BasicBlockListType BasicBlocks; ///< The basic blocks
mutable ArgumentListType ArgumentList; ///< The formal arguments
ValueSymbolTable *SymTab; ///< Symbol table of args/instructions
- PAListPtr ParamAttrs; ///< Parameter attributes
+ AttrListPtr AttributeList; ///< Parameter attributes
// The Calling Convention is stored in Value::SubclassData.
/*unsigned CallingConvention;*/
SubclassData = (SubclassData & 1) | (CC << 1);
}
- /// getParamAttrs - Return the parameter attributes for this Function.
+ /// getAttributes - Return the parameter attributes for this Function.
///
- const PAListPtr &getParamAttrs() const { return ParamAttrs; }
+ const AttrListPtr &getAttributes() const { return AttributeList; }
- /// setParamAttrs - Set the parameter attributes for this Function.
+ /// setAttributes - Set the parameter attributes for this Function.
///
- void setParamAttrs(const PAListPtr &attrs) { ParamAttrs = attrs; }
+ void setAttributes(const AttrListPtr &attrs) { AttributeList = attrs; }
- /// hasNote - Return true if this function has given note.
- bool hasNote(Attributes N) const {
- // Notes are stored at ~0 index in parameter attribute list
- return (!isDeclaration() && paramHasAttr(~0, N));
+ /// hasFnAttr - Return true if this function has the given attribute.
+ bool hasFnAttr(Attributes N) const {
+ // Function Attributes are stored at ~0 index
+ return AttributeList.paramHasAttr(~0U, N);
}
- /// setNotes - Set notes for this function
+ /// addFnAttr - Add function attributes
///
- void setNotes(const Attributes N) {
- // Notes are stored at ~0 index in parameter attribute list
- addParamAttr(~0, N);
+ void addFnAttr(const Attributes N) {
+ // Function Attributes are stored at ~0 index
+ addAttribute(~0, N);
}
/// hasGC/getGC/setGC/clearGC - The name of the garbage collection algorithm
/// @brief Determine whether the function has the given attribute.
bool paramHasAttr(unsigned i, Attributes attr) const {
- return ParamAttrs.paramHasAttr(i, attr);
+ return AttributeList.paramHasAttr(i, attr);
}
- /// addParamAttr - adds the attribute to the list of attributes.
- void addParamAttr(unsigned i, Attributes attr);
+ /// addAttribute - adds the attribute to the list of attributes.
+ void addAttribute(unsigned i, Attributes attr);
- /// removeParamAttr - removes the attribute from the list of attributes.
- void removeParamAttr(unsigned i, Attributes attr);
+ /// removeAttribute - removes the attribute from the list of attributes.
+ void removeAttribute(unsigned i, Attributes attr);
/// @brief Extract the alignment for a call or parameter (0=unknown).
unsigned getParamAlignment(unsigned i) const {
- return ParamAttrs.getParamAlignment(i);
+ return AttributeList.getParamAlignment(i);
}
/// @brief Determine if the function does not access memory.
bool doesNotAccessMemory() const {
- return paramHasAttr(0, ParamAttr::ReadNone);
+ return paramHasAttr(~0, Attribute::ReadNone);
}
void setDoesNotAccessMemory(bool DoesNotAccessMemory = true) {
- if (DoesNotAccessMemory) addParamAttr(0, ParamAttr::ReadNone);
- else removeParamAttr(0, ParamAttr::ReadNone);
+ if (DoesNotAccessMemory) addAttribute(~0, Attribute::ReadNone);
+ else removeAttribute(~0, Attribute::ReadNone);
}
/// @brief Determine if the function does not access or only reads memory.
bool onlyReadsMemory() const {
- return doesNotAccessMemory() || paramHasAttr(0, ParamAttr::ReadOnly);
+ return doesNotAccessMemory() || paramHasAttr(~0, Attribute::ReadOnly);
}
void setOnlyReadsMemory(bool OnlyReadsMemory = true) {
- if (OnlyReadsMemory) addParamAttr(0, ParamAttr::ReadOnly);
- else removeParamAttr(0, ParamAttr::ReadOnly | ParamAttr::ReadNone);
+ if (OnlyReadsMemory) addAttribute(~0, Attribute::ReadOnly);
+ else removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone);
}
/// @brief Determine if the function cannot return.
bool doesNotReturn() const {
- return paramHasAttr(0, ParamAttr::NoReturn);
+ return paramHasAttr(~0, Attribute::NoReturn);
}
void setDoesNotReturn(bool DoesNotReturn = true) {
- if (DoesNotReturn) addParamAttr(0, ParamAttr::NoReturn);
- else removeParamAttr(0, ParamAttr::NoReturn);
+ if (DoesNotReturn) addAttribute(~0, Attribute::NoReturn);
+ else removeAttribute(~0, Attribute::NoReturn);
}
/// @brief Determine if the function cannot unwind.
bool doesNotThrow() const {
- return paramHasAttr(0, ParamAttr::NoUnwind);
+ return paramHasAttr(~0, Attribute::NoUnwind);
}
void setDoesNotThrow(bool DoesNotThrow = true) {
- if (DoesNotThrow) addParamAttr(0, ParamAttr::NoUnwind);
- else removeParamAttr(0, ParamAttr::NoUnwind);
+ if (DoesNotThrow) addAttribute(~0, Attribute::NoUnwind);
+ else removeAttribute(~0, Attribute::NoUnwind);
}
/// @brief Determine if the function returns a structure through first
/// pointer argument.
bool hasStructRetAttr() const {
- return paramHasAttr(1, ParamAttr::StructRet);
+ return paramHasAttr(1, Attribute::StructRet);
}
/// copyAttributesFrom - copy all additional attributes (those not needed to