//===---- ObjectImage.h - Format independent executuable object image -----===//
//
-// The LLVM Compiler Infrastructure
+// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
virtual void anchor();
protected:
- OwningPtr<ObjectBuffer> Buffer;
+ std::unique_ptr<ObjectBuffer> Buffer;
public:
ObjectImage(ObjectBuffer *Input) : Buffer(Input) {}
virtual object::symbol_iterator begin_symbols() const = 0;
virtual object::symbol_iterator end_symbols() const = 0;
+ iterator_range<object::symbol_iterator> symbols() const {
+ return iterator_range<object::symbol_iterator>(begin_symbols(),
+ end_symbols());
+ }
virtual object::section_iterator begin_sections() const = 0;
virtual object::section_iterator end_sections() const = 0;
+ iterator_range<object::section_iterator> sections() const {
+ return iterator_range<object::section_iterator>(begin_sections(),
+ end_sections());
+ }
virtual /* Triple::ArchType */ unsigned getArch() const = 0;
// Subclasses can override these methods to update the image with loaded
// addresses for sections and common symbols
virtual void updateSectionAddress(const object::SectionRef &Sec,
- uint64_t Addr) = 0;
+ uint64_t Addr) = 0;
virtual void updateSymbolAddress(const object::SymbolRef &Sym,
- uint64_t Addr) = 0;
+ uint64_t Addr) = 0;
virtual StringRef getData() const = 0;
} // end namespace llvm
#endif // LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
-