOnFailure = true) = 0;
/// the static constructors or destructors for a program.
///
/// \param isDtors - Run the destructors instead of constructors.
- void runStaticConstructorsDestructors(bool isDtors);
+ virtual void runStaticConstructorsDestructors(bool isDtors);
- /// runStaticConstructorsDestructors - This method is used to execute all of
- /// the static constructors or destructors for a particular module.
+ /// This method is used to execute all of the static constructors or
+ /// destructors for a particular module.
///
/// \param isDtors - Run the destructors instead of constructors.
- void runStaticConstructorsDestructors(Module *module, bool isDtors);
+ void runStaticConstructorsDestructors(Module &module, bool isDtors);
/// runFunctionAsMain - This is a helper function which wraps runFunction to
}
// The JIT overrides a version that actually does this.
- virtual void runJITOnFunction(Function *, MachineCodeInfo * = 0) { }
+ virtual void runJITOnFunction(Function *, MachineCodeInfo * = nullptr) { }
/// getGlobalValueAtAddress - Return the LLVM global value object that starts
/// at the specified address.
llvm_unreachable("No support for an object cache");
}
+ /// setProcessAllSections (MCJIT Only): By default, only sections that are
+ /// "required for execution" are passed to the RTDyldMemoryManager, and other
+ /// sections are discarded. Passing 'true' to this method will cause
+ /// RuntimeDyld to pass all sections to its RTDyldMemoryManager regardless
+ /// of whether they are "required to execute" in the usual sense.
+ ///
+ /// Rationale: Some MCJIT clients want to be able to inspect metadata
+ /// sections (e.g. Dwarf, Stack-maps) to enable functionality or analyze
+ /// performance. Passing these sections to the memory manager allows the
+ /// client to make policy about the relevant sections, rather than having
+ /// MCJIT do it.
+ virtual void setProcessAllSections(bool ProcessAllSections) {
+ llvm_unreachable("No support for ProcessAllSections option");
+ }
+
+ /// Return the target machine (if available).
+ virtual TargetMachine *getTargetMachine() { return nullptr; }
+
/// DisableLazyCompilation - When lazy compilation is off (the default), the
/// JIT will eagerly compile every function reachable from the argument to
/// getPointerToFunction. If lazy compilation is turned on, the JIT will only
return SymbolSearchingDisabled;
}
+ /// Enable/Disable IR module verification.
+ ///
+ /// Note: Module verification is enabled by default in Debug builds, and
+ /// disabled by default in Release. Use this method to override the default.
+ void setVerifyModules(bool Verify) {
+ VerifyModules = Verify;
+ }
+ bool getVerifyModules() const {
+ return VerifyModules;
+ }
+
/// InstallLazyFunctionCreator - If an unknown function is needed, the
/// specified function pointer is invoked to create it. If it returns null,
/// the JIT will abort.
}
protected:
- explicit ExecutionEngine(Module *M);
+ explicit ExecutionEngine(std::unique_ptr<Module> M);
void emitGlobals();
const static Kind Either = (Kind)(JIT | Interpreter);
}
-/// EngineBuilder - Builder class for ExecutionEngines. Use this by
-/// stack-allocating a builder, chaining the various set* methods, and
-/// terminating it with a .create() call.
+/// Builder class for ExecutionEngines. Use this by stack-allocating a builder,
+/// chaining the various set* methods, and terminating it with a .create()
+/// call.
class EngineBuilder {
private:
- Module *M;
+ std::unique_ptr<Module> M;
EngineKind::Kind WhichEngine;
std::string *ErrorStr;
CodeGenOpt::Level OptLevel;
std::string MCPU;
SmallVector<std::string, 4> MAttrs;
bool UseMCJIT;
+ bool VerifyModules;
/// InitEngine - Does the common initialization of default options.
- void InitEngine() {
- WhichEngine = EngineKind::Either;
- ErrorStr = NULL;
- OptLevel = CodeGenOpt::Default;
- MCJMM = NULL;
- JMM = NULL;
- Options = TargetOptions();
- AllocateGVsWithCode = false;
- RelocModel = Reloc::Default;
- CMModel = CodeModel::JITDefault;
- UseMCJIT = false;
- }
+ void InitEngine();
public:
- /// EngineBuilder - Constructor for EngineBuilder. If create() is called and
- /// is successful, the created engine takes ownership of the module.
- EngineBuilder(Module *m) : M(m) {
+ /// Constructor for EngineBuilder.
+ EngineBuilder(std::unique_ptr<Module> M) : M(std::move(M)) {
InitEngine();
}
WhichEngine = w;
return *this;
}
-
+
/// setMCJITMemoryManager - Sets the MCJIT memory manager to use. This allows
/// clients to customize their memory allocation policies for the MCJIT. This
/// is only appropriate for the MCJIT; setting this and configuring the builder
/// the setJITMemoryManager() option.
EngineBuilder &setMCJITMemoryManager(RTDyldMemoryManager *mcjmm) {
MCJMM = mcjmm;
- JMM = NULL;
+ JMM = nullptr;
return *this;
}
/// memory manager. This option defaults to NULL. This option overrides
/// setMCJITMemoryManager() as well.
EngineBuilder &setJITMemoryManager(JITMemoryManager *jmm) {
- MCJMM = NULL;
+ MCJMM = nullptr;
JMM = jmm;
return *this;
}
return *this;
}
+ /// setVerifyModules - Set whether the JIT implementation should verify
+ /// IR modules during compilation.
+ EngineBuilder &setVerifyModules(bool Verify) {
+ VerifyModules = Verify;
+ return *this;
+ }
+
/// setMAttrs - Set cpu-specific attributes.
template<typename StringSequence>
EngineBuilder &setMAttrs(const StringSequence &mattrs) {